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tdegames/kpoker/sound.cpp

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/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <qstring.h>
#include <kstandarddirs.h>
// sound support
#include <kaudioplayer.h>
#include "global.h"
#include "kpoker.h"
bool kpok::initSound()
{
sound = true;
return true;
}
void kpok::playSound(const char *soundname)
{
if (!sound)
return;
KAudioPlayer::play(locate("data", QString("kpoker/sounds/")+soundname));
}
void kpok::setSound(bool s)
{
sound = s;
}