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/*
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* Copyright (c) 1996-2002 Nicolas HADACEK (hadacek@kde.org)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "defines.h"
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#include <tdelocale.h>
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const char *Level::LABELS[NB_TYPES+1] = {
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I18N_NOOP("Easy"), I18N_NOOP("Normal"), I18N_NOOP("Expert"),
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I18N_NOOP("Custom")
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};
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const Level::Data Level::DATA[NB_TYPES] = {
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{ 8, 8, 10, "easy", "8x8x10", },
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{16, 16, 40, "normal", "16x16x40", },
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{30, 16, 99, "expert", "30x16x99", }
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};
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Level::Level(Type type)
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{
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Q_ASSERT( type!=Custom );
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_width = DATA[type].width;
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_height = DATA[type].height;
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_nbMines = DATA[type].nbMines;
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}
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Level::Level(uint width, uint height, uint nbMines)
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: _width(width), _height(height), _nbMines(nbMines)
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{
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Q_ASSERT( width>=2 && height>=2 );
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if (_nbMines > maxNbMines(width, height) )
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_nbMines = maxNbMines(width, height);
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}
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Level::Type Level::type() const
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{
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for (uint i=0; i<NB_TYPES; i++)
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if ( _width==DATA[i].width && _height==DATA[i].height
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&& _nbMines==DATA[i].nbMines ) return (Type)i;
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return Custom;
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}
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const char *KMines::STATES[NB_STATES] = {
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"playing", "paused", "gameover", "stopped", "replaying", "init"
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};
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