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// XXX Automatically generated. DO NOT EDIT! XXX //
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public:
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Group();
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Group(const Group&);
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Group(const TQCString&);
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Group & operator = (Group&);
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Group & operator = (const TQCString&);
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bool operator ==(Group&);
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bool operator !=(Group& x) {return !(*this==x);}
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bool operator ==(const TQCString& s) {Group a(s);return(*this==a);}
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bool operator != (const TQCString& s) {return !(*this == s);}
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virtual ~Group();
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void parse() {if(!parsed_) _parse();parsed_=true;assembled_=false;}
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void assemble() {if(assembled_) return;parse();_assemble();assembled_=true;}
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void _parse();
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void _assemble();
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const char * className() const { return "Group"; }
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// End of automatically generated code //
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