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//-*-C++-*-
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/*
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**************************************************************************
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description
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--------------------
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copyright : (C) 2000-2002 by Andreas Zehender
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email : zehender@kde.org
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**************************************************************************
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**************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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**************************************************************************/
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#ifndef PMSOLIDCOLOR_H
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#define PMSOLIDCOLOR_H
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "pmobject.h"
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#include "pmcolor.h"
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/**
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* Class for solid colors.
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*/
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class PMSolidColor : public PMObject
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{
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typedef PMObject Base;
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public:
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/**
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* Creates a PMSolidColor
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*/
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PMSolidColor( PMPart* part );
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/**
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* Copy constructor
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*/
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PMSolidColor( const PMSolidColor& s );
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/**
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* deletes the PMSolidColor
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*/
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virtual ~PMSolidColor( );
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/** */
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virtual PMObject* copy( ) const { return new PMSolidColor( *this ); }
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/** */
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virtual TQString description( ) const;
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/** */
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virtual PMMetaObject* tqmetaObject( ) const;
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/** */
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virtual void cleanUp( ) const;
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/** */
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virtual void serialize( TQDomElement& e, TQDomDocument& doc ) const;
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/** */
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virtual void readAttributes( const PMXMLHelper& h );
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/**
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* Returns a new @ref PMSolidColorEdit
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*/
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virtual PMDialogEditBase* editWidget( TQWidget* tqparent ) const;
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/**
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* Returns the name of the pixmap that is displayed in the tree view
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* and dialog view
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*/
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virtual TQString pixmap( ) const { return TQString( "pmsolidcolor" ); }
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/**
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* Returns the color
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*/
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PMColor color( ) const { return m_color; }
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/**
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* Sets the color
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*/
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void setColor( const PMColor& c );
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/** */
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virtual void restoreMemento( PMMemento* s );
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private:
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/**
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* IDs for @ref PMMementoData
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*/
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enum PMSolidColorMementoID { PMColorID };
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PMColor m_color;
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static PMMetaObject* s_pMetaObject;
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};
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#endif
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