* change to an event-driven data exchange framework (it currently uses a timer on the server side) -> we probably need a way to ensure clients are not dead (?) * grid/row layout of boards * better dialogs ... * check the 64bit fix in "types.h" * user help (add help button to wizard) * tooltips !! * API documentation * heavy test of network game * test option widget in netmeeting (--> needs fixing in NetMeeting class) * test of options for players and computers * keys configuration : probably need to change KKeyDialog (the msgbox for duplicate keys is so annoying ...) + unused key finder