/** * This file is part of the html renderer for KDE. * * Copyright (C) 1999-2003 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * (C) 2000-2003 Dirk Mueller (mueller@kde.org) * (C) 2002-2006 Apple Computer, Inc. * (C) 2006 Germain Garand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "rendering/render_object.h" #include "rendering/render_table.h" #include "rendering/render_list.h" #include "rendering/render_canvas.h" #include "rendering/render_block.h" #include "rendering/render_arena.h" #include "rendering/render_layer.h" #include "rendering/render_line.h" #include "rendering/render_inline.h" #include "rendering/render_text.h" #include "rendering/render_replaced.h" #include "rendering/render_generated.h" #include "rendering/counter_tree.h" #include "xml/dom_elementimpl.h" #include "xml/dom_docimpl.h" #include "dom/dom_doc.h" #include "misc/htmlhashes.h" #include "misc/loader.h" #include #include #include #include "khtmlview.h" #include #include using namespace DOM; using namespace khtml; #define RED_LUMINOSITY 30 #define GREEN_LUMINOSITY 59 #define BLUE_LUMINOSITY 11 #define INTENSITY_FACTOR 25 #define LIGHT_FACTOR 0 #define LUMINOSITY_FACTOR 75 #define MAX_COLOR 255 #define COLOR_DARK_THRESHOLD 51 #define COLOR_LIGHT_THRESHOLD 204 #define COLOR_LITE_BS_FACTOR 45 #define COLOR_LITE_TS_FACTOR 70 #define COLOR_DARK_BS_FACTOR 30 #define COLOR_DARK_TS_FACTOR 50 #define LIGHT_GRAY qRgb(192, 192, 192) #define DARK_GRAY qRgb(96, 96, 96) #ifndef NDEBUG static void *baseOfRenderObjectBeingDeleted; #endif //#define MASK_DEBUG void* RenderObject::operator new(size_t sz, RenderArena* renderArena) throw() { return renderArena->allocate(sz); } void RenderObject::operator delete(void* ptr, size_t sz) { assert(baseOfRenderObjectBeingDeleted == ptr); // Stash size where detach can find it. *(size_t *)ptr = sz; } RenderObject *RenderObject::createObject(DOM::NodeImpl* node, RenderStyle* style) { RenderObject *o = 0; khtml::RenderArena* arena = node->getDocument()->renderArena(); switch(style->display()) { case NONE: break; case INLINE: o = new (arena) RenderInline(node); break; case BLOCK: o = new (arena) RenderBlock(node); break; case INLINE_BLOCK: o = new (arena) RenderBlock(node); break; case LIST_ITEM: o = new (arena) RenderListItem(node); break; case RUN_IN: case COMPACT: o = new (arena) RenderBlock(node); break; case TABLE: case INLINE_TABLE: style->setFlowAroundFloats(true); o = new (arena) RenderTable(node); break; case TABLE_ROW_GROUP: case TABLE_HEADER_GROUP: case TABLE_FOOTER_GROUP: o = new (arena) RenderTableSection(node); break; case TABLE_ROW: o = new (arena) RenderTableRow(node); break; case TABLE_COLUMN_GROUP: case TABLE_COLUMN: o = new (arena) RenderTableCol(node); break; case TABLE_CELL: o = new (arena) RenderTableCell(node); break; case TABLE_CAPTION: o = new (arena) RenderBlock(node); break; } return o; } RenderObject::RenderObject(DOM::NodeImpl* node) : CachedObjectClient(), m_style( 0 ), m_node( node ), m_parent( 0 ), m_previous( 0 ), m_next( 0 ), m_verticalPosition( PositionUndefined ), m_needsLayout( false ), m_normalChildNeedsLayout( false ), m_markedForRepaint( false ), m_posChildNeedsLayout( false ), m_minMaxKnown( false ), m_floating( false ), m_positioned( false ), m_overhangingContents( false ), m_relPositioned( false ), m_paintBackground( false ), m_isAnonymous( node->isDocumentNode() ), m_recalcMinMax( false ), m_isText( false ), m_inline( true ), m_attached( false ), m_replaced( false ), m_mouseInside( false ), m_hasFirstLine( false ), m_isSelectionBorder( false ), m_isRoot( false ), m_afterPageBreak( false ), m_needsPageClear( false ), m_containsPageBreak( false ), m_hasOverflowClip( false ), m_doNotDelete( false ) { assert( node ); if (node->getDocument()->documentElement() == node) setIsRoot(true); } RenderObject::~RenderObject() { const BackgroundLayer* bgLayer = m_style->backgroundLayers(); while (bgLayer) { if(bgLayer->backgroundImage()) bgLayer->backgroundImage()->deref(this); bgLayer = bgLayer->next(); } if (m_style) m_style->deref(); } RenderObject* RenderObject::objectBelow() const { RenderObject* obj = firstChild(); if ( !obj ) { obj = nextSibling(); if ( !obj ) { obj = parent(); while (obj && !obj->nextSibling()) obj = obj->parent(); if (obj) obj = obj->nextSibling(); } } return obj; } RenderObject* RenderObject::objectAbove() const { RenderObject* obj = previousSibling(); if ( !obj ) return parent(); RenderObject* last = obj->lastChild(); while ( last ) { obj = last; last = last->lastChild(); } return obj; } /* bool RenderObject::isRoot() const { return !isAnonymous() && element()->getDocument()->documentElement() == element(); }*/ bool RenderObject::isHR() const { return element() && element()->id() == ID_HR; } bool RenderObject::isWordBreak() const { return element() && element()->id() == ID_WBR; } bool RenderObject::isHTMLMarquee() const { return element() && element()->renderer() == this && element()->id() == ID_MARQUEE; } void RenderObject::addChild(RenderObject* , RenderObject *) { KHTMLAssert(0); } RenderObject* RenderObject::removeChildNode(RenderObject* ) { KHTMLAssert(0); return 0; } void RenderObject::removeChild(RenderObject *o ) { setNeedsLayout(true); removeChildNode( o ); } void RenderObject::appendChildNode(RenderObject*) { KHTMLAssert(0); } void RenderObject::insertChildNode(RenderObject*, RenderObject*) { KHTMLAssert(0); } RenderObject *RenderObject::nextRenderer() const { if (firstChild()) return firstChild(); else if (nextSibling()) return nextSibling(); else { const RenderObject *r = this; while (r && !r->nextSibling()) r = r->parent(); if (r) return r->nextSibling(); } return 0; } RenderObject *RenderObject::previousRenderer() const { if (previousSibling()) { RenderObject *r = previousSibling(); while (r->lastChild()) r = r->lastChild(); return r; } else if (parent()) { return parent(); } else { return 0; } } static void addLayers(RenderObject* obj, RenderLayer* parentLayer, RenderObject*& newObject, RenderLayer*& beforeChild) { if (obj->layer()) { if (!beforeChild && newObject) { // We need to figure out the layer that follows newObject. We only do // this the first time we find a child layer, and then we update the // pointer values for newObject and beforeChild used by everyone else. beforeChild = newObject->parent()->findNextLayer(parentLayer, newObject); newObject = 0; } parentLayer->addChild(obj->layer(), beforeChild); return; } for (RenderObject* curr = obj->firstChild(); curr; curr = curr->nextSibling()) addLayers(curr, parentLayer, newObject, beforeChild); } void RenderObject::addLayers(RenderLayer* parentLayer, RenderObject* newObject) { if (!parentLayer) return; RenderObject* object = newObject; RenderLayer* beforeChild = 0; ::addLayers(this, parentLayer, object, beforeChild); } void RenderObject::removeLayers(RenderLayer* parentLayer) { if (!parentLayer) return; if (layer()) { parentLayer->removeChild(layer()); return; } for (RenderObject* curr = firstChild(); curr; curr = curr->nextSibling()) curr->removeLayers(parentLayer); } void RenderObject::moveLayers(RenderLayer* oldParent, RenderLayer* newParent) { if (!newParent) return; if (layer()) { if (oldParent) oldParent->removeChild(layer()); newParent->addChild(layer()); return; } for (RenderObject* curr = firstChild(); curr; curr = curr->nextSibling()) curr->moveLayers(oldParent, newParent); } RenderLayer* RenderObject::findNextLayer(RenderLayer* parentLayer, RenderObject* startPoint, bool checkParent) { // Error check the parent layer passed in. If