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4303 lines
94 KiB
4303 lines
94 KiB
#include <arts/kmedia2.h>
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#include <arts/kplayobject.h>
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#include <arts/kplayobjectfactory.h>
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#include <tdeapplication.h>
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#include <tdeconfig.h>
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#include <kcursor.h>
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#include <kdebug.h>
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#include <knuminput.h>
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#include <tdefiledialog.h>
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#include <tdeglobal.h>
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#include <klineedit.h>
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#include <tdemessagebox.h>
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#include <kpixmapeffect.h>
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#include <kprinter.h>
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#include <kstandarddirs.h>
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#include <tqbrush.h>
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#include <tqcanvas.h>
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#include <tqcheckbox.h>
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#include <tqcolor.h>
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#include <tqcursor.h>
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#include <tqevent.h>
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#include <tqfont.h>
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#include <tqfontmetrics.h>
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#include <tqimage.h>
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#include <tqlabel.h>
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#include <tqlayout.h>
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#include <tqmap.h>
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#include <tqpainter.h>
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#include <tqpaintdevicemetrics.h>
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#include <tqpen.h>
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#include <tqpixmap.h>
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#include <tqpixmapcache.h>
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#include <tqpoint.h>
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#include <tqpointarray.h>
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#include <tqrect.h>
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#include <tqsimplerichtext.h>
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#include <tqsize.h>
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#include <tqslider.h>
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#include <tqspinbox.h>
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#include <tqstring.h>
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#include <tqstringlist.h>
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#include <tqtimer.h>
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#include <tqtooltip.h>
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#include <tqvaluelist.h>
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#include <tqwhatsthis.h>
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#include <math.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include "kcomboboxdialog.h"
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#include "kvolumecontrol.h"
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#include "vector.h"
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#include "game.h"
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inline TQString makeGroup(int id, int hole, TQString name, int x, int y)
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{
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return TQString("%1-%2@%3,%4|%5").arg(hole).arg(name).arg(x).arg(y).arg(id);
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}
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inline TQString makeStateGroup(int id, const TQString &name)
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{
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return TQString("%1|%2").arg(name).arg(id);
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}
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/////////////////////////
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RectPoint::RectPoint(TQColor color, RectItem *rect, TQCanvas *canvas)
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: TQCanvasEllipse(canvas)
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{
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setZ(9999);
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setSize(10, 10);
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this->rect = rect;
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setBrush(TQBrush(color));
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setSizeFactor(1.0);
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dontmove = false;
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}
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void RectPoint::moveBy(double dx, double dy)
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{
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TQCanvasEllipse::moveBy(dx, dy);
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if (dontmove)
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{
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dontmove = false;
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return;
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}
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TQCanvasItem *qitem = dynamic_cast<TQCanvasItem *>(rect);
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if (!qitem)
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return;
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double nw = m_sizeFactor * fabs(x() - qitem->x());
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double nh = m_sizeFactor * fabs(y() - qitem->y());
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if (nw <= 0 || nh <= 0)
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return;
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rect->newSize(nw, nh);
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}
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Config *RectPoint::config(TQWidget *parent)
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{
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CanvasItem *citem = dynamic_cast<CanvasItem *>(rect);
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if (citem)
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return citem->config(parent);
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else
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return CanvasItem::config(parent);
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}
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/////////////////////////
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Arrow::Arrow(TQCanvas *canvas)
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: TQCanvasLine(canvas)
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{
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line1 = new TQCanvasLine(canvas);
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line2 = new TQCanvasLine(canvas);
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m_angle = 0;
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m_length = 20;
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m_reversed = false;
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setPen(black);
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updateSelf();
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setVisible(false);
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}
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void Arrow::setPen(TQPen p)
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{
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TQCanvasLine::setPen(p);
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line1->setPen(p);
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line2->setPen(p);
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}
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void Arrow::setZ(double newz)
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{
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TQCanvasLine::setZ(newz);
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line1->setZ(newz);
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line2->setZ(newz);
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}
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void Arrow::setVisible(bool yes)
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{
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TQCanvasLine::setVisible(yes);
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line1->setVisible(yes);
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line2->setVisible(yes);
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}
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void Arrow::moveBy(double dx, double dy)
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{
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TQCanvasLine::moveBy(dx, dy);
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line1->moveBy(dx, dy);
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line2->moveBy(dx, dy);
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}
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void Arrow::aboutToDie()
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{
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delete line1;
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delete line2;
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}
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void Arrow::updateSelf()
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{
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TQPoint start = startPoint();
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TQPoint end(m_length * cos(m_angle), m_length * sin(m_angle));
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if (m_reversed)
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{
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TQPoint tmp(start);
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start = end;
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end = tmp;
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}
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setPoints(start.x(), start.y(), end.x(), end.y());
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const double lineLen = m_length / 2;
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const double angle1 = m_angle - M_PI / 2 - 1;
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line1->move(end.x() + x(), end.y() + y());
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start = end;
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end = TQPoint(lineLen * cos(angle1), lineLen * sin(angle1));
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line1->setPoints(0, 0, end.x(), end.y());
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const double angle2 = m_angle + M_PI / 2 + 1;
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line2->move(start.x() + x(), start.y() + y());
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end = TQPoint(lineLen * cos(angle2), lineLen * sin(angle2));
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line2->setPoints(0, 0, end.x(), end.y());
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}
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/////////////////////////
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BridgeConfig::BridgeConfig(Bridge *bridge, TQWidget *parent)
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: Config(parent)
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{
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this->bridge = bridge;
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m_vlayout = new TQVBoxLayout(this, marginHint(), spacingHint());
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TQGridLayout *layout = new TQGridLayout(m_vlayout, 2, 3, spacingHint());
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layout->addWidget(new TQLabel(i18n("Walls on:"), this), 0, 0);
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top = new TQCheckBox(i18n("&Top"), this);
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layout->addWidget(top, 0, 1);
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connect(top, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(topWallChanged(bool)));
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top->setChecked(bridge->topWallVisible());
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bot = new TQCheckBox(i18n("&Bottom"), this);
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layout->addWidget(bot, 1, 1);
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connect(bot, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(botWallChanged(bool)));
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bot->setChecked(bridge->botWallVisible());
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left = new TQCheckBox(i18n("&Left"), this);
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layout->addWidget(left, 1, 0);
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connect(left, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(leftWallChanged(bool)));
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left->setChecked(bridge->leftWallVisible());
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right = new TQCheckBox(i18n("&Right"), this);
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layout->addWidget(right, 1, 2);
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connect(right, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(rightWallChanged(bool)));
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right->setChecked(bridge->rightWallVisible());
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}
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void BridgeConfig::topWallChanged(bool yes)
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{
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bridge->setTopWallVisible(yes);
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changed();
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}
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void BridgeConfig::botWallChanged(bool yes)
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{
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bridge->setBotWallVisible(yes);
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changed();
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}
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void BridgeConfig::leftWallChanged(bool yes)
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{
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bridge->setLeftWallVisible(yes);
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changed();
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}
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void BridgeConfig::rightWallChanged(bool yes)
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{
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bridge->setRightWallVisible(yes);
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changed();
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}
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/////////////////////////
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Bridge::Bridge(TQRect rect, TQCanvas *canvas)
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: TQCanvasRectangle(rect, canvas)
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{
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TQColor color("#92772D");
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setBrush(TQBrush(color));
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setPen(TQt::NoPen);
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setZ(998);
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topWall = new Wall(canvas);
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topWall->setAlwaysShow(true);
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botWall = new Wall(canvas);
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botWall->setAlwaysShow(true);
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leftWall = new Wall(canvas);
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leftWall->setAlwaysShow(true);
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rightWall = new Wall(canvas);
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rightWall->setAlwaysShow(true);
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setWallZ(z() + 0.01);
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setWallColor(color);
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topWall->setVisible(false);
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botWall->setVisible(false);
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leftWall->setVisible(false);
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rightWall->setVisible(false);
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point = new RectPoint(color, this, canvas);
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editModeChanged(false);
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newSize(width(), height());
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}
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bool Bridge::collision(Ball *ball, long int /*id*/)
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{
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ball->setFrictionMultiplier(.63);
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return false;
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}
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void Bridge::setWallZ(double newz)
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{
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topWall->setZ(newz);
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botWall->setZ(newz);
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leftWall->setZ(newz);
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rightWall->setZ(newz);
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}
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void Bridge::setGame(KolfGame *game)
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{
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CanvasItem::setGame(game);
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topWall->setGame(game);
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botWall->setGame(game);
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leftWall->setGame(game);
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rightWall->setGame(game);
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}
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void Bridge::setWallColor(TQColor color)
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{
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topWall->setPen(TQPen(color.dark(), 3));
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botWall->setPen(topWall->pen());
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leftWall->setPen(topWall->pen());
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rightWall->setPen(topWall->pen());
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}
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void Bridge::aboutToDie()
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{
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delete point;
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topWall->aboutToDie();
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delete topWall;
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botWall->aboutToDie();
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delete botWall;
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leftWall->aboutToDie();
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delete leftWall;
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rightWall->aboutToDie();
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delete rightWall;
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}
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void Bridge::editModeChanged(bool changed)
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{
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point->setVisible(changed);
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moveBy(0, 0);
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}
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void Bridge::moveBy(double dx, double dy)
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{
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TQCanvasRectangle::moveBy(dx, dy);
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point->dontMove();
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point->move(x() + width(), y() + height());
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topWall->move(x(), y());
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botWall->move(x(), y() - 1);
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leftWall->move(x(), y());
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rightWall->move(x(), y());
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TQCanvasItemList list = collisions(true);
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for (TQCanvasItemList::Iterator it = list.begin(); it != list.end(); ++it)
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{
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CanvasItem *citem = dynamic_cast<CanvasItem *>(*it);
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if (citem)
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citem->updateZ();
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}
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}
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void Bridge::load(TDEConfig *cfg)
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{
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doLoad(cfg);
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}
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void Bridge::doLoad(TDEConfig *cfg)
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{
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newSize(cfg->readNumEntry("width", width()), cfg->readNumEntry("height", height()));
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setTopWallVisible(cfg->readBoolEntry("topWallVisible", topWallVisible()));
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setBotWallVisible(cfg->readBoolEntry("botWallVisible", botWallVisible()));
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setLeftWallVisible(cfg->readBoolEntry("leftWallVisible", leftWallVisible()));
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setRightWallVisible(cfg->readBoolEntry("rightWallVisible", rightWallVisible()));
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}
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void Bridge::save(TDEConfig *cfg)
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{
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doSave(cfg);
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}
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void Bridge::doSave(TDEConfig *cfg)
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{
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cfg->writeEntry("width", width());
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cfg->writeEntry("height", height());
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cfg->writeEntry("topWallVisible", topWallVisible());
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cfg->writeEntry("botWallVisible", botWallVisible());
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cfg->writeEntry("leftWallVisible", leftWallVisible());
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cfg->writeEntry("rightWallVisible", rightWallVisible());
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}
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TQPtrList<TQCanvasItem> Bridge::moveableItems() const
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{
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TQPtrList<TQCanvasItem> ret;
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ret.append(point);
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return ret;
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}
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void Bridge::newSize(int width, int height)
