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781 lines
24 KiB
781 lines
24 KiB
/**
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* This file is part of the HTML widget for KDE.
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*
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* Copyright (C) 1999-2003 Lars Knoll (knoll@kde.org)
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* (C) 2003 Apple Computer, Inc.
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* (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include "rendering/render_canvas.h"
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#include "rendering/render_layer.h"
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#include "xml/dom_docimpl.h"
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#include "khtmlview.h"
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#include "khtml_part.h"
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#include <kdebug.h>
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#include <kglobal.h>
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using namespace khtml;
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//#define BOX_DEBUG
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//#define SPEED_DEBUG
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RenderCanvas::RenderCanvas(DOM::NodeImpl* node, KHTMLView *view)
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: RenderBlock(node)
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{
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// init RenderObject attributes
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setInline(false);
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setIsAnonymous(false);
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m_view = view;
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// try to contrain the width to the views width
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m_minWidth = 0;
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m_height = 0;
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m_width = m_minWidth;
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m_maxWidth = m_minWidth;
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m_rootWidth = m_rootHeight = 0;
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m_viewportWidth = m_viewportHeight = 0;
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m_cachedDocWidth = m_cachedDocHeight = -1;
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setPositioned(true); // to 0,0 :)
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m_staticMode = false;
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m_pagedMode = false;
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m_printImages = true;
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m_pageTop = 0;
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m_pageBottom = 0;
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m_page = 0;
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m_maximalOutlineSize = 0;
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m_selectionStart = 0;
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m_selectionEnd = 0;
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m_selectionStartPos = -1;
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m_selectionEndPos = -1;
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m_needsWidgetMasks = false;
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// Create a new root layer for our layer hierarchy.
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m_layer = new (node->getDocument()->renderArena()) RenderLayer(this);
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}
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RenderCanvas::~RenderCanvas()
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{
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delete m_page;
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}
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void RenderCanvas::setStyle(RenderStyle* style)
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{
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/*
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if (m_pagedMode)
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style->setOverflow(OHIDDEN); */
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RenderBlock::setStyle(style);
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}
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void RenderCanvas::calcHeight()
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{
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if (m_pagedMode || !m_view)
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m_height = m_rootHeight;
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else
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m_height = m_view->visibleHeight();
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}
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void RenderCanvas::calcWidth()
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{
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// the width gets set by KHTMLView::print when printing to a printer.
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if(m_pagedMode || !m_view)
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{
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m_width = m_rootWidth;
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return;
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}
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m_width = m_view ? m_view->frameWidth() : m_minWidth;
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if (style()->marginLeft().isFixed())
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m_marginLeft = style()->marginLeft().value();
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else
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m_marginLeft = 0;
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if (style()->marginRight().isFixed())
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m_marginRight = style()->marginRight().value();
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else
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m_marginRight = 0;
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}
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void RenderCanvas::calcMinMaxWidth()
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{
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KHTMLAssert( !minMaxKnown() );
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RenderBlock::calcMinMaxWidth();
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m_maxWidth = m_minWidth;
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setMinMaxKnown();
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}
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//#define SPEED_DEBUG
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void RenderCanvas::layout()
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{
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if (m_pagedMode) {
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m_minWidth = m_width;
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// m_maxWidth = m_width;
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}
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m_needsFullRepaint = markedForRepaint() || !view() || view()->needsFullRepaint() || m_pagedMode;
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setChildNeedsLayout(true);
