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81 lines
2.3 KiB
81 lines
2.3 KiB
// Copyright (c) 2002-2004 Rob Kaper <cap@capsi.com>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// version 2 as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; see the file COPYING. If not, write to
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// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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// Boston, MA 02110-1301, USA.
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#ifndef ATLANTIK_SELECTCONFIGURATION_WIDGET_H
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#define ATLANTIK_SELECTCONFIGURATION_WIDGET_H
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#include <tqwidget.h>
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#include <tqlayout.h>
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#include <tqvgroupbox.h>
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#include <klistview.h>
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#include <kpushbutton.h>
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class TQCheckBox;
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class TQListViewItem;
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class AtlanticCore;
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class ConfigOption;
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class Game;
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class Player;
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class SelectConfiguration : public QWidget
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{
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Q_OBJECT
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public:
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SelectConfiguration(AtlanticCore *atlanticCore, TQWidget *parent, const char *name=0);
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void setCanStart(const bool &canStart);
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TQString hostToConnect() const;
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int portToConnect();
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private slots:
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void addConfigOption(ConfigOption *configOption);
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void changeOption();
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void gameOption(TQString title, TQString type, TQString value, TQString edit, TQString command);
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void optionChanged(ConfigOption *configOption);
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void optionChanged();
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void slotEndUpdate();
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void initGame();
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void playerChanged(Player *player);
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void gameChanged(Game *game);
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signals:
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void startGame();
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void leaveGame();
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void joinConfiguration(int configurationId);
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void newConfiguration();
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void changeOption(int configId, const TQString &value);
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void buttonCommand(TQString);
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void iconSelected(const TQString &);
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void statusMessage(const TQString &message);
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private:
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TQVBoxLayout *m_mainLayout;
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TQVGroupBox *m_configBox, *m_messageBox;
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KPushButton *m_backButton, *m_startButton;
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TQMap <TQObject *, TQString> m_optionCommandMap;
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TQMap <TQObject *, ConfigOption *> m_configMap;
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TQMap <ConfigOption *, TQCheckBox *> m_configBoxMap;
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TQMap <TQString, TQCheckBox *> m_checkBoxMap;
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TQMap <Player *, TQListViewItem *> m_items;
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Game *m_game;
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AtlanticCore *m_atlanticCore;
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};
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#endif
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