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399 lines
14 KiB
399 lines
14 KiB
15 years ago
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//C- -*- C++ -*-
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//C- -------------------------------------------------------------------
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//C- DjVuLibre-3.5
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//C- Copyright (c) 2002 Leon Bottou and Yann Le Cun.
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//C- Copyright (c) 2001 AT&T
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//C-
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//C- This software is subject to, and may be distributed under, the
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//C- GNU General Public License, Version 2. The license should have
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//C- accompanied the software or you may obtain a copy of the license
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//C- from the Free Software Foundation at http://www.fsf.org .
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//C-
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//C- This program is distributed in the hope that it will be useful,
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//C- but WITHOUT ANY WARRANTY; without even the implied warranty of
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//C- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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//C- GNU General Public License for more details.
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//C-
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//C- DjVuLibre-3.5 is derived from the DjVu(r) Reference Library
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//C- distributed by Lizardtech Software. On July 19th 2002, Lizardtech
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//C- Software authorized us to replace the original DjVu(r) Reference
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//C- Library notice by the following text (see doc/lizard2002.djvu):
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//C-
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//C- ------------------------------------------------------------------
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//C- | DjVu (r) Reference Library (v. 3.5)
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//C- | Copyright (c) 1999-2001 LizardTech, Inc. All Rights Reserved.
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//C- | The DjVu Reference Library is protected by U.S. Pat. No.
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//C- | 6,058,214 and patents pending.
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//C- |
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//C- | This software is subject to, and may be distributed under, the
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//C- | GNU General Public License, Version 2. The license should have
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//C- | accompanied the software or you may obtain a copy of the license
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//C- | from the Free Software Foundation at http://www.fsf.org .
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//C- |
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//C- | The computer code originally released by LizardTech under this
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//C- | license and unmodified by other parties is deemed "the LIZARDTECH
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//C- | ORIGINAL CODE." Subject to any third party intellectual property
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//C- | claims, LizardTech grants recipient a worldwide, royalty-free,
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//C- | non-exclusive license to make, use, sell, or otherwise dispose of
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//C- | the LIZARDTECH ORIGINAL CODE or of programs derived from the
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//C- | LIZARDTECH ORIGINAL CODE in compliance with the terms of the GNU
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//C- | General Public License. This grant only confers the right to
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//C- | infringe patent claims underlying the LIZARDTECH ORIGINAL CODE to
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//C- | the extent such infringement is reasonably necessary to enable
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//C- | recipient to make, have made, practice, sell, or otherwise dispose
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//C- | of the LIZARDTECH ORIGINAL CODE (or portions thereof) and not to
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//C- | any greater extent that may be necessary to utilize further
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//C- | modifications or combinations.
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//C- |
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//C- | The LIZARDTECH ORIGINAL CODE is provided "AS IS" WITHOUT WARRANTY
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//C- | OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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//C- | TO ANY WARRANTY OF NON-INFRINGEMENT, OR ANY IMPLIED WARRANTY OF
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//C- | MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
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//C- +------------------------------------------------------------------
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//
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// $Id: DjVuGlobal.h,v 1.10 2004/08/04 02:36:59 leonb Exp $
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// $Name: release_3_5_15 $
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#ifndef _DJVUGLOBAL_H
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#define _DJVUGLOBAL_H
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#if NEED_GNUG_PRAGMAS
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# pragma interface
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#endif
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#if defined(UNDER_CE)
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# ifndef __WCEALT_H__
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inline void * operator new(size_t, void * ptr) { return ptr; }
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# endif
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#elif defined(HAVE_STDINCLUDES)
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# include <new>
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#else
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# include <new.h>
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#endif
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#ifdef WIN32
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# ifdef DLL_EXPORT
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# define DJVUAPI __declspec(dllexport)
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# else
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# ifdef LIBDJVU_DLL_IMPORT
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# define DJVUAPI __declspec(dllimport)
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# endif
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# endif
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#endif
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#ifndef DJVUAPI
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# define DJVUAPI
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#endif
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/** @name DjVuGlobal.h
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This file is included by all include files in the DjVu reference library.
