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//C- -*- C++ -*-
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//C- -------------------------------------------------------------------
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//C- DjVuLibre-3.5
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//C- Copyright (c) 2002 Leon Bottou and Yann Le Cun.
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//C- Copyright (c) 2001 AT&T
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//C-
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//C- This software is subject to, and may be distributed under, the
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//C- GNU General Public License, Version 2. The license should have
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//C- accompanied the software or you may obtain a copy of the license
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//C- from the Free Software Foundation at http://www.fsf.org .
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//C-
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//C- This program is distributed in the hope that it will be useful,
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//C- but WITHOUT ANY WARRANTY; without even the implied warranty of
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//C- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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//C- GNU General Public License for more details.
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//C-
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//C- DjVuLibre-3.5 is derived from the DjVu(r) Reference Library
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//C- distributed by Lizardtech Software. On July 19th 2002, Lizardtech
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//C- Software authorized us to replace the original DjVu(r) Reference
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//C- Library notice by the following text (see doc/lizard2002.djvu):
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//C-
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//C- ------------------------------------------------------------------
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//C- | DjVu (r) Reference Library (v. 3.5)
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//C- | Copyright (c) 1999-2001 LizardTech, Inc. All Rights Reserved.
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//C- | The DjVu Reference Library is protected by U.S. Pat. No.
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//C- | 6,058,214 and patents pending.
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//C- |
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//C- | This software is subject to, and may be distributed under, the
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//C- | GNU General Public License, Version 2. The license should have
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//C- | accompanied the software or you may obtain a copy of the license
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//C- | from the Free Software Foundation at http://www.fsf.org .
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//C- |
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//C- | The computer code originally released by LizardTech under this
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//C- | license and unmodified by other parties is deemed "the LIZARDTECH
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//C- | ORIGINAL CODE." Subject to any third party intellectual property
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//C- | claims, LizardTech grants recipient a worldwide, royalty-free,
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//C- | non-exclusive license to make, use, sell, or otherwise dispose of
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//C- | the LIZARDTECH ORIGINAL CODE or of programs derived from the
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//C- | LIZARDTECH ORIGINAL CODE in compliance with the terms of the GNU
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//C- | General Public License. This grant only confers the right to
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//C- | infringe patent claims underlying the LIZARDTECH ORIGINAL CODE to
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//C- | the extent such infringement is reasonably necessary to enable
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//C- | recipient to make, have made, practice, sell, or otherwise dispose
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//C- | of the LIZARDTECH ORIGINAL CODE (or portions thereof) and not to
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//C- | any greater extent that may be necessary to utilize further
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//C- | modifications or combinations.
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//C- |
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//C- | The LIZARDTECH ORIGINAL CODE is provided "AS IS" WITHOUT WARRANTY
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//C- | OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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//C- | TO ANY WARRANTY OF NON-INFRINGEMENT, OR ANY IMPLIED WARRANTY OF
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//C- | MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
