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/***************************************************************************
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begin : Mon May 5 2003
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copyright : (C) 2003 - 2004 by Scott Wheeler
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email : wheeler@kde.org
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***************************************************************************/
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/***************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************/
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#include <kdebug.h>
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#include "dynamicplaylist.h"
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#include "collectionlist.h"
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#include "playlistcollection.h"
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#include "tracksequencemanager.h"
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class PlaylistDirtyObserver : public PlaylistObserver
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{
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public:
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PlaylistDirtyObserver(DynamicPlaylist *parent, Playlist *playlist) :
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PlaylistObserver(playlist),
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m_parent(parent)
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{
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}
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virtual void updateData() { m_parent->slotSetDirty(); }
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virtual void updateCurrent() {}
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private:
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DynamicPlaylist *m_parent;
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};
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////////////////////////////////////////////////////////////////////////////////
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// public methods
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////////////////////////////////////////////////////////////////////////////////
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DynamicPlaylist::DynamicPlaylist(const PlaylistList &playlists,
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PlaylistCollection *collection,
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const TQString &name,
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const TQString &iconName,
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bool setupPlaylist,
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bool synchronizePlaying) :
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Playlist(collection, true),
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m_playlists(playlists),
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m_dirty(true),
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m_synchronizePlaying(synchronizePlaying)
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{
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if(setupPlaylist)
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collection->setupPlaylist(this, iconName);
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setName(name);
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setSorting(columns() + 1);
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for(PlaylistList::ConstIterator it = playlists.begin(); it != playlists.end(); ++it)
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m_observers.append(new PlaylistDirtyObserver(this, *it));
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connect(CollectionList::instance(), TQ_SIGNAL(signalCollectionChanged()), this, TQ_SLOT(slotSetDirty()));
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}
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DynamicPlaylist::~DynamicPlaylist()
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{
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lower();
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for(TQValueList<PlaylistObserver *>::ConstIterator it = m_observers.begin();
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it != m_observers.end();
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++it)
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{
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delete *it;
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}
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}
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void DynamicPlaylist::setPlaylists(const PlaylistList &playlists)
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{
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m_playlists = playlists;
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updateItems();
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}
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////////////////////////////////////////////////////////////////////////////////
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// public slots
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////////////////////////////////////////////////////////////////////////////////
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void DynamicPlaylist::slotReload()
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{
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for(PlaylistList::Iterator it = m_playlists.begin(); it != m_playlists.end(); ++it)
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(*it)->slotReload();
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checkUpdateItems();
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}
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void DynamicPlaylist::lower(TQWidget *top)
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{
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if(top == this)
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return;
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if(playing()) {
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PlaylistList l;
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l.append(this);
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for(PlaylistList::Iterator it = m_playlists.begin();
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it != m_playlists.end(); ++it)
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{
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(*it)->synchronizePlayingItems(l, true);
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}
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}
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PlaylistItemList list = PlaylistItem::playingItems();
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for(PlaylistItemList::Iterator it = list.begin(); it != list.end(); ++it) {
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if((*it)->playlist() == this) {
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list.remove(it);
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break;
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}
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}
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if(!list.isEmpty())
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TrackSequenceManager::instance()->setCurrentPlaylist(list.front()->playlist());
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}
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////////////////////////////////////////////////////////////////////////////////
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// protected methods
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////////////////////////////////////////////////////////////////////////////////
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PlaylistItemList DynamicPlaylist::items()
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{
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checkUpdateItems();
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return Playlist::items();
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}
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void DynamicPlaylist::showEvent(TQShowEvent *e)
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{
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checkUpdateItems();
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Playlist::showEvent(e);
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}
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void DynamicPlaylist::paintEvent(TQPaintEvent *e)
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{
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checkUpdateItems();
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Playlist::paintEvent(e);
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}
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void DynamicPlaylist::updateItems()
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{
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PlaylistItemList siblings;
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for(PlaylistList::ConstIterator it = m_playlists.begin(); it != m_playlists.end(); ++it)
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siblings += (*it)->items();
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PlaylistItemList newSiblings = siblings;
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if(m_siblings != newSiblings) {
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m_siblings = newSiblings;
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TQTimer::singleShot(0, this, TQ_SLOT(slotUpdateItems()));
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}
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}
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bool DynamicPlaylist::synchronizePlaying() const
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{
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return m_synchronizePlaying;
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}
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////////////////////////////////////////////////////////////////////////////////
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// private methods
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////////////////////////////////////////////////////////////////////////////////
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void DynamicPlaylist::checkUpdateItems()
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{
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if(!m_dirty)
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return;
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updateItems();
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m_dirty = false;
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}
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////////////////////////////////////////////////////////////////////////////////
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// private slots
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////////////////////////////////////////////////////////////////////////////////
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void DynamicPlaylist::slotUpdateItems()
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{
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// This should be optimized to check to see which items are already in the
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// list and just adding those and removing the ones that aren't.
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clear();
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createItems(m_siblings);
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if(m_synchronizePlaying)
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synchronizePlayingItems(m_playlists, true);
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}
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#include "dynamicplaylist.moc"
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