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302 lines
9.8 KiB
302 lines
9.8 KiB
2.1.11b (1 September 2005) [KDE 3.4.3 stable]
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* fix compilation dependencies
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* "fix" bug #65488 by disabling network games
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2.1.11 (12 September 2004) [KDE 3.3.1 stable]
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* fix loss of key down action after switching windows (bug #86017)
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* fix removed lines being not updated at restart (bug #88990)
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2.1.10 (4 July 2004) [KDE 3.3 stable]
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* use zoom in/out actions (bug #65478)
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* remove arrows in two players mode + add description for the three
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balls in multiplayer game (bug #65489)
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2.1.9 (31 May 2004)
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* more detailed removed line display
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* display level in progress bar
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2.1.8 (10 March 2004) [KDE 3.2.2 stable]
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* fix bug #65490 (default with simpler removed lines display)
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* fix bug #77170 (crash at startup)
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2.1.7 (24 January 2003) [KDE 3.2 stable]
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* more control on drop down action by key press and release
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* move to left/right column actions
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* notifications
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* fix crash when switching from normal to arcade game
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* options for old style rotation, for direct drop down and for
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simplified "removed blocks" display[idea by Whitehawk Stormchaser]
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* next/previous player names removed: it was confusing imho
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* clean up configuration dialog GUI
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* better multiplayer highscores dialog
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* removed "start" button for clients
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2.1.6b (18 December 2002) [KDE 3.1 stable]
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* fix stage display
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2.1.6 (6 June 2002)
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* simplify start/pause button (ugly with large texts)
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* arcade mode (only 6 levels) for KSirtet [idea by Douglas Smith]
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* TDEAccel is not used anymore...
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* some code cleanup and separation of source directories
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2.1.5 (16 April 2002)
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* highlight level lcd when it changes
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* progress bar for level [idea by Niko Boehm]
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2.1.4c (13 May 2002)
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* fix crash when pause pressed during animation [report by Christian Esken]
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2.1.4b (15 April 2002) [KDE 3.0.1 stable]
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* fix background color (less flicker and no more white background for
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not compliant (?) window manager) [report by Niko Boehm]
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* fix T piece rotation [report by Niko Boehm]
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* save key shortcuts [report by Niko Boehm]
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2.1.4 (15 January 2002)
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* revamped settings
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* some cleanups
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* fix several problems in AI code : much better now (for ksirtet)
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* several bug fixes
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* fix piece rotation in ksirtet and kfouleggs [many thanks to Sebastian
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Boehm]
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2.1.3 (16 December 2001)
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* use the dynamic library for highscores and the new API
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* fix a severe bug occurring for multiple gifts (multiplayers game in ksirtet)
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* reset gifts at game start (multiplayers game)
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* slow down the computer player (for ksirtet)
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* fix AI configuration saving
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2.1.2 (29 November 2001)
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* fix pause behaviour in menu (forward port from 2.2 branch)
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* use TDEConfigGroupSaver everywhere
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* World-wide highscores for KSirtet and KFoulEggs !!
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2.1.1 (17 October 2001)
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* some more reorganization
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* some code revamped and simplified
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* a DESIGN file !
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* progressive fall animation added to kfouleggs
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* board can be made transparent :)
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* "removed" lcd now displays more details (ksirtet & kfouleggs)
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* highscores updated (new dialog)
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* ported to Qt 3.0 (a piece of cake :)
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2.1.0b (28 November 2001) [SF 2.2 stable]
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* fix pause behaviour in menu [bug reported by Erik Hill]
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2.1.0 (17 July 2001) [KDE 2.2 stable]
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2.0.10 (03 July 2001) [SF 2.2 devel]
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* reorganized sources files
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* fixed level increase with initial level higher than 1 [thanks to Christof
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Musik]
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2.0.9 (24 May 2001)
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* configuration of the initial level added [suggested by Alain Beyrand among
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others ...]
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* enhancement of highscores : nicer dialogs, nb of games, mean score, ...
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* use of KHighscore
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* use of KStdGameAction
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* fix shadow display
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2.0.8 (11 April 2001)
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* fix for multiplayers game (see lib changelog)
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* pause when highscores requested [suggested by David Grill Watson]
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* create GenericBoard class (for future extensions)
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2.0.7 (14 March 2001)
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* changed highscores accelerator to CTRL + H (more standard)
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* better use of session-management
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2.0.6 (1 February 2001) [KDE 2.1 stable]
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* more explanations in KFouleggs score computation.
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* some fix in KFoulEggs piece drawing [I was not able to see
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the problem ; thanks to Tom Colgate]
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2.0.5 (13 September 2000) [KDE 2.0 stable]
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* fix for change of behaviour in QCanvas (QCanvasItems need a show).
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2.0.4 (4 September 2000)
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* fixed behaviour of button in highscores dialog when entering the winner
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name [proposed by Lotta Inkovaara]
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* fixed repaint problems of piece shadow [some flicker added though]
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* keys bindings should be now saved [due to some obscure bug in
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tdelibs/tdeaccel ; thanks to Chris]
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2.0.3
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* use of TDEMainWindow + interception of LayoutHint events to fix the resize
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problems ...
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2.0.2 (19 June 2000)
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* versioning the XMLGUI files
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* removed (unstandard) title in dialogs
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* block size is configurable
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2.0.1 (28 May 2000)
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* fixed highscores dialog showing empty if score too small [bug reported
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by David Grill Watson]
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* fixed something in the XML files ...
