/* ------------------------------------------------------------- KDE Tuberling Action stored in the undo buffer mailto:e.bischoff@noos.fr ------------------------------------------------------------- */ #include "action.h" // Constructor Action::Action (const ToDraw *drawn1, int zOrder1, const ToDraw *drawn2, int zOrder2) { if (drawn1) drawnBefore = *drawn1; zOrderBefore = zOrder1; if (drawn2) drawnAfter = *drawn2; zOrderAfter = zOrder2; }