it's null, we can't find anything. if (!parentLayer) return 0; // Step 1: If our layer is a child of the desired parent, then return our layer. RenderLayer* ourLayer = layer(); if (ourLayer && ourLayer->parent() == parentLayer) return ourLayer; // Step 2: If we don't have a layer, or our layer is the desired parent, then descend // into our siblings trying to find the next layer whose parent is the desired parent. if (!ourLayer || ourLayer == parentLayer) { for (RenderObject* curr = startPoint ? startPoint->nextSibling() : firstChild(); curr; curr = curr->nextSibling()) { RenderLayer* nextLayer = curr->findNextLayer(parentLayer, 0, false); if (nextLayer) return nextLayer; } } // Step 3: If our layer is the desired parent layer, then we're finished. We didn't // find anything. if (parentLayer == ourLayer) return 0; // Step 4: If |checkParent| is set, climb up to our parent and check its siblings that // follow us to see if we can locate a layer. if (checkParent && parent()) return parent()->findNextLayer(parentLayer, this, true); return 0; } RenderLayer* RenderObject::enclosingLayer() const { const RenderObject* curr = this; while (curr) { RenderLayer *layer = curr->layer(); if (layer) return layer; curr = curr->parent(); } return 0; } RenderLayer* RenderObject::enclosingStackingContext() const { RenderLayer* l = enclosingLayer(); while (l && !l->isStackingContext()) l = l->parent(); return l; } int RenderObject::offsetLeft() const { if ( isPositioned() ) return xPos(); if ( isBody() && style()->htmlHacks() ) return 0; int x = xPos(); if (isRelPositioned()) { int y = 0; static_cast(this)->relativePositionOffset(x, y); } RenderObject* offsetPar = offsetParent(); for( RenderObject* curr = parent(); curr && curr != offsetPar; curr = curr->parent() ) x += curr->xPos(); if ( offsetPar && offsetPar->isBody() && style()->htmlHacks() ) x += offsetPar->xPos(); return x; } int RenderObject::offsetTop() const { if ( isPositioned() ) return yPos(); if ( isBody() && style()->htmlHacks() ) return 0; int y = yPos(); if (isRelPositioned()) { int x = 0; static_cast(this)->relativePositionOffset(x, y); } RenderObject* offsetPar = offsetParent(); for( RenderObject* curr = parent(); curr && curr != offsetPar; curr = curr->parent() ) y += curr->yPos(); if ( offsetPar && offsetPar->isBody() && style()->htmlHacks() ) y += offsetPar->yPos(); return y; } RenderObject* RenderObject::offsetParent() const { if (isBody()) return 0; // can't really use containing blocks here (#113280) bool skipTables = isPositioned() || isRelPositioned(); bool strict = !style()->htmlHacks(); RenderObject* curr = parent(); while (curr && (!curr->element() || (!curr->isPositioned() && !curr->isRelPositioned() && !(strict && skipTables ? curr->isRoot() : curr->isBody())))) { if (!skipTables && curr->element() && (curr->isTableCell() || curr->isTable())) break; curr = curr->parent(); } return curr; } // IE extensions. // clientWidth and clientHeight represent the interior of an object short RenderObject::clientWidth() const { return width() - borderLeft() - borderRight() - (layer() ? layer()->verticalScrollbarWidth() : 0); } int RenderObject::clientHeight() const { return height() - borderTop() - borderBottom() - (layer() ? layer()->horizontalScrollbarHeight() : 0); } // scrollWidth/scrollHeight is the size including the overflow area short RenderObject::scrollWidth() const { return (hasOverflowClip() && layer()) ? layer()->scrollWidth() : overflowWidth() - overflowLeft(); } int RenderObject::scrollHeight() const { return (hasOverflowClip() && layer()) ? layer()->scrollHeight() : overflowHeight() - overflowTop(); } bool RenderObject::hasStaticX() const { return (style()->left().isVariable() && style()->right().isVariable()); } bool RenderObject::hasStaticY() const { return (style()->top().isVariable() && style()->bottom().isVariable()); } void RenderObject::setPixmap(const TQPixmap&, const TQRect& /*r*/, CachedImage* image) { //repaint bg when it finished loading if(image && parent() && style() && style()->backgroundLayers()->containsImage(image)) { isBody() ? canvas()->repaint() : repaint(); } } void RenderObject::setNeedsLayout(bool b, bool markParents) { bool alreadyNeededLayout = m_needsLayout; m_needsLayout = b; if (b) { if (!alreadyNeededLayout && markParents && m_parent) { dirtyFormattingContext( false ); markContainingBlocksForLayout(); } } else { m_posChildNeedsLayout = false; m_normalChildNeedsLayout = false; } } void RenderObject::setChildNeedsLayout(bool b, bool markParents) { bool alreadyNeededLayout = m_normalChildNeedsLayout; m_normalChildNeedsLayout = b; if (b) { if (!alreadyNeededLayout && markParents) markContainingBlocksForLayout(); } else { m_posChildNeedsLayout = false; m_normalChildNeedsLayout = false; } } void RenderObject::markContainingBlocksForLayout() { RenderObject *o = container(); RenderObject *last = this; while (o) { if (!last->isText() && (last->style()->position() == FIXED || last->style()->position() == ABSOLUTE)) { if (o->m_posChildNeedsLayout) return; o->m_posChildNeedsLayout = true; } else { if (o->m_normalChildNeedsLayout) return; o->m_normalChildNeedsLayout = true; } last = o; o = o->container(); } last->scheduleRelayout(); } RenderBlock *RenderObject::containingBlock() const { if(isTableCell()) return static_cast( parent()->parent()->parent() ); if (isCanvas()) return const_cast( static_cast(this) ); RenderObject *o = parent(); if(m_style->position() == FIXED) { while ( o && !o->isCanvas() ) o = o->parent(); } else if(m_style->position() == ABSOLUTE) { while (o && ( o->style()->position() == STATIC || ( o->isInline() && !o->isReplaced() ) ) && !o->isCanvas()) { // for relpos inlines, return the nearest block - it will host the positioned objects list if (o->isInline() && !o->isReplaced() && o->style()->position() == RELATIVE) return o->containingBlock(); o = o->parent(); } } else { while(o && ( ( o->isInline() && !o->isReplaced() ) || o->isTableRow() || o->isTableSection() || o->isTableCol() || o->isFrameSet() ) ) o = o->parent(); } // this is just to make sure we return a valid element. // the case below should never happen... if(!o || !o->isRenderBlock()) { if(!isCanvas()) { #ifndef NDEBUG kdDebug( 6040 ) << this << ": " << renderName() << "(RenderObject): No containingBlock!" << endl; kdDebug( 6040 ) << kdBacktrace() << endl; const RenderObject* p = this; while (p->parent()) p = p->parent(); p->printTree(); #endif } return 0L; } return static_cast( o ); } short RenderObject::containingBlockWidth() const { // ### return containingBlock()->contentWidth(); } int RenderObject::containingBlockHeight() const { // ### return containingBlock()->contentHeight(); } bool RenderObject::sizesToMaxWidth() const { // Marquees in WinIE are like a mixture of blocks and inline-blocks. They size as though they're blocks, // but they allow text to sit on the same line as the marquee. if (isFloating() || isCompact() || (isInlineBlockOrInlineTable() && !isHTMLMarquee()) || (element() && (element()->id() == ID_BUTTON || element()->id() == ID_LEGEND))) return true; // Children of a horizontal marquee do not fill the container by default. // FIXME: Need to deal with MAUTO value properly. It could be vertical. if (parent()->style()->overflowX() == OMARQUEE) { EMarqueeDirection dir = parent()->style()->marqueeDirection(); if (dir == MAUTO || dir == MFORWARD || dir == MBACKWARD || dir == MLEFT || dir == MRIGHT) return true; } #ifdef APPLE_CHANGES // ### what the heck is a flexbox? // Flexible horizontal boxes