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2.0.0 (10 May 2000)
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* stupid bug fixed (off by one error in random piece generation)
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* fix segfault when exiting with the close button
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1.1.16 (14 April 2000)
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* AI is now configurable
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* multiplayer + AI for fouleggs !!
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* XMLguified + config cleaned up
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* animations can be configured on/off
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1.1.15 (3 April 2000)
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* nicer "light removed" animation in ksirtet
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* new "bump falling piece" animation
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* new "progressive falling on remove" animation for ksirtet
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1.1.14 (2 April 2000)
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* TDEAction
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* separated in two executables (ksirtet and kfouleggs)
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* use of QCanvas done
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* fixed a nasty bug for kfouleggs (segfault when the piece is almost at top
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and the action dropDown is activated)
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1.1.13 (7 February 2000)
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* found bug in piece copying/random generation
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* TDEAboutData
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* first modifications for the use of QCanvas
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1.1.12 (14 December 1999)
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* FE drawings are ok (not very cute though)
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* multiplayers status line completed : players names + gift leds
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* T piece starting orientation modified so it can be rotated immediately
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(this is of some importance for the AI player ...)
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* LCD style slightly changed
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* AI customization (to optimize AI ...) [uncomplete]
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* "What's This" added
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* multiplayers score dialog [uncomplete]
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1.1.11 (8 November 1999)
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* keys were "inverted" for two-players-game.
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* Foul Eggs game !! (score + multiplayers + AI still to be done).
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1.1.10 (14 August 1999)
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* big change for multiplayers game (due to heavy modification of lib)
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1.1.9 (6 July 1999)
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* highscore dialog is "layouted"
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* layout fixes
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1.1.8
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* fixes in AI and gift mechanism.
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* gift received and gift sent shower in multiplayers game.
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1.1.7 (21 March 1999)
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* "shadow" and "show next" are configurable via menu.
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* fix in shadow repaint.
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* fix : the removed line display is now cleaned when starting a new game.
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1.1.6 (20 March 1999)
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* the main board now use QT's layout engine.
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* some clean-ups for future extensions.
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* asynchronous opponent gift treatement (no more funnies when gray lines
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arrive at unexpected time)
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* shadow of the falling piece (to limit parallax errors) ...
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1.1.5 (11 March 1999)
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* fixed the layout code for Qt 2.0 (Mario Weilguni <mweilguni@kde.org>)
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1.1.4 (6 March 1999)
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* you can play against the COMPUTER !!! well its brain is rather limited
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but it's better than nothing :)
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* changes all over the place.
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1.1.3 (6 March 1999)
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* bug fix : random generation is uniform among games in multiplayers.
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* bug fix : in multiplayer : dropdown state does not persist after gameover.
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1.1.2 (2 March 1999)
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* big review of generic tetris code :
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- three fixes : * the falling pieces are better centered.
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* the next piece is shown well centered.
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* at game over the next piece is effectively the
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next one.
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- preparation for future extensions.
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1.1.1 (28 February 1999)
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* many bug fixes for multiplayer (there are still some nasty ones around)
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1.1.0 (25 February 1999)
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* big revamping : the old net code is gone ... a new one is coming :
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you can now play on the same computer ... the network code may (will ?)
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crash : understand "highly experimental" ;)
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* well it's almost ok. still some rough ends ...
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1.0.2 (18 February 1999)
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* fix a focus bug (bug report by Malte Starostik)
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1.0.1 (16 February 1999)
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* bug fix : no more funnies when pausing at unexpected moments [bug report by
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Malte Starostik]
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* keys settings were not saved [bug report by Sven Kuenzler]
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* drop pieces were not giving points anymore (thought I had already
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killed this one ...)
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* more clean-up (ad nauseam)
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1.0.0 (19 June 1998) [KDE 1.0 stable]
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* final cleanup before 1.0 !
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0.2.12 (10 March 1998)
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* some cleanups
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* blink full lines
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* accelerated drop for dropped down pieces
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* one more time for ace players : the main score box was too small
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0.2.11
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* [Robert Williams] Added version.h and ChangeLog
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* [Robert Williams] Added getCaption()
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0.2.10
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* included in the CVS tree
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* KTopLevelWidget & KMenubar
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0.2.7
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* some cleanups + international support
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* net fix : use 'uname' rather than 'getenv("HOSTNAME")'
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0.2.6
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* no more NULLs (for the sake of 64bits)
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* a nicer highscores dialog (there should be no more truncated score
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for ace players :)
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0.2.5
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* just a minor change to allow compile in Linux/Alpha
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0.2.4
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* minor changes
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* "kexample 0.31" compliance
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0.2.3
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* adapted for libtdecore 0.7
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* hide/show menubar + popup menu (ala kvt)
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* more compliant to the Style Guide
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0.2.2
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* use kdehelp
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* use of TDEConfig and clean the highscore dialog
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* use of kmsgbox for about :) [it is nice]
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0.2.1
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* use of KKeyCode for the management of keys
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0.2
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* many things : network game + extension for other similar game
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0.1
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* get rid of the grab stuff from the original version
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* small reorganisation
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* change of the key-bindings (cf help)
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* [Asger] the real scoring
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* [Asger] get rid of some needless stuff in GenericTetris
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* highscores
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