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If compilation symbols #NEED_DJVU_MEMORY#, #NEED_DJVU_PROGRESS#
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or #NEED_DJVU_NAMES# are defined, this file enables
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features which are useful for certain applications of the
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DjVu Reference Library. These features are still experimental and
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therefore poorly documented.
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@memo
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Global definitions.
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@version
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#$Id: DjVuGlobal.h,v 1.10 2004/08/04 02:36:59 leonb Exp $#
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@author
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L\'eon Bottou <leonb@research.att.com> -- empty file.\\
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Bill Riemers <docbill@sourceforge.net> -- real work. */
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//@{
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/** @name DjVu Memory
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This section is enabled when compilation symbol #NEED_DJVU_MEMORY# is
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defined. Function #_djvu_memory_callback# can be used to redefine the C++
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memory allocation operators. Some operating systems (e.g. Macintoshes)
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require very peculiar memory allocation in shared objects. We redefine
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the operators #new# and #delete# as #STATIC_INLINE# because we do not
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want to export these redefined versions to other libraries. */
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//@{
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//@}
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#ifdef NEED_DJVU_MEMORY
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# include "DjVu.h"
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// These define the two callbacks needed for C++
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typedef void djvu_delete_callback(void *);
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typedef void *djvu_new_callback(size_t);
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// These functions allow users to set the callbacks.
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int djvu_memoryObject_callback ( djvu_delete_callback*, djvu_new_callback*);
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int djvu_memoryArray_callback ( djvu_delete_callback*, djvu_new_callback*);
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// We need to use this inline function in all modules, but we never want it to
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// appear in the symbol table. It seems different compilers need different
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// directives to do this...
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# ifndef STATIC_INLINE
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# ifdef __GNUC__
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# define STATIC_INLINE extern inline
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# else /* !__GNUC__ */
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# define STATIC_INLINE static inline
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# endif /* __GNUC__ */
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# endif /* STATIC_INLINE */
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// This clause is used when overriding operator new
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// because the standard has slightly changed.
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# if defined( __GNUC__ ) && ( __GNUC__*1000 + __GNUC_MINOR__ >= 2091 )
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# ifndef new_throw_spec
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# define new_throw_spec throw(std::bad_alloc)
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# endif /* new_throw_spec */
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# ifndef delete_throw_spec
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# define delete_throw_spec throw()
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# endif /* delete_throw_spec */
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# endif /* __GNUC__ ... */
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// Old style
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# ifndef new_throw_spec
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# define new_throw_spec
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# endif /* new_throw_spec */
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# ifndef delete_throw_spec
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# define delete_throw_spec
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# endif /* delete_throw_spec */
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# ifdef UNIX
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extern djvu_new_callback *_djvu_new_ptr;
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extern djvu_new_callback *_djvu_newArray_ptr;
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extern djvu_delete_callback *_djvu_delete_ptr;
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extern djvu_delete_callback *_djvu_deleteArray_ptr;
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# ifndef NEED_DJVU_MEMORY_IMPLEMENTATION
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void *operator new (size_t) new_throw_spec;
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void *operator new[] (size_t) new_throw_spec;
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void operator delete (void *) delete_throw_spec;
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void operator delete[] (void *) delete_throw_spec;
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STATIC_INLINE void *
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operator new(size_t sz) new_throw_spec
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{ return (*_djvu_new_ptr)(sz); }
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STATIC_INLINE void
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operator delete(void *addr) delete_throw_spec
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{ return (*_djvu_delete_ptr)(addr); }
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STATIC_INLINE void *
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operator new [] (size_t sz) new_throw_spec
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{ return (*_djvu_newArray_ptr)(sz); }
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STATIC_INLINE void
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operator delete [] (void *addr) delete_throw_spec
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{ return (*_djvu_deleteArray_ptr)(addr); }
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# endif /* NEED_DJVU_MEMORY_IMPLEMENTATION */
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# else /* UNIX */
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# ifndef NEED_DJVU_MEMORY_IMPLEMENTATION
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STATIC_INLINE void *
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operator new(size_t sz) new_throw_spec