lay out children at their maxwidths. Also vertical boxes // that don't stretch their kids lay out their children at their maxwidths. if (parent()->isFlexibleBox() && (parent()->style()->boxOrient() == HORIZONTAL || parent()->style()->boxAlign() != BSTRETCH)) return true; #endif return false; } // from Mozilla's nsCSSColorUtils.cpp static int brightness(int red, int green, int blue) { int intensity = (red + green + blue) / 3; int luminosity = ((RED_LUMINOSITY * red) / 100) + ((GREEN_LUMINOSITY * green) / 100) + ((BLUE_LUMINOSITY * blue) / 100); return ((intensity * INTENSITY_FACTOR) + (luminosity * LUMINOSITY_FACTOR)) / 100; } static void calc3DColor(TQColor &color, bool darken) { int rb = color.red(); int gb = color.green(); int bb = color.blue(); int brightness_ = brightness(rb,gb,bb); int f0, f1; if (brightness_ < COLOR_DARK_THRESHOLD) { f0 = COLOR_DARK_BS_FACTOR; f1 = COLOR_DARK_TS_FACTOR; } else if (brightness_ > COLOR_LIGHT_THRESHOLD) { f0 = COLOR_LITE_BS_FACTOR; f1 = COLOR_LITE_TS_FACTOR; } else { f0 = COLOR_DARK_BS_FACTOR + (brightness_ * (COLOR_LITE_BS_FACTOR - COLOR_DARK_BS_FACTOR) / MAX_COLOR); f1 = COLOR_DARK_TS_FACTOR + (brightness_ * (COLOR_LITE_TS_FACTOR - COLOR_DARK_TS_FACTOR) / MAX_COLOR); } if (darken) { int r = rb - (f0 * rb / 100); int g = gb - (f0 * gb / 100); int b = bb - (f0 * bb / 100); if ((r == rb) && (g == gb) && (b == bb)) color = (color == Qt::black) ? DARK_GRAY : Qt::black; else color.setRgb(r, g, b); } else { int r = kMin(rb + (f1 * (MAX_COLOR - rb) / 100), 255); int g = kMin(gb + (f1 * (MAX_COLOR - gb) / 100), 255); int b = kMin(bb + (f1 * (MAX_COLOR - bb) / 100), 255); if ((r == rb) && (g == gb) && (b == bb)) color = (color == Qt::white) ? LIGHT_GRAY : Qt::white; else color.setRgb(r, g, b); } } void RenderObject::drawBorder(TQPainter *p, int x1, int y1, int x2, int y2, BorderSide s, TQColor c, const TQColor& textcolor, EBorderStyle style, int adjbw1, int adjbw2, bool invalidisInvert) { int width = (s==BSTop||s==BSBottom?y2-y1:x2-x1); if(style == DOUBLE && width < 3) style = SOLID; if(!c.isValid()) { if(invalidisInvert) { p->setRasterOp(Qt::XorROP); c = Qt::white; } else { if(style == INSET || style == OUTSET || style == RIDGE || style == GROOVE) c = Qt::white; else c = textcolor; } } switch(style) { case BNATIVE: case BNONE: case BHIDDEN: // should not happen if(invalidisInvert && p->rasterOp() == Qt::XorROP) p->setRasterOp(Qt::CopyROP); return; case DOTTED: if ( width == 1 ) { // workaround Qt brokenness p->setPen(TQPen(c, width, Qt::SolidLine)); switch(s) { case BSBottom: case BSTop: for ( ; x1 < x2; x1 += 2 ) p->drawPoint( x1, y1 ); break; case BSRight: case BSLeft: for ( ; y1 < y2; y1 += 2 ) p->drawPoint( x1, y1 ); } break; } p->setPen(TQPen(c, width, Qt::DotLine)); /* nobreak; */ case DASHED: if(style == DASHED) p->setPen(TQPen(c, width == 1 ? 0 : width, width == 1 ? Qt::DotLine : Qt::DashLine)); if (width > 0) switch(s) { case BSBottom: case BSTop: p->drawLine(x1, (y1+y2)/2, x2, (y1+y2)/2); break; case BSRight: case BSLeft: p->drawLine((x1+x2)/2, y1, (x1+x2)/2, y2); break; } break; case DOUBLE: { int third = (width+1)/3; if (adjbw1 == 0 && adjbw2 == 0) { p->setPen(Qt::NoPen); p->setBrush(c); switch(s) { case BSTop: case BSBottom: p->drawRect(x1, y1 , x2-x1, third); p->drawRect(x1, y2-third, x2-x1, third); break; case BSLeft: p->drawRect(x1 , y1+1, third, y2-y1-1); p->drawRect(x2-third, y1+1, third, y2-y1-1); break; case BSRight: p->drawRect(x1 , y1+1, third, y2-y1-1); p->drawRect(x2-third, y1+1, third, y2-y1-1); break; } } else { int adjbw1bigthird; if (adjbw1>0) adjbw1bigthird = adjbw1+1; else adjbw1bigthird = adjbw1 - 1; adjbw1bigthird /= 3; int adjbw2bigthird; if (adjbw2>0) adjbw2bigthird = adjbw2 + 1; else adjbw2bigthird = adjbw2 - 1; adjbw2bigthird /= 3; switch(s) { case BSTop: drawBorder(p, x1+kMax((-adjbw1*2+1)/3,0), y1 , x2-kMax((-adjbw2*2+1)/3,0), y1 + third, s, c, textcolor, SOLID, adjbw1bigthird, adjbw2bigthird); drawBorder(p, x1+kMax(( adjbw1*2+1)/3,0), y2 - third, x2-kMax(( adjbw2*2+1)/3,0), y2 , s, c, textcolor, SOLID, adjbw1bigthird, adjbw2bigthird); break; case BSLeft: drawBorder(p, x1 , y1+kMax((-adjbw1*2+1)/3,0), x1+third, y2-kMax((-adjbw2*2+1)/3,0), s, c, textcolor, SOLID, adjbw1bigthird, adjbw2bigthird); drawBorder(p, x2 - third, y1+kMax(( adjbw1*2+1)/3,0), x2 , y2-kMax(( adjbw2*2+1)/3,0), s, c, textcolor, SOLID, adjbw1bigthird, adjbw2bigthird); break; case BSBottom: drawBorder(p, x1+kMax(( adjbw1*2+1)/3,0), y1 , x2-kMax(( adjbw2*2+1)/3,0), y1+third, s, c, textcolor, SOLID, adjbw1bigthird, adjbw2bigthird); drawBorder(p, x1+kMax((-adjbw1*2+1)/3,0), y2-third, x2-kMax((-adjbw2*2+1)/3,0), y2 , s, c, textcolor, SOLID, adjbw1bigthird, adjbw2bigthird); break; case BSRight: drawBorder(p, x1 , y1+kMax(( adjbw1*2+1)/3,0), x1+third, y2-kMax(( adjbw2*2+1)/3,0), s, c, textcolor, SOLID, adjbw1bigthird, adjbw2bigthird); drawBorder(p, x2-third, y1+kMax((-adjbw1*2+1)/3,0), x2 , y2-kMax((-adjbw2*2+1)/3,0), s, c, textcolor, SOLID, adjbw1bigthird, adjbw2bigthird); break; default: break; } } break; } case RIDGE: case GROOVE: { EBorderStyle s1; EBorderStyle s2; if (style==GROOVE) { s1 = INSET; s2 = OUTSET; } else { s1 = OUTSET; s2 = INSET; } int adjbw1bighalf; int adjbw2bighalf; if (adjbw1>0) adjbw1bighalf=adjbw1+1; else adjbw1bighalf=adjbw1-1; adjbw1bighalf/=2; if (adjbw2>0) adjbw2bighalf=adjbw2+1; else adjbw2bighalf=adjbw2-1; adjbw2bighalf/=2; switch (s) { case BSTop: drawBorder(p, x1+kMax(-adjbw1 ,0)/2, y1 , x2-kMax(-adjbw2,0)/2, (y1+y2+1)/2, s, c, textcolor, s1, adjbw1bighalf, adjbw2bighalf); drawBorder(p, x1+kMax( adjbw1+1,0)/2, (y1+y2+1)/2, x2-kMax( adjbw2+1,0)/2, y2 , s, c, textcolor, s2, adjbw1/2, adjbw2/2); break; case BSLeft: drawBorder(p, x1 , y1+kMax(-adjbw1 ,0)/2, (x1+x2+1)/2, y2-kMax(-adjbw2,0)/2, s, c, textcolor, s1, adjbw1bighalf, adjbw2bighalf); drawBorder(p, (x1+x2+1)/2, y1+kMax( adjbw1+1,0)/2, x2 , y2-kMax( adjbw2+1,0)/2, s, c, textcolor, s2, adjbw1/2, adjbw2/2); break; case BSBottom: drawBorder(p, x1+kMax( adjbw1 ,0)/2, y1 , x2-kMax( adjbw2,0)/2, (y1+y2+1)/2, s, c, textcolor, s2, adjbw1bighalf, adjbw2bighalf); drawBorder(p, x1+kMax(-adjbw1+1,0)/2, (y1+y2+1)/2, x2-kMax(-adjbw2+1,0)/2, y2 , s, c, textcolor, s1, adjbw1/2, adjbw2/2); break; case BSRight: drawBorder(p, x1 , y1+kMax( adjbw1 ,0)/2, (x1+x2+1)/2, y2-kMax( adjbw2,0)/2, s, c, textcolor, s2, adjbw1bighalf, adjbw2bighalf); drawBorder(p, (x1+x2+1)/2, y1+kMax(-adjbw1+1,0)/2, x2 , y2-kMax(-adjbw2+1,0)/2, s, c, textcolor, s1, adjbw1/2, adjbw2/2); break; } break; } case INSET: case OUTSET: calc3DColor(c, (style == OUTSET && (s == BSBottom || s == BSRight)) || (style == INSET && ( s == BSTop || s == BSLeft ) ) ); /* nobreak; */ case SOLID: p->setPen(Qt::NoPen); p->setBrush(c); Q_ASSERT(x2>=x1); Q_ASSERT(y2>=y1); if (adjbw1==0 && adjbw2 == 0) { p->drawRect(x1,y1,x2-x1,y2-y1); return; } TQPointArray quad(4); switch(s) { case BSTop: quad.setPoints(4, x1+kMax(-adjbw1,0), y1, x1+kMax( adjbw1,0), y2, x2-kMax( adjbw2,0), y2, x2-kMax(-adjbw2,0), y1); break; case BSBottom: quad.setPoints(4, x1+kMax( adjbw1,0), y1, x1+kMax(-adjbw1,0), y2, x2-kMax(-adjbw2,0), y2, x2-kMax( adjbw2,0), y1); break; case BSLeft: quad.setPoints(4, x1, y1+kMax(-adjbw1,0), x1, y2-kMax(-adjbw2,0), x2, y2-kMax( adjbw2,0), x2, y1+kMax( adjbw1,0)); break; case BSRight: quad.setPoints(4, x1, y1+kMax( adjbw1,0), x1, y2-kMax( adjbw2,0), x2, y2-kMax(-adjbw2,0), x2, y1+kMax(-adjbw1,0)); break; } p->drawConvexPolygon(quad); break; } if(invalidisInvert && p->rasterOp() == Qt::XorROP) p->setRasterOp(Qt::CopyROP); } void