JohnHayes'>
justlinux@bellsouth.net'>
MathiasMueller'>
in5y158@public.uni-hamburg.de'>
AlbertAstalsCid'>
astals11@terra.es'>
DavidBlack'>
david.black@lutris.com'>
MichaelHaertjens'>
mhaertjens@modusoperandi.com'>
OsvaldoStark'>
starko@dnet.it'>
BenjaminMeyer'>
ben+kmahjongg@meyerhome.net'>
]>
The &kmahjongg; Handbook
&John.Hayes;
&John.Hayes.mail;
&Mathias.Mueller; &Mathias.Mueller.mail;
&Albert.Astals.Cid; &Albert.Astals.Cid.mail;
&David.Black; &David.Black.mail;
&Michael.Haertjens; &Michael.Haertjens.mail;
&Osvaldo.Stark; &Osvaldo.Stark.mail;
&Benjamin.Meyer; &Benjamin.Meyer.mail;
2005
John Hayes
&FDLNotice;
2006-01-23
0.7.6
&kmahjongg; is a game similar to famous oriental game Mahjongg.
KDE
tdegames
KMahjongg
Mahjongg
Introduction
&kmahjongg; is a game similar to the famous oriental game Mahjongg. The purpose of the game
is to remove all of the tiles from the gameboard. Tiles are removed by matching tiles in
pairs. The matched tiles must have a free side on the left or on the right. Please report
any problems or feature requests to the &kde; mailing lists.
Gameplay
Starting a New Game
When &kmahjongg; is started, the board is setup and the game timer is started, waiting
for your first move. A new game can be started from selecting
GameNew
or pressing
&Ctrl;N
.
There is also the option of starting a specific number games. All of the games are numbered and they are randomly selected from
GameNew
.
A specific number game can be started by selecting
GameNew Numbered Game
Aim of the Game
The purpose of the game is to remove all of the tiles from the gameboard. Tiles are
removed by matching tiles in pairs, which then disappear. The matched tiles must have a
free side on the left or on the right.
Playing the Game
Locate and select with the mouse, matching tiles that have a free side on the left or right side.
The tiles disappear as they are selected and matched.
There are two options to help find matching tiles that have a free side.
One option is to get a hint by selecting
MoveHint
or pressing H
which will flash a pair of matching tiles.
The second option is to activate
SettingsShow Matching Tiles
,
which will highlight the selected tile and flash any matching tiles that have a free side
with each move. No additional tiles will be highlighted if there are no matching tiles with a free side.
The Game Screen
A screenshot of &kmahjongg;
Screenshot
A quick explanation of the parts of the game screen...
Game Screen
The Game screen is in the center of the screen and is the largest section of the window.
The background is populated with the game tiles.
Game Timer
The Game Timer is located on the top right of the screen. The timer keeps track of the
elapsed time from the start of the game until the game is finished.
Statusbar
The Statusbar is located at the bottom of the screen, and contains three panes. The first
pane lists the removed/total tiles and the number of matching tiles that have free sides.
The second pane gives the sequence number of the game you are playing. In the last pane
lets the player know when the game is ready.
Configuration and Default Keybindings
The configuration options are as follows:
Configure &kmahjongg;
Configure Dialog
Configure Dialog
SettingsConfigure &kmahjongg;...
opens the Configure &kmahjongg; Dialog.
General options
Show removed tiles
Places a grid to the right of the gameboard where matching tiles are stacked after being removed from the gameboard.
Here's a screenshot of &kmahjongg; showing removed tiles.
Removed tiles.
Generate solvable games
Selects only games that can be solved when you start a new game.
Play winning animation
Shows a replay of all moves when you win a game.
Tiles options
Draw shadows
Draws shadows on the tiles to give a 3D appearance.
Use mini-tiles
Sets the tile size to small.
Background options
Scaled
Scales the background image.
Tiled
Tiles the background image.
Default Keybindings
SettingsConfigure Shortcuts... allows you to change the default keyboard bindings.
Keybindings Configure Dialog
Keybindings Configure Dialog
The default kebindings are as follows:
D
Playes the game in Demo mode.
H
Gives you a hint by flashing two matching tiles.
F1
Displays this handbook.
&Ctrl;O
Loads a previously saved game.
&Ctrl;N
Starts a new game.
P
Pauses or resumes a game.
&Ctrl;Q
Quits the game.
&Ctrl;&Shift;Z
Move redo.
F5
Restart the game.
&Ctrl;S
Saves the game.
&Ctrl;H
Show the highscores.
&Ctrl;Z
Move undo.
&Shift;F1
What's this? Help
Command Reference
The main &kmahjongg; window
A screenshot of &kmahjongg;
Screenshot
Credits and License
&kmahjongg; for KDE
Program Copyright © 1997 &Mathias.Mueller; &Mathias.Mueller.mail;
Contributors:
&David.Black; &David.Black.mail;
&Michael.Haertjens; &Michael.Haertjens.mail;
&Osvaldo.Stark; &Osvaldo.Stark.mail;
&Benjamin.Meyer; &Benjamin.Meyer.mail;
&Albert.Astals.Cid; &Albert.Astals.Cid.mail;
Documentation Copyright © 2005 &John.Hayes; &John.Hayes.mail;
&underFDL;
&underGPL;