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tdemultimedia/audiofile_artsplugin/audiofilePlayObjectI.cpp

343 lines
7.3 KiB

// audiofilePlayObject
//
// Copyright (C) 2001 Neil Stevens <neil@qualityassistant.com>
// Copyright (C) 2002 Rik Hemsley (rikkus) <rik@kde.org>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
// AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Except as contained in this notice, the name(s) of the author(s) shall not be
// used in advertising or otherwise to promote the sale, use or other dealings
// in this Software without prior written authorization from the author(s).
#include "audiofilePlayObjectI.h"
#include <resample.h>
#include <soundserver.h>
#include <convert.h>
#include <debug.h>
#include <math.h>
#include <stdlib.h>
namespace Arts
{
class AudioFilePlayObjectRefiller : public Refiller
{
public:
AudioFilePlayObjectRefiller()
: fileHandle_(AF_NULL_FILEHANDLE),
frameSize_(0)
{
}
void setFileHandle(AFfilehandle fileHandle)
{
fileHandle_ = fileHandle;
}
void setFrameSize(unsigned int frameSize)
{
frameSize_ = frameSize;
}
unsigned long read(unsigned char * buffer, unsigned long len)
{
if (AF_NULL_FILEHANDLE == fileHandle_)
return 0;
int framesRead =
afReadFrames
(fileHandle_, AF_DEFAULT_TRACK, (void *)buffer, len / frameSize_);
if (-1 == framesRead)
return 0;
return framesRead * frameSize_;
}
private:
AFfilehandle fileHandle_;
unsigned int frameSize_;
};
}
static inline AFframecount timeToFrame(poTime time, float samplingRate)
{
float seconds = time.seconds;
// ignoring ms
return (int)(floor(seconds * samplingRate));
}
static inline poTime frameToTime(AFframecount frame, float samplingRate)
{
float seconds = (float)frame / samplingRate;
poTime time;
time.seconds = (long int)(floor(seconds));
time.ms = (long int)(floor(seconds * 1000.0) - (time.seconds * 1000.0));
return time;
}
audiofilePlayObjectI::audiofilePlayObjectI()
: audiofilePlayObject_skel()
, StdSynthModule()
, fh(AF_NULL_FILEHANDLE)
, channels(0)
, frameSize(0)
, sampleWidth(0)
, samplingRate(0)
, myState(posIdle)
, _speed(1.0)
, resampler(0)
{
refiller = new AudioFilePlayObjectRefiller;
resampler = new Arts::Resampler(refiller);
}
audiofilePlayObjectI::~audiofilePlayObjectI()
{
delete refiller;
refiller = 0;
delete resampler;
resampler = 0;
if (sanityCheck())
{
afCloseFile(fh);
fh = AF_NULL_FILEHANDLE;
}
}
bool audiofilePlayObjectI::loadMedia(const string &filename)
{
if (sanityCheck())
{
afCloseFile(fh);
fh = AF_NULL_FILEHANDLE;
refiller->setFileHandle(fh);
}
fh = afOpenFile(filename.c_str(), "r", 0);
if (!sanityCheck())
{
this->filename = "";
return false;
}
this->filename = filename;
afSetVirtualByteOrder(fh, AF_DEFAULT_TRACK, AF_BYTEORDER_LITTLEENDIAN);
int sampleFormat;
channels = afGetChannels(fh, AF_DEFAULT_TRACK);
afGetSampleFormat(fh, AF_DEFAULT_TRACK, &sampleFormat, &sampleWidth);
samplingRate = afGetRate(fh, AF_DEFAULT_TRACK);
frameSize = sampleWidth / 8 * channels;
arts_debug("loading wav: %s", filename.c_str());
arts_debug(" frame size: %d", frameSize);
resampler->setChannels(channels);
resampler->setBits(sampleWidth);
resampler->setEndianness(Arts::Resampler::littleEndian);
refiller->setFileHandle(fh);
refiller->setFrameSize(frameSize);
arts_debug(" channels: %d", channels);
arts_debug(" bits: %d",sampleWidth);
myState = posIdle;
return true;
}
string audiofilePlayObjectI::description()
{
return "audiofilePlayObject";
}
string audiofilePlayObjectI::mediaName()
{
return filename;
}
poCapabilities audiofilePlayObjectI::capabilities()
{
return static_cast<poCapabilities>(capSeek | capPause);
}
poState audiofilePlayObjectI::state()
{
if(!sanityCheck())
return posIdle;
else
return myState;
}
void audiofilePlayObjectI::play()
{
myState = posPlaying;
}
void audiofilePlayObjectI::pause()
{
myState = posPaused;
}
void audiofilePlayObjectI::halt()
{
afSeekFrame(fh, AF_DEFAULT_TRACK, 0);
myState = posIdle;
}
poTime audiofilePlayObjectI::currentTime()
{
if (!sanityCheck())
return poTime(0,0,0,"samples");
AFfileoffset offset = afTellFrame(fh, AF_DEFAULT_TRACK);
float timesec = offset / samplingRate;
float timems = (timesec - floor(timesec)) * 1000.0;
return poTime
(
int(timesec),
int(timems),
offset,
"samples"
);
}
poTime audiofilePlayObjectI::overallTime()
{
if (!sanityCheck())
return poTime(0, 0, 0, "samples");
AFfileoffset offset = afGetTrackBytes(fh, AF_DEFAULT_TRACK) / frameSize;
float timesec = offset / (float)samplingRate;
float timems = (timesec - floor(timesec)) * 1000.0;
return poTime(int(timesec), int(timems), offset, "samples");
}
void audiofilePlayObjectI::seek(const poTime &time)
{
if (!sanityCheck())
{
return;
}
float fnewsamples = -1;
if (time.seconds != -1 && time.ms != -1)
{
float flnewtime = (float)time.seconds+((float)time.ms/1000.0);
fnewsamples = flnewtime * samplingRate;
}
else if (time.custom >= 0 && time.customUnit == "samples")
{
fnewsamples = time.custom;
}
// Avoid going past end of file.
AFfileoffset eof = afGetTrackBytes(fh, AF_DEFAULT_TRACK) / frameSize;
if (fnewsamples > (float)eof)
fnewsamples = (float)eof;
// Avoid going past beginning of file.
if (fnewsamples < 0)
fnewsamples = 0.0;
afSeekFrame(fh, AF_DEFAULT_TRACK, (unsigned long)fnewsamples);
}
void audiofilePlayObjectI::calculateBlock(unsigned long count)
{
if (myState == posPlaying)
{
double speed = samplingRate / samplingRateFloat;
resampler->setStep(speed * _speed);
resampler->run(left, right, count);
if (resampler->underrun())
{
myState = posIdle;
}
}
else
{
for (unsigned long i = 0; i < count; i++)
{
left[i] = right[i] = 0;
}
}
}
AutoSuspendState audiofilePlayObjectI::autoSuspend()
{
return asNoSuspend;
}
float audiofilePlayObjectI::speed()
{
return _speed;
}
void audiofilePlayObjectI::speed(float newSpeed)
{
if(newSpeed != _speed)
{
_speed = newSpeed;
speed_changed(_speed);
}
}
void audiofilePlayObjectI::start()
{
}
void audiofilePlayObjectI::stop()
{
}
void audiofilePlayObjectI::streamInit()
{
}
void audiofilePlayObjectI::streamStart()
{
}
void audiofilePlayObjectI::streamEnd()
{
}
REGISTER_IMPLEMENTATION(audiofilePlayObjectI);