RenderObject::paintBorder(TQPainter *p, int _tx, int _ty, int w, int h, const RenderStyle* style, bool begin, bool end) { const TQColor& tc = style->borderTopColor(); const TQColor& bc = style->borderBottomColor(); const TQColor& lc = style->borderLeftColor(); const TQColor& rc = style->borderRightColor(); bool tt = style->borderTopIsTransparent(); bool bt = style->borderBottomIsTransparent(); bool rt = style->borderRightIsTransparent(); bool lt = style->borderLeftIsTransparent(); EBorderStyle ts = style->borderTopStyle(); EBorderStyle bs = style->borderBottomStyle(); EBorderStyle ls = style->borderLeftStyle(); EBorderStyle rs = style->borderRightStyle(); bool render_t = ts > BHIDDEN && !tt; bool render_l = ls > BHIDDEN && begin && !lt; bool render_r = rs > BHIDDEN && end && !rt; bool render_b = bs > BHIDDEN && !bt; if(render_t) { bool ignore_left = (tc == lc) && (tt == lt) && (ts >= OUTSET) && (ls == DOTTED || ls == DASHED || ls == SOLID || ls == OUTSET); bool ignore_right = (tc == rc) && (tt == rt) && (ts >= OUTSET) && (rs == DOTTED || rs == DASHED || rs == SOLID || rs == INSET); drawBorder(p, _tx, _ty, _tx + w, _ty + style->borderTopWidth(), BSTop, tc, style->color(), ts, ignore_left?0:style->borderLeftWidth(), ignore_right?0:style->borderRightWidth()); } if(render_b) { bool ignore_left = (bc == lc) && (bt == lt) && (bs >= OUTSET) && (ls == DOTTED || ls == DASHED || ls == SOLID || ls == OUTSET); bool ignore_right = (bc == rc) && (bt == rt) && (bs >= OUTSET) && (rs == DOTTED || rs == DASHED || rs == SOLID || rs == INSET); drawBorder(p, _tx, _ty + h - style->borderBottomWidth(), _tx + w, _ty + h, BSBottom, bc, style->color(), bs, ignore_left?0:style->borderLeftWidth(), ignore_right?0:style->borderRightWidth()); } if(render_l) { bool ignore_top = (tc == lc) && (tt == lt) && (ls >= OUTSET) && (ts == DOTTED || ts == DASHED || ts == SOLID || ts == OUTSET); bool ignore_bottom = (bc == lc) && (bt == lt) && (ls >= OUTSET) && (bs == DOTTED || bs == DASHED || bs == SOLID || bs == INSET); drawBorder(p, _tx, _ty, _tx + style->borderLeftWidth(), _ty + h, BSLeft, lc, style->color(), ls, ignore_top?0:style->borderTopWidth(), ignore_bottom?0:style->borderBottomWidth()); } if(render_r) { bool ignore_top = (tc == rc) && (tt == rt) && (rs >= DOTTED || rs == INSET) && (ts == DOTTED || ts == DASHED || ts == SOLID || ts == OUTSET); bool ignore_bottom = (bc == rc) && (bt == rt) && (rs >= DOTTED || rs == INSET) && (bs == DOTTED || bs == DASHED || bs == SOLID || bs == INSET); drawBorder(p, _tx + w - style->borderRightWidth(), _ty, _tx + w, _ty + h, BSRight, rc, style->color(), rs, ignore_top?0:style->borderTopWidth(), ignore_bottom?0:style->borderBottomWidth()); } } void RenderObject::paintOutline(TQPainter *p, int _tx, int _ty, int w, int h, const RenderStyle* style) { int ow = style->outlineWidth(); if(!ow) return; const TQColor& oc = style->outlineColor(); EBorderStyle os = style->outlineStyle(); int offset = style->outlineOffset(); #ifdef APPLE_CHANGES if (style->outlineStyleIsAuto()) { p->initFocusRing(ow, offset, oc); addFocusRingRects(p, _tx, _ty); p->drawFocusRing(); p->clearFocusRing(); return; } #endif _tx -= offset; _ty -= offset; w += 2*offset; h += 2*offset; drawBorder(p, _tx-ow, _ty-ow, _tx, _ty+h+ow, BSLeft, TQColor(oc), style->color(), os, ow, ow, true); drawBorder(p, _tx-ow, _ty-ow, _tx+w+ow, _ty, BSTop, TQColor(oc), style->color(), os, ow, ow, true); drawBorder(p, _tx+w, _ty-ow, _tx+w+ow, _ty+h+ow, BSRight, TQColor(oc), style->color(), os, ow, ow, true); drawBorder(p, _tx-ow, _ty+h, _tx+w+ow, _ty+h+ow, BSBottom, TQColor(oc), style->color(), os, ow, ow, true); } void RenderObject::paint( PaintInfo&, int /*tx*/, int /*ty*/) { } void RenderObject::repaintRectangle(int x, int y, int w, int h, Priority p, bool f) { if(parent()) parent()->repaintRectangle(x, y, w, h, p, f); } #ifdef ENABLE_DUMP TQString RenderObject::information() const { TQString str; int x; int y; absolutePosition(x,y); x += inlineXPos(); y += inlineYPos(); TQTextStream ts( &str, IO_WriteOnly ); ts << renderName() << "(" << (style() ? style()->refCount() : 0) << ")" << ": " << (void*)this << " "; ts << "{" << x << " " << y << "} "; if (isInline()) ts << "il "; if (childrenInline()) ts << "ci "; if (isFloating()) ts << "fl "; if (isAnonymous()) ts << "an "; if (isRelPositioned()) ts << "rp "; if (isPositioned()) ts << "ps "; if (isReplaced()) ts << "rp "; if (overhangingContents()) ts << "oc "; if (needsLayout()) ts << "nl "; if (minMaxKnown()) ts << "mmk "; if (m_recalcMinMax) ts << "rmm "; if (mouseInside()) ts << "mi "; if (style() && style()->zIndex()) ts << "zI: " << style()->zIndex(); if (style() && style()->hasAutoZIndex()) ts << "zI: auto "; if (element()) { if (element()->active()) ts << "act "; if (element()->hasAnchor()) ts << "anchor "; if (element()->focused()) ts << "focus "; ts << " <" << getTagName(element()->id()) << ">"; } else if (isPseudoAnonymous() && style() && style()->styleType() != RenderStyle::NOPSEUDO) { ts << " <" << getTagName(node()->id()); TQString pseudo; switch (style()->styleType()) { case RenderStyle::FIRST_LETTER: pseudo = ":first-letter"; break; case RenderStyle::BEFORE: pseudo = ":before"; break; case RenderStyle::AFTER: pseudo = ":after"; break; default: pseudo = ":pseudo-element"; } ts << pseudo; ts << ">"; } ts << " (" << xPos() << "," << yPos() << "," << width() << "," << height() << ")" << " [" << minWidth() << "-" << maxWidth() << "]" << " { mT: " << marginTop() << " qT: " << isTopMarginQuirk() << " mB: " << marginBottom() << " qB: " << isBottomMarginQuirk() << "}" << (isTableCell() ? ( TQString::fromLatin1(" [r=") + TQString::number( static_cast(this)->row() ) + TQString::fromLatin1(" c=") + TQString::number( static_cast(this)->col() ) + TQString::fromLatin1(" rs=") + TQString::number( static_cast(this)->rowSpan() ) + TQString::fromLatin1(" cs=") + TQString::number( static_cast(this)->colSpan() ) + TQString::fromLatin1("]") ) : TQString::null ); if ( layer() ) ts << " layer=" << layer(); if ( continuation() ) ts << " continuation=" << continuation(); if (isText()) ts << " \"" << TQConstString(static_cast(this)->text(), kMin(static_cast(this)->length(), 10u)).string() << "\""; return str; } void RenderObject::printTree(int indent) const { TQString ind; ind.fill(' ', indent); kdDebug() << ind << information() << endl; RenderObject *child = firstChild(); while( child != 0 ) { child->printTree(indent+2); child = child->nextSibling(); } } static TQTextStream &operator<<(TQTextStream &ts, const TQRect &r) { return ts << "at (" << r.x() << "," << r.y() << ") size " << r.width() << "x" << r.height(); } //A bit like getTagName, but handles XML, too. static TQString lookupTagName(NodeImpl* node) { return node->getDocument()->getName(NodeImpl::ElementId, node->id()).string(); } void RenderObject::dump(TQTextStream &ts, const TQString &ind) const { if ( !layer() ) ts << endl; ts << ind << renderName(); if (style() && style()->zIndex()) { ts << " zI: " << style()->zIndex(); } if (element()) { TQString tagName(lookupTagName(element())); if (!tagName.isEmpty()) { ts << " {" << tagName << "}"; } } else if (isPseudoAnonymous() && style() && style()->styleType() != RenderStyle::NOPSEUDO) { TQString pseudo; TQString tagName(lookupTagName(node())); switch (style()->styleType()) { case RenderStyle::FIRST_LETTER: pseudo = ":first-letter"; break; case RenderStyle::BEFORE: pseudo = ":before"; break; case RenderStyle::AFTER: pseudo = ":after"; break; default: pseudo = ":pseudo-element"; } ts << " {" << tagName << pseudo << "}"; } TQRect r(xPos(), yPos(), width(), height()); ts << " " << r; if ( parent() ) ts << style()->createDiff( *parent()->style() ); if (isAnonymous()) { ts << " anonymousBox"; } if (isFloating()) { ts << " floating"; } if (isPositioned()) { ts << " positioned"; } if (isRelPositioned()) { ts << " relPositioned"; } if (isText()) { ts << " text"; } if (isInline()) { ts << " inline"; } if (isReplaced()) { ts << " replaced"; } if (shouldPaintBackgroundOrBorder()) { ts << " paintBackground"; } if (needsLayout()) { ts << " needsLayout"; } if (minMaxKnown()) { ts << " minMaxKnown"; } if (overhangingContents()) { ts << " overhangingContents"; } if (hasFirstLine()) { ts << " hasFirstLine"; } if (afterPageBreak()) { ts << " afterPageBreak"; } } #endif void RenderObject::selectionStartEnd(int& spos, int& epos) { if (parent()) parent()->selectionStartEnd(spos, epos); } void RenderObject::setStyle(RenderStyle *style) { if (m_style == style) return; RenderStyle::Diff d = m_style ? m_style->diff( style ) : RenderStyle::Layout; //qDebug("m_style: %p new style, diff=%d", m_style, d); Priority pri = NormalPriority; if (m_style) { pri = HighPriority; if ( d >= RenderStyle::Visible && !isText() && m_parent && ( d == RenderStyle::Position || m_style->outlineWidth() > style->outlineWidth() || (!m_style->hidesOverflow() && style->hidesOverflow()) || ( m_style->hasClip() && !(m_style->clip() == style->clip()) ) ) ) { // schedule a repaint with the old style if (layer() && !isInlineFlow()) layer()->repaint(pri); else repaint(pri); } if ( ( isFloating() && m_style->floating() != style->floating() ) || ( isPositioned() && m_style->position() != style->position() && style->position() != ABSOLUTE && style->position() != FIXED ) ) removeFromObjectLists(); if ( layer() ) { if ( ( m_style->hasAutoZIndex() != style->hasAutoZIndex() || m_style->zIndex() != style->zIndex() || m_style->visibility() != style->visibility() ) ) { layer()->stackingContext()->dirtyZOrderLists(); layer()->dirtyZOrderLists(); } } // reset style flags m_floating = false; m_positioned = false; m_relPositioned = false; m_paintBackground = false; m_hasOverflowClip = false; } // only honour z-index for non-static objects // ### and objects with opacity if ( style->position() == STATIC ) { if ( isRoot() ) style->setZIndex( 0 ); else style->setHasAutoZIndex(); } RenderStyle *oldStyle = m_style; m_style = style; updateBackgroundImages(oldStyle); m_style->ref(); if (oldStyle) oldStyle->deref(); setShouldPaintBackgroundOrBorder(m_style->hasBorder() || m_style->hasBackground()); m_hasFirstLine = (style->getPseudoStyle(RenderStyle::FIRST_LINE) != 0); if (m_parent) { if (d == RenderStyle::Position && !attemptDirectLayerTranslation()) d = RenderStyle::Layout; if ( d > RenderStyle::Position) { // we must perform a full layout if (!isText() && d == RenderStyle::CbLayout) { dirtyFormattingContext( true ); } setNeedsLayoutAndMinMaxRecalc(); } else if (!isText() && d >= RenderStyle::Visible) { // a repaint is enough if (layer()) { if (canvas() && canvas()->needsWidgetMasks()) { // update our widget masks RenderLayer *p, *d = 0; for (p=layer()->parent();p;p=p->parent()) if (p->hasOverlaidWidgets()) d=p; if (d) // deepest d->updateWidgetMasks( canvas()->layer() ); } } if (layer() && !isInlineFlow()) layer()->repaint(pri); else repaint(pri); } } } bool RenderObject::attemptDirectLayerTranslation() { // When the difference between two successive styles is only 'Position' // we may attempt to save a layout by directly updating the object position. KHTMLAssert( m_style->position() != STATIC ); if (!layer()) return false; setInline(m_style->isDisplayInlineType()); setPositioned(m_style->position() != RELATIVE); setRelPositioned(m_style->position() == RELATIVE); int oldXPos = xPos(); int oldYPos = yPos(); int oldWidth = width(); int oldHeight = height(); calcWidth(); calcHeight(); if (oldWidth != width() || oldHeight != height()) { // implicit size change or overconstrained dimensions: // we'll need a layout. setWidth(oldWidth); setHeight(oldHeight); // kdDebug() << "Layer translation failed for " << information() << endl; return false; } layer()->updateLayerPosition(); if (m_style->position() != FIXED) { bool needsDocSizeUpdate = true; RenderObject *cb = container(); while (cb) { if (cb->hasOverflowClip() && cb->layer()) { cb->layer()->checkScrollbarsAfterLayout(); needsDocSizeUpdate = false; break; } cb = cb->container(); } if (needsDocSizeUpdate && canvas()) { bool posXOffset = (xPos()-oldXPos >= 0); bool posYOffset = (yPos()-oldYPos >= 0); canvas()->updateDocSizeAfterLayerTranslation(this, posXOffset, posYOffset); } } // success return true; } void RenderObject::dirtyFormattingContext( bool checkContainer ) { if (m_markedForRepaint && !checkContainer) return; m_markedForRepaint = true; if (layer() && (style()->position() == FIXED || style()->position() == ABSOLUTE)) return; if (m_parent && (checkContainer || style()->width().isVariable() || style()->height().isVariable() || !(isFloating() || flowAroundFloats() || isTableCell()))) m_parent->dirtyFormattingContext(false); } void RenderObject::repaintDuringLayout() { if (canvas()->needsFullRepaint() || isText()) return; if (layer() && !isInlineFlow()) { layer()->repaint( NormalPriority, true ); } else { repaint(); canvas()->deferredRepaint( this ); } } void RenderObject::setOverhangingContents(bool p) { if (m_overhangingContents == p) return; RenderBlock *cb = containingBlock(); if (p) { m_overhangingContents = true; KHTMLAssert( cb != this || isCanvas()); if (cb && cb != this) cb->setOverhangingContents(); } else { RenderObject *n; bool c=false; for( n = firstChild(); n != 0; n = n->nextSibling() ) { if (n->isPositioned() || n->overhangingContents()) c=true; } if (c) return; else { m_overhangingContents = false; KHTMLAssert( cb != this ); if (cb && cb != this) cb->setOverhangingContents(false); } } } void RenderObject::updateBackgroundImages(RenderStyle* oldStyle) { // FIXME: This will be slow when a large number of images is used. Fix by using a dict. const BackgroundLayer* oldLayers = oldStyle ? oldStyle->backgroundLayers() : 0; const BackgroundLayer* newLayers = m_style ? m_style->backgroundLayers() : 0; for (const BackgroundLayer* currOld = oldLayers; currOld; currOld = currOld->next()) { if (currOld->backgroundImage() && (!newLayers || !newLayers->containsImage(currOld->backgroundImage()))) currOld->backgroundImage()->deref(this); } for (const BackgroundLayer* currNew = newLayers; currNew; currNew = currNew->next()) { if (currNew->backgroundImage() && (!oldLayers || !oldLayers->containsImage(currNew->backgroundImage()))) currNew->backgroundImage()->ref(this); } } TQRect RenderObject::viewRect() const { return containingBlock()->viewRect(); } bool RenderObject::absolutePosition(int &xPos, int &yPos, bool f) const { RenderObject* p = parent(); if (p) { p->absolutePosition(xPos, yPos, f); if ( p->hasOverflowClip() ) p->layer()->subtractScrollOffset( xPos, yPos ); return true; } else { xPos = yPos = 0; return false; } } void RenderObject::caretPos(int /*offset*/, int /*flags*/, int &_x, int &_y, int &width, int &height) { _x = _y = height = -1; width = 1; // the caret has a default width of one pixel. If you want // to check for validity, only test the x-coordinate for >= 0. } int RenderObject::paddingTop() const { int w = 0; Length padding = m_style->paddingTop(); if (padding.isPercent()) w = containingBlock()->contentWidth(); w = padding.minWidth(w); if ( isTableCell() && padding.isVariable() ) w = static_cast(this)->table()->cellPadding(); return w; } int RenderObject::paddingBottom() const { int w = 0; Length padding = style()->paddingBottom(); if (padding.isPercent()) w = containingBlock()->contentWidth(); w = padding.minWidth(w); if ( isTableCell() && padding.isVariable() ) w = static_cast(this)->table()->cellPadding(); return w; } int RenderObject::paddingLeft() const { int w = 0; Length padding = style()->paddingLeft(); if (padding.isPercent()) w = containingBlock()->contentWidth(); w = padding.minWidth(w); if ( isTableCell() && padding.isVariable() ) w = static_cast(this)->table()->cellPadding(); return w; } int RenderObject::paddingRight() const { int w = 0; Length padding = style()->paddingRight(); if (padding.isPercent()) w = containingBlock()->contentWidth(); w = padding.minWidth(w); if ( isTableCell() && padding.isVariable() ) w = static_cast(this)->table()->cellPadding(); return w; } RenderObject *RenderObject::container() const { // This method is extremely similar to containingBlock(), but with a few notable // exceptions. // (1) It can be used on orphaned subtrees, i.e., it can be called safely even when // the object is not part of the primary document subtree yet. // (2) For normal flow elements, it just returns the parent. // (3) For absolute positioned elements, it will return a relative positioned inline. // containingBlock() simply skips relpositioned inlines and lets an enclosing block handle // the layout of the positioned object. This does mean that calcAbsoluteHorizontal and // calcAbsoluteVertical have to use container(). EPosition pos = m_style->position(); RenderObject *o = 0; if( pos == FIXED ) { // container() can be called on an object that is not in the // tree yet. We don't call canvas() since it will assert if it // can't get back to the canvas. Instead we just walk as high up // as we can. If we're in the tree, we'll get the root. If we // aren't we'll get the root of our little subtree (most likely // we'll just return 0). o = parent(); while ( o && o->parent() ) o = o->parent(); } else if ( pos == ABSOLUTE ) { // Same goes here. We technically just want our containing block, but // we may not have one if we're part of an uninstalled subtree. We'll // climb as high as we can though. o = parent(); while (o && o->style()->position() == STATIC && !o->isCanvas()) o = o->parent(); } else o = parent(); return o; } DOM::DocumentImpl* RenderObject::document() const { return m_node->getDocument(); } void RenderObject::remove() { if ( parent() ) //have parent, take care of the tree integrity parent()->removeChild(this); } void RenderObject::removeFromObjectLists() { // in destruction mode, don't care. if ( !document()->renderer() ) return; if (isFloating()) { RenderBlock* outermostBlock = containingBlock(); for (RenderBlock* p = outermostBlock; p && !p->isCanvas() && p->containsFloat(this);) { outermostBlock = p; if (p->isFloatingOrPositioned()) break; p = p->containingBlock(); } if (outermostBlock) outermostBlock->markAllDescendantsWithFloatsForLayout(this); } if (isPositioned()) { RenderObject *p; for (p = parent(); p; p = p->parent()) { if (p->isRenderBlock()) static_cast(p)->removePositionedObject(this); } } } RenderArena* RenderObject::renderArena() const { return m_node->getDocument()->renderArena(); } void RenderObject::detach() { detachCounters(); deleteInlineBoxes(); remove(); // make sure our DOM-node don't think we exist if ( node() && node()->renderer() == this) node()->setRenderer(0); // by default no refcounting arenaDelete(renderArena(), this); } void RenderObject::arenaDelete(RenderArena *arena, void *base) { #ifndef NDEBUG void *savedBase = baseOfRenderObjectBeingDeleted; baseOfRenderObjectBeingDeleted = base; #endif delete this; #ifndef NDEBUG baseOfRenderObjectBeingDeleted = savedBase; #endif // Recover the size left there for us by operator delete and free the memory. arena->free(*(size_t *)base, base); } void RenderObject::arenaDelete(RenderArena *arena) { // static_cast unfortunately doesn't work, since we multiple inherit // in eg. RenderWidget. arenaDelete(arena, dynamic_cast(this)); } FindSelectionResult RenderObject::checkSelectionPoint( int _x, int _y, int _tx, int _ty, DOM::NodeImpl*& node, int & offset, SelPointState &state ) { #if 0 NodeInfo info(true, false); if ( nodeAtPoint( info, _x, _y, _tx, _ty ) && info.innerNode() ) { RenderObject* r = info.innerNode()->renderer(); if ( r ) { if ( r == this ) { node = info.innerNode(); offset = 0; // we have no text... return SelectionPointInside; } else return r->checkSelectionPoint( _x, _y, _tx, _ty, node, offset, state ); } } //kdDebug(6030) << "nodeAtPoint Failed. Fallback - hmm, SelectionPointAfter" << endl; node = 0; offset = 0; return SelectionPointAfter; #endif int off = offset; DOM::NodeImpl* nod = node; for (RenderObject *child = firstChild(); child; child=child->nextSibling()) { // ignore empty text boxes, they produce totally bogus information // for caret navigation (LS) if (child->isText() && !static_cast(child)->inlineTextBoxCount()) continue; // kdDebug(6040) << "iterating " << (child ? child->renderName() : "") << "@" << child << (child->isText() ? " contains: \"" + TQConstString(static_cast(child)->text(), kMin(static_cast(child)->length(), 10u)).string() + "\"" : TQString::null) << endl; // kdDebug(6040) << "---------- checkSelectionPoint recursive -----------" << endl; khtml::FindSelectionResult pos = child->checkSelectionPoint(_x, _y, _tx+xPos(), _ty+yPos(), nod, off, state); // kdDebug(6040) << "-------- end checkSelectionPoint recursive ---------" << endl; // kdDebug(6030) << this << " child->findSelectionNode returned result=" << pos << " nod=" << nod << " off=" << off << endl; switch(pos) { case SelectionPointBeforeInLine: case SelectionPointInside: //kdDebug(6030) << "RenderObject::checkSelectionPoint " << this << " returning SelectionPointInside offset=" << offset << endl; node = nod; offset = off; return SelectionPointInside; case SelectionPointBefore: //x,y is before this element -> stop here if ( state.m_lastNode ) { node = state.m_lastNode; offset = state.m_lastOffset; //kdDebug(6030) << "RenderObject::checkSelectionPoint " << this << " before this child " // << node << "-> returning SelectionPointInside, offset=" << offset << endl; return SelectionPointInside; } else { node = nod; offset = off; //kdDebug(6030) << "RenderObject::checkSelectionPoint " << this << " before us -> returning SelectionPointBefore " << node << "/" << offset << endl; return SelectionPointBefore; } break; case SelectionPointAfter: if (state.m_afterInLine) break; // fall through case SelectionPointAfterInLine: if (pos == SelectionPointAfterInLine) state.m_afterInLine = true; //kdDebug(6030) << "RenderObject::checkSelectionPoint: selection after: " << nod << " offset: " << off << " afterInLine: " << state.m_afterInLine << endl; state.m_lastNode = nod; state.m_lastOffset = off; // No "return" here, obviously. We must keep looking into the children. break; } } // If we are after the last child, return lastNode/lastOffset // But lastNode can be 0L if there is no child, for instance. if ( state.m_lastNode ) { node = state.m_lastNode; offset = state.m_lastOffset; } //kdDebug(6030) << "fallback - SelectionPointAfter node=" << node << " offset=" << offset << endl; return SelectionPointAfter; } bool RenderObject::mouseInside() const { if (!m_mouseInside && continuation()) return continuation()->mouseInside(); return m_mouseInside; } bool