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{ return _djvu_new(sz); }
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inline_as_macro void
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operator delete(void *addr) delete_throw_spec
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{ return _djvu_delete(addr); }
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inline_as_macro void *
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operator new [] (size_t sz) new_throw_spec
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{ return _djvu_new(sz); }
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inline_as_macro void
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operator delete [] (void *addr) delete_throw_spec
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{ _djvu_deleteArray(addr); }
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# endif /* !NEED_DJVU_MEMORY_IMPLEMENTATION */
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# endif /* UNIX */
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#else
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# define _djvu_free(ptr) free((ptr))
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# define _djvu_malloc(siz) malloc((siz))
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# define _djvu_realloc(ptr,siz) realloc((ptr),(siz))
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# define _djvu_calloc(siz,items) calloc((siz),(items))
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#endif /* NEED_DJVU_MEMORY */
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/** @name DjVu Progress
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This section is enabled when compilation symbol #NEED_DJVU_PROGRESS# is
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defined. This macro setups callback function that may be used to
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implement a progress indicator for the encoding routines. The decoding
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routines do not need such a facility because it is sufficient to monitor
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the calls to function \Ref{ByteStream::read} in class \Ref{ByteStream}.
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{\bf Code tracing macros} ---
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Monitoring the progress of such complex algorithms requires significant
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code support. This is achieved by inserting {\em code tracing macros}
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in strategic regions of the code.
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\begin{description}
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\item[DJVU_PROGRESS_TASK(name,task,nsteps)] indicates that the current
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scope performs a task roughly divided in #nsteps# equal steps, with
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the specified #task# string used in the callback.
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\item[DJVU_PROGRESS_RUN(name,tostep)] indicates that we are starting
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an operation which will take us to step #tostep#. The operation
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will be considered finished when #DJVU_PROGRESS_RUN# will be called
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again with an argument greater than #tostep#. The execution of
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this operation of course can be described by one subtask and so on.
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\end{description}
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{\bf Progress callback} --- Before defining the outermost task, you can
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store a callback function pointer into the static member variable
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#DjVuProgressTask::callback#. This callback function is called
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periodically with two unsigned long arguments. The first argument is the
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elapsed time. The second argument is the estimated total execution time.
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Both times are given in milliseconds.
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{\bf Important Note} --- This monitoring mechanism should not be used by
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multithreaded programs. */
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//@{
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#ifndef HAS_DJVU_PROGRESS_CALLBACKS
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# define HAS_DJVU_PROGRESS_CALLBACKS
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# ifdef NEED_DJVU_PROGRESS
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# include "DjVu.h"
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extern djvu_progress_callback *_djvu_progress_ptr;
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# define DJVU_PROGRESS_TASK(name,task,nsteps) DjVuProgressTask task_##name(task,nsteps)
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# define DJVU_PROGRESS_RUN(name,tostep) { task_##name.run(tostep); }
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class DjVuProgressTask
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{
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public:
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class Data;
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~DjVuProgressTask();
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DjVuProgressTask(const char *task,int nsteps);
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void run(int tostep);
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const char *task;
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static djvu_progress_callback *set_callback(djvu_progress_callback *ptr=0);
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private:
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DjVuProgressTask *parent;
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int nsteps;
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int runtostep;
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unsigned long startdate;
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// Statics
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void *gdata;
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Data *data;
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// Helpers
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void signal(unsigned long curdate, unsigned long estdate);
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};
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# else // ! NEED_DJVU_PROGRESS
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# define DJVU_PROGRESS_TASK(name,task,nsteps)
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# define DJVU_PROGRESS_RUN(name,step)
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# endif // ! NEED_DJVU_PROGRESS
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#endif // HAS_DJVU_PROGRESS_CALLBACKS
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//@}
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/** @name General functions.
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This section contains functions that replace some of the standard
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system calls without any other header file dependancies.