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{
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setSize(width, height);
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}
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void Bridge::setSize(int width, int height)
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{
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TQCanvasRectangle::setSize(width, height);
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topWall->setPoints(0, 0, width, 0);
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botWall->setPoints(0, height, width, height);
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leftWall->setPoints(0, 0, 0, height);
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rightWall->setPoints(width, 0, width, height);
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moveBy(0, 0);
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}
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/////////////////////////
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WindmillConfig::WindmillConfig(Windmill *windmill, TQWidget *parent)
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: BridgeConfig(windmill, parent)
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{
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this->windmill = windmill;
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m_vlayout->addStretch();
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TQCheckBox *check = new TQCheckBox(i18n("Windmill on bottom"), this);
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check->setChecked(windmill->bottom());
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connect(check, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(endChanged(bool)));
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m_vlayout->addWidget(check);
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TQHBoxLayout *hlayout = new TQHBoxLayout(m_vlayout, spacingHint());
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hlayout->addWidget(new TQLabel(i18n("Slow"), this));
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TQSlider *slider = new TQSlider(1, 10, 1, windmill->curSpeed(), TQt::Horizontal, this);
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hlayout->addWidget(slider);
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hlayout->addWidget(new TQLabel(i18n("Fast"), this));
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connect(slider, TQT_SIGNAL(valueChanged(int)), this, TQT_SLOT(speedChanged(int)));
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endChanged(check->isChecked());
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}
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void WindmillConfig::speedChanged(int news)
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{
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windmill->setSpeed(news);
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changed();
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}
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void WindmillConfig::endChanged(bool bottom)
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{
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windmill->setBottom(bottom);
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changed();
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bot->setEnabled(!bottom);
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if (startedUp)
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{
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bot->setChecked(!bottom);
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botWallChanged(bot->isChecked());
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}
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top->setEnabled(bottom);
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if (startedUp)
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{
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top->setChecked(bottom);
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topWallChanged(top->isChecked());
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}
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}
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/////////////////////////
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Windmill::Windmill(TQRect rect, TQCanvas *canvas)
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: Bridge(rect, canvas), speedfactor(16), m_bottom(true)
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{
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guard = new WindmillGuard(canvas);
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guard->setPen(TQPen(black, 5));
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guard->setVisible(true);
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guard->setAlwaysShow(true);
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setSpeed(5);
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guard->setZ(wallZ() + .1);
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left = new Wall(canvas);
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left->setPen(wallPen());
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left->setAlwaysShow(true);
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right = new Wall(canvas);
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right->setPen(wallPen());
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right->setAlwaysShow(true);
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left->setZ(wallZ());
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right->setZ(wallZ());
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left->setVisible(true);
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right->setVisible(true);
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setTopWallVisible(false);
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setBotWallVisible(false);
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setLeftWallVisible(true);
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setRightWallVisible(true);
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newSize(width(), height());
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moveBy(0, 0);
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}
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void Windmill::aboutToDie()
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{
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Bridge::aboutToDie();
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guard->aboutToDie();
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delete guard;
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left->aboutToDie();
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delete left;
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right->aboutToDie();
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delete right;
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}
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void Windmill::setSpeed(int news)
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{
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if (news < 0)
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return;
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speed = news;
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guard->setXVelocity(((double)news / (double)3) * (guard->xVelocity() > 0? 1 : -1));
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}
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void Windmill::setGame(KolfGame *game)
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{
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Bridge::setGame(game);
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guard->setGame(game);
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left->setGame(game);
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right->setGame(game);
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}
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void Windmill::save(TDEConfig *cfg)
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{
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cfg->writeEntry("speed", speed);
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cfg->writeEntry("bottom", m_bottom);
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doSave(cfg);
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}
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void Windmill::load(TDEConfig *cfg)
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{
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setSpeed(cfg->readNumEntry("speed", -1));
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doLoad(cfg);
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left->editModeChanged(false);
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right->editModeChanged(false);
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guard->editModeChanged(false);
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setBottom(cfg->readBoolEntry("bottom", true));
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}
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void Windmill::moveBy(double dx, double dy)
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{
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Bridge::moveBy(dx, dy);
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left->move(x(), y());
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right->move(x(), y());
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guard->moveBy(dx, dy);
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guard->setBetween(x(), x() + width());
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update();
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}
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void Windmill::setSize(int width, int height)
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{
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newSize(width, height);
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}
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void Windmill::setBottom(bool yes)
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{
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m_bottom = yes;
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newSize(width(), height());
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}
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void Windmill::newSize(int width, int height)
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{
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Bridge::newSize(width, height);
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const int indent = width / 4;
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double indentY = m_bottom? height : 0;
|
|
left->setPoints(0, indentY, indent, indentY);
|
|
right->setPoints(width - indent, indentY, width, indentY);
|
|
|
|
guard->setBetween(x(), x() + width);
|
|
double guardY = m_bottom? height + 4 : -4;
|
|
guard->setPoints(0, guardY, (double)indent / (double)1.07 - 2, guardY);
|
|
}
|
|
|
|
/////////////////////////
|
|
|
|
void WindmillGuard::advance(int phase)
|
|
{
|
|
Wall::advance(phase);
|
|
|
|
if (phase == 1)
|
|
{
|
|
if (x() + startPoint().x() <= min)
|
|
setXVelocity(fabs(xVelocity()));
|
|
else if (x() + endPoint().x() >= max)
|
|
setXVelocity(-fabs(xVelocity()));
|
|
}
|
|
}
|
|
|
|
/////////////////////////
|
|
|
|
Sign::Sign(TQCanvas *canvas)
|
|
: Bridge(TQRect(0, 0, 110, 40), canvas)
|
|
{
|
|
setZ(998.8);
|
|
m_text = m_untranslatedText = i18n("New Text");
|
|
setBrush(TQBrush(white));
|
|
setWallColor(black);
|
|
setWallZ(z() + .01);
|
|
|
|
setTopWallVisible(true);
|
|
setBotWallVisible(true);
|
|
setLeftWallVisible(true);
|
|
setRightWallVisible(true);
|
|
}
|
|
|
|
void Sign::load(TDEConfig *cfg)
|
|
{
|
|
m_text = cfg->readEntry("Comment", m_text);
|
|
m_untranslatedText = cfg->readEntryUntranslated("Comment", m_untranslatedText);
|
|
|
|
doLoad(cfg);
|
|
}
|
|
|
|
void Sign::save(TDEConfig *cfg)
|
|
{
|
|
cfg->writeEntry("Comment", m_untranslatedText);
|
|
|
|
doSave(cfg);
|
|
}
|
|
|
|
void Sign::setText(const TQString &text)
|
|
{
|
|
m_text = text;
|
|
m_untranslatedText = text;
|
|
|
|
update();
|
|
}
|
|
|
|
void Sign::draw(TQPainter &painter)
|
|
{
|
|
Bridge::draw(painter);
|
|
|
|
painter.setPen(TQPen(black, 1));
|
|
TQSimpleRichText txt(m_text, kapp->font());
|
|
const int indent = wallPen().width() + 3;
|
|
txt.setWidth(width() - 2*indent);
|
|
TQColorGroup colorGroup;
|
|
colorGroup.setColor(TQColorGroup::Foreground, black);
|
|
colorGroup.setColor(TQColorGroup::Text, black);
|
|
colorGroup.setColor(TQColorGroup::Background, black);
|
|
colorGroup.setColor(TQColorGroup::Base, black);
|
|
txt.draw(&painter, x() + indent, y(), TQRect(x() + indent, y(), width() - indent, height() - indent), colorGroup);
|
|
}
|
|
|
|
/////////////////////////
|
|
|
|
SignConfig::SignConfig(Sign *sign, TQWidget *parent)
|
|
: BridgeConfig(sign, parent)
|
|
{
|
|
this->sign = sign;
|
|
m_vlayout->addStretch();
|
|
m_vlayout->addWidget(new TQLabel(i18n("Sign HTML:"), this));
|
|
KLineEdit *name = new KLineEdit(sign->text(), this);
|
|
m_vlayout->addWidget(name);
|
|
connect(name, TQT_SIGNAL(textChanged(const TQString &)), this, TQT_SLOT(textChanged(const TQString &)));
|
|
}
|
|
|
|
void SignConfig::textChanged(const TQString &text)
|
|
{
|
|
sign->setText(text);
|
|
changed();
|
|
}
|
|
|
|
/////////////////////////
|
|
|
|
EllipseConfig::EllipseConfig(Ellipse *ellipse, TQWidget *parent)
|
|
: Config(parent), slow1(0), fast1(0), slow2(0), fast2(0), slider1(0), slider2(0)
|
|
{
|
|
this->ellipse = ellipse;
|
|
|
|
m_vlayout = new TQVBoxLayout(this, marginHint(), spacingHint());
|
|
|
|
TQCheckBox *check = new TQCheckBox(i18n("Enable show/hide"), this);
|
|
m_vlayout->addWidget(check);
|
|
connect(check, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(check1Changed(bool)));
|
|
check->setChecked(ellipse->changeEnabled());
|
|
|
|
TQHBoxLayout *hlayout = new TQHBoxLayout(m_vlayout, spacingHint());
|
|
slow1 = new TQLabel(i18n("Slow"), this);
|
|
hlayout->addWidget(slow1);
|
|
slider1 = new TQSlider(1, 100, 5, 100 - ellipse->changeEvery(), TQt::Horizontal, this);
|
|
hlayout->addWidget(slider1);
|
|
fast1 = new TQLabel(i18n("Fast"), this);
|
|
hlayout->addWidget(fast1);
|
|
|
|
connect(slider1, TQT_SIGNAL(valueChanged(int)), this, TQT_SLOT(value1Changed(int)));
|
|
|
|
check1Changed(ellipse->changeEnabled());
|
|
|
|
// TODO add slider2 and friends and make it possible for ellipses to grow and contract
|
|
|
|
m_vlayout->addStretch();
|
|
}
|
|
|
|
void EllipseConfig::value1Changed(int news)
|
|
{
|
|
ellipse->setChangeEvery(100 - news);
|
|
changed();
|
|
}
|
|
|
|
void EllipseConfig::value2Changed(int /*news*/)
|
|
{
|
|
changed();
|
|
}
|
|
|
|
void EllipseConfig::check1Changed(bool on)
|
|
{
|
|
ellipse->setChangeEnabled(on);
|
|
if (slider1)
|
|
slider1->setEnabled(on);
|
|
if (slow1)
|
|
slow1->setEnabled(on);
|
|
if (fast1)
|
|
fast1->setEnabled(on);
|
|
|
|
changed();
|
|
}
|
|
|
|
void EllipseConfig::check2Changed(bool on)
|
|
{
|
|
//ellipse->setChangeEnabled(on);
|
|
if (slider2)
|
|
slider2->setEnabled(on);
|
|
if (slow2)
|
|
slow2->setEnabled(on);
|
|
if (fast2)
|
|
fast2->setEnabled(on);
|
|
|
|
changed();
|
|
}
|
|
|
|
/////////////////////////
|
|
|
|
Ellipse::Ellipse(TQCanvas *canvas)
|
|
: TQCanvasEllipse(canvas)
|
|
{
|
|
savingDone();
|
|
setChangeEnabled(false);
|
|
setChangeEvery(50);
|
|
count = 0;
|
|
setVisible(true);
|
|
|
|
point = new RectPoint(black, this, canvas);
|
|
point->setSizeFactor(2.0);
|
|
}
|
|
|
|
void Ellipse::aboutToDie()
|
|
{
|
|
delete point;
|
|
}
|
|
|
|
void Ellipse::setChangeEnabled(bool changeEnabled)
|
|
{
|
|
m_changeEnabled = changeEnabled;
|
|
setAnimated(m_changeEnabled);
|
|
|
|
if (!m_changeEnabled)
|
|
setVisible(true);
|
|
}
|
|
|
|
TQPtrList<TQCanvasItem> Ellipse::moveableItems() const
|
|
{
|
|
TQPtrList<TQCanvasItem> ret;
|
|
ret.append(point);
|
|
return ret;
|
|
}
|
|
|
|
void Ellipse::newSize(int width, int height)
|
|
{
|
|
TQCanvasEllipse::setSize(width, height);
|
|
}
|
|
|
|
void Ellipse::moveBy(double dx, double dy)
|
|
{
|
|
TQCanvasEllipse::moveBy(dx, dy);
|
|
|
|
point->dontMove();
|
|
point->move(x() + width() / 2, y() + height() / 2);
|
|
}
|
|
|
|
void Ellipse::editModeChanged(bool changed)
|
|
{
|
|
point->setVisible(changed);
|
|
moveBy(0, 0);
|
|
}
|
|
|
|
void Ellipse::advance(int phase)
|
|
{
|
|
TQCanvasEllipse::advance(phase);
|
|
|
|
if (phase == 1 && m_changeEnabled && !dontHide)
|
|
{
|
|
if (count > (m_changeEvery + 10) * 1.8)
|
|
count = 0;
|
|
if (count == 0)
|
|
setVisible(!isVisible());
|
|
|
|
count++;
|
|
}
|
|
}
|
|
|
|
void Ellipse::load(TDEConfig *cfg)
|
|
{
|
|
setChangeEnabled(cfg->readBoolEntry("changeEnabled", changeEnabled()));
|
|
setChangeEvery(cfg->readNumEntry("changeEvery", changeEvery()));
|
|
double newWidth = width(), newHeight = height();
|
|
newWidth = cfg->readNumEntry("width", newWidth);
|
|
newHeight = cfg->readNumEntry("height", newHeight);
|
|
newSize(newWidth, newHeight);
|
|
}
|
|
|
|
void Ellipse::save(TDEConfig *cfg)
|
|
{
|
|
cfg->writeEntry("changeEvery", changeEvery());
|
|
cfg->writeEntry("changeEnabled", changeEnabled());
|
|
cfg->writeEntry("width", width());
|
|
cfg->writeEntry("height", height());
|
|
}
|
|
|
|
Config *Ellipse::config(TQWidget *parent)
|
|
{
|
|
return new EllipseConfig(this, parent);
|
|
}
|
|
|
|
void Ellipse::aboutToSave()
|
|
{
|
|
setVisible(true);
|
|
dontHide = true;
|
|
}
|
|
|
|
void Ellipse::savingDone()
|
|
{
|
|
dontHide = false;
|
|
}
|
|
|
|
/////////////////////////
|
|
|
|
Puddle::Puddle(TQCanvas *canvas)
|
|
: Ellipse(canvas)
|
|
{
|
|
setSize(45, 30);
|
|
|
|
TQBrush brush;
|
|
TQPixmap pic;
|
|
|
|
if (!TQPixmapCache::find("puddle", pic))
|
|
{
|
|
pic.load(locate("appdata", "pics/puddle.png"));
|
|
TQPixmapCache::insert("puddle", pic);
|
|
}
|
|
|
|
brush.setPixmap(pic);
|
|
setBrush(brush);
|
|
|
|
KPixmap pointPic(pic);
|
|
KPixmapEffect::intensity(pointPic, .45);
|
|
brush.setPixmap(pointPic);
|
|
point->setBrush(brush);
|
|
|
|
setZ(-25);
|
|
}
|
|
|
|
bool Puddle::collision(Ball *ball, long int /*id*/)
|
|
{
|
|
if (ball->isVisible())
|
|
{
|
|
TQCanvasRectangle i(TQRect(ball->x(), ball->y(), 1, 1), canvas());
|
|
i.setVisible(true);
|
|
|
|
// is center of ball in?
|
|
if (i.collidesWith(this)/* && ball->curVector().magnitude() < 4*/)
|
|
{
|
|
playSound("puddle");
|
|
ball->setAddStroke(ball->addStroke() + 1);
|
|
ball->setPlaceOnGround(true);
|
|
ball->setVisible(false);
|
|
ball->setState(Stopped);
|
|
ball->setVelocity(0, 0);
|
|
if (game && game->curBall() == ball)
|
|
game->stoppedBall();
|
|
}
|
|
else
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/////////////////////////
|
|
|
|
Sand::Sand(TQCanvas *canvas)
|
|
: Ellipse(canvas)
|
|
{
|
|
setSize(45, 40);
|
|
|
|
TQBrush brush;
|
|
TQPixmap pic;
|
|
|
|
if (!TQPixmapCache::find("sand", pic))
|
|
{
|
|
pic.load(locate("appdata", "pics/sand.png"));
|
|
TQPixmapCache::insert("sand", pic);
|
|
}
|
|
|
|
brush.setPixmap(pic);
|
|
setBrush(brush);
|
|
|
|
KPixmap pointPic(pic);
|
|
KPixmapEffect::intensity(pointPic, .45);
|
|
brush.setPixmap(pointPic);
|
|
point->setBrush(brush);
|
|
|
|
setZ(-26);
|
|
}
|
|
|
|
bool Sand::collision(Ball *ball, long int /*id*/)
|
|
{
|
|
TQCanvasRectangle i(TQRect(ball->x(), ball->y(), 1, 1), canvas());
|
|
i.setVisible(true);
|
|
|
|
// is center of ball in?
|
|
if (i.collidesWith(this)/* && ball->curVector().magnitude() < 4*/)
|
|
{
|
|
if (ball->curVector().magnitude() > 0)
|
|
ball->setFrictionMultiplier(7);
|
|
else
|
|
{
|
|
ball->setVelocity(0, 0);
|
|
ball->setState(Stopped);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/////////////////////////
|
|
|
|
Putter::Putter(TQCanvas *canvas)
|
|
: TQCanvasLine(canvas)
|
|
{
|
|
m_showGuideLine = true;
|
|
oneDegree = M_PI / 180;
|
|
len = 9;
|
|
angle = 0;
|
|
|
|
guideLine = new TQCanvasLine(canvas);
|
|
guideLine->setPen(TQPen(white, 1, TQPen::DotLine));
|
|
guideLine->setZ(998.8);
|
|
|
|
setPen(TQPen(black, 4));
|
|
putterWidth = 11;
|
|
maxAngle = 2 * M_PI;
|
|
|
|
hideInfo();
|
|
|
|
// this also sets Z
|
|
resetAngles();
|
|
}
|
|
|
|
void Putter::showInfo()
|
|
{
|
|
guideLine->setVisible(isVisible());
|
|
}
|
|
|
|
void Putter::hideInfo()
|
|
{
|
|
guideLine->setVisible(m_showGuideLine? isVisible() : false);
|
|
}
|
|
|
|
void Putter::moveBy(double dx, double dy)
|
|
{
|
|
TQCanvasLine::moveBy(dx, dy);
|
|
guideLine->move(x(), y());
|
|
}
|
|
|
|
void Putter::setShowGuideLine(bool yes)
|
|
{
|
|
m_showGuideLine = yes;
|
|
setVisible(isVisible());
|
|
}
|
|
|
|
void Putter::setVisible(bool yes)
|
|
{
|
|
TQCanvasLine::setVisible(yes);
|
|
guideLine->setVisible(m_showGuideLine? yes : false);
|
|
}
|
|
|
|
void Putter::setOrigin(int _x, int _y)
|
|
{
|
|
setVisible(true);
|
|
move(_x, _y);
|
|
len = 9;
|
|
finishMe();
|
|
}
|
|
|
|
void Putter::setAngle(Ball *ball)
|
|
{
|
|
angle = angleMap.contains(ball)? angleMap[ball] : 0;
|
|
finishMe();
|
|
}
|
|
|
|
void Putter::go(Direction d, Amount amount)
|
|
{
|
|
double addition = (amount == Amount_More? 6 * oneDegree : amount == Amount_Less? .5 * oneDegree : 2 * oneDegree);
|
|
|
|
switch (d)
|
|
{
|
|
case Forwards:
|
|
len -= 1;
|
|
guideLine->setVisible(false);
|
|
break;
|
|
case Backwards:
|
|
len += 1;
|
|
guideLine->setVisible(false);
|
|
break;
|
|
case D_Left:
|
|
angle += addition;
|
|
if (angle > maxAngle)
|
|
angle -= maxAngle;
|
|
break;
|
|
case D_Right:
|
|
angle -= addition;
|
|
if (angle < 0)
|
|
angle = maxAngle - fabs(angle);
|
|
break;
|
|
}
|
|
|
|
finishMe();
|
|
}
|
|
|
|
void Putter::finishMe()
|
|
{
|
|
midPoint.setX(cos(angle) * len);
|
|
midPoint.setY(-sin(angle) * len);
|
|
|
|
TQPoint start;
|
|
TQPoint end;
|
|
|
|
if (midPoint.y() || !midPoint.x())
|
|
{
|
|
start.setX(midPoint.x() - putterWidth * sin(angle));
|
|
start.setY(midPoint.y() - putterWidth * cos(angle));
|
|
end.setX(midPoint.x() + putterWidth * sin(angle));
|
|
end.setY(midPoint.y() + putterWidth * cos(angle));
|
|
}
|
|
else
|
|
{
|
|
start.setX(midPoint.x());
|
|
start.setY(midPoint.y() + putterWidth);
|
|
end.setY(midPoint.y() - putterWidth);
|
|
end.setX(midPoint.x());
|
|
}
|
|
|
|
guideLine->setPoints(midPoint.x(), midPoint.y(), -cos(angle) * len * 4, sin(angle) * len * 4);
|
|
|
|
setPoints(start.x(), start.y(), end.x(), end.y());
|
|
}
|
|
|
|
/////////////////////////
|
|
|
|
Bumper::Bumper(TQCanvas *canvas)
|
|
: TQCanvasEllipse(20, 20, canvas)
|
|
{
|
|
setZ(-25);
|
|
|
|
firstColor = TQColor("#E74804");
|
|
secondColor = firstColor.light();
|
|
|
|
count = 0;
|
|
setBrush(firstColor);
|
|
setAnimated(false);
|
|
|
|
inside = new Inside(this, canvas);
|
|
inside->setBrush(firstColor.light(109));
|
|
inside->setSize(width() / 2.6, height() / 2.6);
|
|
inside->show();
|
|
}
|
|
|
|
void Bumper::aboutToDie()
|
|
{
|
|
delete inside;
|
|
}
|
|
|
|
void Bumper::moveBy(double dx, double dy)
|
|
{
|
|
TQCanvasEllipse::moveBy(dx, dy);
|
|
//const double insideLen = (double)(width() - inside->width()) / 2.0;
|
|
inside->move(x(), y());
|
|
}
|
|
|
|
void Bumper::editModeChanged(bool changed)
|
|
{
|
|
inside->setVisible(!changed);
|
|
}
|
|
|
|
void Bumper::advance(int phase)
|
|
{
|
|
TQCanvasEllipse::advance(phase);
|
|
|
|
if (phase == 1)
|
|
{
|
|
count++;
|
|
if (count > 2)
|
|
{
|
|
count = 0;
|
|
setBrush(firstColor);
|
|
update();
|
|
setAnimated(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool Bumper::collision(Ball *ball, long int /*id*/)
|
|
{
|
|
setBrush(secondColor);
|
|
|
|
double speed = 1.8 + ball->curVector().magnitude() * .9;
|
|
if (speed > 8)
|
|
speed = 8;
|
|
|
|
const TQPoint start(x(), y());
|
|
const TQPoint end(ball->x(), ball->y());
|
|
|
|
Vector betweenVector(start, end);
|
|
betweenVector.setMagnitude(speed);
|
|
|
|
// add some randomness so we don't go indefinetely
|
|
betweenVector.setDirection(betweenVector.direction() + deg2rad((kapp->random() % 3) - 1));
|
|
|
|
ball->setVector(betweenVector);
|
|
// for some reason, x is always switched...
|
|
ball->setXVelocity(-ball->xVelocity());
|
|
ball->setState(Rolling);
|
|
|
|
setAnimated(true);
|
|
|
|
return true;
|
|
}
|
|
|
|
/////////////////////////
|
|
|
|
Hole::Hole(TQColor color, TQCanvas *canvas)
|
|
: TQCanvasEllipse(15, 15, canvas)
|
|
{
|
|
setZ(998.1);
|
|
setPen(black);
|
|
setBrush(color);
|
|
}
|
|
|
|
bool Hole::collision(Ball *ball, long int /*id*/)
|
|
{
|
|
bool wasCenter = false;
|
|
|
|
switch (result(TQPoint(ball->x(), ball->y()), ball->curVector().magnitude(), &wasCenter))
|
|
{
|
|
case Result_Holed:
|
|
place(ball, wasCenter);
|
|
return false;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
HoleResult Hole::result(TQPoint p, double s, bool * /*wasCenter*/)
|
|
{
|
|
const double longestRadius = width() > height()? width() : height();
|
|
if (s > longestRadius / 5.0)
|
|
return Result_Miss;
|
|
|
|
TQCanvasRectangle i(TQRect(p, TQSize(1, 1)), canvas());
|
|
i.setVisible(true);
|
|
|
|
// is center of ball in cup?
