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tdegames/libksirtet/base/factory.cpp

53 lines
1.2 KiB

#include "factory.h"
#include <tdeaboutdata.h>
#include <tdeapplication.h>
#include <tdecmdlineargs.h>
#include <tdeglobal.h>
#include <tdelocale.h>
#include "settings.h"
BaseFactory *BaseFactory::_self = 0;
BaseFactory::BaseFactory(const MainData &md, const BaseBoardInfo &bi)
: mainData(md), bbi(bi)
{
Q_ASSERT( _self==0 );
_self = this;
_aboutData =
new TDEAboutData(md.appName, md.trName, md.longVersion, md.description,
TDEAboutData::License_GPL,
"(c) 1995, Eirik Eng\n(c) 1996-2004, Nicolas Hadacek",
0, md.homepage);
_aboutData->addAuthor("Nicolas Hadacek", 0, "hadacek@kde.org");
_aboutData->addCredit("Eirik Eng", I18N_NOOP("Core engine"));
}
void BaseFactory::init(int argc, char **argv)
{
TDECmdLineArgs::init(argc, argv, _aboutData);
(void)new TDEApplication;
TDEGlobal::locale()->insertCatalogue("libtdegames");
TDEGlobal::locale()->insertCatalogue("libksirtet");
}
BaseFactory::~BaseFactory()
{
delete kapp;
delete _aboutData;
Q_ASSERT(_self);
_self = 0;
}
TQWidget *BaseFactory::createAppearanceConfig()
{
return new BaseAppearanceConfig;
}
TQWidget *BaseFactory::createColorConfig()
{
return new ColorConfig;
}