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//C- +------------------------------------------------------------------
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//
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// $Id: BSEncodeByteStream.cpp,v 1.8 2003/11/07 22:08:20 leonb Exp $
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// $Name: release_3_5_15 $
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#if NEED_GNUG_PRAGMAS
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# pragma implementation
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#endif
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// - Author: Leon Bottou, 07/1998
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#include "BSByteStream.h"
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#include "GString.h"
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#undef BSORT_TIMER
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#ifdef BSORT_TIMER
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#include "GOS.h"
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#endif
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#ifdef HAVE_NAMESPACES
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namespace DJVU {
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# ifdef NOT_DEFINED // Just to fool emacs c++ mode
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}
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#endif
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#endif
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// ========================================
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// --- Assertion
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#define ASSERT(expr) do{if(!(expr))G_THROW("assertion ("#expr") failed");}while(0)
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// ========================================
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// --- Global Definitions
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#ifdef OVERFLOW
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#undef OVERFLOW
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#endif
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// Overflow required when encoding
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static const int OVERFLOW=32;
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// Sorting tresholds
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static const int RANKSORT_THRESH=10;
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static const int QUICKSORT_STACK=512;
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static const int PRESORT_THRESH=10;
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static const int PRESORT_DEPTH=8;
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static const int RADIX_THRESH=32768;
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static const int FREQS0=100000;
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static const int FREQS1=1000000;
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// ========================================
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// -- Sorting Routines
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class _BSort // DJVU_CLASS
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{
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public:
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~_BSort();
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_BSort(unsigned char *data, int size);
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void run(int &markerpos);
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private:
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// Members
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int size;
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unsigned char *data;
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unsigned int *posn;
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GPBuffer<unsigned int> gposn;
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int *rank;
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GPBuffer<int> grank;
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// Helpers
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inline int GT(int p1, int p2, int depth);
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inline int GTD(int p1, int p2, int depth);
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// -- final in-depth sort
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void ranksort(int lo, int hi, int d);
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// -- doubling sort
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int pivot3r(int *rr, int lo, int hi);
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void quicksort3r(int lo, int hi, int d);
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// -- presort to depth PRESORT_DEPTH
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unsigned char pivot3d(unsigned char *dd, int lo, int hi);
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void quicksort3d(int lo, int hi, int d);
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// -- radixsort
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void radixsort16(void);
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void radixsort8(void);
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};
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// blocksort -- the main entry point
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static void
