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311 lines
9.8 KiB
311 lines
9.8 KiB
/*
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* This file is part of the DOM implementation for KDE.
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*
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* (C) 1999 Lars Knoll (knoll@kde.org)
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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* This file includes excerpts from the Document Object Model (DOM)
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* Level 1 Specification (Recommendation)
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* http://www.w3.org/TR/REC-DOM-Level-1/
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* Copyright © World Wide Web Consortium , (Massachusetts Institute of
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* Technology , Institut National de Recherche en Informatique et en
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* Automatique , Keio University ). All Rights Reserved.
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*
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*/
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#ifndef _DOM_XML_h
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#define _DOM_XML_h
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#include <dom/dom_text.h>
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#include <dom/css_stylesheet.h>
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namespace DOM {
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class CDATASectionImpl;
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class EntityImpl;
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class EntityReferenceImpl;
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class NotationImpl;
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class ProcessingInstructionImpl;
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/**
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* CDATA sections are used to escape blocks of text containing
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* characters that would otherwise be regarded as markup. The only
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* delimiter that is recognized in a CDATA section is the "]]>"
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* string that ends the CDATA section. CDATA sections can not be
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* nested. The primary purpose is for including material such as XML
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* fragments, without needing to escape all the delimiters.
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*
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* The \c DOMString attribute of the \c Text
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* node holds the text that is contained by the CDATA section. Note
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* that this may contain characters that need to be escaped outside of
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* CDATA sections and that, depending on the character encoding
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* ("charset") chosen for serialization, it may be impossible to write
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* out some characters as part of a CDATA section.
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*
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* The \c CDATASection interface inherits the
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* \c CharacterData interface through the \c Text
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* interface. Adjacent \c CDATASections nodes are not
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* merged by use of the Element.normalize() method.
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*
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*/
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class TDEHTML_EXPORT CDATASection : public Text
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{
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friend class Document;
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public:
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CDATASection();
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CDATASection(const CDATASection &other);
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CDATASection(const Node &other) : Text()
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{(*this)=other;}
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CDATASection & operator = (const Node &other);
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CDATASection & operator = (const CDATASection &other);
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~CDATASection();
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protected:
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CDATASection(CDATASectionImpl *i);
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};
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class DOMString;
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/**
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* This interface represents an entity, either parsed or unparsed, in
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* an XML document. Note that this models the entity itself not the
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* entity declaration. \c Entity declaration modeling has
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* been left for a later Level of the DOM specification.
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*
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* The \c nodeName attribute that is inherited from
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* \c Node contains the name of the entity.
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*
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* An XML processor may choose to completely expand entities before
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* the structure model is passed to the DOM; in this case there will
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* be no \c EntityReference nodes in the document tree.
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*
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* XML does not mandate that a non-validating XML processor read and
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* process entity declarations made in the external subset or declared
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* in external parameter entities. This means that parsed entities
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* declared in the external subset need not be expanded by some
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* classes of applications, and that the replacement value of the
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* entity may not be available. When the replacement value is
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* available, the corresponding \c Entity node's child
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* list represents the structure of that replacement text. Otherwise,
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* the child list is empty.
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*
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* The resolution of the children of the \c Entity (the
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* replacement value) may be lazily evaluated; actions by the user
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* (such as calling the \c childNodes method on the
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* \c Entity Node) are assumed to trigger the evaluation.
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*
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* The DOM Level 1 does not support editing \c Entity
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* nodes; if a user wants to make changes to the contents of an
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* \c Entity , every related \c EntityReference node
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* has to be replaced in the structure model by a clone of the
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* \c Entity 's contents, and then the desired changes must be
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* made to each of those clones instead. All the descendants of an
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* \c Entity node are readonly.
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*
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* An \c Entity node does not have any parent.
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*
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*/
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class TDEHTML_EXPORT Entity : public Node
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{
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public:
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Entity();
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Entity(const Entity &other);
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Entity(const Node &other) : Node()
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{(*this)=other;}
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Entity & operator = (const Node &other);
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Entity & operator = (const Entity &other);
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~Entity();
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/**
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* The public identifier associated with the entity, if specified.
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* If the public identifier was not specified, this is \c null .
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*
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*/
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DOMString publicId() const;
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/**
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* The system identifier associated with the entity, if specified.
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* If the system identifier was not specified, this is \c null .
