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121 lines
2.3 KiB
121 lines
2.3 KiB
/*
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libvcard - vCard parsing library for vCard version 3.0
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Copyright (C) 1998 Rik Hemsley rik@kde.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to
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deal in the Software without restriction, including without limitation the
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rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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sell copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <VCardFloatValue.h>
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#include <VCardValue.h>
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using namespace VCARD;
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FloatValue::FloatValue()
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: Value()
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{
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}
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FloatValue::FloatValue(float f)
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: Value (),
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value_ (f)
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{
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parsed_ = true;
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}
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FloatValue::FloatValue(const FloatValue & x)
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: Value(x)
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{
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value_ = x.value_;
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}
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FloatValue::FloatValue(const TQCString & s)
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: Value(s)
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{
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}
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FloatValue &
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FloatValue::operator = (FloatValue & x)
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{
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if (*this == x) return *this;
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x.parse();
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value_ = x.value_;
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Value::operator = (x);
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return *this;
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}
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FloatValue &
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FloatValue::operator = (const TQCString & s)
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{
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Value::operator = (s);
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return *this;
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}
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bool
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FloatValue::operator == (FloatValue & x)
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{
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x.parse();
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return (value_ == x.value_);
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}
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FloatValue::~FloatValue()
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{
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}
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void
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FloatValue::_parse()
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{
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bool negative(false);
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if (strRep_[0] == '-' || strRep_[1] == '+') {
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if (strRep_[0] == '-')
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negative = true;
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strRep_.remove(0, 1);
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}
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value_ = strRep_.toFloat();
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if (negative)
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value_ = -value_;
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}
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void
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FloatValue::_assemble()
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{
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strRep_ = TQCString().setNum(value_);
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}
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float
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FloatValue::value()
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{
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parse();
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return value_;
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}
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void
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FloatValue::setValue(float f)
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{
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parsed_ = true;
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value_ = f;
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}
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