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#include <tdelocale.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <ctype.h>
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#ifdef USE_LIBZ
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#include <zlib.h>
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#endif
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#include "InternalCollections.h"
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#ifndef LEVELS_INCLUDED
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#define LEVELS_INCLUDED 1
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#include "levels/data.c"
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#endif
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#define BUFSIZE (128*1024)
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// static const int collection_save_id[] = {
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// 0, 1, 3, 5, 9, 6, 7, 8, 2, 4
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// };
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static const int collection_save_id[] = {
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10, 11, 12, 13, 14
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};
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int
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InternalCollections::configCollection2Real (int collection) {
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for (int i=0; i < (int) (sizeof (collection_save_id) / sizeof (int)); i++) {
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if (collection_save_id[i] == collection) return i;
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}
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return 0;
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}
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int
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InternalCollections::realCollection2Config(int collection) {
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assert(collection < (int) (sizeof (collection_save_id) / sizeof (int)));
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return collection_save_id[collection];
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}
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TQString
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InternalCollections::collectionName(int _level) {
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switch (_level) {
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case 0:
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return i18n("Sasquatch");
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break;
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case 1:
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return i18n("Mas Sasquatch");
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break;
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case 2:
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return i18n("Sasquatch III");
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break;
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case 3:
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return i18n("Microban (easy)");
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break;
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case 4:
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return i18n("Sasquatch IV");
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break;
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}
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assert(false);
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return TQString();
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}
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InternalCollections::InternalCollections() {
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int datasize, levelnum=0;
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#ifdef USE_LIBZ
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data_ = (char *) malloc(BUFSIZE);
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if (data_ == NULL) abort();
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datasize = BUFSIZE;
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uncompress ((unsigned char *) data_, (long unsigned int *) &datasize, level_data_, sizeof (level_data_));
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data_ = (char *) realloc(data_, datasize);
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if (data_ == NULL) abort ();
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#else
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datasize = sizeof (level_data_);
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data_ = (char *) malloc(datasize);
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if (data_ == NULL) abort();
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memcpy(data_, level_data_, datasize);
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#endif
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int start=0, end=0, name=0;
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enum {NAME, DATA} state=NAME;
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while (end < datasize) {
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switch (state) {
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case NAME:
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if (data_[end] == '\n') {
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data_[end] = '\0';
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state = DATA;
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}
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end++;
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start = end;
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break;
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case DATA:
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if (isalpha(data_[end])) {
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// collections_.add(new LevelCollection(data_+start, end-start, data_+name, collection_save_id[levelnum]));
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add(new LevelCollection(data_+start, end-start, collectionName(levelnum), collection_save_id[levelnum]));
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//printf("Level found: '%s'\n", data_+name);
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levelnum++;
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name = end;
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state = NAME;
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}
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end++;
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break;
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default:
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assert(0);
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}
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}
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if (state == DATA) {
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// collections_.add(new LevelCollection(data_+start, end-start, data_+name, collection_save_id[levelnum]));
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add(new LevelCollection(data_+start, end-start, collectionName(levelnum), collection_save_id[levelnum]));
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//printf("***Level found: '%s'\n", data_+name);
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}
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//printf("numlevels: %d/%d\n", levelnum+1, collections_.size());
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}
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InternalCollections::~InternalCollections() {
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for (unsigned i=0; i<collections_.size(); i++) {
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delete collections_[i];
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}
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free(data_);
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}
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int
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InternalCollections::collections() {
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return collections_.size();
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}
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LevelCollection *
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InternalCollections::operator[](int n) {
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return collections_[n];
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}
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void
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InternalCollections::add(LevelCollection* c) {
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unsigned s = collections_.size();
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collections_.resize(s + 1);
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collections_.insert(s, c);
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}
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