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76 lines
1.1 KiB
76 lines
1.1 KiB
//BEGIN TEST
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// test scene for POV-Ray syntax highlighting
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/* test comment */
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/* nested /* comments */ do not work */
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#version 3.5;
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//END
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global_settings { assumed_gamma 1.0 }
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// ----------------------------------------
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camera {
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location <5.0, -12.0, 2.0>
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up z sky z
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look_at <0.0, 0.0, 0.5>
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angle 40
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}
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sky_sphere {
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pigment {
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gradient z
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color_map {
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[0.0 rgb <0.6,0.7,1.0>]
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[0.2 rgb <0.2,0.3,0.9>]
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}
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}
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}
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light_source {
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<3, 1, 2>*1000
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color rgb <2.2, 1.8, 1.5>
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}
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// ----------------------------------------
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#declare TEST=0;
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#ifdef (TEST)
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plane {
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z, 0
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texture {
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pigment {
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checker
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color rgb 1, color rgb 0
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}
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}
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}
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#end
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#macro Sphere(Pos, Radius)
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sphere {
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<Pos.x, Pos.y, Radius*1.3>, Radius
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texture {
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pigment { color rgb 1 }
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finish{
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diffuse 0.3
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ambient 0.0
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specular 0.6
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reflection 0.8
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}
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}
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}
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#end
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#local Cnt=0;
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#local Seed=seed(0);
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#while (Cnt<10000)
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Sphere(
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-100+<rand(Seed), rand(Seed)>*200,
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0.3+pow(rand(Seed),2)*0.7
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)
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#local Cnt=Cnt+1;
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#end |