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tdemultimedia/juk/playermanager.h

119 lines
3.1 KiB

/***************************************************************************
begin : Sat Feb 14 2004
copyright : (C) 2004 by Scott Wheeler
email : wheeler@kde.org
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef PLAYERMANAGER_H
#define PLAYERMANAGER_H
#include "player.h"
#include "jukIface.h"
class QTimer;
class KSelectAction;
class SliderAction;
class StatusLabel;
class PlaylistInterface;
/**
* This class serves as a proxy to the Player interface and handles managing
* the actions from the top-level mainwindow.
*/
class PlayerManager : public Player, public PlayerIface
{
Q_OBJECT
protected:
PlayerManager();
virtual ~PlayerManager();
public:
static PlayerManager *instance();
bool playing() const;
bool paused() const;
float volume() const;
int status() const;
int totalTime() const;
int currentTime() const;
int position() const;
QStringList trackProperties();
QString trackProperty(const QString &property) const;
QPixmap trackCover(const QString &size) const;
FileHandle playingFile() const;
QString playingString() const;
void setPlaylistInterface(PlaylistInterface *interface);
void setStatusLabel(StatusLabel *label);
QString randomPlayMode() const;
static KSelectAction *playerSelectAction(QObject *parent);
public slots:
void play(const FileHandle &file);
void play(const QString &file);
void play();
void pause();
void stop();
void setVolume(float volume = 1.0);
void seek(int seekTime);
void seekPosition(int position);
void seekForward();
void seekBack();
void playPause();
void forward();
void back();
void forwardAlbum();
void volumeUp();
void volumeDown();
void mute();
void setRandomPlayMode(const QString &randomMode);
signals:
void signalPlay();
void signalPause();
void signalStop();
private:
Player *player() const;
void setup();
void setOutput(const QString &);
private slots:
void slotPollPlay();
void slotUpdateTime(int position);
void slotSetOutput(const QString &);
void slotSetVolume(int volume);
private:
FileHandle m_file;
SliderAction *m_sliderAction;
PlaylistInterface *m_playlistInterface;
StatusLabel *m_statusLabel;
Player *m_player;
QTimer *m_timer;
bool m_noSeek;
bool m_muted;
bool m_setup;
static const int m_pollInterval = 800;
};
#endif