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/***************************************************************************
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KInputChildProcess.cpp - description
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-------------------
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begin : Tue May 2 2000
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copyright : (C) 2000 by Martin Heni
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email : martin@heni-online.de
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***************************************************************************/
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#include <unistd.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <tqstring.h>
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#include "KInputChildProcess.h"
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#include "KInputChildProcess.moc"
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KInputChildProcess::~KInputChildProcess()
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{
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delete buffer;
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delete childConnect;
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}
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KInputChildProcess::KInputChildProcess(int size_buffer)
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: TQObject(0,0)
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{
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buffersize=size_buffer;
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if (buffersize<1) buffersize=1024;
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buffer=new char[buffersize];
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inputbuffer="";
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terminateChild=false;
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}
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bool KInputChildProcess::exec()
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{
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int pos;
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TQString s;
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childConnect=new KChildConnect;
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if (!childConnect) return false;
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connect(childConnect,TQT_SIGNAL(signalReceiveMsg(KEMessage *,int)),
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this,TQT_SLOT(slotReceiveMsg(KEMessage *,int)));
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do
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{
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// Wait for input
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if (feof(stdin))
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{
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sleep(1);
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continue;
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}
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if (!fgets(buffer,buffersize,stdin) )
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{
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continue;
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}
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s=buffer;
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s=inputbuffer+s;
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// printf("ChildABC '%s'\n",(const char *)s);
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// fflush(stdout);
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pos=s.tqfindRev(KEMESSAGE_CR);
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if (pos<0)
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{
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inputbuffer=s;
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}
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else if (pos+KEMESSAGE_CR.length()==s.length())
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{
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// CR at the end...calling receive
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childConnect->Receive(s);
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}
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else
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{
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inputbuffer=s.right(s.length()-pos-KEMESSAGE_CR.length());
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s=s.left(pos+KEMESSAGE_CR.length());
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// printf("s='%s' in='%s'\n",(const char *)s,(const char *)inputbuffer);
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childConnect->Receive(s);
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}
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}while(!terminateChild);
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return true;
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}
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void KInputChildProcess::Terminate()
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{
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terminateChild=true;
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}
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bool KInputChildProcess::IsTerminated()
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{
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return terminateChild;
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}
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bool KInputChildProcess::ReceiveMsg(KEMessage *msg,int id)
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{
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return false;
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}
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void KInputChildProcess::slotReceiveMsg(KEMessage *msg,int id)
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{
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if (!ReceiveMsg(msg,id)) // made for virtual override
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{
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// otherwise emit signal
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emit signalReceiveMsg(msg,id);
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}
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}
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bool KInputChildProcess::SendMsg(KEMessage *msg)
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{
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if (childConnect) return childConnect->SendMsg(msg);
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return false;
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}
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