RenderObject::nodeAtPoint(NodeInfo& info, int _x, int _y, int _tx, int _ty, HitTestAction hitTestAction, bool inside) { int tx = _tx + xPos(); int ty = _ty + yPos(); inside |= ( style()->visibility() != HIDDEN && (_y >= ty) && (_y < ty + height()) && (_x >= tx) && (_x < tx + width())) || isRoot() || isBody(); bool inOverflowRect = inside; if ( !inOverflowRect ) { int ol = overflowLeft(); int ot = overflowTop(); TQRect overflowRect( tx+ol, ty+ot, overflowWidth()-ol, overflowHeight()-ot ); inOverflowRect = overflowRect.contains( _x, _y ); } // ### table should have its own, more performant method if (hitTestAction != HitTestSelfOnly && (( !isRenderBlock() || !static_cast( this )->isPointInScrollbar( _x, _y, _tx, _ty )) && (overhangingContents() || inOverflowRect || isInline() || isRoot() || isCanvas() || isTableRow() || isTableSection() || inside || mouseInside() ))) { if ( hitTestAction == HitTestChildrenOnly ) inside = false; if ( hasOverflowClip() && layer() ) layer()->subtractScrollOffset(tx, ty); for (RenderObject* child = lastChild(); child; child = child->previousSibling()) if (!child->layer() && child->nodeAtPoint(info, _x, _y, tx, ty, HitTestAll)) inside = true; } if (inside) setInnerNode(info); return inside; } void RenderObject::setInnerNode(NodeInfo& info) { if (!info.innerNode() && !isInline() && continuation()) { // We are in the margins of block elements that are part of a continuation. In // this case we're actually still inside the enclosing inline element that was // split. Go ahead and set our inner node accordingly. info.setInnerNode(continuation()->element()); if (!info.innerNonSharedNode()) info.setInnerNonSharedNode(continuation()->element()); } if (!info.innerNode() && element()) info.setInnerNode(element()); if(!info.innerNonSharedNode() && element()) info.setInnerNonSharedNode(element()); } short RenderObject::verticalPositionHint( bool firstLine ) const { short vpos = m_verticalPosition; if ( m_verticalPosition == PositionUndefined || firstLine ) { vpos = getVerticalPosition( firstLine ); if ( !firstLine ) const_cast(this)->m_verticalPosition = vpos; } return vpos; } short RenderObject::getVerticalPosition( bool firstLine, RenderObject* ref ) const { // vertical align for table cells has a different meaning int vpos = 0; if ( !isTableCell() && isInline() ) { EVerticalAlign va = style()->verticalAlign(); if ( va == TOP ) { vpos = PositionTop; } else if ( va == BOTTOM ) { vpos = PositionBottom; } else { if (!ref) ref = parent(); bool checkParent = ref->isInline() && !ref->isReplacedBlock() && !( ref->style()->verticalAlign() == TOP || ref->style()->verticalAlign() == BOTTOM ); vpos = checkParent ? ref->verticalPositionHint( firstLine ) : 0; // don't allow elements nested inside text-top to have a different valignment. if ( va == BASELINE ) return vpos; else if ( va == LENGTH ) return vpos - style()->verticalAlignLength().width( lineHeight( firstLine ) ); const TQFont &f = ref->font( firstLine ); int fontsize = f.pixelSize(); if ( va == SUB ) vpos += fontsize/5 + 1; else if ( va == SUPER ) vpos -= fontsize/3 + 1; else if ( va == TEXT_TOP ) { vpos += baselinePosition( firstLine ) - (TQFontMetrics(f).ascent() + TQFontMetrics(f).leading()/2); } else if ( va == MIDDLE ) { TQRect b = TQFontMetrics(f).boundingRect('x'); vpos += -b.height()/2 - lineHeight( firstLine )/2 + baselinePosition( firstLine ); } else if ( va == TEXT_BOTTOM ) { vpos += TQFontMetrics(f).descent() + TQFontMetrics(f).leading()/2; if ( !isReplaced() ) vpos -= fontMetrics(firstLine).descent(); } else if ( va == BASELINE_MIDDLE ) vpos += - lineHeight( firstLine )/2 + baselinePosition( firstLine ); } } return vpos; } short RenderObject::lineHeight( bool firstLine ) const { // Inline blocks are replaced elements. Otherwise, just pass off to // the base class. If we're being queried as though we're the root line // box, then the fact that we're an inline-block is irrelevant, and we behave // just like a block. if (isReplaced() && (!isInlineBlockOrInlineTable() || !needsLayout())) return height()+marginTop()+marginBottom(); Length lh; if( firstLine && hasFirstLine() ) { RenderStyle *pseudoStyle = style()->getPseudoStyle(RenderStyle::FIRST_LINE); if ( pseudoStyle ) lh = pseudoStyle->lineHeight(); } else lh = style()->lineHeight(); // its "unset", choose nice default if ( lh.value() < 0 ) return style()->fontMetrics().lineSpacing(); if ( lh.isPercent() ) return lh.minWidth( style()->font().pixelSize() ); // its fixed return lh.value(); } short RenderObject::baselinePosition( bool firstLine ) const { // Inline blocks are replaced elements. Otherwise, just pass off to // the base class. If we're being queried as though we're the root line // box, then the fact that we're an inline-block is irrelevant, and we behave // just like a block. if (isReplaced() && (!isInlineBlockOrInlineTable() || !needsLayout())) return height()+marginTop()+marginBottom(); const TQFontMetrics &fm = fontMetrics( firstLine ); return fm.ascent() + ( lineHeight( firstLine) - fm.height() ) / 2; } void RenderObject::invalidateVerticalPositions() { m_verticalPosition = PositionUndefined; RenderObject *child = firstChild(); while( child ) { child->invalidateVerticalPositions(); child = child->nextSibling(); } } void RenderObject::recalcMinMaxWidths() { KHTMLAssert( m_recalcMinMax ); #ifdef DEBUG_LAYOUT kdDebug( 6040 ) << renderName() << " recalcMinMaxWidths() this=" << this <m_recalcMinMax ) || !child->m_minMaxKnown ) { cmin = child->minWidth(); cmax = child->maxWidth(); test = true; } if ( child->m_recalcMinMax ) child->recalcMinMaxWidths(); if ( !child->m_minMaxKnown ) child->calcMinMaxWidth(); if ( m_minMaxKnown && test && (cmin != child->minWidth() || cmax != child->maxWidth()) ) m_minMaxKnown = false; child = child->nextSibling(); } // we need to recalculate, if the contains inline children, as the change could have // happened somewhere deep inside the child tree if ( ( !isInline() || isReplacedBlock() ) && childrenInline() ) m_minMaxKnown = false; if ( !m_minMaxKnown ) calcMinMaxWidth(); m_recalcMinMax = false; } void RenderObject::scheduleRelayout(RenderObject *clippedObj) { if (!isCanvas()) return; KHTMLView *view = static_cast(this)->view(); if ( view ) view->scheduleRelayout(clippedObj); } void RenderObject::removeLeftoverAnonymousBoxes() { } InlineBox* RenderObject::createInlineBox(bool /*makePlaceHolderBox*/, bool /*isRootLineBox*/) { KHTMLAssert(false); return 0; } void RenderObject::getTextDecorationColors(int decorations, TQColor& underline, TQColor& overline, TQColor& linethrough, bool quirksMode) { RenderObject* curr = this; do { RenderStyle *st = curr->style(); int currDecs = st->textDecoration(); if (currDecs) { if (currDecs & UNDERLINE) { decorations &= ~UNDERLINE; underline = st->color(); } if (currDecs & OVERLINE) { decorations &= ~OVERLINE; overline = st->color(); } if (currDecs & LINE_THROUGH) { decorations &= ~LINE_THROUGH; linethrough = st->color(); } } curr = curr->parent(); if (curr && curr->isRenderBlock() && curr->continuation()) curr = curr->continuation(); } while (curr && decorations && (!quirksMode || !curr->element() || (curr->element()->id() != ID_A && curr->element()->id() != ID_FONT))); // If we bailed out, use the element we bailed out at (typically a or element). if (decorations && curr) { RenderStyle *st = curr->style(); if (decorations & UNDERLINE) underline = st->color(); if (decorations & OVERLINE) overline = st->color(); if (decorations & LINE_THROUGH) linethrough = st->color(); } } int RenderObject::maximalOutlineSize(PaintAction p) const { if (p != PaintActionOutline) return 0; return static_cast(document()->renderer())->maximalOutlineSize(); } void RenderObject::collectBorders(TQValueList& borderStyles) { for (RenderObject* curr = firstChild(); curr; curr = curr->nextSibling()) curr->collectBorders(borderStyles); } bool RenderObject::flowAroundFloats() const { return isReplaced() || hasOverflowClip() || style()->flowAroundFloats(); } bool RenderObject::usesLineWidth() const { // 1. All auto-width objects that avoid floats should always use lineWidth // 2. For objects with a specified width, we match WinIE's behavior: // (a) tables use contentWidth // (b)
