/*************************************************************************** kserverdialog.cpp ------------------- Developers: (c) 2000-2001 Nikolas Zimmermann (c) 2000-2001 Daniel Molkentin ***************************************************************************/ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * ***************************************************************************/ #include #include #include #include "kserverdialog.h" TDEServerDialog::TDEServerDialog(TQWidget *parent, const char *name) : KDialogBase(Plain, i18n("Start Server"), Ok|Cancel, Ok, parent, name, true, false, KGuiItem(i18n("&Start"))) { TQFrame* page = plainPage(); TQGridLayout* pageLayout = new TQGridLayout(page, 1, 1, 0, 0); m_mainWidget = new serverStartDlg(page); pageLayout->addWidget(m_mainWidget, 0, 0); KUser u; m_mainWidget->nicknameEdit->setText(u.loginName()); TQString gamename = u.fullName(); if(gamename.isEmpty()) gamename = u.loginName(); m_mainWidget->gamenameEdit->setText(gamename); } void TDEServerDialog::slotOk() { hide(); emit okClicked(); } void TDEServerDialog::slotCancel() { hide(); emit cancelClicked(); } TQString TDEServerDialog::port() const { return TQString::number(m_mainWidget->portEdit->value()); } TQString TDEServerDialog::nickname() const { return m_mainWidget->nicknameEdit->text(); } TQString TDEServerDialog::gamename() const { return m_mainWidget->gamenameEdit->text(); } #include "kserverdialog.moc"