/*************************************************************************** KInteractiveConnect.cpp - description ------------------- begin : Tue May 2 2000 copyright : (C) 2000 by Martin Heni email : martin@heni-online.de ***************************************************************************/ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * ***************************************************************************/ /*************************************************************************** FILENAME| - description ------------------- begin : Tue Apr 4 2000 copyright : (C) |1995-2000 by Martin Heni email : martin@heni-online.de ***************************************************************************/ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * ***************************************************************************/ #include #include #include "KInteractiveConnect.h" #include "KInteractiveConnect.moc" bool KInteractiveConnect::Next() { // Dummy only for interactive KEMessage *msg=new KEMessage; emit signalPrepareMove(msg,KG_INPUTTYPE_INTERACTIVE); delete msg; return true; } bool KInteractiveConnect::Init(int id,KEMessage *) { // emit signalReceiveMsg(msg); SetID(id); return true; } bool KInteractiveConnect::Exit() { return true; } KInteractiveConnect::~KInteractiveConnect() { // printf("DESTRUCTING INTERACTIVE\n"); } KInteractiveConnect::KInteractiveConnect() : KChildConnect() { } bool KInteractiveConnect::SendMsg(KEMessage *msg) { printf("+- Interactive::SendMessage MESSAGE::Emmiting slotReceiveMsg\n"); emit signalReceiveMsg(msg,QueryID()); return true; } // Try not to use this..prodices just unnecessary string-msg // conversion bool KInteractiveConnect::Send(TQString str) { Receive(str); return true; }