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setMinMaxKnown(false);
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for(RenderObject* c = firstChild(); c; c = c->nextSibling())
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c->setChildNeedsLayout(true);
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int oldWidth = m_width;
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int oldHeight = m_height;
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m_cachedDocWidth = m_cachedDocHeight = -1;
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if (m_pagedMode || !m_view) {
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m_width = m_rootWidth;
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m_height = m_rootHeight;
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}
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else
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{
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m_viewportWidth = m_width = m_view->visibleWidth();
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m_viewportHeight = m_height = m_view->visibleHeight();
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}
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#ifdef SPEED_DEBUG
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QTime qt;
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qt.start();
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#endif
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if ( recalcMinMax() )
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recalcMinMaxWidths();
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#ifdef SPEED_DEBUG
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kdDebug() << "RenderCanvas::calcMinMax time used=" << qt.elapsed() << endl;
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qt.start();
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#endif
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bool relayoutChildren = (oldWidth != m_width) || (oldHeight != m_height);
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RenderBlock::layoutBlock( relayoutChildren );
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#ifdef SPEED_DEBUG
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kdDebug() << "RenderCanvas::layout time used=" << qt.elapsed() << endl;
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qt.start();
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#endif
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updateDocumentSize();
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layer()->updateLayerPositions( layer(), needsFullRepaint(), true );
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if (!m_pagedMode && m_needsWidgetMasks)
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layer()->updateWidgetMasks(layer());
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scheduleDeferredRepaints();
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setNeedsLayout(false);
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#ifdef SPEED_DEBUG
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kdDebug() << "RenderCanvas::end time used=" << qt.elapsed() << endl;
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#endif
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}
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void RenderCanvas::updateDocumentSize()
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{
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// update our cached document size
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int hDocH = m_cachedDocHeight = docHeight();
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int hDocW = m_cachedDocWidth = docWidth();
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if (!m_pagedMode && m_view) {
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bool vss = m_view->verticalScrollBar()->isShown();
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bool hss = m_view->horizontalScrollBar()->isShown();
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QSize s = m_view->viewportSize(m_cachedDocWidth, m_cachedDocHeight);
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// if we are about to show a scrollbar, and the document is sized to the viewport w or h,
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// then reserve the scrollbar space so that it doesn't trigger the _other_ scrollbar
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if (!vss && m_width - m_view->verticalScrollBar()->sizeHint().width() == s.width() &&
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m_cachedDocWidth <= m_width)
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hDocW = kMin( m_cachedDocWidth, s.width() );
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if (!hss && m_height - m_view->horizontalScrollBar()->sizeHint().height() == s.height() &&
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m_cachedDocHeight <= m_height)
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hDocH = kMin( m_cachedDocHeight, s.height() );
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// likewise, if a scrollbar is shown, and we have a cunning plan to turn it off,
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// think again if we are falling downright in the hysteresis zone
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if (vss && s.width() > m_cachedDocWidth && m_cachedDocWidth > m_view->visibleWidth())
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hDocW = s.width()+1;
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if (hss && s.height() > m_cachedDocHeight && m_cachedDocHeight > m_view->visibleHeight())
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hDocH = s.height()+1;
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m_view->resizeContents(hDocW, hDocH);
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setWidth( m_viewportWidth = s.width() );
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setHeight( m_viewportHeight = s.height() );
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}
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layer()->resize( kMax( m_cachedDocWidth,int( m_width ) ), kMax( m_cachedDocHeight,m_height ) );
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}
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void RenderCanvas::updateDocSizeAfterLayerTranslation( RenderObject* o, bool posXOffset, bool posYOffset )
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{
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if (needsLayout())
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return;
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int rightmost, lowest;
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o->absolutePosition( rightmost, lowest );
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if (posXOffset) {
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rightmost += o->rightmostPosition(false, true);
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setCachedDocWidth( kMax(docWidth(), rightmost) );
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} else {
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setCachedDocWidth( -1 );
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}
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if (posYOffset) {
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lowest += o->lowestPosition(false, true);
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setCachedDocHeight( kMax(docHeight(), lowest) );