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blocksort(unsigned char *data, int size, int &markerpos)
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{
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_BSort bsort(data, size);
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bsort.run(markerpos);
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}
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// _BSort construction
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_BSort::_BSort(unsigned char *xdata, int xsize)
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: size(xsize), data(xdata), gposn(posn,xsize), grank(rank,xsize+1)
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{
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ASSERT(size>0 && size<0x1000000);
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rank[size] = -1;
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}
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_BSort::~_BSort()
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{
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}
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// GT -- compare suffixes using rank information
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inline int
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_BSort::GT(int p1, int p2, int depth)
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{
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int r1, r2;
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int twod = depth + depth;
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while (1)
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{
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r1=rank[p1+depth]; r2=rank[p2+depth];
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p1+=twod; p2+=twod;
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if (r1!=r2)
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return (r1>r2);
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r1=rank[p1]; r2=rank[p2];
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if (r1!=r2)
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return (r1>r2);
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r1=rank[p1+depth]; r2=rank[p2+depth];
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p1+=twod; p2+=twod;
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if (r1!=r2)
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return (r1>r2);
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r1=rank[p1]; r2=rank[p2];
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if (r1!=r2)
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return (r1>r2);
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r1=rank[p1+depth]; r2=rank[p2+depth];
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p1+=twod; p2+=twod;
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if (r1!=r2)
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return (r1>r2);
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r1=rank[p1]; r2=rank[p2];
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if (r1!=r2)
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return (r1>r2);
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r1=rank[p1+depth]; r2=rank[p2+depth];
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p1+=twod; p2+=twod;
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if (r1!=r2)
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return (r1>r2);
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r1=rank[p1]; r2=rank[p2];
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if (r1!=r2)
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return (r1>r2);
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};
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}
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// _BSort::ranksort --
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// -- a simple insertion sort based on GT
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void
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_BSort::ranksort(int lo, int hi, int depth)
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{
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int i,j;
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for (i=lo+1; i<=hi; i++)
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{
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int tmp = posn[i];
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for(j=i-1; j>=lo && GT(posn[j], tmp, depth); j--)
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posn[j+1] = posn[j];
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posn[j+1] = tmp;
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}
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for(i=lo;i<=hi;i++)
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rank[posn[i]]=i;
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}
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// pivot -- return suitable pivot
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inline int
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_BSort::pivot3r(int *rr, int lo, int hi)
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{
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int c1, c2, c3;
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if (hi-lo > 256)
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{
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c1 = pivot3r(rr, lo, (6*lo+2*hi)/8);
