// Copyright (c) 2002 Rob Kaper // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License version 2.1 as published by the Free Software Foundation. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this library; see the file COPYING.LIB. If not, write to // the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, // Boston, MA 02110-1301, USA. #ifndef LIBATLANTIC_AUCTION_H #define LIBATLANTIC_AUCTION_H #include #include "libatlantic_export.h" class Player; class Estate; class LIBATLANTIC_EXPORT Auction : public TQObject { Q_OBJECT TQ_OBJECT public: Auction(int auctionId, Estate *estate); virtual ~Auction(); int auctionId() { return m_auctionId; } Estate *estate() { return m_estate; } void setStatus(int status); int status() { return m_status; } void newBid(Player *player, int bid); void update(bool force = false); signals: void changed(); void completed(); void bid(Auction *auction, int amount); void updateBid(Player *player, int amount); private: bool m_changed; int m_auctionId, m_status; Estate *m_estate; }; #endif