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} else {
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setCachedDocHeight( -1 );
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}
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// kdDebug() << " posXOffset: " << posXOffset << " posYOffset " << posYOffset << " m_cachedDocWidth " << m_cachedDocWidth << " m_cachedDocHeight " << m_cachedDocHeight << endl;
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updateDocumentSize();
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}
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bool RenderCanvas::needsFullRepaint() const
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{
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return m_needsFullRepaint || m_pagedMode;
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}
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void RenderCanvas::repaintViewRectangle(int x, int y, int w, int h, bool asap)
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{
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KHTMLAssert( view() );
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view()->scheduleRepaint( x, y, w, h, asap );
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}
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bool RenderCanvas::absolutePosition(int &xPos, int &yPos, bool f) const
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{
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if ( f && m_pagedMode) {
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xPos = 0;
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yPos = m_pageTop;
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}
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else if ( f && m_view) {
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xPos = m_view->contentsX();
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yPos = m_view->contentsY();
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}
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else {
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xPos = yPos = 0;
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}
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return true;
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}
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void RenderCanvas::paint(PaintInfo& paintInfo, int _tx, int _ty)
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{
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#ifdef DEBUG_LAYOUT
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kdDebug( 6040 ) << renderName() << this << " ::paintObject() w/h = (" << width() << "/" << height() << ")" << endl;
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#endif
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// 1. paint background, borders etc
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if(paintInfo.phase == PaintActionElementBackground) {
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paintBoxDecorations(paintInfo, _tx, _ty);
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return;
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}
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// 2. paint contents
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for( RenderObject *child = firstChild(); child; child=child->nextSibling())
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if(!child->layer() && !child->isFloating())
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child->paint(paintInfo, _tx, _ty);
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// 3. paint floats.
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if (paintInfo.phase == PaintActionFloat)
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paintFloats(paintInfo, _tx, _ty);
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#ifdef BOX_DEBUG
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if (m_view)
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{
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_tx += m_view->contentsX();
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_ty += m_view->contentsY();
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}
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outlineBox(p, _tx, _ty);
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#endif
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}
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void RenderCanvas::paintBoxDecorations(PaintInfo& paintInfo, int /*_tx*/, int /*_ty*/)
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{
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if ((firstChild() && firstChild()->style()->visibility() == VISIBLE) || !view())
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return;
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paintInfo.p->fillRect(paintInfo.r, view()->palette().active().color(QColorGroup::Base));
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}
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void RenderCanvas::repaintRectangle(int x, int y, int w, int h, Priority p, bool f)
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{
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if (m_staticMode) return;
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// kdDebug( 6040 ) << "updating views contents (" << x << "/" << y << ") (" << w << "/" << h << ")" << endl;
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if (f && m_pagedMode) {
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y += m_pageTop;
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} else
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if ( f && m_view ) {
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x += m_view->contentsX();
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y += m_view->contentsY();
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}
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QRect vr = viewRect();
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QRect ur(x, y, w, h);
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if (m_view && ur.intersects(vr)) {
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if (p == RealtimePriority)
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// ### KWQ's updateContents has an additional parameter "now".
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// It's not clear what the difference between updateContents(...,true)
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// and repaintContents(...) is. As Qt doesn't have this, I'm leaving it out. (LS)
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m_view->updateContents(ur/*, true*/);
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else if (p == HighPriority)
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m_view->scheduleRepaint(x, y, w, h, true /*asap*/);
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else
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m_view->scheduleRepaint(x, y, w, h);
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}
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}
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void RenderCanvas::deferredRepaint( RenderObject* o )
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{
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m_dirtyChildren.append( o );
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}
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void RenderCanvas::scheduleDeferredRepaints()
