/* * This file is part of the html renderer for KDE. * * Copyright (C) 2000 Lars Knoll (knoll@kde.org) * Copyright (C) 2003 Apple Computer, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef BIDI_H #define BIDI_H #include #include "rendering/render_object.h" namespace khtml { class RenderArena; class RenderBlock; class RenderObject; class InlineBox; class BidiContext { public: BidiContext(unsigned char level, TQChar::Direction embedding, BidiContext *parent = 0, bool override = false); ~BidiContext(); void ref() const; void deref() const; unsigned char level; bool override : 1; TQChar::Direction dir : 5; TQChar::Direction basicDir : 5; BidiContext *parent; // refcounting.... mutable int count; }; struct BidiRun { BidiRun(int _start, int _stop, RenderObject *_obj, BidiContext *context, TQChar::Direction dir) : start( _start ), stop( _stop ), obj( _obj ), box(0), nextRun(0) { if(dir == TQChar::DirON) dir = context->dir; level = context->level; // add level of run (cases I1 & I2) if( level % 2 ) { if(dir == TQChar::DirL || dir == TQChar::DirAN || dir == TQChar::DirEN) level++; } else { if( dir == TQChar::DirR ) level++; else if( dir == TQChar::DirAN || dir == TQChar::DirEN) level += 2; } } void detach(RenderArena* renderArena); // Overloaded new operator. void* operator new(size_t sz, RenderArena* renderArena) throw(); // Overridden to prevent the normal delete from being called. void operator delete(void* ptr, size_t sz); private: // The normal operator new is disallowed. void* operator new(size_t sz) throw(); public: int start; int stop; RenderObject *obj; InlineBox* box; // explicit + implicit levels here uchar level; bool compact : 1; BidiRun* nextRun; }; struct BidiIterator; struct BidiState; struct InlineMinMaxIterator { /* InlineMinMaxIterator is a class that will iterate over all render objects that contribute to inline min/max width calculations. Note the following about the way it walks: (1) Positioned content is skipped (since it does not contribute to min/max width of a block) (2) We do not drill into the children of floats or replaced elements, since you can't break in the middle of such an element. (3) Inline flows (e.g., , , ) are walked twice, since each side can have distinct borders/margin/padding that contribute to the min/max width. */ RenderObject* parent; RenderObject* current; bool endOfInline; bool skipPositioned; InlineMinMaxIterator(RenderObject* p, RenderObject* o, bool eOI=false, bool skipPos=true) :parent(p), current(o), endOfInline(eOI), skipPositioned(skipPos) {} inline RenderObject* next(); }; inline RenderObject* InlineMinMaxIterator::next() { RenderObject* result = 0; bool oldEndOfInline = endOfInline; endOfInline = false; while (current != 0 || (current == parent)) { //kDebug( 6040 ) << "current = " << current; if (!oldEndOfInline && (current == parent || (!current->isFloating() && !current->isReplaced() && !current->isPositioned()))) result = current->firstChild(); if (!result) { // We hit the end of our inline. (It was empty, e.g., .) if (!oldEndOfInline && current->isInlineFlow()) { result = current; endOfInline = true; break; } while (current && current != parent) { result = current->nextSibling(); if (result) break; current = current->parent(); if (current && current != parent && current->isInlineFlow()) { result = current; endOfInline = true; break; } } } if (!result) break; if ((!skipPositioned || !result->isPositioned()) && (result->isText() || result->isBR() || result->isFloatingOrPositioned() || result->isReplaced() || result->isGlyph() || result->isInlineFlow())) break; current = result; result = 0; } // Update our position. current = result; return current; } } #endif