|
|
if (i.collidesWith(this))
|
|
{
|
|
return Result_Holed;
|
|
}
|
|
else
|
|
return Result_Miss;
|
|
}
|
|
|
|
/////////////////////////
|
|
|
|
Cup::Cup(TQCanvas *canvas)
|
|
: Hole(TQColor("#808080"), canvas)
|
|
{
|
|
if (!TQPixmapCache::find("cup", pixmap))
|
|
{
|
|
pixmap.load(locate("appdata", "pics/cup.png"));
|
|
TQPixmapCache::insert("cup", pixmap);
|
|
}
|
|
}
|
|
|
|
void Cup::draw(TQPainter &p)
|
|
{
|
|
p.drawPixmap(TQPoint(x() - width() / 2, y() - height() / 2), pixmap);
|
|
}
|
|
|
|
bool Cup::place(Ball *ball, bool /*wasCenter*/)
|
|
{
|
|
ball->setState(Holed);
|
|
playSound("holed");
|
|
|
|
// the picture's center is a little different
|
|
ball->move(x() - 1, y());
|
|
ball->setVelocity(0, 0);
|
|
if (game && game->curBall() == ball)
|
|
game->stoppedBall();
|
|
return true;
|
|
}
|
|
|
|
void Cup::save(TDEConfig *cfg)
|
|
{
|
|
cfg->writeEntry("dummykey", true);
|
|
}
|
|
|
|
/////////////////////////
|
|
|
|
BlackHole::BlackHole(TQCanvas *canvas)
|
|
: Hole(black, canvas), exitDeg(0)
|
|
{
|
|
infoLine = 0;
|
|
m_minSpeed = 3.0;
|
|
m_maxSpeed = 5.0;
|
|
runs = 0;
|
|
|
|
const TQColor myColor((TQRgb)(kapp->random() % 0x01000000));
|
|
|
|
outside = new TQCanvasEllipse(canvas);
|
|
outside->setZ(z() - .001);
|
|
|
|
outside->setBrush(TQBrush(myColor));
|
|
setBrush(black);
|
|
|
|
exitItem = new BlackHoleExit(this, canvas);
|
|
exitItem->setPen(TQPen(myColor, 6));
|
|
exitItem->setX(300);
|
|
exitItem->setY(100);
|
|
|
|
setSize(width(), width() / .8);
|
|
const float factor = 1.3;
|
|
outside->setSize(width() * factor, height() * factor);
|
|
outside->setVisible(true);
|
|
|
|
moveBy(0, 0);
|
|
|
|
finishMe();
|
|
}
|
|
|
|
void BlackHole::showInfo()
|
|
{
|
|
delete infoLine;
|
|
infoLine = new TQCanvasLine(canvas());
|
|
infoLine->setVisible(true);
|
|
infoLine->setPen(TQPen(exitItem->pen().color(), 2));
|
|
infoLine->setZ(10000);
|
|
infoLine->setPoints(x(), y(), exitItem->x(), exitItem->y());
|
|
|
|
exitItem->showInfo();
|
|
}
|
|
|
|
void BlackHole::hideInfo()
|
|
{
|
|
delete infoLine;
|
|
infoLine = 0;
|
|
|
|
exitItem->hideInfo();
|
|
}
|
|
|
|
void BlackHole::aboutToDie()
|
|
{
|
|
Hole::aboutToDie();
|
|
delete outside;
|
|
exitItem->aboutToDie();
|
|
delete exitItem;
|
|
}
|
|
|
|
void BlackHole::updateInfo()
|
|
{
|
|
if (infoLine)
|
|
{
|
|
infoLine->setVisible(true);
|
|
infoLine->setPoints(x(), y(), exitItem->x(), exitItem->y());
|
|
exitItem->showInfo();
|
|
}
|
|
}
|
|
|
|
void BlackHole::moveBy(double dx, double dy)
|
|
{
|
|
TQCanvasEllipse::moveBy(dx, dy);
|
|
outside->move(x(), y());
|
|
updateInfo();
|
|
}
|
|
|
|
void BlackHole::setExitDeg(int newdeg)
|
|
{
|
|
exitDeg = newdeg;
|
|
if (game && game->isEditing() && game->curSelectedItem() == exitItem)
|
|
game->updateHighlighter();
|
|
|
|
exitItem->updateArrowAngle();
|
|
finishMe();
|
|
}
|
|
|
|
TQPtrList<TQCanvasItem> BlackHole::moveableItems() const
|
|
{
|
|
TQPtrList<TQCanvasItem> ret;
|
|
ret.append(exitItem);
|
|
return ret;
|
|
}
|
|
|
|
BlackHoleTimer::BlackHoleTimer(Ball *ball, double speed, int msec)
|
|
: m_speed(speed), m_ball(ball)
|
|
{
|
|
TQTimer::singleShot(msec, this, TQT_SLOT(mySlot()));
|
|
TQTimer::singleShot(msec / 2, this, TQT_SLOT(myMidSlot()));
|
|
}
|
|
|
|
void BlackHoleTimer::mySlot()
|
|
{
|
|
emit eject(m_ball, m_speed);
|
|
delete this;
|
|
}
|
|
|
|
void BlackHoleTimer::myMidSlot()
|
|
{
|
|
emit halfway();
|
|
}
|
|
|
|
bool BlackHole::place(Ball *ball, bool /*wasCenter*/)
|
|
{
|
|
// most number is 10
|
|
if (runs > 10 && game && game->isInPlay())
|
|
return false;
|
|
|
|
playSound("blackholeputin");
|
|
|
|
const double diff = (m_maxSpeed - m_minSpeed);
|
|
const double speed = m_minSpeed + ball->curVector().magnitude() * (diff / 3.75);
|
|
|
|
ball->setVelocity(0, 0);
|
|
ball->setState(Stopped);
|
|
ball->setVisible(false);
|
|
ball->setForceStillGoing(true);
|
|
|
|
double magnitude = Vector(TQPoint(x(), y()), TQPoint(exitItem->x(), exitItem->y())).magnitude();
|
|
BlackHoleTimer *timer = new BlackHoleTimer(ball, speed, magnitude * 2.5 - speed * 35 + 500);
|
|
|
|
connect(timer, TQT_SIGNAL(eject(Ball *, double)), this, TQT_SLOT(eject(Ball *, double)));
|
|
connect(timer, TQT_SIGNAL(halfway()), this, TQT_SLOT(halfway()));
|
|
|
|
playSound("blackhole");
|
|
return false;
|
|
}
|
|
|
|
void BlackHole::eject(Ball *ball, double speed)
|
|
{
|
|
ball->move(exitItem->x(), exitItem->y());
|
|
|
|
Vector v;
|
|
v.setMagnitude(10);
|
|
v.setDirection(deg2rad(exitDeg));
|
|
ball->setVector(v);
|
|
|
|
// advance ball 10
|
|
ball->doAdvance();
|
|
|
|
v.setMagnitude(speed);
|
|
ball->setVector(v);
|
|
|
|
ball->setForceStillGoing(false);
|
|
ball->setVisible(true);
|
|
ball->setState(Rolling);
|
|
|
|
runs++;
|
|
|
|
playSound("blackholeeject");
|
|
}
|
|
|
|
void BlackHole::halfway()
|
|
{
|
|
playSound("blackhole");
|
|
}
|
|
|
|
void BlackHole::load(TDEConfig *cfg)
|
|
{
|
|
TQPoint exit = cfg->readPointEntry("exit", &exit);
|
|
exitItem->setX(exit.x());
|
|
exitItem->setY(exit.y());
|
|
exitDeg = cfg->readNumEntry("exitDeg", exitDeg);
|
|
m_minSpeed = cfg->readDoubleNumEntry("minspeed", m_minSpeed);
|
|
m_maxSpeed = cfg->readDoubleNumEntry("maxspeed", m_maxSpeed);
|
|
exitItem->updateArrowAngle();
|
|
exitItem->updateArrowLength();
|
|
|
|
finishMe();
|
|
}
|
|
|
|
void BlackHole::finishMe()
|
|
{
|
|
double radians = deg2rad(exitDeg);
|
|
TQPoint midPoint(0, 0);
|
|
TQPoint start;
|
|
TQPoint end;
|
|
const int width = 15;
|
|
|
|
if (midPoint.y() || !midPoint.x())
|
|
{
|
|
start.setX(midPoint.x() - width*sin(radians));
|
|
start.setY(midPoint.y() - width*cos(radians));
|
|
end.setX(midPoint.x() + width*sin(radians));
|
|
end.setY(midPoint.y() + width*cos(radians));
|
|
}
|
|
else
|
|
{
|
|
start.setX(midPoint.x());
|
|
start.setY(midPoint.y() + width);
|
|
end.setY(midPoint.y() - width);
|
|
end.setX(midPoint.x());
|
|
}
|
|
|
|
exitItem->setPoints(start.x(), start.y(), end.x(), end.y());
|
|
exitItem->setVisible(true);
|
|
}
|
|
|
|
void BlackHole::save(TDEConfig *cfg)
|
|
{
|
|
cfg->writeEntry("exit", TQPoint(exitItem->x(), exitItem->y()));
|
|
cfg->writeEntry("exitDeg", exitDeg);
|
|
cfg->writeEntry("minspeed", m_minSpeed);
|
|
cfg->writeEntry("maxspeed", m_maxSpeed);
|
|
}
|
|
|
|
/////////////////////////
|
|
|
|
BlackHoleExit::BlackHoleExit(BlackHole *blackHole, TQCanvas *canvas)
|
|
: TQCanvasLine(canvas)
|
|
{
|
|
this->blackHole = blackHole;
|
|
arrow = new Arrow(canvas);
|
|
setZ(blackHole->z());
|
|
arrow->setZ(z() - .00001);
|
|
updateArrowLength();
|
|
arrow->setVisible(false);
|
|
}
|
|
|
|
void BlackHoleExit::aboutToDie()
|
|
{
|
|
arrow->aboutToDie();
|
|
delete arrow;
|
|
}
|
|
|
|
void BlackHoleExit::moveBy(double dx, double dy)
|
|
{
|
|
TQCanvasLine::moveBy(dx, dy);
|
|
arrow->move(x(), y());
|
|
blackHole->updateInfo();
|
|
}
|
|
|
|
void BlackHoleExit::setPen(TQPen p)
|
|
{
|
|
TQCanvasLine::setPen(p);
|
|
arrow->setPen(TQPen(p.color(), 1));
|
|
}
|
|
|
|
void BlackHoleExit::updateArrowAngle()
|
|
{
|
|
// arrows work in a different angle system
|
|
arrow->setAngle(-deg2rad(blackHole->curExitDeg()));
|
|
arrow->updateSelf();
|
|
}
|
|
|
|
void BlackHoleExit::updateArrowLength()
|
|
{
|
|
arrow->setLength(10.0 + 5.0 * (double)(blackHole->minSpeed() + blackHole->maxSpeed()) / 2.0);
|
|
arrow->updateSelf();
|
|
}
|
|
|
|
void BlackHoleExit::editModeChanged(bool editing)
|
|
{
|
|
if (editing)
|
|
showInfo();
|
|
else
|
|
hideInfo();
|
|
}
|
|
|
|
void BlackHoleExit::showInfo()
|
|
{
|
|
arrow->setVisible(true);
|
|
}
|
|
|
|
void BlackHoleExit::hideInfo()
|
|
{
|
|
arrow->setVisible(false);
|
|
}
|
|
|
|
Config *BlackHoleExit::config(TQWidget *parent)
|
|
{
|
|
return blackHole->config(parent);
|
|
}
|
|
|
|
/////////////////////////
|
|
|
|
BlackHoleConfig::BlackHoleConfig(BlackHole *blackHole, TQWidget *parent)
|
|
: Config(parent)
|
|
{
|
|
this->blackHole = blackHole;
|
|
TQVBoxLayout *layout = new TQVBoxLayout(this, marginHint(), spacingHint());
|
|
layout->addWidget(new TQLabel(i18n("Exiting ball angle:"), this));
|
|
TQSpinBox *deg = new TQSpinBox(0, 359, 10, this);
|
|
deg->setSuffix(TQString(" ") + i18n("degrees"));
|
|
deg->setValue(blackHole->curExitDeg());
|
|
deg->setWrapping(true);
|
|
layout->addWidget(deg);
|
|
connect(deg, TQT_SIGNAL(valueChanged(int)), this, TQT_SLOT(degChanged(int)));
|
|
|
|
layout->addStretch();
|
|
|
|
TQHBoxLayout *hlayout = new TQHBoxLayout(layout, spacingHint());
|
|
hlayout->addWidget(new TQLabel(i18n("Minimum exit speed:"), this));
|
|
KDoubleNumInput *min = new KDoubleNumInput(this);
|
|
min->setRange(0, 8, 1, true);
|
|
hlayout->addWidget(min);
|
|
connect(min, TQT_SIGNAL(valueChanged(double)), this, TQT_SLOT(minChanged(double)));
|
|
min->setValue(blackHole->minSpeed());
|
|
|
|
hlayout = new TQHBoxLayout(layout, spacingHint());
|
|
hlayout->addWidget(new TQLabel(i18n("Maximum:"), this));
|
|
KDoubleNumInput *max = new KDoubleNumInput(this);
|
|
max->setRange(1, 10, 1, true);
|
|
hlayout->addWidget(max);
|
|
connect(max, TQT_SIGNAL(valueChanged(double)), this, TQT_SLOT(maxChanged(double)));
|
|
max->setValue(blackHole->maxSpeed());
|
|
}
|
|
|
|
void BlackHoleConfig::degChanged(int newdeg)
|
|
{
|
|
blackHole->setExitDeg(newdeg);
|
|
changed();
|
|
}
|
|
|
|
void BlackHoleConfig::minChanged(double news)
|
|
{
|
|
blackHole->setMinSpeed(news);
|
|
changed();
|
|
}
|
|
|
|
void BlackHoleConfig::maxChanged(double news)
|
|
{
|
|
blackHole->setMaxSpeed(news);
|
|
changed();
|
|
}
|
|
|
|
/////////////////////////
|
|
|
|
WallPoint::WallPoint(bool start, Wall *wall, TQCanvas *canvas)
|
|
: TQCanvasEllipse(canvas)
|
|
{
|
|
this->wall = wall;
|
|
this->start = start;
|
|
alwaysShow = false;
|
|
editing = false;
|
|
visible = true;
|
|
lastId = INT_MAX - 10;
|
|
dontmove = false;
|
|
|
|
move(0, 0);
|
|
TQPoint p;
|
|
if (start)
|
|
p = wall->startPoint();
|
|
else
|
|
p = wall->endPoint();
|
|
setX(p.x());
|
|
setY(p.y());
|
|
}
|
|
|
|
void WallPoint::clean()
|
|
{
|
|
int oldWidth = width();
|
|
setSize(7, 7);
|
|
update();
|
|
|
|
TQCanvasItem *onPoint = 0;
|
|
TQCanvasItemList l = collisions(true);
|
|
for (TQCanvasItemList::Iterator it = l.begin(); it != l.end(); ++it)
|
|
if ((*it)->rtti() == rtti())
|
|
onPoint = (*it);
|
|
|
|
if (onPoint)
|
|
move(onPoint->x(), onPoint->y());
|
|
|
|
setSize(oldWidth, oldWidth);
|
|
}
|
|
|
|
void WallPoint::moveBy(double dx, double dy)
|
|
{
|
|
TQCanvasEllipse::moveBy(dx, dy);
|
|
if (!editing)
|
|
updateVisible();
|
|
|
|
if (dontmove)
|
|
{
|
|
dontmove = false;
|
|
return;
|
|
}
|
|
|
|
if (!wall)
|
|
return;
|
|
|
|
if (start)
|
|
{
|
|
wall->setPoints(x(), y(), wall->endPoint().x() + wall->x(), wall->endPoint().y() + wall->y());
|
|
}
|
|
else
|
|
{
|
|
wall->setPoints(wall->startPoint().x() + wall->x(), wall->startPoint().y() + wall->y(), x(), y());
|
|
}
|
|
wall->move(0, 0);
|
|
}
|
|
|
|
void WallPoint::updateVisible()
|
|
{
|
|
if (!wall->isVisible())
|
|
{
|
|
visible = false;
|
|
return;
|
|
}
|
|
|
|
if (alwaysShow)
|
|
visible = true;
|
|
else
|
|
{
|
|
visible = true;
|
|
TQCanvasItemList l = collisions(true);
|
|
for (TQCanvasItemList::Iterator it = l.begin(); it != l.end(); ++it)
|
|
if ((*it)->rtti() == rtti())
|
|
visible = false;
|
|
}
|
|
}
|
|
|
|
void WallPoint::editModeChanged(bool changed)
|
|
{
|
|
editing = changed;
|
|
setVisible(true);
|
|
if (!editing)
|
|
updateVisible();
|
|
}
|
|
|
|
bool WallPoint::collision(Ball *ball, long int id)
|
|
{
|
|
if (ball->curVector().magnitude() <= 0)
|
|
return false;
|
|
|
|
long int tempLastId = lastId;
|
|
lastId = id;
|
|
TQCanvasItemList l = collisions(true);
|
|
for (TQCanvasItemList::Iterator it = l.begin(); it != l.end(); ++it)
|
|
{
|
|
if ((*it)->rtti() == rtti())
|
|
{
|
|
WallPoint *point = (WallPoint *)(*it);
|
|
point->lastId = id;
|
|
}
|
|
}
|
|
|
|
//kdDebug(12007) << "WallPoint::collision id: " << id << ", tempLastId: " << tempLastId << endl;
|
|
Vector ballVector(ball->curVector());
|
|
|
|
//kdDebug(12007) << "Wall::collision ball speed: " << ball->curVector().magnitude() << endl;
|
|
int allowableDifference = 1;
|
|
if (ballVector.magnitude() < .30)
|
|
allowableDifference = 8;
|
|
else if (ballVector.magnitude() < .50)
|
|
allowableDifference = 6;
|
|
else if (ballVector.magnitude() < .65)
|
|
allowableDifference = 4;
|
|
else if (ballVector.magnitude() < .95)
|
|
allowableDifference = 2;
|
|
|
|
if (abs(id - tempLastId) <= allowableDifference)
|
|
{
|
|
//kdDebug(12007) << "WallPoint::collision - SKIP\n";
|
|
}
|
|
else
|
|
{
|
|
bool weirdBounce = visible;
|
|
|
|
TQPoint relStart(start? wall->startPoint() : wall->endPoint());
|
|
TQPoint relEnd(start? wall->endPoint() : wall->startPoint());
|
|
Vector wallVector(relStart, relEnd);
|
|
wallVector.setDirection(-wallVector.direction());
|
|
|
|
// find the angle between vectors, between 0 and PI
|
|
{
|
|
double difference = fabs(wallVector.direction() - ballVector.direction());
|
|
while (difference > 2 * M_PI)
|
|
difference -= 2 * M_PI;
|
|
|
|
if (difference < M_PI / 2 || difference > 3 * M_PI / 2)
|
|
weirdBounce = false;
|
|
}
|
|
|
|
playSound("wall", ball->curVector().magnitude() / 10.0);
|
|
|
|
ballVector /= wall->dampening;
|
|
const double ballAngle = ballVector.direction();
|
|
|
|
double wallAngle = wallVector.direction();
|
|
|
|
// opposite bounce, because we're the endpoint
|
|
if (weirdBounce)
|
|
wallAngle += M_PI / 2;
|
|
|
|
const double collisionAngle = ballAngle - wallAngle;
|
|
const double leavingAngle = wallAngle - collisionAngle;
|
|
|
|
ballVector.setDirection(leavingAngle);
|
|
ball->setVector(ballVector);
|
|
wall->lastId = id;
|
|
|
|
//kdDebug(12007) << "WallPoint::collision - NOT skip, weirdBounce is " << weirdBounce << endl;
|
|
} // end if that skips
|
|
|
|
wall->lastId = id;
|
|
return false;
|
|
}
|
|
|
|
/////////////////////////
|
|
|
|
Wall::Wall(TQCanvas *canvas)
|
|
: TQCanvasLine(canvas)
|
|
{
|
|
editing = false;
|
|
lastId = INT_MAX - 10;
|
|
|
|
dampening = 1.2;
|
|
|
|
startItem = 0;
|
|
endItem = 0;
|
|
|
|
moveBy(0, 0);
|
|
setZ(50);
|
|
|
|
startItem = new WallPoint(true, this, canvas);
|
|