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{
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if (!needsFullRepaint()) {
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QValueList<RenderObject*>::const_iterator it;
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for ( it = m_dirtyChildren.begin(); it != m_dirtyChildren.end(); ++it )
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(*it)->repaint();
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}
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//kdDebug(6040) << "scheduled deferred repaints: " << m_dirtyChildren.count() << " needed full repaint: " << needsFullRepaint() << endl;
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m_dirtyChildren.clear();
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}
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void RenderCanvas::repaint(Priority p)
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{
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if (m_view && !m_staticMode) {
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if (p == RealtimePriority) {
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//m_view->resizeContents(docWidth(), docHeight());
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m_view->unscheduleRepaint();
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if (needsLayout()) {
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m_view->scheduleRelayout();
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return;
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}
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// ### same as in repaintRectangle
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m_view->updateContents(m_view->contentsX(), m_view->contentsY(),
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m_view->visibleWidth(), m_view->visibleHeight()/*, true*/);
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}
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else if (p == HighPriority)
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m_view->scheduleRepaint(m_view->contentsX(), m_view->contentsY(),
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m_view->visibleWidth(), m_view->visibleHeight(), true /*asap*/);
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else
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m_view->scheduleRepaint(m_view->contentsX(), m_view->contentsY(),
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m_view->visibleWidth(), m_view->visibleHeight());
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}
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}
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static QRect enclosingPositionedRect (RenderObject *n)
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{
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RenderObject *enclosingParent = n->containingBlock();
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QRect rect(0,0,0,0);
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if (enclosingParent) {
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int ox, oy;
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enclosingParent->absolutePosition(ox, oy);
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int off = 0;
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if (!enclosingParent->hasOverflowClip()) {
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ox += enclosingParent->overflowLeft();
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oy += enclosingParent->overflowTop();
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}
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rect.setX(ox);
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rect.setY(oy);
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rect.setWidth(enclosingParent->effectiveWidth());
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rect.setHeight(enclosingParent->effectiveHeight());
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}
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return rect;
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}
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QRect RenderCanvas::selectionRect() const
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{
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RenderObject *r = m_selectionStart;
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if (!r)
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return QRect();
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QRect selectionRect = enclosingPositionedRect(r);
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while (r && r != m_selectionEnd)
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{
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RenderObject* n;
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if ( !(n = r->firstChild()) ){
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if ( !(n = r->nextSibling()) )
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{
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n = r->parent();
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while (n && !n->nextSibling())
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n = n->parent();
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if (n)
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n = n->nextSibling();
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}
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}
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r = n;
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if (r) {
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selectionRect = selectionRect.unite(enclosingPositionedRect(r));
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}
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}
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return selectionRect;
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}
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void RenderCanvas::setSelection(RenderObject *s, int sp, RenderObject *e, int ep)
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{
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// Check we got valid renderobjects. www.msnbc.com and clicking
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// around, to find the case where this happened.
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if ( !s || !e )
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{
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kdWarning(6040) << "RenderCanvas::setSelection() called with start=" << s << " end=" << e << endl;
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return;
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}
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// kdDebug( 6040 ) << "RenderCanvas::setSelection(" << s << "," << sp << "," << e << "," << ep << ")" << endl;
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bool changedSelectionBorder = ( s != m_selectionStart || e != m_selectionEnd );
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// Cut out early if the selection hasn't changed.
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if ( !changedSelectionBorder && m_selectionStartPos == sp && m_selectionEndPos == ep )
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return;
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// Record the old selected objects. Will be used later
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// to delta against the selected objects.
