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tdegames/atlantik/libatlantic/estategroup.cpp

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// Copyright (c) 2002 Rob Kaper <cap@capsi.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License version 2.1 as published by the Free Software Foundation.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this library; see the file COPYING.LIB. If not, write to
// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
// Boston, MA 02110-1301, USA.
#include "estategroup.h"
#include "estategroup.moc"
EstateGroup::EstateGroup(const int id) : QObject()
{
m_id = id;
}
void EstateGroup::setName(const QString name)
{
if (m_name != name)
{
m_name = name;
m_changed = true;
}
}
void EstateGroup::update(bool force)
{
if (m_changed || force)
{
emit changed();
m_changed = false;
}
}