endItem = new WallPoint(false, this, canvas);
|
|
startItem->setVisible(true);
|
|
endItem->setVisible(true);
|
|
setPen(TQPen(darkRed, 3));
|
|
|
|
setPoints(-15, 10, 15, -5);
|
|
|
|
moveBy(0, 0);
|
|
|
|
editModeChanged(false);
|
|
}
|
|
|
|
void Wall::selectedItem(TQCanvasItem *item)
|
|
{
|
|
if (item->rtti() == Rtti_WallPoint)
|
|
{
|
|
WallPoint *wallPoint = dynamic_cast<WallPoint *>(item);
|
|
if (wallPoint) {
|
|
setPoints(startPoint().x(), startPoint().y(), wallPoint->x() - x(), wallPoint->y() - y());
|
|
}
|
|
}
|
|
}
|
|
|
|
void Wall::clean()
|
|
{
|
|
startItem->clean();
|
|
endItem->clean();
|
|
}
|
|
|
|
void Wall::setAlwaysShow(bool yes)
|
|
{
|
|
startItem->setAlwaysShow(yes);
|
|
endItem->setAlwaysShow(yes);
|
|
}
|
|
|
|
void Wall::setVisible(bool yes)
|
|
{
|
|
TQCanvasLine::setVisible(yes);
|
|
|
|
startItem->setVisible(yes);
|
|
endItem->setVisible(yes);
|
|
startItem->updateVisible();
|
|
endItem->updateVisible();
|
|
}
|
|
|
|
void Wall::setZ(double newz)
|
|
{
|
|
TQCanvasLine::setZ(newz);
|
|
if (startItem)
|
|
startItem->setZ(newz + .002);
|
|
if (endItem)
|
|
endItem->setZ(newz + .001);
|
|
}
|
|
|
|
void Wall::setPen(TQPen p)
|
|
{
|
|
TQCanvasLine::setPen(p);
|
|
|
|
if (startItem)
|
|
startItem->setBrush(TQBrush(p.color()));
|
|
if (endItem)
|
|
endItem->setBrush(TQBrush(p.color()));
|
|
}
|
|
|
|
void Wall::aboutToDie()
|
|
{
|
|
delete startItem;
|
|
delete endItem;
|
|
}
|
|
|
|
void Wall::setGame(KolfGame *game)
|
|
{
|
|
CanvasItem::setGame(game);
|
|
startItem->setGame(game);
|
|
endItem->setGame(game);
|
|
}
|
|
|
|
TQPtrList<TQCanvasItem> Wall::moveableItems() const
|
|
{
|
|
TQPtrList<TQCanvasItem> ret;
|
|
ret.append(startItem);
|
|
ret.append(endItem);
|
|
return ret;
|
|
}
|
|
|
|
void Wall::moveBy(double dx, double dy)
|
|
{
|
|
TQCanvasLine::moveBy(dx, dy);
|
|
|
|
if (!startItem || !endItem)
|
|
return;
|
|
|
|
startItem->dontMove();
|
|
endItem->dontMove();
|
|
startItem->move(startPoint().x() + x(), startPoint().y() + y());
|
|
endItem->move(endPoint().x() + x(), endPoint().y() + y());
|
|
}
|
|
|
|
void Wall::setVelocity(double vx, double vy)
|
|
{
|
|
TQCanvasLine::setVelocity(vx, vy);
|
|
/*
|
|
startItem->setVelocity(vx, vy);
|
|
endItem->setVelocity(vx, vy);
|
|
*/
|
|
}
|
|
|
|
TQPointArray Wall::areaPoints() const
|
|
{
|
|
// editing we want full width for easy moving
|
|
if (editing)
|
|
return TQCanvasLine::areaPoints();
|
|
|
|
// lessen width, for TQCanvasLine::areaPoints() likes
|
|
// to make lines _very_ fat :(
|
|
// from qcanvas.cpp, only the stuff for a line width of 1 taken
|
|
|
|
// it's all squished because I don't want my
|
|
// line counts to count code I didn't write!
|
|
TQPointArray p(4); const int xi = int(x()); const int yi = int(y()); const TQPoint start = startPoint(); const TQPoint end = endPoint(); const int x1 = start.x(); const int x2 = end.x(); const int y1 = start.y(); const int y2 = end.y(); const int dx = TQABS(x1-x2); const int dy = TQABS(y1-y2); if ( dx > dy ) { p[0] = TQPoint(x1+xi,y1+yi-1); p[1] = TQPoint(x2+xi,y2+yi-1); p[2] = TQPoint(x2+xi,y2+yi+1); p[3] = TQPoint(x1+xi,y1+yi+1); } else { p[0] = TQPoint(x1+xi-1,y1+yi); p[1] = TQPoint(x2+xi-1,y2+yi); p[2] = TQPoint(x2+xi+1,y2+yi); p[3] = TQPoint(x1+xi+1,y1+yi); } return p;
|
|
}
|
|
|
|
void Wall::editModeChanged(bool changed)
|
|
{
|
|
// make big for debugging?
|
|
const bool debugPoints = false;
|
|
|
|
editing = changed;
|
|
|
|
startItem->setZ(z() + .002);
|
|
endItem->setZ(z() + .001);
|
|
startItem->editModeChanged(editing);
|
|
endItem->editModeChanged(editing);
|
|
|
|
int neww = 0;
|
|
if (changed || debugPoints)
|
|
neww = 10;
|
|
else
|
|
neww = pen().width();
|
|
|
|
startItem->setSize(neww, neww);
|
|
endItem->setSize(neww, neww);
|
|
|
|
moveBy(0, 0);
|
|
}
|
|
|
|
bool Wall::collision(Ball *ball, long int id)
|
|
{
|
|
if (ball->curVector().magnitude() <= 0)
|
|
return false;
|
|
|
|
long int tempLastId = lastId;
|
|
lastId = id;
|
|
startItem->lastId = id;
|
|
endItem->lastId = id;
|
|
|
|
//kdDebug(12007) << "Wall::collision id: " << id << ", tempLastId: " << tempLastId << endl;
|
|
Vector ballVector(ball->curVector());
|
|
|
|
//kdDebug(12007) << "Wall::collision ball speed: " << ball->curVector().magnitude() << endl;
|
|
int allowableDifference = 1;
|
|
if (ballVector.magnitude() < .30)
|
|
allowableDifference = 8;
|
|
else if (ballVector.magnitude() < .50)
|
|
allowableDifference = 6;
|
|
else if (ballVector.magnitude() < .75)
|
|
allowableDifference = 4;
|
|
else if (ballVector.magnitude() < .95)
|
|
allowableDifference = 2;
|
|
//kdDebug(12007) << "Wall::collision allowableDifference is " << allowableDifference << endl;
|
|
if (abs(id - tempLastId) <= allowableDifference)
|
|
{
|
|
//kdDebug(12007) << "Wall::collision - SKIP\n";
|
|
return false;
|
|
}
|
|
|
|
playSound("wall", ball->curVector().magnitude() / 10.0);
|
|
|
|
ballVector /= dampening;
|
|
const double ballAngle = ballVector.direction();
|
|
|
|
const double wallAngle = -Vector(startPoint(), endPoint()).direction();
|
|
const double collisionAngle = ballAngle - wallAngle;
|
|
const double leavingAngle = wallAngle - collisionAngle;
|
|
|
|
ballVector.setDirection(leavingAngle);
|
|
ball->setVector(ballVector);
|
|
|
|
//kdDebug(12007) << "Wall::collision - NOT skip\n";
|
|
return false;
|
|
}
|
|
|
|
void Wall::load(TDEConfig *cfg)
|
|
{
|
|
TQPoint start(startPoint());
|
|
start = cfg->readPointEntry("startPoint", &start);
|
|
TQPoint end(endPoint());
|
|
end = cfg->readPointEntry("endPoint", &end);
|
|
|
|
setPoints(start.x(), start.y(), end.x(), end.y());
|
|
|
|
moveBy(0, 0);
|
|
startItem->move(start.x(), start.y());
|
|
endItem->move(end.x(), end.y());
|
|
}
|
|
|
|
void Wall::save(TDEConfig *cfg)
|
|
{
|
|
cfg->writeEntry("startPoint", TQPoint(startItem->x(), startItem->y()));
|
|
cfg->writeEntry("endPoint", TQPoint(endItem->x(), endItem->y()));
|
|
}
|
|
|
|
/////////////////////////
|
|
|
|
HoleConfig::HoleConfig(HoleInfo *holeInfo, TQWidget *parent)
|
|
: Config(parent)
|
|
{
|
|
this->holeInfo = holeInfo;
|
|
|
|
TQVBoxLayout *layout = new TQVBoxLayout(this, marginHint(), spacingHint());
|
|
|
|
TQHBoxLayout *hlayout = new TQHBoxLayout(layout, spacingHint());
|
|
hlayout->addWidget(new TQLabel(i18n("Course name: "), this));
|
|
KLineEdit *nameEdit = new KLineEdit(holeInfo->untranslatedName(), this);
|
|
hlayout->addWidget(nameEdit);
|
|
connect(nameEdit, TQT_SIGNAL(textChanged(const TQString &)), this, TQT_SLOT(nameChanged(const TQString &)));
|
|
|
|
hlayout = new TQHBoxLayout(layout, spacingHint());
|
|
hlayout->addWidget(new TQLabel(i18n("Course author: "), this));
|
|
KLineEdit *authorEdit = new KLineEdit(holeInfo->author(), this);
|
|
hlayout->addWidget(authorEdit);
|
|
connect(authorEdit, TQT_SIGNAL(textChanged(const TQString &)), this, TQT_SLOT(authorChanged(const TQString &)));
|
|
|
|
layout->addStretch();
|
|
|
|
hlayout = new TQHBoxLayout(layout, spacingHint());
|
|
hlayout->addWidget(new TQLabel(i18n("Par:"), this));
|
|
TQSpinBox *par = new TQSpinBox(1, 15, 1, this);
|
|
par->setValue(holeInfo->par());
|
|
hlayout->addWidget(par);
|
|
connect(par, TQT_SIGNAL(valueChanged(int)), this, TQT_SLOT(parChanged(int)));
|
|
hlayout->addStretch();
|
|
|
|
hlayout->addWidget(new TQLabel(i18n("Maximum:"), this));
|
|
TQSpinBox *maxstrokes = new TQSpinBox(holeInfo->lowestMaxStrokes(), 30, 1, this);
|
|
TQWhatsThis::add(maxstrokes, i18n("Maximum number of strokes player can take on this hole."));
|
|
TQToolTip::add(maxstrokes, i18n("Maximum number of strokes"));
|
|
maxstrokes->setSpecialValueText(i18n("Unlimited"));
|
|
maxstrokes->setValue(holeInfo->maxStrokes());
|
|
hlayout->addWidget(maxstrokes);
|
|
connect(maxstrokes, TQT_SIGNAL(valueChanged(int)), this, TQT_SLOT(maxStrokesChanged(int)));
|
|
|
|
TQCheckBox *check = new TQCheckBox(i18n("Show border walls"), this);
|
|
check->setChecked(holeInfo->borderWalls());
|
|
layout->addWidget(check);
|
|
connect(check, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(borderWallsChanged(bool)));
|
|
}
|
|
|
|
void HoleConfig::authorChanged(const TQString &newauthor)
|
|
{
|
|
holeInfo->setAuthor(newauthor);
|
|
changed();
|
|
}
|
|
|
|
void HoleConfig::nameChanged(const TQString &newname)
|
|
{
|
|
holeInfo->setName(newname);
|
|
holeInfo->setUntranslatedName(newname);
|
|
changed();
|
|
}
|
|
|
|
void HoleConfig::parChanged(int newpar)
|
|
{
|
|
holeInfo->setPar(newpar);
|
|
changed();
|
|
}
|
|
|
|
void HoleConfig::maxStrokesChanged(int newms)
|
|
{
|
|
holeInfo->setMaxStrokes(newms);
|
|
changed();
|
|
}
|
|
|
|
void HoleConfig::borderWallsChanged(bool yes)
|
|
{
|
|
holeInfo->borderWallsChanged(yes);
|
|
changed();
|
|
}
|
|
|
|
/////////////////////////
|
|
|
|
StrokeCircle::StrokeCircle(TQCanvas *canvas)
|
|
: TQCanvasItem(canvas)
|
|
{
|
|
dvalue = 0;
|
|
dmax = 360;
|
|
iwidth = 100;
|
|
iheight = 100;
|
|
ithickness = 8;
|
|
setZ(10000);
|
|
}
|
|
|
|
void StrokeCircle::setValue(double v)
|
|
{
|
|
dvalue = v;
|
|
if (dvalue > dmax)
|
|
dvalue = dmax;
|
|
|
|
update();
|
|
}
|
|
|
|
double StrokeCircle::value()
|
|
{
|
|
return dvalue;
|
|
}
|
|
|
|
bool StrokeCircle::collidesWith(const TQCanvasItem*) const { return false; }
|
|
|
|
bool StrokeCircle::collidesWith(const TQCanvasSprite*, const TQCanvasPolygonalItem*, const TQCanvasRectangle*, const TQCanvasEllipse*, const TQCanvasText*) const { return false; }
|
|
|
|
TQRect StrokeCircle::boundingRect() const { return TQRect(x(), y(), iwidth, iheight); }
|
|
|
|
void StrokeCircle::setMaxValue(double m)
|
|
{
|
|
dmax = m;
|
|
if (dvalue > dmax)
|
|
dvalue = dmax;
|
|
|
|
update();
|
|
}
|
|
void StrokeCircle::setSize(int w, int h)
|
|
{
|
|
if (w > 0)
|
|
iwidth = w;
|
|
if (h > 0)
|
|
iheight = h;
|
|
|
|
update();
|
|
}
|
|
void StrokeCircle::setThickness(int t)
|
|
{
|
|
if (t > 0)
|
|
ithickness = t;
|
|
|
|
update();
|
|
}
|
|
|
|
int StrokeCircle::thickness() const
|
|
{
|
|
return ithickness;
|
|
}
|
|
|
|
int StrokeCircle::width() const
|
|
{
|
|
return iwidth;
|
|
}
|
|
|
|
int StrokeCircle::height() const
|
|
{
|
|
return iheight;
|
|
}
|
|
|
|
void StrokeCircle::draw(TQPainter &p)
|
|
{
|
|
int al = (int)((dvalue * 360 * 16) / dmax);
|
|
int length, deg;
|
|
if (al < 0)
|
|
{
|
|
deg = 270 * 16;
|
|
length = -al;
|
|
}
|
|
else if (al <= (270 * 16))
|
|
{
|
|
deg = 270 * 16 - al;
|
|
length = al;
|
|
}
|
|
else
|
|
{
|
|
deg = (360 * 16) - (al - (270 * 16));
|
|
length = al;
|
|
}
|
|
|
|
p.setBrush(TQBrush(black, TQt::NoBrush));
|
|
p.setPen(TQPen(white, ithickness / 2));
|
|
p.drawEllipse(x() + ithickness / 2, y() + ithickness / 2, iwidth - ithickness, iheight - ithickness);
|
|
p.setPen(TQPen(TQColor((int)(0xff * dvalue) / dmax, 0, 0xff - (int)(0xff * dvalue) / dmax), ithickness));
|
|
p.drawArc(x() + ithickness / 2, y() + ithickness / 2, iwidth - ithickness, iheight - ithickness, deg, length);
|
|
|
|
p.setPen(TQPen(white, 1));
|
|
p.drawEllipse(x(), y(), iwidth, iheight);
|
|
p.drawEllipse(x() + ithickness, y() + ithickness, iwidth - ithickness * 2, iheight - ithickness * 2);
|
|
p.setPen(TQPen(white, 3));
|
|
p.drawLine(x() + iwidth / 2, y() + iheight - ithickness * 1.5, x() + iwidth / 2, y() + iheight);
|
|
p.drawLine(x() + iwidth / 4 - iwidth / 20, y() + iheight - iheight / 4 + iheight / 20, x() + iwidth / 4 + iwidth / 20, y() + iheight - iheight / 4 - iheight / 20);
|
|
p.drawLine(x() + iwidth - iwidth / 4 + iwidth / 20, y() + iheight - iheight / 4 + iheight / 20, x() + iwidth - iwidth / 4 - iwidth / 20, y() + iheight - iheight / 4 - iheight / 20);
|
|
}
|
|
|
|
/////////////////////////////////////////
|
|
|
|
KolfGame::KolfGame(ObjectList *obj, PlayerList *players, TQString filename, TQWidget *parent, const char *name )
|
|
: TQCanvasView(parent, name)
|
|
{
|
|
// for mouse control
|
|
setMouseTracking(true);
|
|
viewport()->setMouseTracking(true);
|
|
setFrameShape(NoFrame);
|
|
|
|
regAdv = false;
|
|
curHole = 0; // will get ++'d
|
|
cfg = 0;
|
|
setFilename(filename);
|
|
this->players = players;
|
|
this->obj = obj;
|
|
curPlayer = players->end();
|
|
curPlayer--; // will get ++'d to end and sent back
|
|
// to beginning
|
|
paused = false;
|
|
modified = false;
|
|
inPlay = false;
|
|
putting = false;
|
|
stroking = false;
|
|
editing = false;
|
|
strict = false;
|
|
lastDelId = -1;
|
|
m_showInfo = false;
|
|
ballStateList.canUndo = false;
|
|
fastAdvancedExist = false;
|
|
soundDir = locate("appdata", "sounds/");
|
|
dontAddStroke = false;
|
|
addingNewHole = false;
|
|
scoreboardHoles = 0;
|
|
infoShown = false;
|
|
m_useMouse = true;
|
|
m_useAdvancedPutting = false;
|
|
m_useAdvancedPutting = true;
|
|
m_sound = true;
|
|
m_ignoreEvents = false;
|
|
soundedOnce = false;
|
|
oldPlayObjects.setAutoDelete(true);
|
|
highestHole = 0;
|
|
recalcHighestHole = false;
|
|
|
|
holeInfo.setGame(this);
|
|
holeInfo.setAuthor(i18n("Course Author"));
|
|
holeInfo.setName(i18n("Course Name"));
|
|
holeInfo.setUntranslatedName(i18n("Course Name"));
|
|
holeInfo.setMaxStrokes(10);
|
|
holeInfo.borderWallsChanged(true);
|
|
|
|
// width and height are the width and height of the canvas
|
|
// in easy storage
|
|
width = 400;
|
|
height = 400;
|
|
grass = TQColor("#35760D");
|
|
|
|
margin = 10;
|
|
|
|
setFocusPolicy(TQWidget::StrongFocus);
|
|
setFixedSize(width + 2 * margin, height + 2 * margin);
|
|
|
|
setMargins(margin, margin, margin, margin);
|
|
|
|
course = new TQCanvas(this);
|
|
course->setBackgroundColor(white);
|
|
course->resize(width, height);
|
|
|
|
TQPixmap pic;
|
|
if (!TQPixmapCache::find("grass", pic))
|
|
{
|
|
pic.load(locate("appdata", "pics/grass.png"));
|
|
TQPixmapCache::insert("grass", pic);
|
|
}
|
|
course->setBackgroundPixmap(pic);
|
|
|
|
setCanvas(course);
|
|
move(0, 0);
|
|
adjustSize();
|
|
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
(*it).ball()->setCanvas(course);
|
|
|
|
// highlighter shows current item
|
|
highlighter = new TQCanvasRectangle(course);
|
|
highlighter->setPen(TQPen(yellow, 1));
|
|
highlighter->setBrush(TQBrush(NoBrush));
|
|
highlighter->setVisible(false);
|
|
highlighter->setZ(10000);
|
|
|
|
// shows some info about hole
