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158 lines
4.5 KiB
158 lines
4.5 KiB
/* This file is part of the KDE project
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Copyright (C) 2003 Matthias Kretz <kretz@kde.org>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License version 2 as published by the Free Software Foundation.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include "ksettings/dispatcher.h"
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#include <qsignal.h>
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#include <kstaticdeleter.h>
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#include <kdebug.h>
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#include <kconfig.h>
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#include <assert.h>
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namespace KSettings
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{
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//class Dispatcher::DispatcherPrivate
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//{
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//};
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static KStaticDeleter<Dispatcher> ksd_kpd;
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Dispatcher * Dispatcher::m_self = 0;
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Dispatcher * Dispatcher::self()
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{
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kdDebug( 701 ) << k_funcinfo << endl;
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if( m_self == 0 )
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ksd_kpd.setObject( m_self, new Dispatcher() );
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return m_self;
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}
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Dispatcher::Dispatcher( QObject * parent, const char * name )
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: QObject( parent, name )
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//, d( 0 )
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{
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kdDebug( 701 ) << k_funcinfo << endl;
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}
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Dispatcher::~Dispatcher()
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{
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kdDebug( 701 ) << k_funcinfo << endl;
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//delete d;
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}
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void Dispatcher::registerInstance( KInstance * instance, QObject * recv, const char * slot )
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{
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assert( instance != 0 );
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// keep the KInstance around and call
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// instance->config()->reparseConfiguration when the app should reparse
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QCString instanceName = instance->instanceName();
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kdDebug( 701 ) << k_funcinfo << instanceName << endl;
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m_instanceName[ recv ] = instanceName;
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QSignal * sig;
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if( m_instanceInfo.contains( instanceName ) )
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{
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sig = m_instanceInfo[ instanceName ].signal;
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}
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else
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{
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sig = new QSignal( this, "signal dispatcher" );
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m_instanceInfo[ instanceName ].signal = sig;
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m_instanceInfo[ instanceName ].instance = instance;
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}
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sig->connect( recv, slot );
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++m_instanceInfo[ instanceName ].count;
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connect( recv, SIGNAL( destroyed( QObject * ) ), this, SLOT( unregisterInstance( QObject * ) ) );
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}
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KConfig * Dispatcher::configForInstanceName( const QCString & instanceName )
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{
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kdDebug( 701 ) << k_funcinfo << endl;
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if( m_instanceInfo.contains( instanceName ) )
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{
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KInstance * inst = m_instanceInfo[ instanceName ].instance;
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if( inst )
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return inst->config();
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}
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//if( fallback )
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//return new KSimpleConfig( instanceName );
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return 0;
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}
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QStrList Dispatcher::instanceNames() const
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{
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kdDebug( 701 ) << k_funcinfo << endl;
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QStrList names;
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for( QMap<QCString, InstanceInfo>::ConstIterator it = m_instanceInfo.begin(); it != m_instanceInfo.end(); ++it )
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if( ( *it ).count > 0 )
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names.append( it.key() );
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return names;
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}
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void Dispatcher::reparseConfiguration( const QCString & instanceName )
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{
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kdDebug( 701 ) << k_funcinfo << instanceName << endl;
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// check if the instanceName is valid:
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if( ! m_instanceInfo.contains( instanceName ) )
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return;
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// first we reparse the config of the instance so that the KConfig object
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// will be up to date
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m_instanceInfo[ instanceName ].instance->config()->reparseConfiguration();
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QSignal * sig = m_instanceInfo[ instanceName ].signal;
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if( sig )
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{
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kdDebug( 701 ) << "emit signal to instance" << endl;
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sig->activate();
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}
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}
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void Dispatcher::syncConfiguration()
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{
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for( QMap<QCString, InstanceInfo>::ConstIterator it = m_instanceInfo.begin(); it != m_instanceInfo.end(); ++it )
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{
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( *it ).instance->config()->sync();
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}
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}
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void Dispatcher::unregisterInstance( QObject * obj )
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{
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kdDebug( 701 ) << k_funcinfo << endl;
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QCString name = m_instanceName[ obj ];
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m_instanceName.remove( obj ); //obj will be destroyed when we return, so we better remove this entry
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--m_instanceInfo[ name ].count;
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if( m_instanceInfo[ name ].count == 0 )
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{
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delete m_instanceInfo[ name ].signal;
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m_instanceInfo.remove( name );
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}
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}
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//X KInstance * Dispatcher::instanceForName( const QCString & instanceName )
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//X {
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//X return m_instanceInfo[ instanceName ].instance;
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//X }
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} //namespace
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#include "dispatcher.moc"
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// vim: sw=4 sts=4 et
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