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375 lines
12 KiB
375 lines
12 KiB
// Copyright (c) 2002-2003 Rob Kaper <cap@capsi.com>
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License version 2.1 as published by the Free Software Foundation.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with this library; see the file COPYING.LIB. If not, write to
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// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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// Boston, MA 02110-1301, USA.
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#include <iostream>
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#include <qlayout.h>
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#include <qhgroupbox.h>
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#include <qheader.h>
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#include <qpopupmenu.h>
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#include <qcursor.h>
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#include <qvalidator.h>
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#include <qmap.h>
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#include <qlabel.h>
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#include <qspinbox.h>
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#include <klocale.h>
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#include <klistview.h>
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#include <kdebug.h>
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#include <kdialogbase.h>
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#include <klineedit.h>
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#include <kiconloader.h>
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#include <kpushbutton.h>
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#include <kcombobox.h>
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#include <kpopupmenu.h>
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#include <atlantic_core.h>
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#include <player.h>
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#include <estate.h>
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#include <trade.h>
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#include <portfolioestate.h>
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#include "trade_widget.moc"
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TradeDisplay::TradeDisplay(Trade *trade, AtlanticCore *atlanticCore, QWidget *parent, const char *name)
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: QWidget(parent, name,
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WType_Dialog | WStyle_Customize | WStyle_DialogBorder | WStyle_Title |
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WStyle_Minimize | WStyle_ContextHelp )
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{
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m_trade = trade;
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m_atlanticCore = atlanticCore;
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setCaption(i18n("Trade %1").arg(trade->tradeId()));
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QVBoxLayout *listCompBox = new QVBoxLayout(this, KDialog::marginHint());
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m_updateComponentBox = new QHGroupBox(i18n("Add Component"), this);
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listCompBox->addWidget(m_updateComponentBox);
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m_editTypeCombo = new KComboBox(m_updateComponentBox);
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m_editTypeCombo->insertItem(i18n("Estate"));
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m_editTypeCombo->insertItem(i18n("Money"));
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connect(m_editTypeCombo, SIGNAL(activated(int)), this, SLOT(setTypeCombo(int)));
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m_estateCombo = new KComboBox(m_updateComponentBox);
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QPtrList<Estate> estateList = m_atlanticCore->estates();
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Estate *estate;
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for (QPtrListIterator<Estate> it(estateList); *it; ++it)
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{
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if ((estate = *it) && estate->isOwned())
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{
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m_estateCombo->insertItem( PortfolioEstate::drawPixmap(estate), estate->name() );
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m_estateMap[m_estateCombo->count() - 1] = estate;
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m_estateRevMap[estate] = m_estateCombo->count() - 1;
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}
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}
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connect(m_estateCombo, SIGNAL(activated(int)), this, SLOT(setEstateCombo(int)));
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m_moneyBox = new QSpinBox(0, 10000, 1, m_updateComponentBox);
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QPtrList<Player> playerList = m_atlanticCore->players();
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Player *player, *pSelf = m_atlanticCore->playerSelf();
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m_fromLabel = new QLabel(m_updateComponentBox);
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m_fromLabel->setText(i18n("From"));
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m_playerFromCombo = new KComboBox(m_updateComponentBox);
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m_toLabel = new QLabel(m_updateComponentBox);
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m_toLabel->setText(i18n("To"));
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m_playerTargetCombo = new KComboBox(m_updateComponentBox);
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for (QPtrListIterator<Player> it(playerList); *it; ++it)
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{
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if ((player = *it) && player->game() == pSelf->game())
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{
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m_playerFromCombo->insertItem(player->name());
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m_playerFromMap[m_playerFromCombo->count() - 1] = player;
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m_playerFromRevMap[player] = m_playerFromCombo->count() - 1;
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m_playerTargetCombo->insertItem(player->name());
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m_playerTargetMap[m_playerTargetCombo->count() - 1] = player;
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m_playerTargetRevMap[player] = m_playerTargetCombo->count() - 1;
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connect(player, SIGNAL(changed(Player *)), this, SLOT(playerChanged(Player *)));
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}
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}
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m_updateButton = new KPushButton(i18n("Update"), m_updateComponentBox);
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m_updateButton->setEnabled(false);
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connect(m_updateButton, SIGNAL(clicked()), this, SLOT(updateComponent()));
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m_componentList = new KListView(this, "componentList");
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listCompBox->addWidget(m_componentList);
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m_componentList->addColumn(i18n("Player"));
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m_componentList->addColumn(i18n("Gives"));
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m_componentList->addColumn(i18n("Player"));
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m_componentList->addColumn(i18n("Item"));
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connect(m_componentList, SIGNAL(contextMenu(KListView*, QListViewItem *, const QPoint&)), SLOT(contextMenu(KListView *, QListViewItem *, const QPoint&)));
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connect(m_componentList, SIGNAL(clicked(QListViewItem *)), this, SLOT(setCombos(QListViewItem *)));
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QHBoxLayout *actionBox = new QHBoxLayout(this, 0, KDialog::spacingHint());