|
|
infoText = new TQCanvasText(course);
|
|
infoText->setText("");
|
|
infoText->setColor(white);
|
|
TQFont font = kapp->font();
|
|
font.setPixelSize(12);
|
|
infoText->move(15, width/2);
|
|
infoText->setZ(10001);
|
|
infoText->setFont(font);
|
|
infoText->setVisible(false);
|
|
|
|
// create the advanced putting indicator
|
|
strokeCircle = new StrokeCircle(course);
|
|
strokeCircle->move(width - 90, height - 90);
|
|
strokeCircle->setSize(80, 80);
|
|
strokeCircle->setThickness(8);
|
|
strokeCircle->setVisible(false);
|
|
strokeCircle->setValue(0);
|
|
strokeCircle->setMaxValue(360);
|
|
|
|
// whiteBall marks the spot of the whole whilst editing
|
|
whiteBall = new Ball(course);
|
|
whiteBall->setGame(this);
|
|
whiteBall->setColor(white);
|
|
whiteBall->setVisible(false);
|
|
whiteBall->setDoDetect(false);
|
|
|
|
int highestLog = 0;
|
|
|
|
// if players have scores from loaded game, move to last hole
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
{
|
|
if ((int)(*it).scores().count() > highestLog)
|
|
highestLog = (*it).scores().count();
|
|
|
|
(*it).ball()->setGame(this);
|
|
(*it).ball()->setAnimated(true);
|
|
}
|
|
|
|
// here only for saved games
|
|
if (highestLog)
|
|
curHole = highestLog;
|
|
|
|
putter = new Putter(course);
|
|
|
|
// border walls:
|
|
|
|
// horiz
|
|
addBorderWall(TQPoint(margin, margin), TQPoint(width - margin, margin));
|
|
addBorderWall(TQPoint(margin, height - margin - 1), TQPoint(width - margin, height - margin - 1));
|
|
|
|
// vert
|
|
addBorderWall(TQPoint(margin, margin), TQPoint(margin, height - margin));
|
|
addBorderWall(TQPoint(width - margin - 1, margin), TQPoint(width - margin - 1, height - margin));
|
|
|
|
timer = new TQTimer(this);
|
|
connect(timer, TQT_SIGNAL(timeout()), this, TQT_SLOT(timeout()));
|
|
timerMsec = 300;
|
|
|
|
fastTimer = new TQTimer(this);
|
|
connect(fastTimer, TQT_SIGNAL(timeout()), this, TQT_SLOT(fastTimeout()));
|
|
fastTimerMsec = 11;
|
|
|
|
autoSaveTimer = new TQTimer(this);
|
|
connect(autoSaveTimer, TQT_SIGNAL(timeout()), this, TQT_SLOT(autoSaveTimeout()));
|
|
autoSaveMsec = 5 * 1000 * 60; // 5 min autosave
|
|
|
|
// setUseAdvancedPutting() sets maxStrength!
|
|
setUseAdvancedPutting(false);
|
|
|
|
putting = false;
|
|
putterTimer = new TQTimer(this);
|
|
connect(putterTimer, TQT_SIGNAL(timeout()), this, TQT_SLOT(putterTimeout()));
|
|
putterTimerMsec = 20;
|
|
}
|
|
|
|
void KolfGame::startFirstHole(int hole)
|
|
{
|
|
if (curHole > 0) // if there was saved game, sync scoreboard
|
|
// with number of holes
|
|
{
|
|
for (; scoreboardHoles < curHole; ++scoreboardHoles)
|
|
{
|
|
cfg->setGroup(TQString("%1-hole@-50,-50|0").arg(scoreboardHoles + 1));
|
|
emit newHole(cfg->readNumEntry("par", 3));
|
|
}
|
|
|
|
// lets load all of the scores from saved game if there are any
|
|
for (int hole = 1; hole <= curHole; ++hole)
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
emit scoreChanged((*it).id(), hole, (*it).score(hole));
|
|
}
|
|
|
|
curHole = hole - 1;
|
|
|
|
// this increments curHole, etc
|
|
recalcHighestHole = true;
|
|
startNextHole();
|
|
paused = true;
|
|
unPause();
|
|
}
|
|
|
|
void KolfGame::setFilename(const TQString &filename)
|
|
{
|
|
this->filename = filename;
|
|
delete cfg;
|
|
cfg = new TDEConfig(filename, false, false);
|
|
}
|
|
|
|
KolfGame::~KolfGame()
|
|
{
|
|
oldPlayObjects.clear();
|
|
delete cfg;
|
|
}
|
|
|
|
void KolfGame::setModified(bool mod)
|
|
{
|
|
modified = mod;
|
|
emit modifiedChanged(mod);
|
|
}
|
|
|
|
void KolfGame::pause()
|
|
{
|
|
if (paused)
|
|
{
|
|
// play along with people who call pause() again, instead of unPause()
|
|
unPause();
|
|
return;
|
|
}
|
|
|
|
paused = true;
|
|
timer->stop();
|
|
fastTimer->stop();
|
|
putterTimer->stop();
|
|
}
|
|
|
|
void KolfGame::unPause()
|
|
{
|
|
if (!paused)
|
|
return;
|
|
|
|
paused = false;
|
|
|
|
timer->start(timerMsec);
|
|
fastTimer->start(fastTimerMsec);
|
|
|
|
if (putting || stroking)
|
|
putterTimer->start(putterTimerMsec);
|
|
}
|
|
|
|
void KolfGame::addBorderWall(TQPoint start, TQPoint end)
|
|
{
|
|
Wall *wall = new Wall(course);
|
|
wall->setPoints(start.x(), start.y(), end.x(), end.y());
|
|
wall->setVisible(true);
|
|
wall->setGame(this);
|
|
wall->setZ(998.7);
|
|
borderWalls.append(wall);
|
|
}
|
|
|
|
void KolfGame::updateHighlighter()
|
|
{
|
|
if (!selectedItem)
|
|
return;
|
|
TQRect rect = selectedItem->boundingRect();
|
|
highlighter->move(rect.x() + 1, rect.y() + 1);
|
|
highlighter->setSize(rect.width(), rect.height());
|
|
}
|
|
|
|
void KolfGame::handleMouseDoubleClickEvent(TQMouseEvent *e)
|
|
{
|
|
// allow two fast single clicks
|
|
handleMousePressEvent(e);
|
|
}
|
|
|
|
void KolfGame::handleMousePressEvent(TQMouseEvent *e)
|
|
{
|
|
if (m_ignoreEvents)
|
|
return;
|
|
|
|
if (editing)
|
|
{
|
|
if (inPlay)
|
|
return;
|
|
|
|
storedMousePos = e->pos();
|
|
|
|
TQCanvasItemList list = course->collisions(e->pos());
|
|
if (list.first() == highlighter)
|
|
list.pop_front();
|
|
|
|
moving = false;
|
|
highlighter->setVisible(false);
|
|
selectedItem = 0;
|
|
movingItem = 0;
|
|
|
|
if (list.count() < 1)
|
|
{
|
|
emit newSelectedItem(&holeInfo);
|
|
return;
|
|
}
|
|
// only items we keep track of
|
|
if ((!(items.containsRef(list.first()) || list.first() == whiteBall || extraMoveable.containsRef(list.first()))))
|
|
{
|
|
emit newSelectedItem(&holeInfo);
|
|
return;
|
|
}
|
|
|
|
CanvasItem *citem = dynamic_cast<CanvasItem *>(list.first());
|
|
if (!citem || !citem->moveable())
|
|
{
|
|
emit newSelectedItem(&holeInfo);
|
|
return;
|
|
}
|
|
|
|
switch (e->button())
|
|
{
|
|
// select AND move now :)
|
|
case TQt::LeftButton:
|
|
{
|
|
selectedItem = list.first();
|
|
movingItem = selectedItem;
|
|
moving = true;
|
|
|
|
if (citem->cornerResize())
|
|
setCursor(KCursor::sizeFDiagCursor());
|
|
else
|
|
setCursor(KCursor::sizeAllCursor());
|
|
|
|
emit newSelectedItem(citem);
|
|
highlighter->setVisible(true);
|
|
TQRect rect = selectedItem->boundingRect();
|
|
highlighter->move(rect.x() + 1, rect.y() + 1);
|
|
highlighter->setSize(rect.width(), rect.height());
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (m_useMouse)
|
|
{
|
|
if (!inPlay && e->button() == TQt::LeftButton)
|
|
puttPress();
|
|
else if (e->button() == TQt::RightButton)
|
|
toggleShowInfo();
|
|
}
|
|
}
|
|
|
|
setFocus();
|
|
}
|
|
|
|
TQPoint KolfGame::viewportToViewport(const TQPoint &p)
|
|
{
|
|
// for some reason viewportToContents doesn't work right
|
|
return p - TQPoint(margin, margin);
|
|
}
|
|
|
|
// the following four functions are needed to handle both
|
|
// border presses and regular in-course presses
|
|
|
|
void KolfGame::mouseReleaseEvent(TQMouseEvent * e)
|
|
{
|
|
TQMouseEvent fixedEvent (TQEvent::MouseButtonRelease, viewportToViewport(viewportToContents(e->pos())), e->button(), e->state());
|
|
handleMouseReleaseEvent(&fixedEvent);
|
|
}
|
|
|
|
void KolfGame::mousePressEvent(TQMouseEvent * e)
|
|
{
|
|
TQMouseEvent fixedEvent (TQEvent::MouseButtonPress, viewportToViewport(viewportToContents(e->pos())), e->button(), e->state());
|
|
handleMousePressEvent(&fixedEvent);
|
|
}
|
|
|
|
void KolfGame::mouseDoubleClickEvent(TQMouseEvent * e)
|
|
{
|
|
TQMouseEvent fixedEvent (TQEvent::MouseButtonDblClick, viewportToViewport(viewportToContents(e->pos())), e->button(), e->state());
|
|
handleMouseDoubleClickEvent(&fixedEvent);
|
|
}
|
|
|
|
void KolfGame::mouseMoveEvent(TQMouseEvent * e)
|
|
{
|
|
TQMouseEvent fixedEvent (TQEvent::MouseMove, viewportToViewport(viewportToContents(e->pos())), e->button(), e->state());
|
|
handleMouseMoveEvent(&fixedEvent);
|
|
}
|
|
|
|
void KolfGame::handleMouseMoveEvent(TQMouseEvent *e)
|
|
{
|
|
if (inPlay || !putter || m_ignoreEvents)
|
|
return;
|
|
|
|
TQPoint mouse = e->pos();
|
|
|
|
// mouse moving of putter
|
|
if (!editing)
|
|
{
|
|
updateMouse();
|
|
return;
|
|
}
|
|
|
|
if (!moving)
|
|
{
|
|
// lets change the cursor to a hand
|
|
// if we're hovering over something
|
|
|
|
TQCanvasItemList list = course->collisions(e->pos());
|
|
if (list.count() > 0)
|
|
setCursor(KCursor::handCursor());
|
|
else
|
|
setCursor(KCursor::arrowCursor());
|
|
return;
|
|
}
|
|
|
|
int moveX = storedMousePos.x() - mouse.x();
|
|
int moveY = storedMousePos.y() - mouse.y();
|
|
|
|
// moving counts as modifying
|
|
if (moveX || moveY)
|
|
setModified(true);
|
|
|
|
highlighter->moveBy(-(double)moveX, -(double)moveY);
|
|
movingItem->moveBy(-(double)moveX, -(double)moveY);
|
|
TQRect brect = movingItem->boundingRect();
|
|
emit newStatusText(TQString("%1x%2").arg(brect.x()).arg(brect.y()));
|
|
storedMousePos = mouse;
|
|
}
|
|
|
|
void KolfGame::updateMouse()
|
|
{
|
|
// don't move putter if in advanced putting sequence
|
|
if (!m_useMouse || ((stroking || putting) && m_useAdvancedPutting))
|
|
return;
|
|
|
|
const TQPoint cursor = viewportToViewport(viewportToContents(mapFromGlobal(TQCursor::pos())));
|
|
const TQPoint ball((*curPlayer).ball()->x(), (*curPlayer).ball()->y());
|
|
putter->setAngle(-Vector(cursor, ball).direction());
|
|
}
|
|
|
|
void KolfGame::handleMouseReleaseEvent(TQMouseEvent *e)
|
|
{
|
|
setCursor(KCursor::arrowCursor());
|
|
|
|
if (editing)
|
|
{
|
|
emit newStatusText(TQString());
|
|
moving = false;
|
|
}
|
|
|
|
if (m_ignoreEvents)
|
|
return;
|
|
|
|
if (!editing && m_useMouse)
|
|
{
|
|
if (!inPlay && e->button() == TQt::LeftButton)
|
|
puttRelease();
|
|
else if (e->button() == TQt::RightButton)
|
|
toggleShowInfo();
|
|
}
|
|
|
|
setFocus();
|
|
}
|
|
|
|
void KolfGame::keyPressEvent(TQKeyEvent *e)
|
|
{
|
|
if (inPlay || editing || m_ignoreEvents)
|
|
return;
|
|
|
|
switch (e->key())
|
|
{
|
|
case Key_Up:
|
|
if (!e->isAutoRepeat())
|
|
toggleShowInfo();
|
|
break;
|
|
|
|
case Key_Escape:
|
|
putting = false;
|
|
stroking = false;
|
|
finishStroking = false;
|
|
strokeCircle->setVisible(false);
|
|
putterTimer->stop();
|
|
putter->setOrigin((*curPlayer).ball()->x(), (*curPlayer).ball()->y());
|
|
break;
|
|
|
|
case Key_Left:
|
|
case Key_Right:
|
|
// don't move putter if in advanced putting sequence
|
|
if ((!stroking && !putting) || !m_useAdvancedPutting)
|
|
putter->go(e->key() == Key_Left? D_Left : D_Right, e->state() & ShiftButton? Amount_More : e->state() & ControlButton? Amount_Less : Amount_Normal);
|
|
break;
|
|
|
|
case Key_Space: case Key_Down:
|
|
puttPress();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void KolfGame::toggleShowInfo()
|
|
{
|
|
setShowInfo(!m_showInfo);
|
|
}
|
|
|
|
void KolfGame::updateShowInfo()
|
|
{
|
|
setShowInfo(m_showInfo);
|
|
}
|
|
|
|
void KolfGame::setShowInfo(bool yes)
|
|
{
|
|
m_showInfo = yes;
|
|
|
|
if (m_showInfo)
|
|
{
|
|
TQCanvasItem *item = 0;
|
|
for (item = items.first(); item; item = items.next())
|
|
{
|
|
CanvasItem *citem = dynamic_cast<CanvasItem *>(item);
|
|
if (citem)
|
|
citem->showInfo();
|
|
}
|
|
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
(*it).ball()->showInfo();
|
|
|
|
showInfo();
|
|
}
|
|
else
|
|
{
|
|
TQCanvasItem *item = 0;
|
|
for (item = items.first(); item; item = items.next())
|
|
{
|
|
CanvasItem *citem = dynamic_cast<CanvasItem *>(item);
|
|
if (citem)
|
|
citem->hideInfo();
|
|
}
|
|
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
(*it).ball()->hideInfo();
|
|
|
|
hideInfo();
|
|
}
|
|
}
|
|
|
|
void KolfGame::puttPress()
|
|
{
|
|
// Advanced putting: 1st click start putting sequence, 2nd determine strength, 3rd determine precision
|
|
|
|
if (!putting && !stroking && !inPlay)
|
|
{
|
|
puttCount = 0;
|
|
puttReverse = false;
|
|
putting = true;
|
|
stroking = false;
|
|
strength = 0;
|
|
if (m_useAdvancedPutting)
|
|
{
|
|
strokeCircle->setValue(0);
|
|
int pw = putter->endPoint().x() - putter->startPoint().x();
|
|
if (pw < 0) pw = -pw;
|
|
int px = (int)putter->x() + pw / 2;
|
|
int py = (int)putter->y();
|
|
if (px > width / 2 && py < height / 2)
|
|
strokeCircle->move(px - pw / 2 - 10 - strokeCircle->width(), py + 10);
|
|
else if (px > width / 2)
|
|
strokeCircle->move(px - pw / 2 - 10 - strokeCircle->width(), py - 10 - strokeCircle->height());
|
|
else if (py < height / 2)
|
|
strokeCircle->move(px + pw / 2 + 10, py + 10);
|
|
else
|
|
strokeCircle->move(px + pw / 2 + 10, py - 10 - strokeCircle->height());
|
|
strokeCircle->setVisible(true);
|
|
}
|
|
putterTimer->start(putterTimerMsec);
|
|
}
|
|
else if (m_useAdvancedPutting && putting && !editing)
|
|
{
|
|
putting = false;
|
|
stroking = true;
|
|
puttReverse = false;
|
|
finishStroking = false;
|
|
}
|
|
else if (m_useAdvancedPutting && stroking)
|
|
{
|
|
finishStroking = true;
|
|
putterTimeout();
|
|
}
|
|
}
|
|
|
|
void KolfGame::keyReleaseEvent(TQKeyEvent *e)
|
|
{
|
|
if (e->isAutoRepeat() || m_ignoreEvents)
|
|
return;
|
|
|
|
if (e->key() == Key_Space || e->key() == Key_Down)
|
|
puttRelease();
|
|
else if ((e->key() == Key_Backspace || e->key() == Key_Delete) && !(e->state() & ControlButton))
|
|
{
|
|
if (editing && !moving && selectedItem)
|
|
{
|
|
CanvasItem *citem = dynamic_cast<CanvasItem *>(selectedItem);
|
|
if (!citem)
|
|
return;
|
|
citem = citem->itemToDelete();
|
|
if (!citem)
|
|
return;
|
|
TQCanvasItem *item = dynamic_cast<TQCanvasItem *>(citem);
|
|
if (citem && citem->deleteable())
|
|
{
|
|
lastDelId = citem->curId();
|
|
|
|
highlighter->setVisible(false);
|
|
items.removeRef(item);
|
|
citem->hideInfo();
|
|
citem->aboutToDelete();
|
|
citem->aboutToDie();
|
|
delete citem;
|
|
selectedItem = 0;
|
|
emit newSelectedItem(&holeInfo);
|
|
|
|
setModified(true);
|
|
}
|
|
}
|
|
}
|
|
else if (e->key() == Key_I || e->key() == Key_Up)
|
|
toggleShowInfo();
|
|
}
|
|
|
|
void KolfGame::puttRelease()
|
|
{
|
|
if (!m_useAdvancedPutting && putting && !editing)
|
|
{
|
|
putting = false;
|
|
stroking = true;
|
|
}
|
|
}
|
|
|
|
void KolfGame::stoppedBall()
|
|
{
|
|
if (!inPlay)
|
|
{
|
|
inPlay = true;
|
|
dontAddStroke = true;
|
|
}
|
|
}
|
|
|
|
void KolfGame::timeout()
|
|
{
|
|
Ball *curBall = (*curPlayer).ball();
|
|
|
|
// test if the ball is gone
|
|
// in this case we want to stop the ball and
|
|
// later undo the shot
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