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*/
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#ifdef __cplusplus
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# define DJVUEXTERNCAPI(x) extern "C" DJVUAPI x;
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#else
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# define DJVUEXTERNCAPI(x) extern DJVUAPI x
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#endif
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/** This replaces fprintf(stderr,...), but with UTF8 encoded strings. */
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DJVUEXTERNCAPI(void DjVuPrintErrorUTF8(const char *fmt, ...))
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/** This replaces fprintf(stderr,...), but with UTF8 encoded strings. */
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DJVUEXTERNCAPI(void DjVuPrintErrorNative(const char *fmt, ...))
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/** This replaces printf(...), but requires UTF8 encoded strings. */
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DJVUEXTERNCAPI(void DjVuPrintMessageUTF8(const char *fmt, ...))
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/** This replaces printf(...), but requires UTF8 encoded strings. */
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DJVUEXTERNCAPI(void DjVuPrintMessageNative(const char *fmt, ...))
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/** The format (fmt) and arguments define a MessageList to be looked
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up in the external messages and printed to stderr. */
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DJVUEXTERNCAPI(void DjVuFormatErrorUTF8(const char *fmt, ...))
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/** The format (fmt) and arguments define a MessageList to be looked
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up in the external messages and printed to stderr. */
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DJVUEXTERNCAPI(void DjVuFormatErrorNative(const char *fmt, ...))
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/** Prints the translation of message to stderr. */
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DJVUEXTERNCAPI(void DjVuWriteError( const char *message ))
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/** Prints the translation of message to stdout. */
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DJVUEXTERNCAPI(void DjVuWriteMessage( const char *message ))
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/** A C function to perform a message lookup. Arguments are a buffer to
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received the translated message, a buffer size (bytes), and a
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message_list. The translated result is returned in msg_buffer encoded
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in UTF-8. In case of error, msg_buffer is empty
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(i.e., msg_buffer[0] == '\0').
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*/
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DJVUEXTERNCAPI(void DjVuMessageLookUpUTF8(
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char *msg_buffer, const unsigned int buffer_size,
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const char *message ))
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DJVUEXTERNCAPI(void DjVuMessageLookUpNative(
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char *msg_buffer, const unsigned int buffer_size,
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const char *message ))
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/** This function sets the program name used when
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searching for language files.
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*/
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DJVUEXTERNCAPI(const char *djvu_programname(const char *programname))
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/** @name DjVu Names
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This section is enabled when compilation symbol #NEED_DJVU_NAMES# is
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defined. This section redefines class names in order to unclutter the
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name space of shared objects. This is useful on systems which
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automatically export all global symbols when building a shared object.
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@args */
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//@{
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//@}
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#ifdef NEED_DJVU_NAMES
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/* The contents of this section may be generated by this shell command :
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* % egrep -h '^(class|struct) +[A-Z_][A-Za-z0-9_]*' *.h *.cpp |\
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* sed -e 's:[a-z]* *\([A-Za-z_][A-Za-z0-9_]*\).*:#define \1 DJVU_\1:g' |\
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* sort
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*/
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#endif // NEED_DJVU_NAMES
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//@}
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#if defined(macintosh)
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# define EMPTY_LOOP continue
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#else
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# define EMPTY_LOOP /* nop */
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#endif
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// The ERR_MSG(x) macro is intended to permit automated checking of the
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// externalized error message names against the source code. It has no
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// effect on the executed program. It should be used to surround each
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// message name that will need to be looked up in the external message
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// files. In particular, it should use on all strings passed to G_THROW.
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#ifndef HAS_CTRL_C_IN_ERR_MSG
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# define HAS_CTRL_C_IN_ERR_MSG 1
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#endif
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#ifndef ERR_MSG
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# if HAS_CTRL_C_IN_ERR_MSG
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// This hack allows for the coexistence of internationalized
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// and non-internationalized code. All internationalized error
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// message names are prefixed with a ctrl-c. Only these will
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// be looked for in the message files. Messages that do no
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// start with a ctrl-c will remain untranslated.
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# define ERR_MSG(x) "\003" x
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# else
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# define ERR_MSG(x) x
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# endif
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#endif
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#endif /* _DJVUGLOBAL_H_ */
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||
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