s use lineWidth // (c) all other objects use lineWidth in quirks mode and contentWidth in strict mode. return (flowAroundFloats() && (style()->width().isVariable() || isHR() || (style()->htmlHacks() && !isTable()))); } bool RenderObject::hasCounter(const TQString& counter) const { if (style() && (!isText() || isCounter())) { if (lookupCounter(counter)) return true; if (style()->hasCounterReset(counter)) { return true; } else if (style()->hasCounterIncrement(counter)) { return true; } } if (counter == "list-item") { if (isListItem()) return true; if (element() && ( element()->id() == ID_OL || element()->id() == ID_UL || element()->id() == ID_MENU || element()->id() == ID_DIR)) return true; } else if (counter == "-khtml-quotes" && isQuote()) { return (static_cast(this)->quoteCount() != 0); } return false; } CounterNode* RenderObject::getCounter(const TQString& counter, bool view, bool counters) { // kdDebug( 6040 ) << renderName() << " getCounter(" << counter << ")" << endl; if (!style()) return 0; if (isText() && !isCounter()) return 0; CounterNode *i = lookupCounter(counter); if (i) return i; int val = 0; if (style()->hasCounterReset(counter) || isRoot()) { i = new CounterReset(this); val = style()->counterReset(counter); if (style()->hasCounterIncrement(counter)) { val += style()->counterIncrement(counter); } // kdDebug( 6040 ) << renderName() << " counter-reset: " << counter << " " << val << endl; } else if (style()->hasCounterIncrement(counter)) { i = new CounterNode(this); val = style()->counterIncrement(counter); // kdDebug( 6040 ) << renderName() << " counter-increment: " << counter << " " << val << endl; } else if (counter == "list-item") { if (isListItem()) { if (element() && element()->id() == ID_LI) { DOMString v = static_cast(element())->getAttribute(ATTR_VALUE); if ( !v.isEmpty() ) { i = new CounterReset(this); val = v.toInt(); // kdDebug( 6040 ) << renderName() << " counter-reset: " << counter << " " << val << endl; } } if (!i) { i = new CounterNode(this); val = 1; // kdDebug( 6040 ) << renderName() << " counter-increment: " << counter << " " << val << endl; } } else if (element() && element()->id() == ID_OL) { i = new CounterReset(this); DOMString v = static_cast(element())->getAttribute(ATTR_START); if ( !v.isEmpty() ) val = v.toInt()-1; else val = 0; // kdDebug( 6040 ) << renderName() << " counter-reset: " << counter << " " << val << endl; } else if (element() && (element()->id() == ID_UL || element()->id() == ID_MENU|| element()->id() == ID_DIR)) { i = new CounterReset(this); val = 0; // kdDebug( 6040 ) << renderName() << " counter-reset: " << counter << " " << val << endl; } } else if (counter == "-khtml-quotes" && isQuote()) { i = new CounterNode(this); val = static_cast(this)->quoteCount(); } if (!i) { i = new CounterNode(this); val = 0; // kdDebug( 6040 ) << renderName() << " counter-increment: " << counter << " " << val << endl; } i->setValue(val); if (view) i->setIsVisual(); if (counters) i->setHasCounters(); insertCounter(counter, i); if (!isRoot()) { CounterNode *last=0, *current=0; RenderObject *n = previousSibling(); while(n) { if (n->hasCounter(counter)) { current = n->getCounter(counter); break; } else n = n->previousSibling(); } last = current; CounterNode *sibling = current; // counter-reset on same render-level is our counter-parent if (last) { // Found render-sibling, now search for later counter-siblings among its render-children n = n->lastChild(); while (n) { if (n->hasCounter(counter)) { current = n->getCounter(counter); if (last->parent() == current->parent() || sibling == current->parent()) { last = current; // If the current counter is not the last, search deeper if (current->nextSibling()) { n = n->lastChild(); continue; } else break; } } n = n->previousSibling(); } if (sibling->isReset()) { if (last != sibling) sibling->insertAfter(i, last); else sibling->insertAfter(i, 0); } else if (last->parent()) last->parent()->insertAfter(i, last); } else if (parent()) { // Nothing found among siblings, let our parent search last = parent()->getCounter(counter, false); if (last->isReset()) last->insertAfter(i, 0); else if (last->parent()) last->parent()->insertAfter(i, last); } } return i; } CounterNode* RenderObject::lookupCounter(const TQString& counter) const { TQDict* counters = document()->counters(this); if (counters) return counters->find(counter); else return 0; } void RenderObject::detachCounters() { TQDict* counters = document()->counters(this); if (!counters) return; TQDictIterator i(*counters); while (i.current()) { (*i)->remove(); delete (*i); ++i; } document()->removeCounters(this); } void RenderObject::insertCounter(const TQString& counter, CounterNode* val) { TQDict* counters = document()->counters(this); if (!counters) { counters = new TQDict(11); document()->setCounters(this, counters); } counters->insert(counter, val); } void RenderObject::updateWidgetMasks() { for (RenderObject* curr = firstChild(); curr; curr = curr->nextSibling()) { if ( curr->isWidget() && static_cast(curr)->needsMask() ) { TQWidget* w = static_cast(curr)->widget(); if (!w) return; RenderLayer* l = curr->enclosingStackingContext(); TQRegion r = l ? l->getMask() : TQRegion(); int x,y; if (!r.isNull() && curr->absolutePosition(x,y)) { int pbx = curr->borderLeft()+curr->paddingLeft(); int pby = curr->borderTop()+curr->paddingTop(); x+= pbx; y+= pby; r = r.intersect(TQRect(x,y, curr->width()-pbx-curr->borderRight()-curr->paddingRight(), curr->height()-pby-curr->borderBottom()-curr->paddingBottom())); #ifdef MASK_DEBUG TQMemArray ar = r.rects(); kdDebug(6040) << "|| Setting widget mask for " << curr->information() << endl; for (int i = 0; i < ar.size() ; ++i) { kdDebug(6040) << " " << ar[i] << endl; } #endif r.translate(-x,-y); w->setMask(r); } else { w->clearMask(); } } else if (!curr->layer() || !curr->layer()->isStackingContext()) curr->updateWidgetMasks(); } } TQRegion RenderObject::visibleFlowRegion(int x, int y) const { TQRegion r; for (RenderObject* ro=firstChild();ro;ro=ro->nextSibling()) { if( !ro->layer() && !ro->isInlineFlow() && ro->style()->visibility() == VISIBLE) { const RenderStyle *s = ro->style(); if (ro->isRelPositioned()) static_cast(ro)->relativePositionOffset(x,y); if ( s->backgroundImage() || s->backgroundColor().isValid() || s->hasBorder() ) r += TQRect(x + ro->effectiveXPos(),y + ro->effectiveYPos(), ro->effectiveWidth(), ro->effectiveHeight()); else r += ro->visibleFlowRegion(x+ro->xPos(), y+ro->yPos()); } } return r; } #undef RED_LUMINOSITY #undef GREEN_LUMINOSITY #undef BLUE_LUMINOSITY #undef INTENSITY_FACTOR #undef LIGHT_FACTOR #undef LUMINOSITY_FACTOR #undef MAX_COLOR #undef COLOR_DARK_THRESHOLD #undef COLOR_LIGHT_THRESHOLD #undef COLOR_LITE_BS_FACTOR #undef COLOR_LITE_TS_FACTOR #undef COLOR_DARK_BS_FACTOR #undef COLOR_DARK_TS_FACTOR #undef LIGHT_GRAY #undef DARK_GRAY