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tdegames/ksnake/levels.cpp

59 lines
1.6 KiB

/**
* Copyright Michel Filippi <mfilippi@sade.rhein-main.de>
* Robert Williams
* Andrew Chant <andrew.chant@utoronto.ca>
* André Luiz dos Santos <andre@netvision.com.br>
* Benjamin Meyer <ben+ksnake@meyerhome.net>
*
* This file is part of the ksnake package
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include <tqimage.h>
#include <tqbitmap.h>
#include <kstandarddirs.h>
#include "levels.h"
Levels *leV = 0;
Levels::Levels()
{
leV = this;
list = KGlobal::dirs()->findAllResources("appdata", "levels/*");
list.prepend( "dummy" );
}
int Levels::max()
{
return ( list.count() -1 );
}
TQImage Levels::getImage(int at)
{
TQBitmap bitmap(*list.at(at));
TQImage image = bitmap.convertToImage();
return image;
}
TQPixmap Levels::getPixmap(int at)
{
return TQPixmap(*list.at(at));
}