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173 lines
5.3 KiB
173 lines
5.3 KiB
15 years ago
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/*
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* This file is part of the html renderer for KDE.
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*
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* Copyright (C) 2000 Lars Knoll (knoll@kde.org)
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* Copyright (C) 2003 Apple Computer, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef BIDI_H
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#define BIDI_H
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#include <tqstring.h>
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#include "rendering/render_object.h"
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namespace tdehtml {
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class RenderArena;
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class RenderBlock;
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class RenderObject;
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class InlineBox;
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class BidiContext {
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public:
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BidiContext(unsigned char level, TQChar::Direction embedding, BidiContext *parent = 0, bool override = false);
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~BidiContext();
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void ref() const;
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void deref() const;
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unsigned char level;
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bool override : 1;
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TQChar::Direction dir : 5;
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TQChar::Direction basicDir : 5;
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BidiContext *parent;
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// refcounting....
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mutable int count;
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};
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struct BidiRun {
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BidiRun(int _start, int _stop, RenderObject *_obj, BidiContext *context, TQChar::Direction dir)
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: start( _start ), stop( _stop ), obj( _obj ), box(0), nextRun(0)
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{
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if(dir == TQChar::DirON) dir = context->dir;
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level = context->level;
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// add level of run (cases I1 & I2)
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if( level % 2 ) {
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if(dir == TQChar::DirL || dir == TQChar::DirAN || dir == TQChar::DirEN)
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level++;
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} else {
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if( dir == TQChar::DirR )
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level++;
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else if( dir == TQChar::DirAN || dir == TQChar::DirEN)
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level += 2;
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}
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}
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void detach(RenderArena* renderArena);
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// Overloaded new operator.
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void* operator new(size_t sz, RenderArena* renderArena) throw();
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// Overridden to prevent the normal delete from being called.
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void operator delete(void* ptr, size_t sz);
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private:
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// The normal operator new is disallowed.
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void* operator new(size_t sz) throw();
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public:
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int start;
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int stop;
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RenderObject *obj;
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InlineBox* box;
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// explicit + implicit levels here
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uchar level;
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bool compact : 1;
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BidiRun* nextRun;
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};
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struct BidiIterator;
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struct BidiState;
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struct InlineMinMaxIterator
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{
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/* InlineMinMaxIterator is a class that will iterate over all render objects that contribute to
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inline min/max width calculations. Note the following about the way it walks:
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(1) Positioned content is skipped (since it does not contribute to min/max width of a block)
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(2) We do not drill into the children of floats or replaced elements, since you can't break
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in the middle of such an element.
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(3) Inline flows (e.g., <a>, <span>, <i>) are walked twice, since each side can have
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distinct borders/margin/padding that contribute to the min/max width.
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*/
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RenderObject* parent;
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RenderObject* current;
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bool endOfInline;
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bool skipPositioned;
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InlineMinMaxIterator(RenderObject* p, RenderObject* o, bool eOI=false, bool skipPos=true)
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:parent(p), current(o), endOfInline(eOI), skipPositioned(skipPos) {}
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inline RenderObject* next();
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};
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inline RenderObject* InlineMinMaxIterator::next()
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{
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RenderObject* result = 0;
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bool oldEndOfInline = endOfInline;
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endOfInline = false;
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while (current != 0 || (current == parent))
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{
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//kDebug( 6040 ) << "current = " << current;
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if (!oldEndOfInline &&
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(current == parent ||
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(!current->isFloating() && !current->isReplaced() && !current->isPositioned())))
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result = current->firstChild();
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if (!result) {
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// We hit the end of our inline. (It was empty, e.g., <span></span>.)
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if (!oldEndOfInline && current->isInlineFlow()) {
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result = current;
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endOfInline = true;
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break;
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}
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while (current && current != parent) {
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result = current->nextSibling();
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if (result) break;
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current = current->parent();
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if (current && current != parent && current->isInlineFlow()) {
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result = current;
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endOfInline = true;
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break;
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}
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}
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}
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if (!result) break;
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if ((!skipPositioned || !result->isPositioned()) && (result->isText() || result->isBR() ||
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result->isFloatingOrPositioned() || result->isReplaced() || result->isGlyph() || result->isInlineFlow()))
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break;
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current = result;
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result = 0;
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}
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// Update our position.
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current = result;
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return current;
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}
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15 years ago
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}
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#endif
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