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tdelibs/tdehtml/rendering/render_br.cpp

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/**
* This file is part of the DOM implementation for KDE.
*
* Copyright (C) 2000 Lars Knoll (knoll@kde.org)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "render_br.h"
using namespace tdehtml;
RenderBR::RenderBR(DOM::NodeImpl* node)
: RenderText(node, new DOM::DOMStringImpl(TQChar('\n')))
{
m_hasReturn = true;
}
RenderBR::~RenderBR()
{
}
#if 0
void RenderBR::caretPos(int offset, int flags, int &_x, int &_y, int &width, int &height)
{
RenderText::caretPos(offset,flags,_x,_y,width,height);
return;
#if 0
if (previousSibling() && !previousSibling()->isBR() && !previousSibling()->isFloating()) {
int offset = 0;
if (previousSibling()->isText())
offset = static_cast<RenderText*>(previousSibling())->maxOffset();
// FIXME: this won't return a big width in override mode (LS)
previousSibling()->caretPos(offset,override,_x,_y,width,height);
return;
}
int absx, absy;
absolutePosition(absx,absy);
if (absx == -1) {
// we don't know out absolute position, and there is no point returning
// just a relative one
_x = _y = -1;
}
else {
_x += absx;
_y += absy;
}
height = RenderText::verticalPositionHint( false );
width = override ? height / 2 : 1;
#endif
}
#endif
FindSelectionResult RenderBR::checkSelectionPoint(int _x, int _y, int _tx, int _ty, DOM::NodeImpl*& node, int &offset, SelPointState &state)
{
// Simply take result of previous one
RenderText *prev = static_cast<RenderText *>(previousSibling());
if (!prev || !prev->isText() || !prev->inlineTextBoxCount() || prev->isBR())
prev = this;
//kdDebug(6040) << "delegated to " << prev->renderName() << "@" << prev << endl;
return prev->RenderText::checkSelectionPoint(_x, _y, _tx, _ty, node, offset, state);
}