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47 lines
1.0 KiB
47 lines
1.0 KiB
15 years ago
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/*
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stores frames as floats.
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Copyright (C) 2001 Martin Vogt
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Library General Public License as published by
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the Free Software Foundation.
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For more information look at the file COPYRIGHT in this package
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*/
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#ifndef __FLOATFRAME_H
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#define __FLOATFRAME_H
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#include "audioFrame.h"
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// this format has a sampleSize of sizeof(float), signed, endian==machine
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class FloatFrame : public AudioFrame {
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float* data;
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int len;
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int size;
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public:
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FloatFrame(int size);
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~FloatFrame();
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int getLen() { return len; }
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void setLen(int len) { this->len=len; }
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int getSize() { return size; }
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float* getData() { return data; }
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void putFloatData(float* data,int len);
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void putFloatData(float* left,float* right,int len);
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void clearrawdata() { len=0; }
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};
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#endif
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