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65 lines
1.8 KiB
65 lines
1.8 KiB
/****************************************************************
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Copyright (c) 1998 Sandro Sigala <ssigala@globalnet.it>.
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All rights reserved.
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Permission to use, copy, modify, and distribute this software
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and its documentation for any purpose and without fee is hereby
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granted, provided that the above copyright notice appear in all
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copies and that both that the copyright notice and this
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permission notice and warranty disclaimer appear in supporting
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documentation, and that the name of the author not be used in
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advertising or publicity pertaining to distribution of the
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software without specific, written prior permission.
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The author disclaim all warranties with regard to this
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software, including all implied warranties of merchantability
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and fitness. In no event shall the author be liable for any
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special, indirect or consequential damages or any damages
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whatsoever resulting from loss of use, data or profits, whether
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in an action of contract, negligence or other tortious action,
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arising out of or in connection with the use or performance of
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this software.
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****************************************************************/
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#ifndef GAMEWINDOW_H
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#define GAMEWINDOW_H
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#include <tdemainwindow.h>
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#include "ksmiletris.h"
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class KMenuBar;
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class TQPopupMenu;
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class GameWidget;
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class KStatusBar;
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class GameWindow : public TDEMainWindow {
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Q_OBJECT
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public:
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GameWindow(TQWidget *parent=0, const char *name=0);
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public slots:
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void menu_newGame();
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void menu_pause();
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void menu_endGame();
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void menu_highScores();
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void menu_pieces();
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void menu_sounds();
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void updateStats(int level, int points);
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void gameOver();
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//void movedMenu(menuPosition);
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private:
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//enum menuPosition { Top, Bottom, Floating }; // hack
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//KMenuBar *menu;
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KStatusBar *status;
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GameWidget *game;
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TQString m_player;
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};
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#endif // !GAMEWINDOW_H
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