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RenderObject *oldStart = m_selectionStart;
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int oldStartPos = m_selectionStartPos;
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RenderObject *oldEnd = m_selectionEnd;
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int oldEndPos = m_selectionEndPos;
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QPtrList<RenderObject> oldSelectedInside;
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QPtrList<RenderObject> newSelectedInside;
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RenderObject *os = oldStart;
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while (os && os != oldEnd)
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{
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RenderObject* no;
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if ( !(no = os->firstChild()) ){
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if ( !(no = os->nextSibling()) )
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{
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no = os->parent();
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while (no && !no->nextSibling())
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no = no->parent();
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if (no)
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no = no->nextSibling();
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}
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}
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if (os->selectionState() == SelectionInside && !oldSelectedInside.containsRef(os))
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oldSelectedInside.append(os);
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os = no;
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}
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if (changedSelectionBorder)
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clearSelection(false);
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while (s->firstChild())
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s = s->firstChild();
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while (e->lastChild())
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e = e->lastChild();
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#if 0
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bool changedSelectionBorder = ( s != m_selectionStart || e != m_selectionEnd );
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if ( !changedSelectionBorder && m_selectionStartPos == sp && m_selectionEndPos = ep )
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return;
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#endif
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// set selection start
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if (m_selectionStart)
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m_selectionStart->setIsSelectionBorder(false);
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m_selectionStart = s;
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if (m_selectionStart)
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m_selectionStart->setIsSelectionBorder(true);
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m_selectionStartPos = sp;
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// set selection end
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if (m_selectionEnd)
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m_selectionEnd->setIsSelectionBorder(false);
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m_selectionEnd = e;
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if (m_selectionEnd)
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m_selectionEnd->setIsSelectionBorder(true);
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m_selectionEndPos = ep;
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#if 0
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kdDebug( 6040 ) << "old selection (" << oldStart << "," << oldStartPos << "," << oldEnd << "," << oldEndPos << ")" << endl;
|
|
kdDebug( 6040 ) << "new selection (" << s << "," << sp << "," << e << "," << ep << ")" << endl;
|
|
#endif
|
|
|
|
// update selection status of all objects between m_selectionStart and m_selectionEnd
|
|
RenderObject* o = s;
|
|
|
|
while (o && o!=e)
|
|
{
|
|
o->setSelectionState(SelectionInside);
|
|
// kdDebug( 6040 ) << "setting selected " << o << ", " << o->isText() << endl;
|
|
RenderObject* no;
|
|
if ( !(no = o->firstChild()) )
|
|
if ( !(no = o->nextSibling()) )
|
|
{
|
|
no = o->parent();
|
|
while (no && !no->nextSibling())
|
|
no = no->parent();
|
|
if (no)
|
|
no = no->nextSibling();
|
|
}
|
|
if (o->selectionState() == SelectionInside && !newSelectedInside.containsRef(o))
|
|
newSelectedInside.append(o);
|
|
|
|
o=no;
|
|
}
|
|
s->setSelectionState(SelectionStart);
|
|
e->setSelectionState(SelectionEnd);
|
|
if(s == e) s->setSelectionState(SelectionBoth);
|
|
|
|
if (!m_view)
|
|
return;
|
|
|
|
newSelectedInside.removeRef(s);
|
|
newSelectedInside.removeRef(e);
|
|
|
|
QRect updateRect;
|
|
|
|
// Don't use repaint() because it will cause all rects to
|
|
// be united (see khtmlview::scheduleRepaint()). Instead
|
|
// just draw damage rects for objects that have a change
|
|
// in selection state.
|
|
// ### for Qt, updateContents will unite them, too. This has to be
|
|
// circumvented somehow (LS)
|
|
|
|
// Are any of the old fully selected objects not in the new selection?
|
|
// If so we have to draw them.
|
|
// Could be faster by building list of non-intersecting rectangles rather
|
|
// than unioning rectangles.
|
|
QPtrListIterator<RenderObject> oldIterator(oldSelectedInside);
|
|
bool firstRect = true;
|
|
for (; oldIterator.current(); ++oldIterator){
|
|
if (!newSelectedInside.containsRef(oldIterator.current())){
|
|
if (firstRect){
|
|
updateRect = enclosingPositionedRect(oldIterator.current());
|
|
firstRect = false;
|
|
}
|
|
else
|
|
updateRect = updateRect.unite(enclosingPositionedRect(oldIterator.current()));
|
|
}
|
|
}
|
|
if (!firstRect){
|
|
m_view->updateContents( updateRect );
|
|
}
|
|
|
|
// Are any of the new fully selected objects not in the previous selection?
|
|
// If so we have to draw them.
|
|
// Could be faster by building list of non-intersecting rectangles rather
|
|
// than unioning rectangles.
