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tdelibs/kate/data/vrml.xml

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE language SYSTEM "language.dtd">
<language name="VRML" version="1.02" kateversion="2.0" section="Markup" extensions="*.wrl" mimetype="model/vrml" author="Volker Krause (vkrause@kde.org)" license="LGPL">
<highlighting>
<list name="keywords">
<item>DEF</item>
<item>EXTERNPROTO</item>
<item>FALSE</item>
<item>IS</item>
<item>NULL</item>
<item>PROTO</item>
<item>ROUTE</item>
<item>TO</item>
<item>TRUE</item>
<item>USE</item>
<item>eventIn</item>
<item>eventOut</item>
<item>exposedField</item>
<item>field</item>
</list>
<list name="types">
<item>MFColor</item>
<item>MFFloat</item>
<item>MFInt32</item>
<item>MFNode</item>
<item>MFRotation</item>
<item>MFString</item>
<item>MFTime</item>
<item>MFVec2f</item>
<item>MFVec3f</item>
<item>SFBool</item>
<item>SFColor</item>
<item>SFFloat</item>
<item>SFImage</item>
<item>SFInt32</item>
<item>SFNode</item>
<item>SFRotation</item>
<item>SFString</item>
<item>SFTime</item>
<item>SFVec2f</item>
<item>SFVec3f</item>
</list>
<list name="nodes">
<item>Anchor</item>
<item>AudioClip</item>
<item>Appearance</item>
<item>Background</item>
<item>Billboard</item>
<item>Box</item>
<item>Collision</item>
<item>Color</item>
<item>ColorInterpolator</item>
<item>Cone</item>
<item>Coordinate</item>
<item>CoordinateInterpolator</item>
<item>Cylinder</item>
<item>CylinderSensor</item>
<item>DirectionalLight</item>
<item>ElevationGrid</item>
<item>Extrusion</item>
<item>Fog</item>
<item>FontStyle</item>
<item>Group</item>
<item>ImageTexture</item>
<item>IndexedFaceSet</item>
<item>IndexedLineSet</item>
<item>Inline</item>
<item>LOD</item>
<item>Material</item>
<item>MovieTexture</item>
<item>NavigationInfo</item>
<item>Normal</item>
<item>NormalInterpolator</item>
<item>OrientationInterpolator</item>
<item>PixelTexture</item>
<item>Plane</item>
<item>PlaneSensor</item>
<item>PointLight</item>
<item>PointSet</item>
<item>PositionInterpolator</item>
<item>ProximitySensor</item>
<item>ScalarInterpolator</item>
<item>Script</item>
<item>Shape</item>
<item>Sensor</item>
<item>Sound</item>
<item>Sphere</item>
<item>SphereSensor</item>
<item>SpotLight</item>
<item>Switch</item>
<item>Text</item>
<item>TextureCoordinate</item>
<item>TextureTransform</item>
<item>TimeSensor</item>
<item>TouchSensor</item>
<item>Transform</item>
<item>Viewpoint</item>
<item>VisibilitySensor</item>
<item>WorldInfo</item>
</list>
<contexts>
<context name="Normal" attribute="Normal Text" lineEndContext="#stay">
<keyword attribute="Keyword" context="#stay" String="keywords"/>
<keyword attribute="Node" context="#stay" String="nodes"/>
<keyword attribute="Data Type" context="#stay" String="types"/>
<Float attribute="Float" context="#stay"/>
<HlCHex attribute="Hex" context="#stay"/>
<Int attribute="Decimal" context="#stay"/>
<DetectChar attribute="Normal Text" context="#stay" char="{" beginRegion="Brace"/>
<DetectChar attribute="Normal Text" context="#stay" char="}" endRegion="Brace"/>
<DetectChar attribute="String" context="String" char="&quot;"/>
<DetectChar attribute="Comment" context="Comment" char="#"/>
</context>
<context name="Comment" attribute="Comment" lineEndContext="#pop"/>
<context attribute="String" lineEndContext="#stay" name="String">
<LineContinue attribute="String" context="#stay"/>
<HlCStringChar attribute="String Char" context="#stay"/>
<DetectChar attribute="String" context="#pop" char="&quot;"/>
</context>
</contexts>
<itemDatas>
<itemData name="Normal Text" defStyleNum="dsNormal"/>
<itemData name="Keyword" defStyleNum="dsKeyword"/>
<itemData name="Data Type" defStyleNum="dsDataType"/>
<itemData name="Decimal" defStyleNum="dsDecVal"/>
<itemData name="Hex" defStyleNum="dsBaseN"/>
<itemData name="Float" defStyleNum="dsFloat"/>
<itemData name="String" defStyleNum="dsString"/>
<itemData name="String Char" defStyleNum="dsChar"/>
<itemData name="Comment" defStyleNum="dsComment"/>
<itemData name="Node" defStyleNum="dsNormal" color="#000080" selColor="#FFFFFF" bold="1" italic="0"/>
</itemDatas>
</highlighting>
<general>
<comments>
<comment name="singleLine" start="#"/>
</comments>
</general>
</language>