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//-*-C++-*-
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/*
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**************************************************************************
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description
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--------------------
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copyright : (C) 2003 by Leon Pennington
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email : leon@leonscape.co.uk
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**************************************************************************
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**************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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**************************************************************************/
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#ifndef PMMESH_H
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#define PMMESH_H
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "pmsolidobject.h"
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#include "pmvector.h"
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class PMTriangle;
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/**
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* Class for povray mesh objects.
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*/
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class PMMesh : public PMSolidObject
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{
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typedef PMSolidObject Base;
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public:
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/**
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* Creates an empty PMMesh object
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*/
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PMMesh( PMPart* part );
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/**
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* Copy constructor
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*/
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PMMesh( const PMMesh& m );
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/**
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* deletes the PMMesh object
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*/
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virtual ~PMMesh( );
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/** */
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virtual PMObject* copy( ) const { return new PMMesh( *this ); }
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/** */
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virtual TQString description( ) const;
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/** */
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virtual PMMetaObject* tqmetaObject( ) const;
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/** */
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virtual void cleanUp( ) const;
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/** */
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virtual void serialize( TQDomElement& e, TQDomDocument& doc ) const;
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/** */
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virtual void readAttributes( const PMXMLHelper& h );
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/**
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* Returns a new @ref PMMeshEdit
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*/
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virtual PMDialogEditBase* editWidget( TQWidget* parent ) const;
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/**
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* Returns the name of the pixmap that is displayed in the tree view
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* and dialog view
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*/
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virtual TQString pixmap( ) const { return TQString( "pmmesh" ); }
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/**
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* Returns the hierarchy flag
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*/
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bool hierarchy( ) const { return m_hierarchy; }
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/**
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* Sets the type of the csg
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*/
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void setHierarchy( bool h );
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/**
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* Returns true if the inside vector is enabled
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*/
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bool isInsideVectorEnabled( ) const { return m_enableInsideVector; }
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/**
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* Sets the inside vector flag
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*/
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void enableInsideVector( bool eiv );
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/**
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* Returns the inside vector
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*/
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PMVector insideVector( ) const { return m_insideVector; }
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/**
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* Sets the inside vector
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*/
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void setInsideVector( const PMVector& iv );
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/** */
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virtual void createMemento( );
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/** */
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virtual void restoreMemento( PMMemento* s );
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/** */
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virtual void controlPoints( PMControlPointList& list );
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/** */
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virtual void controlPointsChangedList( PMControlPointList& list, PMObjectList& objList );
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private:
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/**
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* IDs for @ref PMMementoData
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*/
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enum PMMeshMementoID { PMHierarchyID, PMEnableInsideVectorID,
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PMInsideVectorID };
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bool m_hierarchy;
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bool m_enableInsideVector;
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PMVector m_insideVector;
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static PMMetaObject* s_pMetaObject;
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/**
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* Point to point structure for changes with control points
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*/
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struct pointToPoint {
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PMTriangle *object;
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int pointID;
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int listID;
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};
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/**
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* List of point to point structures
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*/
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TQValueList<pointToPoint> m_pointToPointList;
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};
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#endif
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