{
|
|
if (!course->rect().contains(TQPoint((*it).ball()->x(), (*it).ball()->y())))
|
|
{
|
|
(*it).ball()->setState(Stopped);
|
|
|
|
// don't do it if he's past maxStrokes
|
|
if ((*it).score(curHole) < holeInfo.maxStrokes() - 1 || !holeInfo.hasMaxStrokes())
|
|
{
|
|
loadStateList();
|
|
}
|
|
shotDone();
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
if ((*it).ball()->forceStillGoing() || ((*it).ball()->curState() == Rolling && (*it).ball()->curVector().magnitude() > 0 && (*it).ball()->isVisible()))
|
|
return;
|
|
|
|
int curState = curBall->curState();
|
|
if (curState == Stopped && inPlay)
|
|
{
|
|
inPlay = false;
|
|
TQTimer::singleShot(0, this, TQT_SLOT(shotDone()));
|
|
}
|
|
|
|
if (curState == Holed && inPlay)
|
|
{
|
|
emit inPlayEnd();
|
|
emit playerHoled(&(*curPlayer));
|
|
|
|
int curScore = (*curPlayer).score(curHole);
|
|
if (!dontAddStroke)
|
|
curScore++;
|
|
|
|
if (curScore == 1)
|
|
{
|
|
playSound("holeinone");
|
|
}
|
|
else if (curScore <= holeInfo.par())
|
|
{
|
|
// I don't have a sound!!
|
|
// *sob*
|
|
// playSound("woohoo");
|
|
}
|
|
|
|
(*curPlayer).ball()->setZ((*curPlayer).ball()->z() + .1 - (.1)/(curScore));
|
|
|
|
if (allPlayersDone())
|
|
{
|
|
inPlay = false;
|
|
|
|
if (curHole > 0 && !dontAddStroke)
|
|
{
|
|
(*curPlayer).addStrokeToHole(curHole);
|
|
emit scoreChanged((*curPlayer).id(), curHole, (*curPlayer).score(curHole));
|
|
}
|
|
TQTimer::singleShot(600, this, TQT_SLOT(holeDone()));
|
|
}
|
|
else
|
|
{
|
|
inPlay = false;
|
|
TQTimer::singleShot(0, this, TQT_SLOT(shotDone()));
|
|
}
|
|
}
|
|
}
|
|
|
|
void KolfGame::fastTimeout()
|
|
{
|
|
// do regular advance every other time
|
|
if (regAdv)
|
|
course->advance();
|
|
regAdv = !regAdv;
|
|
|
|
if (!editing)
|
|
{
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
(*it).ball()->doAdvance();
|
|
|
|
if (fastAdvancedExist)
|
|
{
|
|
CanvasItem *citem = 0;
|
|
for (citem = fastAdvancers.first(); citem; citem = fastAdvancers.next())
|
|
citem->doAdvance();
|
|
}
|
|
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
(*it).ball()->fastAdvanceDone();
|
|
|
|
if (fastAdvancedExist)
|
|
{
|
|
CanvasItem *citem = 0;
|
|
for (citem = fastAdvancers.first(); citem; citem = fastAdvancers.next())
|
|
citem->fastAdvanceDone();
|
|
}
|
|
}
|
|
}
|
|
|
|
void KolfGame::ballMoved()
|
|
{
|
|
if (putter->isVisible())
|
|
{
|
|
putter->move((*curPlayer).ball()->x(), (*curPlayer).ball()->y());
|
|
updateMouse();
|
|
}
|
|
}
|
|
|
|
void KolfGame::putterTimeout()
|
|
{
|
|
if (inPlay || editing)
|
|
return;
|
|
|
|
if (m_useAdvancedPutting)
|
|
{
|
|
if (putting)
|
|
{
|
|
const float base = 2.0;
|
|
|
|
if (puttReverse && strength <= 0)
|
|
{
|
|
// aborted
|
|
putting = false;
|
|
strokeCircle->setVisible(false);
|
|
}
|
|
else if (strength > maxStrength || puttReverse)
|
|
{
|
|
// decreasing strength as we've reached the top
|
|
puttReverse = true;
|
|
strength -= pow(base, strength / maxStrength) - 1.8;
|
|
if ((int)strength < puttCount * 2)
|
|
{
|
|
puttCount--;
|
|
if (puttCount >= 0)
|
|
putter->go(Forwards);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// make the increase at high strength faster
|
|
strength += pow(base, strength / maxStrength) - .3;
|
|
if ((int)strength > puttCount * 2)
|
|
{
|
|
putter->go(Backwards);
|
|
puttCount++;
|
|
}
|
|
}
|
|
// make the visible steps at high strength smaller
|
|
strokeCircle->setValue(pow(strength / maxStrength, 0.8) * 360);
|
|
}
|
|
else if (stroking)
|
|
{
|
|
double al = strokeCircle->value();
|
|
if (al >= 45)
|
|
al -= 0.2 + strength / 50 + al / 100;
|
|
else
|
|
al -= 0.2 + strength / 50;
|
|
|
|
if (puttReverse)
|
|
{
|
|
// show the stroke
|
|
puttCount--;
|
|
if (puttCount >= 0)
|
|
putter->go(Forwards);
|
|
else
|
|
{
|
|
strokeCircle->setVisible(false);
|
|
finishStroking = false;
|
|
putterTimer->stop();
|
|
putting = false;
|
|
stroking = false;
|
|
shotStart();
|
|
}
|
|
}
|
|
else if (al < -45 || finishStroking)
|
|
{
|
|
strokeCircle->setValue(al);
|
|
int deg;
|
|
// if > 45 or < -45 then bad stroke
|
|
if (al > 45)
|
|
{
|
|
deg = putter->curDeg() - 45 + rand() % 90;
|
|
strength -= rand() % (int)strength;
|
|
}
|
|
else if (!finishStroking)
|
|
{
|
|
deg = putter->curDeg() - 45 + rand() % 90;
|
|
strength -= rand() % (int)strength;
|
|
}
|
|
else
|
|
deg = putter->curDeg() + (int)(strokeCircle->value() / 3);
|
|
|
|
if (deg < 0)
|
|
deg += 360;
|
|
else if (deg > 360)
|
|
deg -= 360;
|
|
|
|
putter->setDeg(deg);
|
|
puttReverse = true;
|
|
}
|
|
else
|
|
{
|
|
strokeCircle->setValue(al);
|
|
putterTimer->changeInterval(putterTimerMsec/10);
|
|
}
|
|
}
|
|
|
|
}
|
|
else
|
|
{
|
|
if (putting)
|
|
{
|
|
putter->go(Backwards);
|
|
puttCount++;
|
|
strength += 1.5;
|
|
if (strength > maxStrength)
|
|
{
|
|
putting = false;
|
|
stroking = true;
|
|
}
|
|
}
|
|
else if (stroking)
|
|
{
|
|
if (putter->curLen() < (*curPlayer).ball()->height() + 2)
|
|
{
|
|
stroking = false;
|
|
putterTimer->stop();
|
|
putting = false;
|
|
stroking = false;
|
|
shotStart();
|
|
}
|
|
|
|
putter->go(Forwards);
|
|
putterTimer->changeInterval(putterTimerMsec/10);
|
|
}
|
|
}
|
|
}
|
|
|
|
void KolfGame::autoSaveTimeout()
|
|
{
|
|
// this should be a config option
|
|
// until it is i'll disable it
|
|
if (editing)
|
|
{
|
|
//save();
|
|
}
|
|
}
|
|
|
|
void KolfGame::recreateStateList()
|
|
{
|
|
stateDB.clear();
|
|
|
|
TQCanvasItem *item = 0;
|
|
|
|
for (item = items.first(); item; item = items.next())
|
|
{
|
|
CanvasItem *citem = dynamic_cast<CanvasItem *>(item);
|
|
if (citem)
|
|
{
|
|
stateDB.setName(makeStateGroup(citem->curId(), citem->name()));
|
|
citem->saveState(&stateDB);
|
|
}
|
|
}
|
|
|
|
ballStateList.clear();
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
ballStateList.append((*it).stateInfo(curHole));
|
|
|
|
ballStateList.canUndo = true;
|
|
}
|
|
|
|
void KolfGame::undoShot()
|
|
{
|
|
if (ballStateList.canUndo)
|
|
loadStateList();
|
|
}
|
|
|
|
void KolfGame::loadStateList()
|
|
{
|
|
TQCanvasItem *item = 0;
|
|
|
|
for (item = items.first(); item; item = items.next())
|
|
{
|
|
CanvasItem *citem = dynamic_cast<CanvasItem *>(item);
|
|
if (citem)
|
|
{
|
|
stateDB.setName(makeStateGroup(citem->curId(), citem->name()));
|
|
citem->loadState(&stateDB);
|
|
}
|
|
}
|
|
|
|
for (BallStateList::Iterator it = ballStateList.begin(); it != ballStateList.end(); ++it)
|
|
{
|
|
BallStateInfo info = (*it);
|
|
Player &player = (*players->at(info.id - 1));
|
|
player.ball()->move(info.spot.x(), info.spot.y());
|
|
player.ball()->setBeginningOfHole(info.beginningOfHole);
|
|
if ((*curPlayer).id() == info.id)
|
|
ballMoved();
|
|
else
|
|
player.ball()->setVisible(!info.beginningOfHole);
|
|
player.setScoreForHole(info.score, curHole);
|
|
player.ball()->setState(info.state);
|
|
emit scoreChanged(info.id, curHole, info.score);
|
|
}
|
|
}
|
|
|
|
void KolfGame::shotDone()
|
|
{
|
|
inPlay = false;
|
|
emit inPlayEnd();
|
|
setFocus();
|
|
|
|
Ball *ball = (*curPlayer).ball();
|
|
double oldx = ball->x(), oldy = ball->y();
|
|
|
|
if (!dontAddStroke && (*curPlayer).numHoles())
|
|
(*curPlayer).addStrokeToHole(curHole);
|
|
|
|
dontAddStroke = false;
|
|
|
|
// do hack stuff, shouldn't be done here
|
|
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
{
|
|
if ((*it).ball()->addStroke())
|
|
{
|
|
for (int i = 1; i <= (*it).ball()->addStroke(); ++i)
|
|
(*it).addStrokeToHole(curHole);
|
|
|
|
// emit that we have a new stroke count
|
|
emit scoreChanged((*it).id(), curHole, (*it).score(curHole));
|
|
}
|
|
(*it).ball()->setAddStroke(0);
|
|
}
|
|
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
{
|
|
Ball *ball = (*it).ball();
|
|
|
|
if (ball->curState() == Holed)
|
|
continue;
|
|
|
|
Vector v;
|
|
if (ball->placeOnGround(v))
|
|
{
|
|
ball->setPlaceOnGround(false);
|
|
|
|
TQStringList options;
|
|
const TQString placeOutside = i18n("Drop Outside of Hazard");
|
|
const TQString rehit = i18n("Rehit From Last Location");
|
|
options << placeOutside << rehit;
|
|
const TQString choice = KComboBoxDialog::getItem(i18n("What would you like to do for your next shot?"), i18n("%1 is in a Hazard").arg((*it).name()), options, placeOutside, "hazardOptions");
|
|
|
|
if (choice == placeOutside)
|
|
{
|
|
(*it).ball()->setDoDetect(false);
|
|
|
|
double x = ball->x(), y = ball->y();
|
|
|
|
while (1)
|
|
{
|
|
TQCanvasItemList list = ball->collisions(true);
|
|
bool keepMoving = false;
|
|
while (!list.isEmpty())
|
|
{
|
|
TQCanvasItem *item = list.first();
|
|
if (item->rtti() == Rtti_DontPlaceOn)
|
|
keepMoving = true;
|
|
|
|
list.pop_front();
|
|
}
|
|
if (!keepMoving)
|
|
break;
|
|
|
|
const float movePixel = 3.0;
|
|
x -= cos(v.direction()) * movePixel;
|
|
y += sin(v.direction()) * movePixel;
|
|
|
|
ball->move(x, y);
|
|
}
|
|
|
|
// move another two pixels away
|
|
x -= cos(v.direction()) * 2;
|
|
y += sin(v.direction()) * 2;
|
|
}
|
|
else if (choice == rehit)
|
|
{
|
|
for (BallStateList::Iterator it = ballStateList.begin(); it != ballStateList.end(); ++it)
|
|
{
|
|
if ((*it).id == (*curPlayer).id())
|
|
{
|
|
if ((*it).beginningOfHole)
|
|
ball->move(whiteBall->x(), whiteBall->y());
|
|
else
|
|
ball->move((*it).spot.x(), (*it).spot.y());
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
ball->setVisible(true);
|
|
ball->setState(Stopped);
|
|
|
|
(*it).ball()->setDoDetect(true);
|
|
ball->collisionDetect(oldx, oldy);
|
|
}
|
|
}
|
|
|
|
// emit again
|
|
emit scoreChanged((*curPlayer).id(), curHole, (*curPlayer).score(curHole));
|
|
|
|
ball->setVelocity(0, 0);
|
|
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
{
|
|
Ball *ball = (*it).ball();
|
|
|
|
int curStrokes = (*it).score(curHole);
|
|
if (curStrokes >= holeInfo.maxStrokes() && holeInfo.hasMaxStrokes())
|
|
{
|
|
ball->setState(Holed);
|
|
ball->setVisible(false);
|
|
|
|
// move to center in case he/she hit out
|
|
ball->move(width / 2, height / 2);
|
|
playerWhoMaxed = (*it).name();
|
|
|
|
if (allPlayersDone())
|
|
{
|
|
startNextHole();
|
|
TQTimer::singleShot(100, this, TQT_SLOT(emitMax()));
|
|
return;
|
|
}
|
|
|
|
TQTimer::singleShot(100, this, TQT_SLOT(emitMax()));
|
|
}
|
|
}
|
|
|
|
// change player to next player
|
|
// skip player if he's Holed
|
|
do
|
|
{
|
|
curPlayer++;
|
|
if (curPlayer == players->end())
|
|
curPlayer = players->begin();
|
|
}
|
|
while ((*curPlayer).ball()->curState() == Holed);
|
|
|
|
emit newPlayersTurn(&(*curPlayer));
|
|
|
|
(*curPlayer).ball()->setVisible(true);
|
|
|
|
putter->setAngle((*curPlayer).ball());
|
|
putter->setOrigin((*curPlayer).ball()->x(), (*curPlayer).ball()->y());
|
|
updateMouse();
|
|
|
|
inPlay = false;
|
|
(*curPlayer).ball()->collisionDetect(oldx, oldy);
|
|
}
|
|
|
|
void KolfGame::emitMax()
|
|
{
|
|
emit maxStrokesReached(playerWhoMaxed);
|
|
}
|
|
|
|
void KolfGame::startBall(const Vector &vector)
|
|
{
|
|
playSound("hit");
|
|
|
|
emit inPlayStart();
|
|
putter->setVisible(false);
|
|
|
|
(*curPlayer).ball()->setState(Rolling);
|
|
(*curPlayer).ball()->setVector(vector);
|
|
|
|
TQCanvasItem *item = 0;
|
|
for (item = items.first(); item; item = items.next())
|
|
{
|
|
CanvasItem *citem = dynamic_cast<CanvasItem *>(item);
|
|
if (citem)
|
|
citem->shotStarted();
|
|
}
|
|
|
|
inPlay = true;
|
|
}
|
|
|
|
void KolfGame::shotStart()
|
|
{
|
|
// ensure we never hit the ball back into the hole which
|
|
// can cause hole skippage
|
|
if ((*curPlayer).ball()->curState() == Holed)
|
|
return;
|
|
|
|
// save state
|
|
recreateStateList();
|
|
|
|
putter->saveAngle((*curPlayer).ball());
|
|
strength /= 8;
|
|
if (!strength)
|
|
strength = 1;
|
|
|
|
startBall(Vector(strength, putter->curAngle() + M_PI));
|
|
|
|
addHoleInfo(ballStateList);
|
|
}
|
|
|
|
void KolfGame::addHoleInfo(BallStateList &list)
|
|
{
|
|
list.player = (*curPlayer).id();
|
|
list.vector = (*curPlayer).ball()->curVector();
|
|
list.hole = curHole;
|
|
}
|
|
|
|
void KolfGame::sayWhosGoing()
|
|
{
|
|
if (players->count() >= 2)
|
|
{
|
|
KMessageBox::information(this, i18n("%1 will start off.").arg((*curPlayer).name()), i18n("New Hole"), "newHole");
|
|
}
|
|
}
|
|
|
|
void KolfGame::holeDone()
|
|
{
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
(*it).ball()->setVisible(false);
|
|
startNextHole();
|
|
sayWhosGoing();
|
|
}
|
|
|
|
// this function is WAY too smart for it's own good
|
|
// ie, bad design :-(
|
|
void KolfGame::startNextHole()
|
|
{
|
|
setFocus();
|
|
|
|
bool reset = true;
|
|
if (askSave(true))
|
|
{
|
|
if (allPlayersDone())
|
|
{
|
|
// we'll reload this hole, but not reset
|
|
curHole--;
|
|
reset = false;
|
|
}
|
|
else
|
|
return;
|
|
}
|
|
else
|
|
setModified(false);
|
|
|
|
pause();
|
|
|
|
dontAddStroke = false;
|
|
|
|
inPlay = false;
|
|
timer->stop();
|
|
putter->resetAngles();
|
|
|
|
int oldCurHole = curHole;
|
|
curHole++;
|
|
emit currentHole(curHole);
|
|
|
|
if (reset)
|
|
{
|
|
whiteBall->move(width/2, height/2);
|
|
holeInfo.borderWallsChanged(true);
|
|
}
|
|
|
|
int leastScore = INT_MAX;
|
|
|
|
// to get the first player to go first on every hole,
|
|
// don't do the score stuff below
|
|
curPlayer = players->begin();
|
|
double oldx=(*curPlayer).ball()->x(), oldy=(*curPlayer).ball()->y();
|
|
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
{
|
|
if (curHole > 1)
|
|
{
|
|
bool ahead = false;
|
|
if ((*it).lastScore() != 0)
|
|
{
|
|
if ((*it).lastScore() < leastScore)
|
|
ahead = true;
|
|
else if ((*it).lastScore() == leastScore)
|
|
{
|
|
for (int i = curHole - 1; i > 0; --i)
|
|
{
|
|
const int thisScore = (*it).score(i);
|
|
const int thatScore = (*curPlayer).score(i);
|
|
if (thisScore < thatScore)
|
|
{
|
|
ahead = true;
|
|
break;
|
|
}
|
|
else if (thisScore > thatScore)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ahead)
|
|
{
|
|
curPlayer = it;
|
|
leastScore = (*it).lastScore();
|
|
}
|
|
}
|
|
|
|
if (reset)
|
|
(*it).ball()->move(width / 2, height / 2);
|
|
else
|
|
(*it).ball()->move(whiteBall->x(), whiteBall->y());
|
|
|
|
(*it).ball()->setState(Stopped);
|
|
|
|
// this gets set to false when the ball starts
|
|
// to move by the Mr. Ball himself.
