/* * ksokoban - a Sokoban game for TDE * Copyright (C) 1998 Anders Widell * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef BOOKMARK_H #define BOOKMARK_H class History; class LevelMap; #include class Bookmark { public: Bookmark(int _num); int collection() const { return collection_; } int level() const { return level_; } int moves() const { return moves_; } //int pushes() { return pushes_; } void set(int _collection, int _level, int _moves, History *_h); bool goTo(LevelMap *_map, History *_h); private: void fileName(TQString &p); int number_; int collection_; int level_; int moves_; //int pushes_; TQString data_; }; #endif /* BOOKMARK_H */