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53 lines
1.7 KiB
53 lines
1.7 KiB
/***************************************************************************
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kbstrategy.h
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----------
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Developers: (c) 2001 Kevin Krammer <kevin.krammer@gmx.at>
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(c) 2001 Nikolas Zimmermann <wildfox@kde.org>
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***************************************************************************/
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/***************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************/
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#ifndef KBSTRATEGY_H
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#define KBSTRATEGY_H
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#include <tqvaluelist.h>
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#include <tqpoint.h>
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#include "kbattlefield.h"
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class KBStrategy
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{
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public:
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enum{FREE, SHOT, SHIP};
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KBStrategy(KBStrategy *parent = 0);
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virtual ~KBStrategy();
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virtual const TQPoint nextShot() = 0;
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virtual void shotAt(const TQPoint &pos);
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virtual void init(KBattleField *field, const TQRect &field_rect);
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virtual bool hasMoreShots() = 0;
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protected:
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TQValueList<TQPoint> masterShotList();
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int enemyFieldStateAt(int x, int y);
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bool* getViableShots();
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TQRect m_fieldRect;
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bool* m_viableShots;
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bool isViablePos(int x, int y);
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void setViablePos(int x, int y, bool viable);
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TQValueList<TQPoint> m_prevShots;
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KBattleField *m_battleField;
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KBStrategy *m_parent;
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};
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#endif
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