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c2 = pivot3r(rr, (5*lo+3*hi)/8, (3*lo+5*hi)/8);
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c3 = pivot3r(rr, (2*lo+6*hi)/8, hi);
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}
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else
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{
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c1 = rr[posn[lo]];
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c2 = rr[posn[(lo+hi)/2]];
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c3 = rr[posn[hi]];
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}
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// Extract median
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if (c1>c3)
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{ int tmp=c1; c1=c3; c3=tmp; }
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if (c2<=c1)
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return c1;
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else if (c2>=c3)
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return c3;
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else
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return c2;
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}
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// _BSort::quicksort3r -- Three way quicksort algorithm
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// Sort suffixes based on rank at pos+depth
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// The algorithm breaks into ranksort when size is
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// smaller than RANKSORT_THRESH
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static inline int
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mini(int a, int b)
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{
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return (a<=b) ? a : b;
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}
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static inline void
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vswap(int i, int j, int n, unsigned int *x)
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{
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while (n-- > 0)
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{ int tmp = x[i]; x[i++]=x[j]; x[j++]=tmp; }
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}
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void
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_BSort::quicksort3r(int lo, int hi, int depth)
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{
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/* Initialize stack */
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int slo[QUICKSORT_STACK];
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int shi[QUICKSORT_STACK];
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int sp = 1;
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slo[0] = lo;
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shi[0] = hi;
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// Recursion elimination loop
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while (--sp>=0)
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{
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lo = slo[sp];
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hi = shi[sp];
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// Test for insertion sort
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if (hi-lo<RANKSORT_THRESH)
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{
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ranksort(lo, hi, depth);
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}
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else
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{
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int tmp;
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int *rr=rank+depth;
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int med = pivot3r(rr,lo,hi);
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// -- positions are organized as follows:
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// [lo..l1[ [l1..l[ ]h..h1] ]h1..hi]
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// = < > =
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int l1 = lo;
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int h1 = hi;
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while (rr[posn[l1]]==med && l1<h1) { l1++; }
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while (rr[posn[h1]]==med && l1<h1) { h1--; }
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int l = l1;
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int h = h1;
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// -- partition set
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for (;;)
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{
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while (l<=h)
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{
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int c = rr[posn[l]] - med;
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if (c > 0) break;
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if (c == 0) { tmp=posn[l]; posn[l]=posn[l1]; posn[l1++]=tmp; }
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l++;
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}
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while (l<=h)