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listCompBox->addItem(actionBox);
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actionBox->addItem(new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum));
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m_rejectButton = new KPushButton(BarIcon("cancel", KIcon::SizeSmall), i18n("Reject"), this);
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actionBox->addWidget(m_rejectButton);
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connect(m_rejectButton, SIGNAL(clicked()), this, SLOT(reject()));
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m_acceptButton = new KPushButton(BarIcon("ok", KIcon::SizeSmall), i18n("Accept"), this);
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// m_acceptButton->setEnabled(false);
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actionBox->addWidget(m_acceptButton);
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connect(m_acceptButton, SIGNAL(clicked()), this, SLOT(accept()));
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m_status = new QLabel(this);
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listCompBox->addWidget(m_status);
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m_status->setText( i18n( "%1 out of %2 players accept current trade proposal." ).arg( m_trade->count( true ) ).arg( m_trade->count( false ) ) );
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// mPlayerList->header()->hide();
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// mPlayerList->setRootIsDecorated(true);
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// mPlayerList->setResizeMode(KListView::AllColumns);
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connect(m_trade, SIGNAL(itemAdded(TradeItem *)), this, SLOT(tradeItemAdded(TradeItem *)));
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connect(m_trade, SIGNAL(itemRemoved(TradeItem *)), this, SLOT(tradeItemRemoved(TradeItem *)));
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connect(m_trade, SIGNAL(changed(Trade *)), this, SLOT(tradeChanged()));
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connect(m_trade, SIGNAL(rejected(Player *)), this, SLOT(tradeRejected(Player *)));
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connect(this, SIGNAL(updateEstate(Trade *, Estate *, Player *)), m_trade, SIGNAL(updateEstate(Trade *, Estate *, Player *)));
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connect(this, SIGNAL(updateMoney(Trade *, unsigned int, Player *, Player *)), m_trade, SIGNAL(updateMoney(Trade *, unsigned int, Player *, Player *)));
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connect(this, SIGNAL(reject(Trade *)), m_trade, SIGNAL(reject(Trade *)));
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connect(this, SIGNAL(accept(Trade *)), m_trade, SIGNAL(accept(Trade *)));
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setTypeCombo(m_editTypeCombo->currentItem());
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setEstateCombo(m_estateCombo->currentItem());
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m_contextTradeItem = 0;
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}
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void TradeDisplay::closeEvent(QCloseEvent *e)
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{
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// Don't send network event when trade is already rejected
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if (m_trade->isRejected())
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m_atlanticCore->removeTrade(m_trade);
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else
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emit reject(m_trade);
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e->accept();
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}
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void TradeDisplay::tradeItemAdded(TradeItem *tradeItem)
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{
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KListViewItem *item = new KListViewItem(m_componentList, (tradeItem->from() ? tradeItem->from()->name() : QString("?")), i18n("gives is transitive ;)", "gives"), (tradeItem->to() ? tradeItem->to()->name() : QString("?")), tradeItem->text());
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connect(tradeItem, SIGNAL(changed(TradeItem *)), this, SLOT(tradeItemChanged(TradeItem *)));
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item->setPixmap(0, QPixmap(SmallIcon("personal")));
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item->setPixmap(2, QPixmap(SmallIcon("personal")));
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if (TradeEstate *tradeEstate = dynamic_cast<TradeEstate*>(tradeItem))
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item->setPixmap(3, PortfolioEstate::drawPixmap(tradeEstate->estate()));
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// else if (TradeMoney *tradeMoney = dynamic_cast<TradeMoney*>(tradeItem))
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// item->setPixmap(3, PortfolioEstate::pixMap(tradeEstate->estate()));
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m_componentMap[tradeItem] = item;
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m_componentRevMap[item] = tradeItem;
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}
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void TradeDisplay::tradeItemRemoved(TradeItem *t)
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{
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KListViewItem *item = m_componentMap[t];
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delete item;
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m_componentMap[t] = 0;
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}
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void TradeDisplay::tradeItemChanged(TradeItem *t)
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{
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KListViewItem *item = m_componentMap[t];
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if (item)
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{
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item->setText(0, t->from() ? t->from()->name() : QString("?"));
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item->setPixmap(0, QPixmap(SmallIcon("personal")));
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item->setText(2, t->to() ? t->to()->name() : QString("?"));
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item->setPixmap(2, QPixmap(SmallIcon("personal")));
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item->setText(3, t->text());
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}
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}
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void TradeDisplay::tradeChanged()
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{
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// TODO: add notification whether playerSelf has accepted or not and
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// enable/disable accept button based on that
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m_status->setText( i18n( "%1 out of %2 players accept current trade proposal." ).arg( m_trade->count( true ) ).arg( m_trade->count( false ) ) );
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}
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void TradeDisplay::playerChanged(Player *player)
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{
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m_playerFromCombo->changeItem(player->name(), m_playerFromRevMap[player]);
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m_playerTargetCombo->changeItem(player->name(), m_playerTargetRevMap[player]);
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TradeItem *item = 0;
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for (QMap<KListViewItem *, TradeItem *>::Iterator it=m_componentRevMap.begin() ; it != m_componentRevMap.end() && (item = *it) ; ++it)
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tradeItemChanged(item);
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}
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void TradeDisplay::tradeRejected(Player *player)
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{
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if (player)
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m_status->setText(i18n("Trade proposal was rejected by %1.").arg(player->name()));
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else
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m_status->setText(i18n("Trade proposal was rejected."));