|
|
(*it).ball()->setBeginningOfHole(true);
|
|
if ((int)(*it).scores().count() < curHole)
|
|
(*it).addHole();
|
|
(*it).ball()->setVelocity(0, 0);
|
|
(*it).ball()->setVisible(false);
|
|
}
|
|
|
|
emit newPlayersTurn(&(*curPlayer));
|
|
|
|
if (reset)
|
|
openFile();
|
|
|
|
inPlay = false;
|
|
timer->start(timerMsec);
|
|
|
|
// if (false) { we're done with the round! }
|
|
if (oldCurHole != curHole)
|
|
{
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
(*it).ball()->setPlaceOnGround(false);
|
|
|
|
// here we have to make sure the scoreboard shows
|
|
// all of the holes up until now;
|
|
|
|
for (; scoreboardHoles < curHole; ++scoreboardHoles)
|
|
{
|
|
cfg->setGroup(TQString("%1-hole@-50,-50|0").arg(scoreboardHoles + 1));
|
|
emit newHole(cfg->readNumEntry("par", 3));
|
|
}
|
|
|
|
resetHoleScores();
|
|
updateShowInfo();
|
|
|
|
// this is from shotDone()
|
|
(*curPlayer).ball()->setVisible(true);
|
|
putter->setOrigin((*curPlayer).ball()->x(), (*curPlayer).ball()->y());
|
|
updateMouse();
|
|
|
|
ballStateList.canUndo = false;
|
|
|
|
(*curPlayer).ball()->collisionDetect(oldx, oldy);
|
|
}
|
|
|
|
unPause();
|
|
}
|
|
|
|
void KolfGame::showInfo()
|
|
{
|
|
TQString text = i18n("Hole %1: par %2, maximum %3 strokes").arg(curHole).arg(holeInfo.par()).arg(holeInfo.maxStrokes());
|
|
infoText->move((width - TQFontMetrics(infoText->font()).width(text)) / 2, infoText->y());
|
|
infoText->setText(text);
|
|
// I hate this text! Let's not show it
|
|
//infoText->setVisible(true);
|
|
|
|
emit newStatusText(text);
|
|
}
|
|
|
|
void KolfGame::showInfoDlg(bool addDontShowAgain)
|
|
{
|
|
KMessageBox::information(parentWidget(),
|
|
i18n("Course name: %1").arg(holeInfo.name()) + TQString("\n")
|
|
+ i18n("Created by %1").arg(holeInfo.author()) + TQString("\n")
|
|
+ i18n("%1 holes").arg(highestHole),
|
|
i18n("Course Information"),
|
|
addDontShowAgain? holeInfo.name() + TQString(" ") + holeInfo.author() : TQString());
|
|
}
|
|
|
|
void KolfGame::hideInfo()
|
|
{
|
|
infoText->setText("");
|
|
infoText->setVisible(false);
|
|
|
|
emit newStatusText(TQString());
|
|
}
|
|
|
|
void KolfGame::openFile()
|
|
{
|
|
Object *curObj = 0;
|
|
|
|
TQCanvasItem *item = 0;
|
|
for (item = items.first(); item; item = items.next())
|
|
{
|
|
CanvasItem *citem = dynamic_cast<CanvasItem *>(item);
|
|
if (citem)
|
|
{
|
|
// sometimes info is still showing
|
|
citem->hideInfo();
|
|
citem->aboutToDie();
|
|
}
|
|
}
|
|
|
|
items.setAutoDelete(true);
|
|
items.clear();
|
|
items.setAutoDelete(false);
|
|
|
|
extraMoveable.setAutoDelete(false);
|
|
extraMoveable.clear();
|
|
fastAdvancers.setAutoDelete(false);
|
|
fastAdvancers.clear();
|
|
selectedItem = 0;
|
|
|
|
// will tell basic course info
|
|
// we do this here for the hell of it.
|
|
// there is no fake id, by the way,
|
|
// because it's old and when i added ids i forgot to change it.
|
|
cfg->setGroup("0-course@-50,-50");
|
|
holeInfo.setAuthor(cfg->readEntry("author", holeInfo.author()));
|
|
holeInfo.setName(cfg->readEntry("Name", holeInfo.name()));
|
|
holeInfo.setUntranslatedName(cfg->readEntryUntranslated("Name", holeInfo.untranslatedName()));
|
|
emit titleChanged(holeInfo.name());
|
|
|
|
cfg->setGroup(TQString("%1-hole@-50,-50|0").arg(curHole));
|
|
curPar = cfg->readNumEntry("par", 3);
|
|
holeInfo.setPar(curPar);
|
|
holeInfo.borderWallsChanged(cfg->readBoolEntry("borderWalls", holeInfo.borderWalls()));
|
|
holeInfo.setMaxStrokes(cfg->readNumEntry("maxstrokes", 10));
|
|
bool hasFinalLoad = cfg->readBoolEntry("hasFinalLoad", true);
|
|
|
|
TQStringList missingPlugins;
|
|
TQStringList groups = cfg->groupList();
|
|
|
|
int numItems = 0;
|
|
int _highestHole = 0;
|
|
|
|
for (TQStringList::Iterator it = groups.begin(); it != groups.end(); ++it)
|
|
{
|
|
// [<holeNum>-<name>@<x>,<y>|<id>]
|
|
cfg->setGroup(*it);
|
|
|
|
const int len = (*it).length();
|
|
const int dashIndex = (*it).find("-");
|
|
const int holeNum = (*it).left(dashIndex).toInt();
|
|
if (holeNum > _highestHole)
|
|
_highestHole = holeNum;
|
|
|
|
const int atIndex = (*it).find("@");
|
|
const TQString name = (*it).mid(dashIndex + 1, atIndex - (dashIndex + 1));
|
|
|
|
if (holeNum != curHole)
|
|
{
|
|
// if we've had one, break, cause list is sorted
|
|
// erps, no, cause we need to know highest hole!
|
|
if (numItems && !recalcHighestHole)
|
|
break;
|
|
continue;
|
|
}
|
|
numItems++;
|
|
|
|
|
|
const int commaIndex = (*it).find(",");
|
|
const int pipeIndex = (*it).find("|");
|
|
const int x = (*it).mid(atIndex + 1, commaIndex - (atIndex + 1)).toInt();
|
|
const int y = (*it).mid(commaIndex + 1, pipeIndex - (commaIndex + 1)).toInt();
|
|
|
|
// will tell where ball is
|
|
if (name == "ball")
|
|
{
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
(*it).ball()->move(x, y);
|
|
whiteBall->move(x, y);
|
|
continue;
|
|
}
|
|
|
|
const int id = (*it).right(len - (pipeIndex + 1)).toInt();
|
|
|
|
bool loaded = false;
|
|
|
|
for (curObj = obj->first(); curObj; curObj = obj->next())
|
|
{
|
|
if (name != curObj->_name())
|
|
continue;
|
|
|
|
TQCanvasItem *newItem = curObj->newObject(course);
|
|
items.append(newItem);
|
|
|
|
CanvasItem *canvasItem = dynamic_cast<CanvasItem *>(newItem);
|
|
if (!canvasItem)
|
|
continue;
|
|
|
|
canvasItem->setId(id);
|
|
canvasItem->setGame(this);
|
|
canvasItem->editModeChanged(editing);
|
|
canvasItem->setName(curObj->_name());
|
|
addItemsToMoveableList(canvasItem->moveableItems());
|
|
if (canvasItem->fastAdvance())
|
|
addItemToFastAdvancersList(canvasItem);
|
|
|
|
newItem->move(x, y);
|
|
canvasItem->firstMove(x, y);
|
|
|
|
newItem->setVisible(true);
|
|
|
|
// make things actually show
|
|
if (!hasFinalLoad)
|
|
{
|
|
cfg->setGroup(makeGroup(id, curHole, canvasItem->name(), x, y));
|
|
canvasItem->load(cfg);
|
|
course->update();
|
|
}
|
|
|
|
// we don't allow multiple items for the same thing in
|
|
// the file!
|
|
|
|
loaded = true;
|
|
break;
|
|
}
|
|
|
|
if (!loaded && name != "hole" && missingPlugins.contains(name) <= 0)
|
|
missingPlugins.append(name);
|
|
}
|
|
|
|
if (!missingPlugins.empty())
|
|
{
|
|
KMessageBox::informationList(this, TQString("<p><http://katzbrown.com/kolf/Plugins/></p><p>") + i18n("This hole uses the following plugins, which you do not have installed:") + TQString("</p>"), missingPlugins, TQString(), TQString("%1 warning").arg(holeInfo.untranslatedName() + TQString::number(curHole)));
|
|
}
|
|
|
|
lastDelId = -1;
|
|
|
|
// if it's the first hole let's not
|
|
if (!numItems && curHole > 1 && !addingNewHole && curHole >= _highestHole)
|
|
{
|
|
// we're done, let's quit
|
|
curHole--;
|
|
pause();
|
|
emit holesDone();
|
|
|
|
// tidy things up
|
|
setBorderWalls(false);
|
|
clearHole();
|
|
setModified(false);
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
(*it).ball()->setVisible(false);
|
|
|
|
return;
|
|
}
|
|
|
|
// do it down here; if !hasFinalLoad, do it up there!