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{
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int c = rr[posn[h]] - med;
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if (c < 0) break;
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if (c == 0) { tmp=posn[h]; posn[h]=posn[h1]; posn[h1--]=tmp; }
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h--;
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}
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if (l>h) break;
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tmp=posn[l]; posn[l]=posn[h]; posn[h]=tmp;
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}
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// -- reorganize as follows
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// [lo..l1[ [l1..h1] ]h1..hi]
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// < = >
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tmp = mini(l1-lo, l-l1);
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vswap(lo, l-tmp, tmp, posn);
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l1 = lo + (l-l1);
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tmp = mini(hi-h1, h1-h);
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vswap(hi-tmp+1, h+1, tmp, posn);
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h1 = hi - (h1-h);
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// -- process segments
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ASSERT(sp+2<QUICKSORT_STACK);
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// ----- middle segment (=?) [l1, h1]
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for(int i=l1;i<=h1;i++)
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rank[posn[i]] = h1;
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// ----- lower segment (<) [lo, l1[
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if (l1 > lo)
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{
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for(int i=lo;i<l1;i++)
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rank[posn[i]]=l1-1;
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slo[sp]=lo;
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shi[sp]=l1-1;
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if (slo[sp] < shi[sp])
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sp++;
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}
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// ----- upper segment (>) ]h1, hi]
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if (h1 < hi)
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{
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slo[sp]=h1+1;
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shi[sp]=hi;
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if (slo[sp] < shi[sp])
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sp++;
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}
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}
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}
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}
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// GTD -- compare suffixes using data information
|
|
|
|
// (up to depth PRESORT_DEPTH)
|
|
|
|
|
|
|
|
inline int
|
|
|
|
_BSort::GTD(int p1, int p2, int depth)
|
|
|
|
{
|
|
|
|
unsigned char c1, c2;
|
|
|
|
p1+=depth; p2+=depth;
|
|
|
|
while (depth < PRESORT_DEPTH)
|
|
|
|
{
|
|
|
|
// Perform two
|
|
|
|
c1=data[p1]; c2=data[p2];
|
|
|
|
if (c1!=c2)
|
|
|
|
return (c1>c2);
|
|
|
|
c1=data[p1+1]; c2=data[p2+1];
|
|
|
|
p1+=2; p2+=2; depth+=2;
|
|
|
|
if (c1!=c2)
|
|
|
|
return (c1>c2);
|
|
|
|
}
|
|
|
|
if (p1<size && p2<size)
|
|
|
|
return 0;
|
|
|
|
return (p1<p2);
|
|
|
|
}
|
|
|
|
|
|
|
|
// pivot3d -- return suitable pivot
|
|
|
|
|
|
|
|
inline unsigned char
|
|
|
|
_BSort::pivot3d(unsigned char *rr, int lo, int hi)
|
|
|
|
{
|
|
|
|
unsigned char c1, c2, c3;
|
|
|
|
if (hi-lo > 256)
|
|
|
|
{
|
|
|
|
c1 = pivot3d(rr, lo, (6*lo+2*hi)/8);
|
|
|
|
c2 = pivot3d(rr, (5*lo+3*hi)/8, (3*lo+5*hi)/8);
|
|
|
|
c3 = pivot3d(rr, (2*lo+6*hi)/8, hi);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
c1 = rr[posn[lo]];
|
|
|
|
c2 = rr[posn[(lo+hi)/2]];
|
|
|
|
c3 = rr[posn[hi]];
|
|
|
|
}
|
|
|
|
// Extract median
|
|
|
|
if (c1>c3)
|
|
|
|
{ int tmp=c1; c1=c3; c3=tmp; }
|
|
|
|
if (c2<=c1)
|
|
|
|
return c1;
|
|
|
|
else if (c2>=c3)
|
|
|
|
return c3;
|
|
|
|
else
|
|
|
|
return c2;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// _BSort::quicksort3d -- Three way quicksort algorithm
|
|
|
|
// Sort suffixes based on strings until reaching
|
|
|
|
// depth rank at pos+depth
|
|
|
|
// The algorithm breaks into ranksort when size is
|
|
|
|
// smaller than PRESORT_THRESH
|
|
|
|
|
|
|
|
void
|
|
|
|
_BSort::quicksort3d(int lo, int hi, int depth)
|
|
|
|
{
|
|
|
|
/* Initialize stack */
|
|
|
|
int slo[QUICKSORT_STACK];
|
|
|
|
int shi[QUICKSORT_STACK];
|
|
|
|
int sd[QUICKSORT_STACK];
|
|
|
|
int sp = 1;
|
|
|
|
slo[0] = lo;
|
|
|
|
shi[0] = hi;
|
|
|
|
sd[0] = depth;
|
|
|
|
// Recursion elimination loop
|
|
|
|
while (--sp>=0)
|
|
|
|
{
|
|
|
|
lo = slo[sp];
|
|
|
|
hi = shi[sp];
|
|
|
|
depth = sd[sp];
|
|
|
|
// Test for insertion sort
|
|
|
|
if (depth >= PRESORT_DEPTH)
|
|
|
|
{
|
|
|
|
for (int i=lo; i<=hi; i++)
|
|
|
|
rank[posn[i]] = hi;
|
|
|
|
}
|
|
|
|
else if (hi-lo<PRESORT_THRESH)
|
|
|
|
{
|
|
|
|
int i,j;
|
|
|
|
for (i=lo+1; i<=hi; i++)
|
|
|
|
{
|
|
|
|
int tmp = posn[i];
|
|
|
|