|
|
QPtrListIterator<RenderObject> newIterator(newSelectedInside);
|
|
firstRect = true;
|
|
for (; newIterator.current(); ++newIterator){
|
|
if (!oldSelectedInside.containsRef(newIterator.current())){
|
|
if (firstRect){
|
|
updateRect = enclosingPositionedRect(newIterator.current());
|
|
firstRect = false;
|
|
}
|
|
else
|
|
updateRect = updateRect.unite(enclosingPositionedRect(newIterator.current()));
|
|
}
|
|
}
|
|
if (!firstRect) {
|
|
m_view->updateContents( updateRect );
|
|
}
|
|
|
|
// Is the new starting object different, or did the position in the starting
|
|
// element change? If so we have to draw it.
|
|
if (oldStart != m_selectionStart ||
|
|
(oldStart == oldEnd && (oldStartPos != m_selectionStartPos || oldEndPos != m_selectionEndPos)) ||
|
|
(oldStart == m_selectionStart && oldStartPos != m_selectionStartPos)){
|
|
m_view->updateContents( enclosingPositionedRect(m_selectionStart) );
|
|
}
|
|
|
|
// Draw the old selection start object if it's different than the new selection
|
|
// start object.
|
|
if (oldStart && oldStart != m_selectionStart){
|
|
m_view->updateContents( enclosingPositionedRect(oldStart) );
|
|
}
|
|
|
|
// Does the selection span objects and is the new end object different, or did the position
|
|
// in the end element change? If so we have to draw it.
|
|
if (/*(oldStart != oldEnd || !oldEnd) &&*/
|
|
(oldEnd != m_selectionEnd ||
|
|
(oldEnd == m_selectionEnd && oldEndPos != m_selectionEndPos))){
|
|
m_view->updateContents( enclosingPositionedRect(m_selectionEnd) );
|
|
}
|
|
|
|
// Draw the old selection end object if it's different than the new selection
|
|
// end object.
|
|
if (oldEnd && oldEnd != m_selectionEnd){
|
|
m_view->updateContents( enclosingPositionedRect(oldEnd) );
|
|
}
|
|
}
|
|
|
|
void RenderCanvas::clearSelection(bool doRepaint)
|
|
{
|
|
// update selection status of all objects between m_selectionStart and m_selectionEnd
|
|
RenderObject* o = m_selectionStart;
|
|
while (o && o!=m_selectionEnd)
|
|
{
|
|
if (o->selectionState()!=SelectionNone)
|
|
if (doRepaint)
|
|
o->repaint();
|
|
o->setSelectionState(SelectionNone);
|
|
o->repaint();
|
|
RenderObject* no;
|
|
if ( !(no = o->firstChild()) )
|
|
if ( !(no = o->nextSibling()) )
|
|
{
|
|
no = o->parent();
|
|
while (no && !no->nextSibling())
|
|
no = no->parent();
|
|
if (no)
|
|
no = no->nextSibling();
|
|
}
|
|
o=no;
|
|
}
|
|
if (m_selectionEnd) {
|
|
m_selectionEnd->setSelectionState(SelectionNone);
|
|
if (doRepaint)
|
|
m_selectionEnd->repaint();
|
|
}
|
|
|
|
// set selection start & end to 0
|
|
if (m_selectionStart)
|
|
m_selectionStart->setIsSelectionBorder(false);
|
|
m_selectionStart = 0;
|
|
m_selectionStartPos = -1;
|
|
|
|
if (m_selectionEnd)
|
|
m_selectionEnd->setIsSelectionBorder(false);
|
|
m_selectionEnd = 0;
|
|
m_selectionEndPos = -1;
|
|
}
|
|
|
|
void RenderCanvas::selectionStartEnd(int& spos, int& epos)
|
|
{
|
|
spos = m_selectionStartPos;
|
|
epos = m_selectionEndPos;
|
|
}
|
|
|
|
QRect RenderCanvas::viewRect() const
|
|
{
|
|