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// Disable GUI elements
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m_updateButton->setEnabled(false);
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m_componentList->setEnabled(false);
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m_rejectButton->setEnabled(false);
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m_acceptButton->setEnabled(false);
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// TODO: add/enable close button
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}
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void TradeDisplay::setTypeCombo(int index)
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{
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switch (index)
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{
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case 0:
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// Editing estate component
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m_estateCombo->show();
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m_estateCombo->setMaximumWidth(9999);
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m_moneyBox->hide();
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m_moneyBox->setMaximumWidth(0);
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setEstateCombo(m_estateCombo->currentItem()); // also updates playerfromCombo
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m_playerFromCombo->setEnabled(false);
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m_updateButton->setEnabled( m_estateCombo->count() > 0 );
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break;
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case 1:
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// Editing money component
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m_estateCombo->hide();
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m_estateCombo->setMaximumWidth(0);
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m_moneyBox->show();
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m_moneyBox->setMaximumWidth(9999);
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m_playerFromCombo->setEnabled(true);
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m_updateButton->setEnabled(true);
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break;
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}
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}
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void TradeDisplay::setEstateCombo(int index)
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{
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if (m_estateCombo->currentItem() != index)
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m_estateCombo->setCurrentItem(index);
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if (Estate *estate = m_estateMap[index])
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m_playerFromCombo->setCurrentItem( m_playerFromRevMap[estate->owner()] );
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}
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void TradeDisplay::setCombos(QListViewItem *i)
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{
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TradeItem *item = m_componentRevMap[(KListViewItem *)(i)];
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if (TradeEstate *tradeEstate = dynamic_cast<TradeEstate*>(item))
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{
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setTypeCombo(0);
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setEstateCombo( m_estateRevMap[tradeEstate->estate()] ); // also updates playerFromCombo
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m_playerTargetCombo->setCurrentItem( m_playerTargetRevMap[tradeEstate->to()] );
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}
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else if (TradeMoney *tradeMoney = dynamic_cast<TradeMoney*>(item))
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{
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setTypeCombo(1);
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m_moneyBox->setValue( tradeMoney->money() );
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m_playerFromCombo->setCurrentItem( m_playerFromRevMap[tradeMoney->from()] );
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m_playerTargetCombo->setCurrentItem( m_playerTargetRevMap[tradeMoney->to()] );
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}
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}
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void TradeDisplay::updateComponent()
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{
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Estate *estate;
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Player *pFrom, *pTarget;
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switch (m_editTypeCombo->currentItem())
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{
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case 0:
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// Updating estate component
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estate = m_estateMap[m_estateCombo->currentItem()];
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pTarget = m_playerTargetMap[m_playerTargetCombo->currentItem()];
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if (estate && pTarget)
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emit updateEstate(m_trade, estate, pTarget);
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break;
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case 1:
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// Updating money component
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pFrom = m_playerFromMap[m_playerFromCombo->currentItem()];
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pTarget = m_playerTargetMap[m_playerTargetCombo->currentItem()];
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if (pFrom && pTarget)
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emit updateMoney(m_trade, m_moneyBox->value(), pFrom, pTarget);
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break;
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}
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}
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void TradeDisplay::reject()
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{
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emit reject(m_trade);
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}
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void TradeDisplay::accept()
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{
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emit accept(m_trade);
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}
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void TradeDisplay::contextMenu(KListView *, QListViewItem *i, const QPoint& p)
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{
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m_contextTradeItem = m_componentRevMap[(KListViewItem *)(i)];
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KPopupMenu *rmbMenu = new KPopupMenu(this);
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// rmbMenu->insertTitle( ... );
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rmbMenu->insertItem(i18n("Remove From Trade"), 0);
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connect(rmbMenu, SIGNAL(activated(int)), this, SLOT(contextMenuClicked(int)));
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rmbMenu->exec(p);
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}
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void TradeDisplay::contextMenuClicked(int)
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{
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if (!m_contextTradeItem)
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return;
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if (TradeEstate *tradeEstate = dynamic_cast<TradeEstate*>(m_contextTradeItem))
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emit updateEstate(m_trade, tradeEstate->estate(), 0);
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else if (TradeMoney *tradeMoney = dynamic_cast<TradeMoney*>(m_contextTradeItem))
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emit updateMoney(m_trade, 0, tradeMoney->from(), tradeMoney->to());
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m_contextTradeItem = 0;
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}
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