for(j=i-1; j>=lo && GTD(posn[j], tmp, depth); j--)
|
|
|
|
posn[j+1] = posn[j];
|
|
|
|
posn[j+1] = tmp;
|
|
|
|
}
|
|
|
|
for(i=hi;i>=lo;i=j)
|
|
|
|
{
|
|
|
|
int tmp = posn[i];
|
|
|
|
rank[tmp] = i;
|
|
|
|
for (j=i-1; j>=lo && !GTD(tmp,posn[j],depth); j--)
|
|
|
|
rank[posn[j]] = i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
int tmp;
|
|
|
|
unsigned char *dd=data+depth;
|
|
|
|
unsigned char med = pivot3d(dd,lo,hi);
|
|
|
|
// -- positions are organized as follows:
|
|
|
|
// [lo..l1[ [l1..l[ ]h..h1] ]h1..hi]
|
|
|
|
// = < > =
|
|
|
|
int l1 = lo;
|
|
|
|
int h1 = hi;
|
|
|
|
while (dd[posn[l1]]==med && l1<h1) { l1++; }
|
|
|
|
while (dd[posn[h1]]==med && l1<h1) { h1--; }
|
|
|
|
int l = l1;
|
|
|
|
int h = h1;
|
|
|
|
// -- partition set
|
|
|
|
for (;;)
|
|
|
|
{
|
|
|
|
while (l<=h)
|
|
|
|
{
|
|
|
|
int c = (int)dd[posn[l]] - (int)med;
|
|
|
|
if (c > 0) break;
|
|
|
|
if (c == 0) { tmp=posn[l]; posn[l]=posn[l1]; posn[l1++]=tmp; }
|
|
|
|
l++;
|
|
|
|
}
|
|
|
|
while (l<=h)
|
|
|
|
{
|
|
|
|
int c = (int)dd[posn[h]] - (int)med;
|
|
|
|
if (c < 0) break;
|
|
|
|
if (c == 0) { tmp=posn[h]; posn[h]=posn[h1]; posn[h1--]=tmp; }
|
|
|
|
h--;
|
|
|
|
}
|
|
|
|
if (l>h) break;
|
|
|
|
tmp=posn[l]; posn[l]=posn[h]; posn[h]=tmp;
|
|
|
|
}
|
|
|
|
// -- reorganize as follows
|
|
|
|
// [lo..l1[ [l1..h1] ]h1..hi]
|
|
|
|
// < = >
|
|
|
|
tmp = mini(l1-lo, l-l1);
|
|
|
|
vswap(lo, l-tmp, tmp, posn);
|
|
|
|
l1 = lo + (l-l1);
|
|
|
|
tmp = mini(hi-h1, h1-h);
|
|
|
|
vswap(hi-tmp+1, h+1, tmp, posn);
|
|
|
|
h1 = hi - (h1-h);
|
|
|
|
// -- process segments
|
|
|
|
ASSERT(sp+3<QUICKSORT_STACK);
|
|
|
|
// ----- middle segment (=?) [l1, h1]
|
|
|
|
l = l1; h = h1;
|
|
|
|
if (med==0) // special case for marker [slow]
|
|
|
|
for (int i=l; i<=h; i++)
|
|
|
|
if ((int)posn[i]+depth == size-1)
|
|
|
|
{
|
|
|
|
tmp=posn[i]; posn[i]=posn[l]; posn[l]=tmp;
|
|
|
|
rank[tmp]=l++; break;
|
|
|
|
}
|
|
|
|
if (l<h)
|
|
|
|
{ slo[sp] = l; shi[sp] = h; sd[sp++] = depth+1; }
|
|
|
|
else if (l==h)
|
|
|
|
{ rank[posn[h]] = h; }
|
|
|
|
// ----- lower segment (<) [lo, l1[
|
|
|
|
l = lo;
|
|
|
|
h = l1-1;
|
|
|
|
if (l<h)
|
|
|
|
{ slo[sp] = l; shi[sp] = h; sd[sp++] = depth; }
|
|
|
|
else if (l==h)
|
|
|
|
{ rank[posn[h]] = h; }
|
|
|
|
// ----- upper segment (>) ]h1, hi]
|
|
|
|
l = h1+1;
|
|
|
|
h = hi;
|
|
|
|
if (l<h)
|
|
|
|
{ slo[sp] = l; shi[sp] = h; sd[sp++] = depth; }
|
|
|
|
else if (l==h)
|
|
|
|
{ rank[posn[h]] = h; }
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// _BSort::radixsort8 -- 8 bit radix sort
|
|
|
|
|
|
|
|
void
|
|
|
|
_BSort::radixsort8(void)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
// Initialize frequency array
|
|
|
|
int lo[256], hi[256];
|
|
|
|
for (i=0; i<256; i++)
|
|
|
|
hi[i] = lo[i] = 0;
|
|
|
|
// Count occurences
|
|
|
|
for (i=0; i<size-1; i++)
|
|
|
|
hi[data[i]] ++;
|
|
|
|
// Compute positions (lo)
|
|
|
|
int last = 1;
|
|
|
|
for (i=0; i<256; i++)
|
|
|
|
{
|
|
|
|
lo[i] = last;
|
|
|
|
hi[i] = last + hi[i] - 1;
|
|
|
|
last = hi[i] + 1;
|
|
|
|
}
|
|
|
|
for (i=0; i<size-1; i++)
|
|
|
|
{
|
|
|
|
posn[ lo[data[i]]++ ] = i;
|
|
|
|
rank[ i ] = hi[data[i]];
|
|
|
|
}
|
|
|
|
// Process marker "$"
|
|
|
|
posn[0] = size-1;
|
|
|
|
rank[size-1] = 0;
|
|
|
|
// Extra element
|
|
|
|
rank[size] = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// _BSort::radixsort16 -- 16 bit radix sort
|
|
|
|
|
|
|
|
void
|
|
|
|
_BSort::radixsort16(void)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
// Initialize frequency array
|
|
|
|
int *ftab;
|
|
|
|
GPBuffer<int> gftab(ftab,65536);
|
|
|
|
for (i=0; i<65536; i++)
|
|
|
|
ftab[i] = 0;
|
|
|
|
// Count occurences
|
|
|
|
unsigned char c1 = data[0];
|
|
|
|
for (i=0; i<size-1; i++)
|
|
|
|
{
|
|
|
|
unsigned char c2 = data[i+1];
|
|
|
|
ftab[(c1<<8)|c2] ++;
|
|
|
|
c1 = c2;
|
|
|
|
}
|
|
|
|
// Generate upper position
|
|
|
|
for (i=1;i<65536;i++)
|
|
|
|
ftab[i] += ftab[i-1];
|
|
|
|
// Fill rank array with upper bound
|
|
|
|
c1 = data[0];
|
|
|
|
for (i=0; i<size-2; i++)
|
|
|
|
{
|
|
|
|
unsigned char c2 = data[i+1];
|
|
|
|
rank[i] = ftab[(c1<<8)|c2];
|
|
|
|
c1 = c2;
|
|
|
|
}
|
|
|
|
// Fill posn array (backwards)
|
|
|
|
c1 = data[size-2];
|
|
|
|
for (i=size-3; i>=0; i--)
|
|
|
|
{
|
|
|
|
unsigned char c2 = data[i];
|
|
|
|
posn[ ftab[(c2<<8)|c1]-- ] = i;
|
|
|
|
c1 = c2;
|
|
|
|
}
|
|
|
|
// Fixup marker stuff
|
|
|
|
ASSERT(data[size-1]==0);
|
|
|
|
c1 = data[size-2];
|
|
|
|
posn[0] = size-1;
|
|
|
|
posn[ ftab[(c1<<8)] ] = size-2;
|
|
|
|
rank[size-1] = 0;
|
|
|
|
rank[size-2] = ftab[(c1<<8)];
|
|
|
|
// Extra element
|
|
|
|
rank[size] = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// _BSort::run -- main sort loop
|
|
|
|
|
|
|
|
void
|
|
|
|
_BSort::run(int &markerpos)
|
|
|
|
{
|
|
|
|
int lo, hi;
|
|
|
|
ASSERT(size>0);
|
|
|
|
ASSERT(data[size-1]==0);
|
|
|
|
#ifdef BSORT_TIMER
|
|
|
|
long start = GOS::ticks();
|
|
|
|
#endif
|
|
|
|
// Step 1: Radix sort
|
|
|
|
int depth = 0;
|
|
|
|
if (size > RADIX_THRESH)
|
|
|
|
{
|
|
|
|
radixsort16();
|
|
|
|
depth=2;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
radixsort8();
|
|
|
|
depth=1;
|
|
|
|
}
|
|
|
|
// Step 2: Perform presort to depth PRESORT_DEPTH
|
|
|
|
for (lo=0; lo<size; lo++)
|
|
|
|
{
|
|
|
|
hi = rank[posn[lo]];
|
|
|
|
if (lo < hi)
|
|
|
|
quicksort3d(lo, hi, depth);
|
|
|
|
lo = hi;
|
|
|
|
}
|
|
|
|
depth = PRESORT_DEPTH;
|
|
|
|
#ifdef BSORT_TIMER
|
|
|
|
long middle = GOS::ticks();
|
|
|
|
#endif
|
|
|
|
// Step 3: Perform rank doubling
|
|
|
|
int again = 1;
|
|
|
|
while (again)
|
|
|
|
{
|
|
|
