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tdegames/kasteroids/kasteroids.kcfg

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<?xml version="1.0" encoding="UTF-8"?>
<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0
http://www.kde.org/standards/kcfg/1.0/kcfg.xsd" >
<kcfgfile name="kasteroidsrc"/>
<group name="Preferences">
<entry name="canDestroyPowerups" type="Bool">
<label>Whether power upgrades can be shot.</label>
<default>true</default>
</entry>
<entry name="showHiscores" type="Bool">
<label>Whether power upgrades can be shot.</label>
<default>false</default>
</entry>
<entry name="numShips" type="Int">
<label>The number of ships per game.</label>
<default>3</default>
</entry>
</group>
<group name="Sounds">
<entry name="PlaySounds" type="Bool">
<label>Whether to play sounds.</label>
<default>true</default>
</entry>
<entry name="SoundShipDestroyed" type="Path" key="ShipDestroyed">
<label>Sound to play when a ship gets destroyed.</label>
<default>Explosion.wav</default>
</entry>
<entry name="SoundRockDestroyed" type="Path" key="RockDestroyed">
<label>Sound to play when a rock gets destroyed.</label>
<default>ploop.wav</default>
</entry>
</group>
</kcfg>