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tdegames/kolf
Michele Calgaro f0039c7a23
Replace kdemacros.h with tdemacros.h
5 months ago
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courses Simplify CMake rules for desktop file translations. 4 years ago
graphics Fix invalid headers in PNG files and optimize for size 8 years ago
objects Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines 11 months ago
pics Fix invalid headers in PNG files and optimize for size 8 years ago
sounds Initial cmake conversion 9 years ago
AUTHORS Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
CMakeL10n.txt Desktop file translations: 5 years ago
CMakeLists.txt Simplify CMake rules for desktop file translations. 4 years ago
COPYING Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
Makefile.am Rearrangement of libtdegames highscore headers. 5 years ago
Makefile.am.fast Additional k => tde renaming and fixes 11 years ago
PLUGINS.docbook Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
README.pool Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
TODO Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
ball.cpp Rename common header files for consistency with class renaming 12 years ago
ball.h Trinity Qt initial conversion 15 years ago
canvasitem.cpp Rename a number of libraries and executables to avoid conflicts with KDE4 12 years ago
canvasitem.h Rename KCModule, KConfig, KIO, KServer, and KSocket to avoid conflicts with KDE4 12 years ago
config.cpp Rename additional header files to avoid conflicts with KDE4 12 years ago
config.h Replace Q_OBJECT with TQ_OBJECT 1 year ago
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editor.cpp Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines 11 months ago
editor.h Replace Q_OBJECT with TQ_OBJECT 1 year ago
floater.cpp Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines 11 months ago
floater.h Replace Q_OBJECT with TQ_OBJECT 1 year ago
game.cpp Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines 11 months ago
game.h Replace kdemacros.h with tdemacros.h 5 months ago
intro Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
kcomboboxdialog.cpp Rename additional header files to avoid conflicts with KDE4 12 years ago
kcomboboxdialog.h Replace Q_OBJECT with TQ_OBJECT 1 year ago
kolf.cpp Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines 11 months ago
kolf.desktop Desktop file translations: 5 years ago
kolf.h Replace kdemacros.h with tdemacros.h 5 months ago
kolf.magic Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
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kvolumecontrol.cpp rename the following methods: 13 years ago
kvolumecontrol.h Replace Q_OBJECT with TQ_OBJECT 1 year ago
main.cpp Replace kdemacros.h with tdemacros.h 5 months ago
newgame.cpp Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines 11 months ago
newgame.h Replace Q_OBJECT with TQ_OBJECT 1 year ago
object.cpp Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
object.h Replace Q_OBJECT with TQ_OBJECT 1 year ago
pluginloader.cpp Rename additional header files to avoid conflicts with KDE4 12 years ago
pluginloader.h Trinity Qt initial conversion 15 years ago
pool.kolf Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
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rtti.h Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
scoreboard.cpp Replace TQ_*Focus* and TQ_Scale* defines 1 year ago
scoreboard.h Replace Q_OBJECT with TQ_OBJECT 1 year ago
slope.cpp Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines 11 months ago
slope.h Replace Q_OBJECT with TQ_OBJECT 1 year ago
statedb.h Trinity Qt initial conversion 15 years ago
tutorial.kolf Desktop file translations: 5 years ago
tutorial.kolfgame Convert remaining references to kde3 (e.g. in paths) to trinity 13 years ago
vector.cpp Trinity Qt initial conversion 15 years ago
vector.h Trinity Qt initial conversion 15 years ago
x-kolf.desktop Desktop file translations: 5 years ago
x-kourse.desktop Desktop file translations: 5 years ago

README.pool

Heya,

I made a kolf pool game as an example of kolf plugin use. kolf/obects/poolball/ contains the PoolBall class, which is installed as a plugin.

So, compile PoolBall, install it, and open pool.kolf. Kolf courses can specify any object name, and it is up to the user to install these objects that the course needs. Kolf will warn when an object is not found in the hole being loaded.

Jason