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*
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*/
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DOMString systemId() const;
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/**
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* For unparsed entities, the name of the notation for the entity.
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* For parsed entities, this is \c null .
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*
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*/
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DOMString notationName() const;
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protected:
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Entity(EntityImpl *i);
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};
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/**
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* \c EntityReference objects may be inserted into the
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* structure model when an entity reference is in the source document,
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* or when the user wishes to insert an entity reference. Note that
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* character references and references to predefined entities are
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* considered to be expanded by the HTML or XML processor so that
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* characters are represented by their Unicode equivalent rather than
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* by an entity reference. Moreover, the XML processor may completely
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* expand references to entities while building the structure model,
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* instead of providing \c EntityReference objects. If it
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* does provide such objects, then for a given \c EntityReference
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* node, it may be that there is no \c Entity node
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* representing the referenced entity; but if such an \c Entity
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* exists, then the child list of the \c EntityReference
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* node is the same as that of the \c Entity node.
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* As with the \c Entity node, all descendants of the
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* \c EntityReference are readonly.
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*
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* The resolution of the children of the \c EntityReference
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* (the replacement value of the referenced \c Entity
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* ) may be lazily evaluated; actions by the user (such as
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* calling the \c childNodes method on the
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* \c EntityReference node) are assumed to trigger the
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* evaluation.
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*
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*/
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class TDEHTML_EXPORT EntityReference : public Node
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{
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friend class Document;
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public:
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EntityReference();
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EntityReference(const EntityReference &other);
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EntityReference(const Node &other) : Node()
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{(*this)=other;}
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EntityReference & operator = (const Node &other);
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EntityReference & operator = (const EntityReference &other);
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~EntityReference();
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protected:
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EntityReference(EntityReferenceImpl *i);
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};
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class DOMString;
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/**
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* This interface represents a notation declared in the DTD. A
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* notation either declares, by name, the format of an unparsed entity
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* (see section 4.7 of the XML 1.0 specification), or is used for
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* formal declaration of Processing Instruction targets (see section
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* 2.6 of the XML 1.0 specification). The \c nodeName
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* attribute inherited from \c Node is set to the declared
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* name of the notation.
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*
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* The DOM Level 1 does not support editing \c Notation
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* nodes; they are therefore readonly.
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*
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* A \c Notation node does not have any parent.
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*
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*/
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class TDEHTML_EXPORT Notation : public Node
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{
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public:
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Notation();
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Notation(const Notation &other);
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Notation(const Node &other) : Node()
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{(*this)=other;}
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Notation & operator = (const Node &other);
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Notation & operator = (const Notation &other);
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~Notation();
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/**
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* The public identifier of this notation. If the public
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* identifier was not specified, this is \c null .
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*
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*/
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DOMString publicId() const;
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/**
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* The system identifier of this notation. If the system
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* identifier was not specified, this is \c null .
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*
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*/
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DOMString systemId() const;
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protected:
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Notation(NotationImpl *i);
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};
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/**
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* The \c ProcessingInstruction interface represents a
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* "processing instruction", used in XML as a way to keep
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* processor-specific information in the text of the document.
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*
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*/
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class TDEHTML_EXPORT ProcessingInstruction : public Node
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{
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friend class Document;
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public:
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ProcessingInstruction();
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ProcessingInstruction(const ProcessingInstruction &other);
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ProcessingInstruction(const Node &other) : Node()
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{(*this)=other;}
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ProcessingInstruction & operator = (const Node &other);
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ProcessingInstruction & operator = (const ProcessingInstruction &other);
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~ProcessingInstruction();
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/**
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* The target of this processing instruction. XML defines this as
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* being the first token following the markup that begins the
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* processing instruction.
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*
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*/
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DOMString target() const;
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/**
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* The content of this processing instruction. This is from the
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* first non white space character after the target to the
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* character immediately preceding the \c ?> .
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*
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*/
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DOMString data() const;
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/**
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* see data
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* @exception DOMException
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* NO_MODIFICATION_ALLOWED_ERR: Raised when the node is readonly.
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*
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*/
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void setData( const DOMString & );
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/**
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* Introduced in DOM Level 2
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* This method is from the LinkStyle interface
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*
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* The style sheet.
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*/
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StyleSheet sheet() const;
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protected:
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ProcessingInstruction(ProcessingInstructionImpl *i);
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};
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} //namespace
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#endif
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