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37 lines
1.7 KiB
37 lines
1.7 KiB
KGoldrunner v2.0 - README
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Ian Wadham <ianw2@optusnet.com.au>
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Marco Krüger
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KGoldrunner is a game in which you, the hero, have to run through a maze
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of ladders, bricks, concrete and climbing bars to collect gold nuggets,
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while being pursued by enemies. When you have collected all the gold,
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you can move to the next level of the game by climbing to the top of the
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playing area. This version has several games (sets of levels) of
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varying difficulty and includes a Tutorial game. It also has an editor
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you can use to make up your own games or vary the released games. You
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use the mouse to guide the hero and dig holes in bricks.
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KGoldrunner is based on the Lode Runner (TM) game written in the USA
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by Doug Smith in 1983 for the Apple II and Commodore 64 computers.
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See the file INSTALL for instructions on how to compile, build and
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install KGoldrunner.
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The source code and other files are essentially the same for KDE2/Qt2
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and KDE3/Qt3, depending on the -DQT3 compiler flag, but the configuration
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and make files are quite different. WARNING: This version has been built,
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compiled and tested ONLY with KDE 3.1.1 and Qt 3.1.1.
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Just in case you cannot build and install KGoldrunner ...
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---------------------------------------------------------
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The sub-directory "kgoldrunner/docs/en" contains the KGoldrunner User's
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Guide in English, which is made available via online help in KGoldrunner
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when installed, but you can read it directly with your browser if you have
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not yet installed KGoldrunner. It contains details of how to play the game,
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including screen shots. The Installation and Technical Details sections
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may be useful if you are having difficulty installing KGoldrunner.
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