|
|
TQCanvasItem *qcanvasItem = 0;
|
|
TQPtrList<CanvasItem> todo;
|
|
TQPtrList<TQCanvasItem> qtodo;
|
|
if (hasFinalLoad)
|
|
{
|
|
for (qcanvasItem = items.first(); qcanvasItem; qcanvasItem = items.next())
|
|
{
|
|
CanvasItem *item = dynamic_cast<CanvasItem *>(qcanvasItem);
|
|
if (item)
|
|
{
|
|
if (item->loadLast())
|
|
{
|
|
qtodo.append(qcanvasItem);
|
|
todo.append(item);
|
|
}
|
|
else
|
|
{
|
|
TQString group = makeGroup(item->curId(), curHole, item->name(), (int)qcanvasItem->x(), (int)qcanvasItem->y());
|
|
cfg->setGroup(group);
|
|
item->load(cfg);
|
|
}
|
|
}
|
|
}
|
|
|
|
CanvasItem *citem = 0;
|
|
qcanvasItem = qtodo.first();
|
|
for (citem = todo.first(); citem; citem = todo.next())
|
|
{
|
|
cfg->setGroup(makeGroup(citem->curId(), curHole, citem->name(), (int)qcanvasItem->x(), (int)qcanvasItem->y()));
|
|
citem->load(cfg);
|
|
|
|
qcanvasItem = qtodo.next();
|
|
}
|
|
}
|
|
|
|
for (qcanvasItem = items.first(); qcanvasItem; qcanvasItem = items.next())
|
|
{
|
|
CanvasItem *citem = dynamic_cast<CanvasItem *>(qcanvasItem);
|
|
if (citem)
|
|
citem->updateZ();
|
|
}
|
|
|
|
if (curHole > _highestHole)
|
|
_highestHole = curHole;
|
|
|
|
if (recalcHighestHole)
|
|
{
|
|
highestHole = _highestHole;
|
|
recalcHighestHole = false;
|
|
emit largestHole(highestHole);
|
|
}
|
|
|
|
if (curHole == 1 && !filename.isNull() && !infoShown)
|
|
{
|
|
// let's not now, because they see it when they choose course
|
|
//showInfoDlg(true);
|
|
infoShown = true;
|
|
}
|
|
|
|
setModified(false);
|
|
}
|
|
|
|
void KolfGame::addItemsToMoveableList(TQPtrList<TQCanvasItem> list)
|
|
{
|
|
TQCanvasItem *item = 0;
|
|
for (item = list.first(); item; item = list.next())
|
|
extraMoveable.append(item);
|
|
}
|
|
|
|
void KolfGame::addItemToFastAdvancersList(CanvasItem *item)
|
|
{
|
|
fastAdvancers.append(item);
|
|
fastAdvancedExist = fastAdvancers.count() > 0;
|
|
}
|
|
|
|
void KolfGame::addNewObject(Object *newObj)
|
|
{
|
|
TQCanvasItem *newItem = newObj->newObject(course);
|
|
items.append(newItem);
|
|
newItem->setVisible(true);
|
|
|
|
CanvasItem *canvasItem = dynamic_cast<CanvasItem *>(newItem);
|
|
if (!canvasItem)
|
|
return;
|
|
|
|
// we need to find a number that isn't taken
|
|
int i = lastDelId > 0? lastDelId : items.count() - 30;
|
|
if (i <= 0)
|
|
i = 0;
|
|
|
|
for (;; ++i)
|
|
{
|
|
bool found = false;
|
|
TQCanvasItem *item = 0;
|
|
for (item = items.first(); item; item = items.next())
|
|
{
|
|
CanvasItem *citem = dynamic_cast<CanvasItem *>(item);
|
|
if (citem)
|
|
{
|
|
if (citem->curId() == i)
|
|
{
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
if (!found)
|
|
break;
|
|
}
|
|
canvasItem->setId(i);
|
|
|
|
canvasItem->setGame(this);
|
|
|
|
if (m_showInfo)
|
|
canvasItem->showInfo();
|
|
else
|
|
canvasItem->hideInfo();
|
|
|
|
canvasItem->editModeChanged(editing);
|
|
|
|
canvasItem->setName(newObj->_name());
|
|
addItemsToMoveableList(canvasItem->moveableItems());
|
|
|
|
if (canvasItem->fastAdvance())
|
|
addItemToFastAdvancersList(canvasItem);
|
|
|
|
newItem->move(width/2 - 18, height / 2 - 18);
|
|
|
|
if (selectedItem)
|
|
canvasItem->selectedItem(selectedItem);
|
|
|
|
setModified(true);
|
|
}
|
|
|
|
bool KolfGame::askSave(bool noMoreChances)
|
|
{
|
|
if (!modified)
|
|
// not cancel, don't save
|
|
return false;
|
|
|
|
int result = KMessageBox::warningYesNoCancel(this, i18n("There are unsaved changes to current hole. Save them?"), i18n("Unsaved Changes"), KStdGuiItem::save(), noMoreChances? KStdGuiItem::discard() : i18n("Save &Later"), noMoreChances? "DiscardAsk" : "SaveAsk", true);
|
|
switch (result)
|
|
{
|
|
case KMessageBox::Yes:
|
|
save();
|
|
// fallthrough
|
|
|
|
case KMessageBox::No:
|
|
return false;
|
|
break;
|
|
|
|
case KMessageBox::Cancel:
|
|
return true;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void KolfGame::addNewHole()
|
|
{
|
|
if (askSave(true))
|
|
return;
|
|
|
|
// either it's already false
|
|
// because it was saved by askSave(),
|
|
// or the user pressed the 'discard' button
|
|
setModified(false);
|
|
|
|
// find highest hole num, and create new hole
|
|
// now openFile makes highest hole for us
|
|
|
|
addingNewHole = true;
|
|
curHole = highestHole;
|
|
recalcHighestHole = true;
|
|
startNextHole();
|
|
addingNewHole = false;
|
|
emit currentHole(curHole);
|
|
|
|
// make sure even the current player isn't showing
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
(*it).ball()->setVisible(false);
|
|
|
|
whiteBall->setVisible(editing);
|
|
highlighter->setVisible(false);
|
|
putter->setVisible(!editing);
|
|
inPlay = false;
|
|
|
|
// add default objects
|
|
Object *curObj = 0;
|
|
for (curObj = obj->first(); curObj; curObj = obj->next())
|
|
if (curObj->addOnNewHole())
|
|
addNewObject(curObj);
|
|
|
|
save();
|
|
}
|
|
|
|
// kantan deshou ;-)
|
|
void KolfGame::resetHole()
|
|
{
|
|
if (askSave(true))
|
|
return;
|
|
setModified(false);
|
|
curHole--;
|
|
startNextHole();
|
|
resetHoleScores();
|
|
}
|
|
|
|
void KolfGame::resetHoleScores()
|
|
{
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
{
|
|
(*it).resetScore(curHole);
|
|
emit scoreChanged((*it).id(), curHole, 0);
|
|
}
|
|
}
|
|
|
|
void KolfGame::clearHole()
|
|
{
|
|
TQCanvasItem *qcanvasItem = 0;
|
|
for (qcanvasItem = items.first(); qcanvasItem; qcanvasItem = items.next())
|
|
{
|
|
CanvasItem *citem = dynamic_cast<CanvasItem *>(qcanvasItem);
|
|
if (citem)
|
|
citem->aboutToDie();
|
|
}
|
|
items.setAutoDelete(true);
|
|
items.clear();
|
|
items.setAutoDelete(false);
|
|
emit newSelectedItem(&holeInfo);
|
|
|
|
// add default objects
|
|
Object *curObj = 0;
|
|
for (curObj = obj->first(); curObj; curObj = obj->next())
|
|
if (curObj->addOnNewHole())
|
|
addNewObject(curObj);
|
|
|
|
setModified(true);
|
|
}
|
|
|
|
void KolfGame::switchHole(int hole)
|
|
{
|
|
if (inPlay)
|
|
return;
|
|
if (hole < 1 || hole > highestHole)
|
|
return;
|
|
|
|
bool wasEditing = editing;
|
|
if (editing)
|
|
toggleEditMode();
|
|
|
|
if (askSave(true))
|
|
return;
|
|
setModified(false);
|
|
|
|
curHole = hole;
|
|
resetHole();
|
|
|
|
if (wasEditing)
|
|
toggleEditMode();
|
|
}
|
|
|
|
void KolfGame::switchHole(const TQString &holestring)
|
|
{
|
|
bool ok;
|
|
int hole = holestring.toInt(&ok);
|
|
if (!ok)
|
|
return;
|
|
switchHole(hole);
|
|
}
|
|
|
|
void KolfGame::nextHole()
|
|
{
|
|
switchHole(curHole + 1);
|
|
}
|
|
|
|
void KolfGame::prevHole()
|
|
{
|
|
switchHole(curHole - 1);
|
|
}
|
|
|
|
void KolfGame::firstHole()
|
|
{
|
|
switchHole(1);
|
|
}
|
|
|
|
void KolfGame::lastHole()
|
|
{
|
|
switchHole(highestHole);
|
|
}
|
|
|
|
void KolfGame::randHole()
|
|
{
|
|
int newHole = 1 + (int)((double)kapp->random() * ((double)(highestHole - 1) / (double)RAND_MAX));
|
|
switchHole(newHole);
|
|
}
|
|
|
|
void KolfGame::save()
|
|
{
|
|
if (filename.isNull())
|
|
{
|
|
TQString newfilename = KFileDialog::getSaveFileName(":kourses", "application/x-kourse", this, i18n("Pick Kolf Course to Save To"));
|
|
if (newfilename.isNull())
|
|
return;
|
|
|
|
setFilename(newfilename);
|
|
}
|
|
|
|
emit parChanged(curHole, holeInfo.par());
|
|
emit titleChanged(holeInfo.name());
|
|
|
|
// we use this bool for optimization
|
|
// in openFile().
|
|
bool hasFinalLoad = false;
|
|
fastAdvancedExist = false;
|
|
|
|
TQCanvasItem *item = 0;
|
|
for (item = items.first(); item; item = items.next())
|
|
{
|
|
CanvasItem *citem = dynamic_cast<CanvasItem *>(item);
|
|
if (citem)
|
|
{
|
|
citem->aboutToSave();
|
|
if (citem->loadLast())
|
|
hasFinalLoad = true;
|
|
}
|
|
}
|
|
|
|
TQStringList groups = cfg->groupList();
|
|
|
|
// wipe out all groups from this hole
|
|
for (TQStringList::Iterator it = groups.begin(); it != groups.end(); ++it)
|
|
{
|
|
int holeNum = (*it).left((*it).find("-")).toInt();
|
|
if (holeNum == curHole)
|
|
cfg->deleteGroup(*it);
|
|
}
|
|
for (item = items.first(); item; item = items.next())
|
|
{
|
|
CanvasItem *citem = dynamic_cast<CanvasItem *>(item);
|
|
if (citem)
|
|
{
|
|
citem->clean();
|
|
|
|
cfg->setGroup(makeGroup(citem->curId(), curHole, citem->name(), (int)item->x(), (int)item->y()));
|
|
citem->save(cfg);
|
|
}
|
|
}
|
|
|
|
// save where ball starts (whiteBall tells all)
|
|
cfg->setGroup(TQString("%1-ball@%2,%3").arg(curHole).arg((int)whiteBall->x()).arg((int)whiteBall->y()));
|
|
cfg->writeEntry("dummykey", true);
|
|
|
|
cfg->setGroup("0-course@-50,-50");
|
|
cfg->writeEntry("author", holeInfo.author());
|
|
cfg->writeEntry("Name", holeInfo.untranslatedName());
|
|
|
|
// save hole info
|
|
cfg->setGroup(TQString("%1-hole@-50,-50|0").arg(curHole));
|
|
cfg->writeEntry("par", holeInfo.par());
|
|
cfg->writeEntry("maxstrokes", holeInfo.maxStrokes());
|
|
cfg->writeEntry("borderWalls", holeInfo.borderWalls());
|
|
cfg->writeEntry("hasFinalLoad", hasFinalLoad);
|
|
|
|
cfg->sync();
|
|
|
|
for (item = items.first(); item; item = items.next())
|
|
{
|
|
CanvasItem *citem = dynamic_cast<CanvasItem *>(item);
|
|
if (citem)
|
|
citem->savingDone();
|
|
}
|
|
|
|
setModified(false);
|
|
}
|
|
|
|
void KolfGame::toggleEditMode()
|
|
{
|
|
// won't be editing anymore, and user wants to cancel, we return
|
|
// this is pretty useless. when the person leaves the hole,
|
|
// he gets asked again
|
|
/*
|
|
if (editing && modified)
|
|
{
|
|
if (askSave(false))
|
|
{
|
|
emit checkEditing();
|
|
return;
|
|
}
|
|
}
|
|
*/
|
|
|
|
moving = false;
|
|
selectedItem = 0;
|
|
|
|
editing = !editing;
|
|
|
|
if (editing)
|
|
{
|
|
emit editingStarted();
|
|
emit newSelectedItem(&holeInfo);
|
|
}
|
|
else
|
|
{
|
|
emit editingEnded();
|
|
setCursor(KCursor::arrowCursor());
|
|
}
|
|
|
|
// alert our items
|
|
TQCanvasItem *item = 0;
|
|
for (item = items.first(); item; item = items.next())
|
|
{
|
|
CanvasItem *citem = dynamic_cast<CanvasItem *>(item);
|
|
if (citem)
|
|
citem->editModeChanged(editing);
|
|
}
|
|
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
{
|
|
// curplayer shouldn't be hidden no matter what
|
|
if ((*it).ball()->beginningOfHole() && it != curPlayer)
|
|
(*it).ball()->setVisible(false);
|
|
else
|
|
(*it).ball()->setVisible(!editing);
|
|
}
|
|
|
|
whiteBall->setVisible(editing);
|
|
highlighter->setVisible(false);
|
|
|
|
// shouldn't see putter whilst editing
|
|
putter->setVisible(!editing);
|
|
|
|
if (editing)
|
|
autoSaveTimer->start(autoSaveMsec);
|
|
else
|
|
autoSaveTimer->stop();
|
|
|
|
inPlay = false;
|
|
}
|
|
|
|
void KolfGame::playSound(TQString file, double vol)
|
|
{
|
|
if (m_sound)
|
|
{
|
|
KPlayObject *oldPlayObject = 0;
|
|
for (oldPlayObject = oldPlayObjects.first(); oldPlayObject; oldPlayObject = oldPlayObjects.next())
|
|
{
|
|
if (oldPlayObject && oldPlayObject->state() != Arts::posPlaying)
|
|
{
|
|
oldPlayObjects.remove();
|
|
|
|
// because we will go to next() next time
|
|
// and after remove current item is one after
|
|
// removed item
|
|
(void) oldPlayObjects.prev();
|
|
}
|
|
}
|
|
|
|
file = soundDir + file + TQString::fromLatin1(".wav");
|
|
|
|
// not needed when all of the files are in the distribution
|
|
//if (!TQFile::exists(file))
|
|
//return;
|
|
|
|
KPlayObjectFactory factory(artsServer.server());
|
|
KPlayObject *playObject = factory.createPlayObject(KURL(file), true);
|
|
|
|
if (playObject && !playObject->isNull())
|
|
{
|
|
if (vol > 1)
|
|
vol = 1;
|
|
else if (vol <= .01)
|
|
{
|
|
delete playObject;
|
|
return;
|
|
}
|
|
|
|
if (vol < .99)
|
|
{
|
|
//new KVolumeControl(vol, artsServer.server(), playObject);
|
|
}
|
|
|
|
playObject->play();
|
|
oldPlayObjects.append(playObject);
|
|
}
|
|
}
|
|
}
|
|
|
|
void HoleInfo::borderWallsChanged(bool yes)
|
|
{
|
|
m_borderWalls = yes;
|
|
game->setBorderWalls(yes);
|
|
}
|
|
|
|
void KolfGame::print(KPrinter &pr)
|
|
{
|
|
TQPainter p(&pr);
|
|
|
|
TQPaintDeviceMetrics metrics(&pr);
|
|
|
|
// translate to center
|
|
p.translate(metrics.width() / 2 - course->rect().width() / 2, metrics.height() / 2 - course->rect().height() / 2);
|
|
|
|
TQPixmap pix(width, height);
|
|
TQPainter pixp(&pix);
|
|
course->drawArea(course->rect(), &pixp);
|
|
p.drawPixmap(0, 0, pix);
|
|
|
|
p.setPen(TQPen(black, 2));
|
|
p.drawRect(course->rect());
|
|
|
|
p.resetXForm();
|
|
|
|
if (pr.option("kde-kolf-title") == "true")
|
|
{
|
|
TQString text = i18n("%1 - Hole %2; by %3").arg(holeInfo.name()).arg(curHole).arg(holeInfo.author());
|
|
TQFont font(kapp->font());
|
|
font.setPointSize(18);
|
|
TQRect rect = TQFontMetrics(font).boundingRect(text);
|
|
p.setFont(font);
|
|
|
|
p.drawText(metrics.width() / 2 - rect.width() / 2, metrics.height() / 2 - course->rect().height() / 2 -20 - rect.height(), text);
|
|
}
|
|
}
|
|
|
|
bool KolfGame::allPlayersDone()
|
|
{
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
if ((*it).ball()->curState() != Holed)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void KolfGame::setBorderWalls(bool showing)
|
|
{
|
|
Wall *wall = 0;
|
|
for (wall = borderWalls.first(); wall; wall = borderWalls.next())
|
|
wall->setVisible(showing);
|
|
}
|
|
|
|
void KolfGame::setUseAdvancedPutting(bool yes)
|
|
{
|
|
m_useAdvancedPutting = yes;
|
|
|
|
// increase maxStrength in advanced putting mode
|
|
if (yes)
|
|
maxStrength = 65;
|
|
else
|
|
maxStrength = 55;
|
|
}
|
|
|
|
void KolfGame::setShowGuideLine(bool yes)
|
|
{
|
|
putter->setShowGuideLine(yes);
|
|
}
|
|
|
|
void KolfGame::setSound(bool yes)
|
|
{
|
|
m_sound = yes;
|
|
}
|
|
|
|
void KolfGame::courseInfo(CourseInfo &info, const TQString& filename)
|
|
{
|
|
TDEConfig cfg(filename);
|
|
cfg.setGroup("0-course@-50,-50");
|
|
info.author = cfg.readEntry("author", info.author);
|
|
info.name = cfg.readEntry("Name", cfg.readEntry("name", info.name));
|
|
info.untranslatedName = cfg.readEntryUntranslated("Name", cfg.readEntryUntranslated("name", info.name));
|
|
|
|
unsigned int hole = 1;
|
|
unsigned int par= 0;
|
|
while (1)
|
|
{
|
|
TQString group = TQString("%1-hole@-50,-50|0").arg(hole);
|
|
if (!cfg.hasGroup(group))
|
|
{
|
|
hole--;
|
|
break;
|
|
}
|
|
|
|
cfg.setGroup(group);
|
|
par += cfg.readNumEntry("par", 3);
|
|
|
|
hole++;
|
|
}
|
|
|
|
info.par = par;
|
|
info.holes = hole;
|
|
}
|
|
|
|
void KolfGame::scoresFromSaved(TDEConfig *config, PlayerList &players)
|
|
{
|
|
config->setGroup("0 Saved Game");
|
|
int numPlayers = config->readNumEntry("Players", 0);
|
|
if (numPlayers <= 0)
|
|
return;
|
|
|
|
for (int i = 1; i <= numPlayers; ++i)
|
|
{
|
|
// this is same as in kolf.cpp, but we use saved game values
|
|
config->setGroup(TQString::number(i));
|
|
players.append(Player());
|
|
players.last().ball()->setColor(config->readEntry("Color", "#ffffff"));
|
|
players.last().setName(config->readEntry("Name"));
|
|
players.last().setId(i);
|
|
|
|
TQStringList scores(config->readListEntry("Scores"));
|
|
TQValueList<int> intscores;
|
|
for (TQStringList::Iterator it = scores.begin(); it != scores.end(); ++it)
|
|
intscores.append((*it).toInt());
|
|
|
|
players.last().setScores(intscores);
|
|
}
|
|
}
|
|
|
|
void KolfGame::saveScores(TDEConfig *config)
|
|
{
|
|
// wipe out old player info
|
|
TQStringList groups = config->groupList();
|
|
for (TQStringList::Iterator it = groups.begin(); it != groups.end(); ++it)
|
|
{
|
|
// this deletes all int groups, ie, the player info groups
|
|
bool ok = false;
|
|
(*it).toInt(&ok);
|
|
if (ok)
|
|
config->deleteGroup(*it);
|
|
}
|
|
|
|
config->setGroup("0 Saved Game");
|
|
config->writeEntry("Players", players->count());
|
|
config->writeEntry("Course", filename);
|
|
config->writeEntry("Current Hole", curHole);
|
|
|
|
for (PlayerList::Iterator it = players->begin(); it != players->end(); ++it)
|
|
{
|
|
config->setGroup(TQString::number((*it).id()));
|
|
config->writeEntry("Name", (*it).name());
|
|
config->writeEntry("Color", TQString((*it).ball()->color().name()));
|
|
|
|
TQStringList scores;
|
|
TQValueList<int> intscores = (*it).scores();
|
|
for (TQValueList<int>::Iterator it = intscores.begin(); it != intscores.end(); ++it)
|
|
scores.append(TQString::number(*it));
|
|
|
|
config->writeEntry("Scores", scores);
|
|
}
|
|
}
|
|
|
|
CourseInfo::CourseInfo()
|
|
: name(i18n("Course Name")), author(i18n("Course Author")), holes(0), par(0)
|
|
{
|
|
}
|
|
|
|
#include "game.moc"
|