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191 lines
5.6 KiB
191 lines
5.6 KiB
15 years ago
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/*
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Copyright (C) 2001-2003 KSVG Team
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This file is part of the KDE project
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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aint with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifndef KSVGCANVAS_H
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#define KSVGCANVAS_H
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#include <qmap.h>
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#include <qdict.h>
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#include <qcolor.h>
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#include <qobject.h>
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#include <qptrlist.h>
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#include <qdict.h>
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#include <Converter.h>
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namespace KSVG
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{
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class SVGShapeImpl;
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class SVGMatrixImpl;
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class SVGStylableImpl;
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class SVGElementImpl;
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class SVGTextElementImpl;
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class SVGRectElementImpl;
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class SVGLineElementImpl;
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class SVGPathElementImpl;
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class SVGImageElementImpl;
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class SVGCircleElementImpl;
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class SVGMarkerElementImpl;
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class SVGEllipseElementImpl;
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class SVGPolygonElementImpl;
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class SVGPolylineElementImpl;
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class SVGClipPathElementImpl;
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class CanvasItem;
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class CanvasChunk;
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class CanvasItemList;
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class CanvasClipPath;
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class CanvasPaintServer;
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// Must be a QObject to be able to be loaded by KLibLoader...
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class KSVGCanvas : public QObject
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{
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Q_OBJECT
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public:
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KSVGCanvas(unsigned int width, unsigned int height);
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virtual ~KSVGCanvas();
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void setViewportDimension(unsigned int w, unsigned int h);
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void setup(QPaintDevice *drawWidget, QPaintDevice *directWindow);
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void setup(unsigned char *buffer, unsigned int width = 0, unsigned int height = 0);
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void reset();
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void update();
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void update(float zoomFactor);
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void update(const QPoint &panPoint, bool erase = true);
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void resize(unsigned int w, unsigned int h);
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void retune(unsigned int csh, unsigned int csv);
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void invalidate(CanvasItem *item, bool recalc = true);
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CanvasItemList collisions(const QPoint &p, bool exact = false) const;
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void setBackgroundColor(const QColor &c) { m_backgroundColor = c; }
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void blit();
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void blit(const QRect &rect, bool direct);
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float zoom() const { return m_zoom; }
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QPoint pan() const { return m_pan; }
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void setPan(const QPoint &pan) { m_pan = pan; }
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int width() const { return m_width; }
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int height() const { return m_height; }
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virtual void setRenderBufferSize(int w, int h);
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void clipToBuffer(int &x0, int &y0, int &x1, int &y1) const;
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// creating canvas items
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virtual CanvasItem *createRectangle(SVGRectElementImpl *rect) = 0;
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virtual CanvasItem *createEllipse(SVGEllipseElementImpl *ellipse) = 0;
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virtual CanvasItem *createCircle(SVGCircleElementImpl *circle) = 0;
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virtual CanvasItem *createLine(SVGLineElementImpl *line) = 0;
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virtual CanvasItem *createPolyline(SVGPolylineElementImpl *poly) = 0;
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virtual CanvasItem *createPolygon(SVGPolygonElementImpl *poly) = 0;
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virtual CanvasItem *createPath(SVGPathElementImpl *path) = 0;
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virtual CanvasItem *createClipPath(SVGClipPathElementImpl *clippath) = 0;
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virtual CanvasItem *createImage(SVGImageElementImpl *image) = 0;
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virtual CanvasItem *createCanvasMarker(SVGMarkerElementImpl *marker) = 0;
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virtual CanvasItem *createText(SVGTextElementImpl *text) = 0;
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virtual CanvasPaintServer *createPaintServer(SVGElementImpl *pserver) = 0;
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void insert(CanvasItem *item, int z = -1);
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void removeItem(CanvasItem *);
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// Enable to have the canvas updated and blitted on item insertion.
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void setImmediateUpdate(bool immediateUpdate) { m_immediateUpdate = immediateUpdate; }
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bool immediateUpdate() const { return m_immediateUpdate; }
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QPtrList<CanvasItem> allItems() const { return m_items; }
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unsigned char *renderingBuffer() const { return m_buffer; }
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unsigned int nrChannels() const { return m_nrChannels; }
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unsigned int rowStride() const { return m_nrChannels * m_width; }
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T2P::Converter *fontContext() { return m_fontContext; }
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QPaintDevice *drawWindow() { return m_drawWindow; }
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QPaintDevice *directWindow() { return m_directWindow; }
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T2P::FontVisualParams *fontVisualParams(SVGStylableImpl *style) const;
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virtual T2P::BezierPath *toBezierPath(CanvasItem *item) const { Q_UNUSED(item); return 0; }
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// Assign z indices to the element and its children, starting with z, and
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// return the next z value to be used.
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unsigned int setElementItemZIndexRecursive(SVGElementImpl *element, unsigned int z);
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protected:
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void addToChunks(CanvasItem *item);
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void removeFromChunks(CanvasItem *item);
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void initVars();
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void fill();
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void clear(const QRect &r);
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virtual void setBuffer(unsigned char *buffer);
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protected:
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class ChunkManager
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{
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public:
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ChunkManager() { m_chunks.setAutoDelete(true); }
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void addChunk(CanvasChunk *chunk);
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CanvasChunk *getChunk(short x, short y) const;
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void clear();
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private:
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QDict<CanvasChunk> m_chunks;
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} m_chunkManager;
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QValueList<CanvasChunk *> m_dirtyChunks;
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QMap<CanvasItem *, QPtrList<CanvasChunk> > m_chunksByItem;
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QPtrList<CanvasItem> m_items;
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QDict<CanvasClipPath> m_clipPaths;
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unsigned int m_viewportWidth, m_viewportHeight;
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int m_width, m_height;
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int m_chunkSizeHor, m_chunkSizeVer;
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QPaintDevice *m_drawWindow;
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QPaintDevice *m_directWindow;
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float m_zoom;
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QPoint m_pan;
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GC m_gc;
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T2P::Converter *m_fontContext;
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unsigned char *m_buffer;
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unsigned int m_nrChannels;
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QColor m_backgroundColor;
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bool m_immediateUpdate;
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};
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}
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#endif
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// vim:ts=4:noet
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