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/*
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Copyright (C) 2000 Jeff Tranter
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tranter@pobox.com
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include <stdio.h>
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#include <math.h>
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#include "artsmodulessynth.h"
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#include "stdsynthmodule.h"
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using namespace Arts;
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// This can be used to get the input signal to the normalized range
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// between -1 and 1 that Synth_PLAY can process. The louder the input
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// signal, the more the signal is distorted by this module. For very
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// small input signals, the output signal is about the input signal
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// (no change).
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class Synth_ATAN_SATURATE_impl : virtual public Synth_ATAN_SATURATE_skel,
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virtual public StdSynthModule
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{
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protected:
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float _inscale;
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public:
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float inscale() { return _inscale; }
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void inscale(float newInscale) { _inscale = newInscale; }
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void calculateBlock(unsigned long samples)
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{
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for (unsigned long i=0; i<samples; i++)
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outvalue[i] = atan(invalue[i]*_inscale)/(M_PI/2.0);
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}
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};
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REGISTER_IMPLEMENTATION(Synth_ATAN_SATURATE_impl);
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