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/**
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* Some Implementation details for configEval Dialog
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*
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*/
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#ifndef _EVALDLGIMPL_H_
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#define _EVALDLGIMPL_H_
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#include "EvalDlg.h"
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class EvalScheme;
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class Board;
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class EvalDlgImpl: public EvalDlg
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{
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Q_OBJECT
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TQ_OBJECT
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public:
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EvalDlgImpl(TQWidget* tqparent, Board* board);
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~EvalDlgImpl();
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EvalScheme* evalScheme() { return _scheme; }
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public slots:
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void deleteEntry();
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void saveas();
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void select(int i);
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void updateCount();
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void updateMove();
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void updateFields();
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void updateInARow();
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private:
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void updateEval();
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void updateWidgets();
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void connectEditLines();
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void disconnectEditLines();
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EvalScheme *_origScheme, *_scheme;
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Board* _board;
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};
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#endif // _EVALDLGIMPL_H_
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