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tdegames/atlantik/atlanticd/atlanticclient.h

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// Copyright (c) 2002-2003 Rob Kaper <cap@capsi.com>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// version 2 as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; see the file COPYING. If not, write to
// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
// Boston, MA 02110-1301, USA.
#ifndef CLIENT_H
#define CLIENT_H
#include <tqsocket.h>
class AtlanticClient : public QSocket
{
Q_OBJECT
public:
AtlanticClient(TQObject *parent = 0, const char *name = 0);
void sendData(const TQString &data);
private slots:
void readData();
signals:
void clientInput(AtlanticClient *client, const TQString &data);
};
#endif