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103 lines
2.6 KiB
103 lines
2.6 KiB
15 years ago
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/*
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Copyright (C) 2001-2003 KSVG Team
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This file is part of the KDE project
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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// TODO: CLEANUP
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#include <dom/dom_doc.h>
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#include "SVGDocumentImpl.h"
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#include "SVGPathElementImpl.h"
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#include "SVGAnimateMotionElementImpl.h"
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using namespace KSVG;
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SVGAnimateMotionElementImpl::SVGAnimateMotionElementImpl(DOM::ElementImpl *impl) : SVGAnimationElementImpl(impl)
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{
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}
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SVGAnimateMotionElementImpl::~SVGAnimateMotionElementImpl()
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{
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}
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void SVGAnimateMotionElementImpl::setAttributes()
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{
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SVGAnimationElementImpl::setAttributes();
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/*
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// TODO: rotate..
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DOM::DOMString _path = getAttribute("path");
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if(!_path.isNull())
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{
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if(m_path)
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m_path->deref();
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m_path = new SVGPathElementImpl(reinterpret_cast<DOM::ElementImpl *>(static_cast<DOM::Document *>(ownerDoc())->createElement("path").handle()));
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m_path->setOwnerDoc(ownerDoc());
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m_path->setAttribute("d", _path);
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m_path->setAttributes();
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}
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addTimer(int(getStartTime() * 1000));*/
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}
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//void SVGAnimateMotionElementImpl::prerender(KSVGPainter *p)
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//{
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// SVGAnimationElementImpl::prerender(p);
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/* if(!m_pathArray)
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{
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bool temp;
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m_pathArray = m_path->preparePath(&temp, p->worldMatrix());
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}*/
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//}
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void SVGAnimateMotionElementImpl::handleTimerEvent(bool /*needCombine*/)
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{
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/* if(m_firstEvent)
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{
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m_firstEvent = false;
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m_steps = (int) (getSimpleDuration() * 1000) / interval();
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m_step = 0;
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m_motionTimer = addTimer(interval() * 1000, false);
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}
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else
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{
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m_step++;
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if(m_step <= m_pathArray->count() - 1)
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{
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QPoint p = m_pathArray->point(m_step - 50);
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applyAttribute("x", QString::number(p.x()));
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applyAttribute("y", QString::number(p.y()));
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kdDebug() << " X " << p.x() << " Y " << p.y() << " (" << m_pathArray->count() << "; " << m_step << ")" <<endl;
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}
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if(m_step == m_steps)
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{
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// TODO: repeat
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removeTimer(m_motionTimer);
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}
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}*/
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}
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// vim:ts=4:noet
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