if (m_pagedMode)
|
|
if (m_pageTop == m_pageBottom) {
|
|
kdDebug(6040) << "viewRect: " << QRect(0, m_pageTop, m_width, m_height) << endl;
|
|
return QRect(0, m_pageTop, m_width, m_height);
|
|
}
|
|
else {
|
|
kdDebug(6040) << "viewRect: " << QRect(0, m_pageTop, m_width, m_pageBottom - m_pageTop) << endl;
|
|
return QRect(0, m_pageTop, m_width, m_pageBottom - m_pageTop);
|
|
}
|
|
else if (m_view)
|
|
return QRect(m_view->contentsX(),
|
|
m_view->contentsY(),
|
|
m_view->visibleWidth(),
|
|
m_view->visibleHeight());
|
|
else
|
|
return QRect(0,0,m_rootWidth,m_rootHeight);
|
|
}
|
|
|
|
int RenderCanvas::docHeight() const
|
|
{
|
|
if (m_cachedDocHeight != -1)
|
|
return m_cachedDocHeight;
|
|
|
|
int h;
|
|
if (m_pagedMode || !m_view)
|
|
h = m_height;
|
|
else
|
|
h = 0;
|
|
|
|
RenderObject *fc = firstChild();
|
|
if(fc) {
|
|
int dh = fc->overflowHeight() + fc->marginTop() + fc->marginBottom();
|
|
int lowestPos = fc->lowestPosition(false);
|
|
// kdDebug(6040) << "h " << h << " lowestPos " << lowestPos << " dh " << dh << " fc->rh " << fc->effectiveHeight() << " fc->height() " << fc->height() << endl;
|
|
if( lowestPos > dh )
|
|
dh = lowestPos;
|
|
lowestPos = lowestAbsolutePosition();
|
|
if( lowestPos > dh )
|
|
dh = lowestPos;
|
|
if( dh > h )
|
|
h = dh;
|
|
}
|
|
|
|
RenderLayer *layer = m_layer;
|
|
h = kMax( h, layer->yPos() + layer->height() );
|
|
// kdDebug(6040) << "h " << h << " layer(" << layer->renderer()->renderName() << "@" << layer->renderer() << ")->height " << layer->height() << " lp " << (layer->yPos() + layer->height()) << " height() " << layer->renderer()->height() << " rh " << layer->renderer()->effectiveHeight() << endl;
|
|
return h;
|
|
}
|
|
|
|
int RenderCanvas::docWidth() const
|
|
{
|
|
if (m_cachedDocWidth != -1)
|
|
return m_cachedDocWidth;
|
|
|
|
int w;
|
|
if (m_pagedMode || !m_view)
|
|
w = m_width;
|
|
else
|
|
w = 0;
|
|
|
|
RenderObject *fc = firstChild();
|
|
if(fc) {
|
|
// ow: like effectiveWidth() but without the negative
|
|
const int ow = fc->hasOverflowClip() ? fc->width() : fc->overflowWidth();
|
|
int dw = ow + fc->marginLeft() + fc->marginRight();
|
|
int rightmostPos = fc->rightmostPosition(false);
|
|
// kdDebug(6040) << "w " << w << " rightmostPos " << rightmostPos << " dw " << dw << " fc->rw " << fc->effectiveWidth() << " fc->width() " << fc->width() << endl;
|
|
if( rightmostPos > dw )
|
|
dw = rightmostPos;
|
|
rightmostPos = rightmostAbsolutePosition();
|
|
if ( rightmostPos > dw )
|
|
dw = rightmostPos;
|
|
if( dw > w )
|
|
w = dw;
|
|
}
|
|
|
|
RenderLayer *layer = m_layer;
|
|
w = kMax( w, layer->xPos() + layer->width() );
|
|
// kdDebug(6040) << "w " << w << " layer(" << layer->renderer()->renderName() << ")->width " << layer->width() << " rm " << (layer->xPos() + layer->width()) << " width() " << layer->renderer()->width() << " rw " << layer->renderer()->effectiveWidth() << endl;
|
|
return w;
|
|
}
|
|
|
|
RenderPage* RenderCanvas::page() {
|
|
if (!m_page) m_page = new RenderPage(this);
|
|
return m_page;
|
|
}
|