|
again = 0;
|
|
|
|
int sorted_lo = 0;
|
|
|
|
for (lo=0; lo<size; lo++)
|
|
|
|
{
|
|
|
|
hi = rank[posn[lo]&0xffffff];
|
|
|
|
if (lo == hi)
|
|
|
|
{
|
|
|
|
lo += (posn[lo]>>24) & 0xff;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (hi-lo < RANKSORT_THRESH)
|
|
|
|
{
|
|
|
|
ranksort(lo, hi, depth);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
again += 1;
|
|
|
|
while (sorted_lo < lo-1)
|
|
|
|
{
|
|
|
|
int step = mini(255, lo-1-sorted_lo);
|
|
|
|
posn[sorted_lo] = (posn[sorted_lo]&0xffffff) | (step<<24);
|
|
|
|
sorted_lo += step+1;
|
|
|
|
}
|
|
|
|
quicksort3r(lo, hi, depth);
|
|
|
|
sorted_lo = hi + 1;
|
|
|
|
}
|
|
|
|
lo = hi;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Finish threading
|
|
|
|
while (sorted_lo < lo-1)
|
|
|
|
{
|
|
|
|
int step = mini(255, lo-1-sorted_lo);
|
|
|
|
posn[sorted_lo] = (posn[sorted_lo]&0xffffff) | (step<<24);
|
|
|
|
sorted_lo += step+1;
|
|
|
|
}
|
|
|
|
// Double depth
|
|
|
|
depth += depth;
|
|
|
|
}
|
|
|
|
// Step 4: Permute data
|
|
|
|
int i;
|
|
|
|
markerpos = -1;
|
|
|
|
for (i=0; i<size; i++)
|
|
|
|
rank[i] = data[i];
|
|
|
|
for (i=0; i<size; i++)
|
|
|
|
{
|
|
|
|
int j = posn[i] & 0xffffff;
|
|
|
|
if (j>0)
|
|
|
|
{
|
|
|
|
data[i] = rank[j-1];
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
data[i] = 0;
|
|
|
|
markerpos = i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
ASSERT(markerpos>=0 && markerpos<size);
|
|
|
|
#ifdef BSORT_TIMER
|
|
|
|
long end = GOS::ticks();
|
|
|
|
DjVuPrintErrorUTF8("Sorting time: %d bytes in %ld + %ld = %ld ms\n",
|
|
|
|
size-1, middle-start, end-middle, end-start);
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// ========================================
|
|
|
|
// -- Encoding
|
|
|
|
|
|
|
|
static void
|
|
|
|
encode_raw(ZPCodec &zp, int bits, int x)
|
|
|
|
{
|
|
|
|
int n = 1;
|
|
|
|
int m = (1<<bits);
|
|
|
|
while (n < m)
|
|
|
|
{
|
|
|
|
x = (x & (m-1)) << 1;
|
|
|
|
int b = (x >> bits);
|
|
|
|
zp.encoder(b);
|
|
|
|
n = (n<<1) | b;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline void
|
|
|
|
encode_binary(ZPCodec &zp, BitContext *ctx, int bits, int x)
|
|
|
|
{
|
|
|
|
// Require 2^bits-1 contexts
|
|
|
|
int n = 1;
|
|
|
|
int m = (1<<bits);
|
|
|
|
ctx = ctx - 1;
|
|
|
|
while (n < m)
|
|
|
|
{
|
|
|
|
x = (x & (m-1)) << 1;
|
|
|
|
int b = (x >> bits);
|
|
|
|
zp.encoder(b, ctx[n]);
|
|
|
|
n = (n<<1) | b;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
class BSByteStream::Encode : public BSByteStream
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
/** Creates a Static object for allocating the memory area of
|
|
|
|
length #sz# starting at address #buffer#. */
|
|
|
|
Encode(GP<ByteStream> bs);
|
|
|
|
~Encode();
|
|
|
|
void init(const int encoding);
|
|
|
|
// Virtual functions
|
|
|
|
virtual size_t write(const void *buffer, size_t sz);
|
|
|
|
virtual void flush(void);
|
|
|
|
protected:
|
|
|
|
unsigned int encode(void);
|
|
|
|
};
|
|
|
|
|
|
|
|
unsigned int
|
|
|
|
BSByteStream::Encode::encode()
|
|
|
|
{
|
|
|
|
/////////////////////////////////
|
|
|
|
//////////// Block Sort Tranform
|
|
|
|
|
|
|
|
int markerpos = size-1;
|
|
|
|
blocksort(data,size,markerpos);
|
|
|
|
|
|
|
|
/////////////////////////////////
|
|
|
|
//////////// Encode Output Stream
|
|
|
|
|
|
|
|
// Header
|
|
|
|
ZPCodec &zp=*gzp;
|
|
|
|
encode_raw(zp, 24, size);
|
|
|
|
// Determine and Encode Estimation Speed
|
|
|
|
int fshift = 0;
|
|
|
|
if (size < FREQS0)
|
|
|
|
{ fshift=0; zp.encoder(0); }
|
|
|
|
else if (size < FREQS1)
|
|
|
|
{ fshift = 1; zp.encoder(1); zp.encoder(0); }
|
|
|
|
else
|
|
|
|
{ fshift = 2; zp.encoder(1); zp.encoder(1); }
|
|
|
|
// MTF
|
|
|
|
unsigned char mtf[256];
|
|
|
|
unsigned char rmtf[256];
|
|
|
|
unsigned int freq[FREQMAX];
|
|
|
|
int m = 0;
|
|
|
|
for (m=0; m<256; m++)
|
|
|
|
mtf[m] = m;
|
|
|
|
for (m=0; m<256; m++)
|
|
|
|
rmtf[mtf[m]] = m;
|
|
|
|
int fadd = 4;
|
|
|
|
for (m=0; m<FREQMAX; m++)
|
|
|
|
freq[m] = 0;
|
|
|
|
// Encode
|
|
|
|
int i;
|
|
|
|
int mtfno = 3;
|
|
|
|
for (i=0; i<size; i++)
|
|
|
|
{
|
|
|
|
// Get MTF data
|
|
|
|
int c = data[i];
|
|
|
|
int ctxid = CTXIDS-1;
|
|
|
|
if (ctxid>mtfno) ctxid=mtfno;
|
|
|
|
mtfno = rmtf[c];
|
|
|
|
if (i==markerpos)
|
|
|
|
mtfno = 256;
|
|
|
|
// Encode using ZPCoder
|
|
|
|
int b;
|
|
|
|
BitContext *cx = ctx;
|
|
|
|
b = (mtfno==0);
|
|
|
|
zp.encoder(b, cx[ctxid]);
|
|
|
|
if (b) goto rotate; cx+=CTXIDS;
|
|
|
|
b = (mtfno==1);
|
|
|
|
zp.encoder(b, cx[ctxid]);
|
|
|
|
if (b) goto rotate; cx+=CTXIDS;
|
|
|
|
b = (mtfno<4);
|
|
|
|
zp.encoder(b, cx[0]);
|
|
|
|
if (b) { encode_binary(zp,cx+1,1,mtfno-2); goto rotate; }
|
|
|
|
cx+=1+1;
|
|
|
|
b = (mtfno<8);
|
|
|
|
zp.encoder(b, cx[0]);
|
|
|
|
if (b) { encode_binary(zp,cx+1,2,mtfno-4); goto rotate; }
|
|
|
|
cx+=1+3;
|
|
|
|
b = (mtfno<16);
|
|
|
|
zp.encoder(b, cx[0]);
|
|
|
|
if (b) { encode_binary(zp,cx+1,3,mtfno-8); goto rotate; }
|
|
|
|
cx+=1+7;
|
|
|
|
b = (mtfno<32);
|
|
|
|
zp.encoder(b, cx[0]);
|
|
|
|
if (b) { encode_binary(zp,cx+1,4,mtfno-16); goto rotate; }
|
|
|
|
cx+=1+15;
|
|
|
|
b = (mtfno<64);
|
|
|
|
zp.encoder(b, cx[0]);
|
|
|
|
if (b) { encode_binary(zp,cx+1,5,mtfno-32); goto rotate; }
|
|
|
|
cx+=1+31;
|
|
|
|
b = (mtfno<128);
|
|
|
|
zp.encoder(b, cx[0]);
|
|
|
|
if (b) { encode_binary(zp,cx+1,6,mtfno-64); goto rotate; }
|
|
|
|
cx+=1+63;
|
|
|
|
b = (mtfno<256);
|
|
|
|
zp.encoder(b, cx[0]);
|
|
|
|
if (b) { encode_binary(zp,cx+1,7,mtfno-128); goto rotate; }
|
|
|
|
continue;
|
|
|
|
// Rotate MTF according to empirical frequencies (new!)
