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#ifndef INTERNAL_H
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#define INTERNAL_H
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#include <tqtimer.h>
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#include <tqstringlist.h>
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#include "socket.h"
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#include "mp_interface.h"
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class MPBoard;
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class RemoteHostData;
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//-----------------------------------------------------------------------------
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class Local
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{
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public:
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Local(MPInterface *_interface, TQValueList<MPInterface::Data> &_boards)
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: interface(_interface), ios(_boards.count()), boards(_boards) {}
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virtual ~Local() {}
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virtual uint nbPlayers() const { return boards.count(); }
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virtual TQString playerName(uint i) const { return boards[i].name; }
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virtual IOBuffer *ioBuffer(uint i) const { return ios[i]; }
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virtual void writeData(bool inverse);
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virtual WritingStream *globalStream() { return 0; }
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protected:
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MPInterface *interface;
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BufferArray ios;
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void dataError(uint i);
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void readData(bool inverse);
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void treatData();
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private:
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TQValueList<MPInterface::Data> boards;
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};
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//-----------------------------------------------------------------------------
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class Server
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{
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public:
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Server(uint _interval);
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virtual ~Server() {}
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protected:
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WritingStream stream;
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TQTimer timer, ctimer;
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virtual void timeout() = 0;
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void serverTimeout();
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void congestion();
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private:
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uint interval;
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};
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//-----------------------------------------------------------------------------
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class Network : public TQObject, public Local
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{
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Q_OBJECT
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public:
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Network(MPInterface *_interface, TQValueList<MPInterface::Data> &_boards,
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const TQPtrList<RemoteHostData> &rhd);
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virtual ~Network();
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virtual uint nbPlayers() const;
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TQString playerName(uint i) const;
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IOBuffer *ioBuffer(uint i) const;
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protected slots:
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virtual void notifier(int fd) = 0;
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protected:
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class RemoteData {
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public:
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RemoteData() {}
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Socket *socket;
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BufferArray *array;
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bool received;
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TQStringList names;
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};
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TQValueList<RemoteData> remotes;
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void readError(uint i);
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void writeError(uint i);
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void brokeError(uint i);
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void disconnectHost(uint i, const TQString &msg);
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};
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//-----------------------------------------------------------------------------
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class LocalServer : public TQObject, public Local, public Server
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{
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Q_OBJECT
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public:
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LocalServer(MPInterface *_interface,
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TQValueList<MPInterface::Data> &_boards, uint _interval);
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WritingStream *globalStream() { return &stream; }
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private slots:
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void timeoutSlot() { serverTimeout(); }
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void congestionTimeoutSlot() { congestion(); }
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private:
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void timeout() { treatData(); }
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};
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//-----------------------------------------------------------------------------
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class NetworkServer : public Network, public Server
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{
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Q_OBJECT
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public:
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NetworkServer(MPInterface *_interface,
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TQValueList<MPInterface::Data> &_boards,
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const TQPtrList<RemoteHostData> &rhd, uint _interval);
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void writeData(bool inverse);
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WritingStream *globalStream() { return &stream; }
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private slots:
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void timeoutSlot() { serverTimeout(); }
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void congestionTimeoutSlot() { congestion(); }
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void notifier(int fd);
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private:
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uint nbReceived;
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void lagError();
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void timeout();
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};
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//-----------------------------------------------------------------------------
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class Client : public Network
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{
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Q_OBJECT
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public:
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Client(MPInterface *_interface, TQValueList<MPInterface::Data> &_boards,
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const TQPtrList<RemoteHostData> &rhd)
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: Network(_interface, _boards, rhd) {}
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uint nbPlayers() const { return Local::nbPlayers(); }
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private slots:
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void notifier(int fd);
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};
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#endif // INTERNAL_H
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