|
|
|
|
/* ****************************************************************************
|
|
|
|
|
This file is part of the game 'KJumpingCube'
|
|
|
|
|
|
|
|
|
|
Copyright (C) 1998-2000 by Matthias Kiefer
|
|
|
|
|
<matthias.kiefer@gmx.de>
|
|
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
|
along with this program; if not, write to the Free Software
|
|
|
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
|
|
|
|
|
|
**************************************************************************** */
|
|
|
|
|
#ifndef KCUBEBOXWIDGET_H
|
|
|
|
|
#define KCUBEBOXWIDGET_H
|
|
|
|
|
|
|
|
|
|
#include "cubeboxbase.h"
|
|
|
|
|
#include "kcubewidget.h"
|
|
|
|
|
#include "brain.h"
|
|
|
|
|
#include <tqwidget.h>
|
|
|
|
|
|
|
|
|
|
class TQGridLayout;
|
|
|
|
|
class CubeBox;
|
|
|
|
|
class TQPalette;
|
|
|
|
|
class TQTimer;
|
|
|
|
|
class KConfigBase;
|
|
|
|
|
|
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
|
|
|
#include <config.h>
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
*@internal
|
|
|
|
|
*/
|
|
|
|
|
struct Loop
|
|
|
|
|
{
|
|
|
|
|
int row;
|
|
|
|
|
int column;
|
|
|
|
|
bool finished;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class KCubeBoxWidget : public TQWidget , public CubeBoxBase<KCubeWidget>
|
|
|
|
|
{
|
|
|
|
|
Q_OBJECT
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
KCubeBoxWidget(const int dim=1,TQWidget *parent=0,const char *name=0);
|
|
|
|
|
|
|
|
|
|
KCubeBoxWidget(CubeBox& box, TQWidget *parent=0,const char *name=0);
|
|
|
|
|
KCubeBoxWidget(const KCubeBoxWidget& box,TQWidget *parent=0,const char *name=0);
|
|
|
|
|
virtual ~KCubeBoxWidget();
|
|
|
|
|
|
|
|
|
|
KCubeBoxWidget& operator= (CubeBox& box);
|
|
|
|
|
KCubeBoxWidget& operator= ( const KCubeBoxWidget& box);
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* reset cubebox for a new game
|
|
|
|
|
*/
|
|
|
|
|
void reset();
|
|
|
|
|
|
|
|
|
|
/** undo last move */
|
|
|
|
|
void undo();
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* set colors that are used to show owners of the cubes
|
|
|
|
|
*
|
|
|
|
|
* @param forWhom for which player the color should be set
|
|
|
|
|
* @param color color for player one
|
|
|
|
|
*/
|
|
|
|
|
void setColor(Player forWhom,TQPalette color);
|
|
|
|
|
/**
|
|
|
|
|
* sets number of Cubes in a row/column to 'size'.
|
|
|
|
|
*/
|
|
|
|
|
virtual void setDim(int dim);
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* sets player 'player' as computer or human
|
|
|
|
|
*
|
|
|
|
|
* @param player
|
|
|
|
|
* @param flag: true for computer, false for human
|
|
|
|
|
*/
|
|
|
|
|
void setComputerplayer(Player player,bool flag);
|
|
|
|
|
|
|
|
|
|
/** returns current skill, according to Prefs::EnumSkill */
|
|
|
|
|
int skill() const;
|
|
|
|
|
|
|
|
|
|
/** returns true if player 'player' is a computerPlayer */
|
|
|
|
|
bool isComputer(Player player) const;
|
|
|
|
|
|
|
|
|
|
/** returns true if CubeBox is doing a move or getting a hint */
|
|
|
|
|
bool isActive() const;
|
|
|
|
|
bool isMoving() const;
|
|
|
|
|
|
|
|
|
|
/** returns current Color for Player <20>forWhom<6F> */
|
|
|
|
|
TQPalette color(Player forWhom);
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* checks if 'player' is a computerplayer an computes next move if TRUE
|
|
|
|
|
*/
|
|
|
|
|
void checkComputerplayer(Player player);
|
|
|
|
|
|
|
|
|
|
inline void saveGame(KConfigBase *c) { saveProperties(c); }
|
|
|
|
|
inline void restoreGame(KConfigBase *c) { readProperties(c); }
|
|
|
|
|
|
|
|
|
|
public slots:
|
|
|
|
|
/** stops all activities like getting a hint or doing a move */
|
|
|
|
|
void stopActivities();
|
|
|
|
|
/**
|
|
|
|
|
* computes a possibility to move and shows it by highlightning
|
|
|
|
|
* this cube
|
|
|
|
|
*/
|
|
|
|
|
void getHint();
|
|
|
|
|
|
|
|
|
|
void loadSettings();
|
|
|
|
|
|
|
|
|
|
signals:
|
|
|
|
|
void playerChanged(int newPlayer);
|
|
|
|
|
void playerWon(int player);
|
|
|
|
|
void startedMoving();
|
|
|
|
|
void startedThinking();
|
|
|
|
|
void stoppedMoving();
|
|
|
|
|
void stoppedThinking();
|
|
|
|
|
|
|
|
|
|
protected:
|
|
|
|
|
virtual TQSize sizeHint() const;
|
|
|
|
|
virtual void deleteCubes();
|
|
|
|
|
virtual void initCubes();
|
|
|
|
|
|
|
|
|
|
void saveProperties(KConfigBase *);
|
|
|
|
|
void readProperties(KConfigBase *);
|
|
|
|
|
|
|
|
|
|
protected slots:
|
|
|
|
|
/** sets the cursor to an waitcursor */
|
|
|
|
|
void setWaitCursor();
|
|
|
|
|
/** restores the original cursor */
|
|
|
|
|
void setNormalCursor();
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
void init();
|
|
|
|
|
|
|
|
|
|
TQGridLayout *layout;
|
|
|
|
|
CubeBox *undoBox;
|
|
|
|
|
Brain brain;
|
|
|
|
|
|
|
|
|
|
TQTimer *moveTimer;
|
|
|
|
|
int moveDelay;
|
|
|
|
|
Loop loop;
|
|
|
|
|
/** */
|
|
|
|
|
void startLoop();
|
|
|
|
|
/** */
|
|
|
|
|
void stopLoop();
|
|
|
|
|
|
|
|
|
|
Player changePlayer();
|
|
|
|
|
bool hasPlayerWon(Player player);
|
|
|
|
|
bool computerPlOne;
|
|
|
|
|
bool computerPlTwo;
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* increases the cube at row 'row' and column 'column' ,
|
|
|
|
|
* and starts the Loop for checking the playingfield
|
|
|
|
|
*/
|
|
|
|
|
void doMove(int row,int column);
|
|
|
|
|
|
|
|
|
|
void increaseNeighbours(KCubeBoxWidget::Player forWhom,int row,int column);
|
|
|
|
|
|
|
|
|
|
private slots:
|
|
|
|
|
void nextLoopStep();
|
|
|
|
|
/**
|
|
|
|
|
* checks if cube at ['row','column'] is clickable by the current player.
|
|
|
|
|
* if true, it increases this cube and checks the playingfield
|
|
|
|
|
*/
|
|
|
|
|
bool checkClick(int row,int column,bool isClick);
|
|
|
|
|
|
|
|
|
|
/** turns off blinking, if an other cube is clicked */
|
|
|
|
|
void stopHint();
|
|
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
#endif // KCUBEBOXWIDGET_H
|
|
|
|
|
|