|
|
|
|
rotate:
|
|
|
|
// Adjust frequencies for overflow
|
|
|
|
fadd = fadd + (fadd>>fshift);
|
|
|
|
if (fadd > 0x10000000)
|
|
|
|
{
|
|
|
|
fadd = fadd>>24;
|
|
|
|
freq[0] >>= 24;
|
|
|
|
freq[1] >>= 24;
|
|
|
|
freq[2] >>= 24;
|
|
|
|
freq[3] >>= 24;
|
|
|
|
for (int k=4; k<FREQMAX; k++)
|
|
|
|
freq[k] = freq[k]>>24;
|
|
|
|
}
|
|
|
|
// Relocate new char according to new freq
|
|
|
|
unsigned int fc = fadd;
|
|
|
|
if (mtfno < FREQMAX)
|
|
|
|
fc += freq[mtfno];
|
|
|
|
int k;
|
|
|
|
for (k=mtfno; k>=FREQMAX; k--)
|
|
|
|
{
|
|
|
|
mtf[k] = mtf[k-1];
|
|
|
|
rmtf[mtf[k]] = k;
|
|
|
|
}
|
|
|
|
for (; k>0 && fc>=freq[k-1]; k--)
|
|
|
|
{
|
|
|
|
mtf[k] = mtf[k-1];
|
|
|
|
freq[k] = freq[k-1];
|
|
|
|
rmtf[mtf[k]] = k;
|
|
|
|
}
|
|
|
|
mtf[k] = c;
|
|
|
|
freq[k] = fc;
|
|
|
|
rmtf[mtf[k]] = k;
|
|
|
|
}
|
|
|
|
// Terminate
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ========================================
|
|
|
|
// --- Construction
|
|
|
|
|
|
|
|
BSByteStream::Encode::Encode(GP<ByteStream> xbs)
|
|
|
|
: BSByteStream(xbs) {}
|
|
|
|
|
|
|
|
void
|
|
|
|
BSByteStream::Encode::init(const int xencoding)
|
|
|
|
{
|
|
|
|
gzp=ZPCodec::create(gbs,true,true);
|
|
|
|
const int encoding=(xencoding<MINBLOCK)?MINBLOCK:xencoding;
|
|
|
|
if (encoding > MAXBLOCK)
|
|
|
|
G_THROW( ERR_MSG("ByteStream.blocksize") "\t" + GUTF8String(MAXBLOCK) );
|
|
|
|
// Record block size
|
|
|
|
blocksize = encoding * 1024;
|
|
|
|
// Initialize context array
|
|
|
|
}
|
|
|
|
|
|
|
|
BSByteStream::Encode::~Encode()
|
|
|
|
{
|
|
|
|
// Flush
|
|
|
|
flush();
|
|
|
|
// Encode EOF marker
|
|
|
|
encode_raw(*gzp, 24, 0);
|
|
|
|
// Free allocated memory
|
|
|
|
}
|
|
|
|
|
|
|
|
GP<ByteStream>
|
|
|
|
BSByteStream::create(GP<ByteStream> xbs,const int blocksize)
|
|
|
|
{
|
|
|
|
BSByteStream::Encode *rbs=new BSByteStream::Encode(xbs);
|
|
|
|
GP<ByteStream> retval=rbs;
|
|
|
|
rbs->init(blocksize);
|
|
|
|
return retval;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ========================================
|
|
|
|
// -- ByteStream interface
|
|
|
|
|
|
|
|
void
|
|
|
|
BSByteStream::Encode::flush()
|
|
|
|
{
|
|
|
|
if (bptr>0)
|
|
|
|
{
|
|
|
|
ASSERT(bptr<(int)blocksize);
|
|
|
|
memset(data+bptr, 0, OVERFLOW);
|
|
|
|
size = bptr+1;
|
|
|
|
encode();
|
|
|
|
}
|
|
|
|
size = bptr = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
size_t
|
|
|
|
BSByteStream::Encode::write(const void *buffer, size_t sz)
|
|
|
|
{
|
|
|
|
// Trivial checks
|
|
|
|
if (sz == 0)
|
|
|
|
return 0;
|
|
|
|
// Loop
|
|
|
|
int copied = 0;
|
|
|
|
while (sz > 0)
|
|
|
|
{
|
|
|
|
// Initialize
|
|
|
|
if (!data)
|
|
|
|
{
|
|
|
|
bptr = 0;
|
|
|
|
gdata.resize(blocksize+OVERFLOW);
|
|
|
|
}
|
|
|
|
// Compute remaining
|
|
|
|
int bytes = blocksize - 1 - bptr;
|
|
|
|
if (bytes > (int)sz)
|
|
|
|
bytes = sz;
|
|
|
|
// Store date (todo: rle)
|
|
|
|
memcpy(data+bptr, buffer, bytes);
|
|
|
|
buffer = (void*)((char*)buffer + bytes);
|
|
|
|
bptr += bytes;
|
|
|
|
sz -= bytes;
|
|
|
|
copied += bytes;
|
|
|
|
offset += bytes;
|
|
|
|
// Flush when needed
|
|
|
|
if (bptr + 1 >= (int)blocksize)
|
|
|
|
flush();
|
|
|
|
}
|
|
|
|
// return
|
|
|
|
return copied;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef HAVE_NAMESPACES
|
|
|
|
}
|
|
|
|
# ifndef NOT_USING_DJVU_NAMESPACE
|
|
|
|
using namespace DJVU;
|
|
|
|
# endif
|
|
|
|
#endif
|