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/**
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* Copyright Michel Filippi <mfilippi@sade.rhein-main.de>
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* Robert Williams
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* Andrew Chant <andrew.chant@utoronto.ca>
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* André Luiz dos Santos <andre@netvision.com.br>
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* Benjamin Meyer <ben+ksnake@meyerhome.net>
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*
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* This file is part of the ksnake package
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef LEVEL_H
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#define LEVEL_H
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class Board;
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enum Img {Banner, Room, Intro, GameOver};
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class Level {
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public:
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Level (Board *);
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void nextLevel();
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void setLevel(int level) { this->level = level; }
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int getLevel() const { return level; }
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void create(Img boardType);
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private:
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Board *board;
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TQImage makeImage(char *);
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void makeImageFromData(const uchar *buf);
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void drawNumber(int beginAt, const uchar *buf);
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void initBoard(const TQImage &image);
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void createRoom();
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void createBanner();
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// Can level be negative?
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int level;
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};
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#endif // LEVEL_H
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